nethack: import from homebrew/games.

master
Mike McQuaid 2017-02-06 10:26:56 +00:00
parent d4c8fa7e2d
commit b77c9bcfd7
1 changed files with 60 additions and 0 deletions

60
Formula/nethack.rb Normal file
View File

@ -0,0 +1,60 @@
# Nethack the way God intended it to be played: from a terminal.
class Nethack < Formula
desc "Single-player roguelike video game"
homepage "http://www.nethack.org/index.html"
url "https://downloads.sourceforge.net/project/nethack/nethack/3.6.0/nethack-360-src.tgz"
version "3.6.0"
sha256 "1ade698d8458b8d87a4721444cb73f178c74ed1b6fde537c12000f8edf2cb18a"
head "git://git.code.sf.net/p/nethack/NetHack", :branch => "NetHack-3.6.0"
bottle do
sha256 "084d5b20224c58b8564ddd42e689c4774be6ae25e59e22b5d48e2857bd14c57b" => :el_capitan
sha256 "866bd31a499ed58a1ae9cf2606e861bbde2a8077a9562c18499e913eb3251d6f" => :yosemite
sha256 "73ba72cfac3baf22f57532a0811e13ceab204022634bb730e34a7c9803352d04" => :mavericks
end
# Don't remove save folder
skip_clean "libexec/save"
def install
# Build everything in-order; no multi builds.
ENV.deparallelize
# Generate makefiles for OS X
cd "sys/unix" do
if MacOS.version >= :yosemite
hintfile = "macosx10.10"
elsif MacOS.version >= :lion
hintfile = "macosx10.7"
elsif MacOS.version >= :leopard
hintfile = "macosx10.5"
else
hintfile = "macosx"
end
inreplace "hints/#{hintfile}",
/^HACKDIR=.*/,
"HACKDIR=#{libexec}"
system "sh", "setup.sh", "hints/#{hintfile}"
end
# Enable wizard mode for all users
inreplace "sys/unix/sysconf",
/^WIZARDS=.*/,
"WIZARDS=*"
# Make the game
system "make", "install"
bin.install "src/nethack"
(libexec+"save").mkpath
# Enable `man nethack`
man6.install "doc/nethack.6"
# These need to be group-writable in multi-user situations
chmod "g+w", libexec
chmod "g+w", libexec+"save"
end
end