cutter/src/dialogs/BreakpointsDialog.h

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#pragma once
#include <QDialog>
#include <memory>
namespace Ui {
class BreakpointsDialog;
}
class BreakpointsDialog : public QDialog
{
Q_OBJECT
public:
explicit BreakpointsDialog(QWidget *parent = nullptr);
~BreakpointsDialog();
QString getBreakpoints();
private slots:
void on_buttonBox_accepted();
void on_buttonBox_rejected();
private:
std::unique_ptr<Ui::BreakpointsDialog> ui;
bool eventFilter(QObject *obj, QEvent *event);
};