homebrew-core/Formula/emscripten.rb

158 lines
5.3 KiB
Ruby

require "language/node"
class Emscripten < Formula
desc "LLVM bytecode to JavaScript compiler"
homepage "https://emscripten.org/"
url "https://github.com/emscripten-core/emscripten/archive/2.0.7.tar.gz"
sha256 "ffe4a1e6b6cb223bfcb2f8ca28d39b23c4ae7102b36f69f40669739762d91445"
# Emscripten is available under 2 licenses, the MIT license and the
# University of Illinois/NCSA Open Source License.
license "MIT"
revision 1
head "https://github.com/emscripten-core/emscripten.git"
livecheck do
url :head
regex(/^v?(\d+(?:\.\d+)+)$/i)
end
bottle do
cellar :any
sha256 "d077e1f2e023bf6980d0f55f26198a00ce29e88d4c80d238f4d86f6d05bcfac4" => :big_sur
sha256 "f70681816b8053a117bf59d4b7633cac115dcfdc48efece032de72eb51ba1d79" => :catalina
sha256 "d76d9d6dce49138b9b7c2e97ddc4d65f8eab54e2cb814e591f2c42e935660de4" => :mojave
end
depends_on "cmake" => :build
depends_on "binaryen"
# error "fatal error: '__config' file not found" when building llvm 12 on High Sierra
depends_on "node"
depends_on "python@3.9"
depends_on "yuicompressor"
# emscripten needs argument '-fignore-exceptions', which is only available in llvm >= 12
# To find the correct llvm revision, find a corresponding commit at:
# https://github.com/emscripten-core/emsdk/blob/master/emscripten-releases-tags.txt
# Then take this commit and go to:
# https://chromium.googlesource.com/emscripten-releases/+/<commit>/DEPS
# Then use the listed llvm_project_revision for the resource below.
resource "llvm" do
url "https://github.com/llvm/llvm-project.git",
revision: "25a8881b724abf7251a9278e72224af7e82cb9c2"
end
def install
ENV.cxx11
# All files from the repository are required as emscripten is a collection
# of scripts which need to be installed in the same layout as in the Git
# repository.
libexec.install Dir["*"]
resource("llvm").stage do
projects = %w[
clang
lld
]
runtimes = %w[
compiler-rt
libcxx
libcxxabi
libunwind
]
llvmpath = Pathname.pwd/"llvm"
# Apple's libstdc++ is too old to build LLVM
ENV.libcxx if ENV.compiler == :clang
# compiler-rt has some iOS simulator features that require i386 symbols
# I'm assuming the rest of clang needs support too for 32-bit compilation
# to work correctly, but if not, perhaps universal binaries could be
# limited to compiler-rt. llvm makes this somewhat easier because compiler-rt
# can almost be treated as an entirely different build from llvm.
ENV.permit_arch_flags
args = std_cmake_args.reject { |s| s["CMAKE_INSTALL_PREFIX"] } + %W[
-DCMAKE_INSTALL_PREFIX=#{libexec}/llvm
-DLLVM_ENABLE_PROJECTS=#{projects.join(";")}
-DLLVM_ENABLE_RUNTIMES=#{runtimes.join(";")}
-DLLVM_BUILD_EXTERNAL_COMPILER_RT=ON
-DLLVM_LINK_LLVM_DYLIB=ON
-DLLVM_BUILD_LLVM_C_DYLIB=ON
-DLLVM_ENABLE_EH=ON
-DLLVM_ENABLE_FFI=ON
-DLLVM_ENABLE_LIBCXX=ON
-DLLVM_ENABLE_RTTI=ON
-DLLVM_INCLUDE_DOCS=OFF
-DLLVM_INCLUDE_TESTS=OFF
-DLLVM_INSTALL_UTILS=ON
-DLLVM_ENABLE_Z3_SOLVER=OFF
-DLLVM_OPTIMIZED_TABLEGEN=ON
-DLLVM_TARGETS_TO_BUILD=host;WebAssembly
-DFFI_INCLUDE_DIR=#{Formula["libffi"].opt_lib}/libffi-#{Formula["libffi"].version}/include
-DFFI_LIBRARY_DIR=#{Formula["libffi"].opt_lib}
-DLLVM_CREATE_XCODE_TOOLCHAIN=#{MacOS::Xcode.installed? ? "ON" : "OFF"}
-DLLDB_USE_SYSTEM_DEBUGSERVER=ON
-DLLDB_ENABLE_PYTHON=OFF
-DLLDB_ENABLE_LUA=OFF
-DLLDB_ENABLE_LZMA=OFF
-DLIBOMP_INSTALL_ALIASES=OFF
-DCLANG_INCLUDE_TESTS=OFF
]
sdk = MacOS.sdk_path_if_needed
args << "-DDEFAULT_SYSROOT=#{sdk}" if sdk
if MacOS.version == :mojave && MacOS::CLT.installed?
# Mojave CLT linker via software update is older than Xcode.
# Use it to retain compatibility.
args << "-DCMAKE_LINKER=/Library/Developer/CommandLineTools/usr/bin/ld"
end
mkdir llvmpath/"build" do
system "cmake", "-G", "Unix Makefiles", "..", *args
system "make"
system "make", "install"
system "make", "install-xcode-toolchain" if MacOS::Xcode.installed?
end
end
cd libexec do
system "npm", "install", *Language::Node.local_npm_install_args
rm_f "node_modules/ws/builderror.log" # Avoid references to Homebrew shims
end
%w[em++ em-config emar emcc emcmake emconfigure emlink.py emmake
emranlib emrun emscons].each do |emscript|
(bin/emscript).write_env_script libexec/emscript, PYTHON: Formula["python@3.9"].opt_bin/"python3"
end
end
def post_install
system bin/"emcc"
inreplace "#{libexec}/.emscripten" do |s|
s.gsub! /^(LLVM_ROOT.*)/, "#\\1\nLLVM_ROOT = \"#{opt_libexec}/llvm/bin\"\\2"
s.gsub! /^(BINARYEN_ROOT.*)/, "#\\1\nBINARYEN_ROOT = \"#{Formula["binaryen"].opt_prefix}\"\\2"
end
end
test do
# Fixes "Unsupported architecture" Xcode prepocessor error
ENV.delete "CPATH"
(testpath/"test.c").write <<~EOS
#include <stdio.h>
int main()
{
printf("Hello World!");
return 0;
}
EOS
system bin/"emcc", "test.c", "-o", "test.js", "-s", "NO_EXIT_RUNTIME=0"
assert_equal "Hello World!", shell_output("node test.js").chomp
end
end