Add help to modes at Mode tab (#3430)

* Add help to modes

* Use camelize
master
HThuren 2023-04-27 23:23:27 +02:00 committed by GitHub
parent 1c4332ae21
commit 51af4da42c
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 129 additions and 2 deletions

View File

@ -2286,6 +2286,126 @@
"auxiliaryModeLogicAND": {
"message": "AND"
},
"auxiliaryHelpMode_ARM": {
"message": "Enables motors and flight stabilisation",
"description": "Help text to ARM mode"
},
"auxiliaryHelpMode_ANGLE": {
"message": "In this auto-leveled mode the roll and pitch channels control the angle between the relevant axis and the vertical, achieving leveled flight just by leaving the sticks centered",
"description": "Help text to ANGLE mode"
},
"auxiliaryHelpMode_HORIZON": {
"message": "This hybrid mode works exactly like the ANGLE mode with centered roll and pitch sticks (thus enabling auto-leveled flight), then gradually behaves more and more like the default RATE mode as the sticks are moved away from the center position",
"description": "Help text to HORIZON mode"
},
"auxiliaryHelpMode_MAG": {
"message": "Heading lock to Magnetometer direction",
"description": "Help text to MAG mode"
},
"auxiliaryHelpMode_HEADFREE": {
"message": "In this mode, the \"head\" of the multicopter is always pointing to the same direction as when the feature was activated. This means that when the multicopter rotates around the Z axis (yaw), the controls will always respond according the same \"head\" direction.<br>With this mode it is easier to control the multicopter, even fly it with the physical head towards you since the controls always respond the same. This is a friendly mode to new users of multicopters and can prevent losing the control when you don't know the head direction",
"description": "Help text to HEADFREE mode"
},
"auxiliaryHelpMode_PASSTHRU": {
"message": "Pass roll, yaw, and pitch directly from rx to servos in airplane mix",
"description": "Help text to PASSTHRU mode"
},
"auxiliaryHelpMode_FAILSAFE": {
"message": "Enter failsafe stage 2 manually",
"description": "Help text to FAILSAFE mode"
},
"auxiliaryHelpMode_GPSRESCUE": {
"message": "Enable 'GPS Rescue' to return the craft to the location where it was last armed",
"description": "Help text to GPS RESCUE mode"
},
"auxiliaryHelpMode_HEADADJ": {
"message": "Heading Adjust - Sets a new yaw origin for HEADFREE mode",
"description": "Help text to HEAD ADJ mode"
},
"auxiliaryHelpMode_BEEPER": {
"message": "Enable beeping - useful for locating a crashed aircraft",
"description": "Help text to BEEPER mode"
},
"auxiliaryHelpMode_LEDLOW": {
"message": "Switch off LED_STRIP output",
"description": "Help text to LEDLOW mode"
},
"auxiliaryHelpMode_OSDDISABLE": {
"message": "Enable/Disable On-Screen-Display",
"description": "Help text to OSD mode"
},
"auxiliaryHelpMode_TELEMETRY": {
"message": "Enable telemetry via switch",
"description": "Help text to TELEMETRY mode"
},
"auxiliaryHelpMode_BLACKBOX": {
"message": "Enable BlackBox logging",
"description": "Help text to BLACKBOX mode"
},
"auxiliaryHelpMode_AIRMODE": {
"message": "In the standard mixer / mode, when the roll, pitch and yaw gets calculated and saturates a motor, all motors will be reduced equally. When a motor goes below minimum it gets clipped off. Say you had your throttle just above minimum and tried to pull a quick roll - since two motors can't go any lower, you essentially get half the power (half of your PID gain). If your inputs would have asked for more than a 100% difference between the high and low motors, the low motors would get clipped, breaking the symmetry of the motor balance by unevenly reducing the gain",
"description": "Help text to AIRMODE mode"
},
"auxiliaryHelpMode_FPVANGLEMIX": {
"message": "Apply yaw rotation relative to a FPV camera mounted at a preset angle",
"description": "Help text to FPV ANGLE MIX mode"
},
"auxiliaryHelpMode_CAMERACONTROL1": {
"message": "Use to toggle customized CAMERA CONTROL 1. Check in vendor manual",
"description": "Help text to customized CAMERA CONTROL 1 mode"
},
"auxiliaryHelpMode_CAMERACONTROL2": {
"message": "Use to toggle customized CAMERA CONTROL 2. Check in vendor manual",
"description": "Help text to customized CAMERA CONTROL 2 mode"
},
"auxiliaryHelpMode_CAMERACONTROL3": {
"message": "Use to toggle customized CAMERA CONTROL 3. Check in vendor manual",
"description": "Help text to customized CAMERA CONTROL 3 mode"
},
"auxiliaryHelpMode_FLIPOVERAFTERCRASH": {
"message": "Reverse the motors to flip over an upside down craft after a crash (DShot required)",
"description": "Help text to FLIP OVER AFTER CRASH mode"
},
"auxiliaryHelpMode_PREARM": {
"message": "When arming, wait for this switch to be activated before actually arming",
"description": "Help text to PREARM mode"
},
"auxiliaryHelpMode_GPSBEEPSATELLITECOUNT": {
"message": "Use a number of beeps to indicate the number of GPS satellites found",
"description": "Help text to GPS BEEP SATELLITE COUNT mode"
},
"auxiliaryHelpMode_VTXPITMODE": {
"message": "Switch the VTX into pit mode (low output power, if supported)",
"description": "Help text to VTX PIT MODE mode"
},
"auxiliaryHelpMode_PARALYZE": {
"message": "Permanently disable a crashed craft until it is power cycled",
"description": "Help text to PARALYZE mode"
},
"auxiliaryHelpMode_ACROTRAINER": {
"message": "Enable 'acro trainer' angle limiting in acro mode",
"description": "Help text to ACRO TRAINER mode"
},
"auxiliaryHelpMode_VTXCONTROLDISABLE": {
"message": "Disable the control of VTX settings through the OSD",
"description": "Help text to VTX CONTROL DISABLE mode"
},
"auxiliaryHelpMode_LAUNCHCONTROL": {
"message": "Race start assistance system",
"description": "Help text to LAUNCH CONTROL mode"
},
"auxiliaryHelpMode_STICKCONTROLDISABLE": {
"message": "Disable/enable stick command",
"description": "Help text to STICK CONTROL DISABLE mode"
},
"auxiliaryHelpMode_BEEPERMUTE": {
"message": "Disable/enable beeper including warning, status and BEEPER mode",
"description": "Help text to BEEPERMUTE mode"
},
"auxiliaryHelpMode_READY": {
"message": "Added in BF4.4, you can now show 'READY' in the OSD using a switch. This is a niche improvement for racing situations where all pilot video feeds are on one central screen. The pilot can flick a switch to indicate that they are ready to fly, and the word READY appears on their OSD. The race director can then tell if all pilots are ready by looking at the central screen. On arming, the READY text disappears",
"description": "Help text to READY mode"
},
"adjustmentsHelp": {
"message": "Configure adjustment switches. See the 'in-flight adjustments' section of the manual for details. The changes that adjustment functions make are not saved automatically."
},

View File

@ -9,6 +9,7 @@ import MSPCodes from '../msp/MSPCodes';
import adjustBoxNameIfPeripheralWithModeID from '../peripherals';
import { gui_log } from '../gui_log';
import { getTextWidth } from '../utils/common';
import inflection from "inflection";
const auxiliary = {};
@ -53,10 +54,15 @@ auxiliary.initialize = function (callback) {
let modeName = FC.AUX_CONFIG[modeIndex];
// Adjust the name of the box if a peripheral is selected
modeName = adjustBoxNameIfPeripheralWithModeID(modeId, modeName);
const modeNameAjusted = adjustBoxNameIfPeripheralWithModeID(modeId, modeName);
// Camlize modeName
const modeNameCamel = inflection.camelize(modeName.replace(/\s+/g, ''));
$(newMode).attr('id', `mode-${modeIndex}`);
$(newMode).find('.name').text(modeName);
$(newMode).find('.name').text(modeNameAjusted);
// add help to mode
$(newMode).find('.helpicon').attr('i18n_title', `auxiliaryHelpMode_${modeNameCamel}`);
$(newMode).data('index', modeIndex);
$(newMode).data('id', modeId);

View File

@ -27,6 +27,7 @@
<div class="modes">
<div class="mode">
<div class="info">
<div class="helpicon cf_tip" i18n_title="auxiliaryHelpMode_"></div>
<p class="name"></p>
<div class="buttons">
<a class="addLink sm-min" href="#" i18n="auxiliaryAddLink"></a>