Merge pull request #2456 from mikeller/generate_win64
Generate win64 version for Windows by default.10.8-maintenance
commit
d118188727
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@ -99,12 +99,12 @@ If no platform is provided, the build for the host platform is run.
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* **MacOS X** use `yarn gulp <task-name> --osx64`
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* **MacOS X** use `yarn gulp <task-name> --osx64`
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* **Linux** use `yarn gulp <task-name> --linux64`
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* **Linux** use `yarn gulp <task-name> --linux64`
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* **Windows** use `yarn gulp <task-name> --win32`
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* **Windows** use `yarn gulp <task-name> --win64`
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* **Android** use `yarn gulp <task-name> --android`
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* **Android** use `yarn gulp <task-name> --android`
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**Note:** Support for cross-platform building is very limited due to the requirement for platform specific build tools. If in doubt, build on the target platform.
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**Note:** Support for cross-platform building is very limited due to the requirement for platform specific build tools. If in doubt, build on the target platform.
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You can also use multiple platforms e.g. `yarn gulp <taskname> --osx64 --linux64`. Other platforms like `--win64`, `--linux32` and `--armv7` can be used too, but they are not officially supported, so use them at your own risk.
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You can also use multiple platforms e.g. `yarn gulp <taskname> --osx64 --linux64`. Other platforms like `--win32`, `--linux32` and `--armv7` can be used too, but they are not officially supported, so use them at your own risk.
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## Support
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## Support
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@ -61,12 +61,12 @@ stages:
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testResultsFormat: 'VSTest'
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testResultsFormat: 'VSTest'
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testResultsFiles: '**/test_results.xml'
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testResultsFiles: '**/test_results.xml'
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testRunTitle: 'Windows'
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testRunTitle: 'Windows'
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buildPlatform: 'Win32'
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buildPlatform: 'Win64'
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- script: yarn gulp release --win32
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- script: yarn gulp release --win64
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displayName: 'Run yarn release for win32'
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displayName: 'Run yarn release for win64'
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condition: and(succeeded(), eq('${{ parameters.releaseBuild }}', true))
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condition: and(succeeded(), eq('${{ parameters.releaseBuild }}', true))
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- script: yarn gulp debug-release --win32
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- script: yarn gulp debug-release --win64
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displayName: 'Run yarn debug release for win32'
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displayName: 'Run yarn debug release for win64'
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condition: and(succeeded(), eq('${{ parameters.releaseBuild }}', false))
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condition: and(succeeded(), eq('${{ parameters.releaseBuild }}', false))
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- powershell: Set-Content -Path '$(System.DefaultWorkingDirectory)/release/log.txt' -Value $env:BUILD_SOURCEVERSIONMESSAGE
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- powershell: Set-Content -Path '$(System.DefaultWorkingDirectory)/release/log.txt' -Value $env:BUILD_SOURCEVERSIONMESSAGE
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- task: PublishPipelineArtifact@1
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- task: PublishPipelineArtifact@1
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@ -173,7 +173,7 @@ function getDefaultPlatform() {
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break;
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break;
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case 'win32':
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case 'win32':
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defaultPlatform = 'win32';
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defaultPlatform = 'win64';
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break;
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break;
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