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83 lines
2.1 KiB
Markdown
83 lines
2.1 KiB
Markdown
# Contributing
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This page shows some hints about the coding conventions.
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*Disclaimer: It is a work in progress and we will provide soon a fully documented API.*
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## Coding advices
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### CutterCore class
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This is the main class where every link with r2 is made. It is *unique* accross the whole process. To access it, simply call `Core()`.
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Example:
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```c++
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Core()->getOffset();
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```
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### Calling a radare2 command
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There are two ways to do it:
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* `CutterCore::cmd()` *(Discouraged)* Only use it for commands which yells no output
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* `CutterCore::cmdj()` To be used with json commands like `cmdj("agj")` or `cmdj("aflj")`. It is way easier to parse a json output.
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Example:
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```c++
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QJsonArray array = Core()->cmdj("pdj 1 @ main").array();
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```
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### Seek the current file
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To modify radare2 seek use `CutterCore::seek(const RVA offset)`. This is important because it will emit a `CutterCore::seekChanged(RVA offset)` signal.
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Never ever call `cmd("s offset")`;
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Example:
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```c++
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Core()->seek(0x00C0FFEE);
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```
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### Creating a widget
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Make sure to connect the `CutterCore::seekChanged(RVA offset)` signal so your widget refreshes its output when radare2 seek is modified (switching to another function, etc.).
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## General coding guidelines
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### Coding style
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We follow [these guidelines](https://wiki.qt.io/Qt_Coding_Style) to format the code.
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If in doubt, you can use [AStyle 2.06](https://sourceforge.net/projects/astyle/files/astyle/astyle%202.06/) to format the code. The command line for formatting the code according to the style is:
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```bash
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astyle --project=src/Cutter.astylerc src/filename.cpp
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```
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#### Loops
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We use C++11 foreach loop style which means any "foreach" loop should look like:
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```c++
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for (QJsonValue value : importsArray) {
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doSomething(value);
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}
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```
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#### Nullptr
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Please do not use `0` nor `Q_NULLPTR`, only use `nullptr`.
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Example:
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```c++
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QObject *object = nullptr;
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```
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#### Connecting signals
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To connect a signal to a slot, this is the preferred way to do it:
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```c++
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connect(sender, &QObject::destroyed, this, &MyObject::objectDestroyed);
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```
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The main reason is that this syntax allows the use of lambda functions.
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### Functions documentation
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*TODO*
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