homebrew-core/Formula/flatcc.rb

60 lines
1.5 KiB
Ruby

class Flatcc < Formula
desc "FlatBuffers Compiler and Library in C for C"
homepage "https://github.com/dvidelabs/flatcc"
url "https://github.com/dvidelabs/flatcc/archive/v0.4.2.tar.gz"
sha256 "2e42e5ed6ee152de73ce1f32f2e96d2ebd77feeef8c1979fc1d8578941d07ab4"
head "https://github.com/dvidelabs/flatcc.git"
bottle do
cellar :any_skip_relocation
sha256 "2dd6d037a815a890a2624dea2e479b63320297483edf85bf483d883d72a18565" => :sierra
sha256 "1b6ac01f2c2674bd3ffb14234a63499f9b3c85e0b55f79ed58f14ca9cad1a776" => :el_capitan
sha256 "881e25057dad7f3ee2911e91ebe5be3bc04ace685fc684587601d39d2d253200" => :yosemite
end
depends_on "cmake" => :build
def install
system "cmake", "-G", "Unix Makefiles", buildpath, *std_cmake_args
system "make"
bin.install "bin/flatcc"
lib.install "lib/libflatcc.a"
lib.install "lib/libflatccrt.a"
include.install Dir["include/*"]
end
test do
(testpath/"test.fbs").write <<-EOS.undent
// example IDL file
namespace MyGame.Sample;
enum Color:byte { Red = 0, Green, Blue = 2 }
union Any { Monster } // add more elements..
struct Vec3 {
x:float;
y:float;
z:float;
}
table Monster {
pos:Vec3;
mana:short = 150;
hp:short = 100;
name:string;
friendly:bool = false (deprecated);
inventory:[ubyte];
color:Color = Blue;
}
root_type Monster;
EOS
system bin/"flatcc", "-av", "--json", "test.fbs"
end
end