62 lines
1.9 KiB
HTML
62 lines
1.9 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<title>Asynchronous Loading</title>
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<meta name="viewport" content="initial-scale=1.0, user-scalable=no">
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<meta charset="utf-8">
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<style>
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html, body, #map-canvas {
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height: 100%;
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margin: 0px;
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padding: 0px
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}
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</style>
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<script>
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function loadMapScript() {
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var script = document.createElement('script');
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script.type = 'text/javascript';
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script.src = 'https://maps.googleapis.com/maps/api/js?v=3.exp&sensor=true&callback=initialize';
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document.head.appendChild(script);
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}
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window.onload = loadMapScript;
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var map;
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function initialize() {
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var mapOptions = {
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zoom: 17,
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streetViewControl: false,
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// mapTypeId: google.maps.MapTypeId.SATELLITE,
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center: {lat: 53.570645, lng: 10.001362}
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};
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map = new google.maps.Map(document.getElementById('map-canvas'),
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mapOptions);
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var marker = new google.maps.Marker({
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// The below line is equivalent to writing:
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// position: new google.maps.LatLng(-34.397, 150.644)
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position: {lat: 53.570645, lng: 10.001362},
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map: map
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});
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// You can use a LatLng literal in place of a google.maps.LatLng object when
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// creating the Marker object. Once the Marker object is instantiated, its
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// position will be available as a google.maps.LatLng object. In this case,
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// we retrieve the marker's position using the
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// google.maps.LatLng.getPosition() method.
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var infowindow = new google.maps.InfoWindow({
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content: '<p>Marker Location:' + marker.getPosition() + '</p>'
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});
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google.maps.event.addListener(marker, 'click', function() {
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infowindow.open(map, marker);
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});
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}
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// sandbox docs1: https://github.com/GoogleChrome/chrome-app-samples/tree/master/samples/sandbox
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// sandbox docs1: https://github.com/GoogleChrome/chrome-app-samples/tree/master/samples/sandboxed-content
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</script>
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</head>
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<body>
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<div id="map-canvas"></div>
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</body> |