homebrew-core/Formula/game-music-emu.rb

50 lines
1.3 KiB
Ruby

class GameMusicEmu < Formula
desc "Videogame music file emulator collection"
homepage "https://bitbucket.org/mpyne/game-music-emu"
url "https://bitbucket.org/mpyne/game-music-emu/downloads/game-music-emu-0.6.3.tar.xz"
sha256 "aba34e53ef0ec6a34b58b84e28bf8cfbccee6585cebca25333604c35db3e051d"
revision 1
head "https://bitbucket.org/mpyne/game-music-emu.git"
livecheck do
url :stable
end
bottle do
cellar :any
sha256 "b1e4bc55c6071006d0f8a3ec5f48790f1e2c530ea181dfe29946b9a38c3778fa" => :catalina
sha256 "0bf8874b6ec94564458c38292f9838df8a025adecb89a3b5b116c5f430473768" => :mojave
sha256 "edf564750290fb0de9a5d72df0711fd658a4f73ed7ae51f567083cef812222d6" => :high_sierra
end
depends_on "cmake" => :build
def install
system "cmake", ".", *std_cmake_args
system "make", "install"
end
test do
(testpath/"test.c").write <<~EOS
#include <gme/gme.h>
int main(void)
{
Music_Emu* emu;
gme_err_t error;
error = gme_open_data((void*)0, 0, &emu, 44100);
if (error == gme_wrong_file_type) {
return 0;
} else {
return -1;
}
}
EOS
system ENV.cc, "test.c", "-I#{include}", "-L#{lib}",
"-lgme", "-o", "test", *ENV.cflags.to_s.split
system "./test"
end
end