#pragma once #include #include namespace Ui { class BreakpointsDialog; } class BreakpointsDialog : public QDialog { Q_OBJECT public: explicit BreakpointsDialog(QWidget *parent = nullptr); ~BreakpointsDialog(); QString getBreakpoints(); private slots: void on_buttonBox_accepted(); void on_buttonBox_rejected(); private: std::unique_ptr ui; bool eventFilter(QObject *obj, QEvent *event); };