Merge pull request #59 from antstorm/rates-preview
Rates preview for the PID Tuning tab10.3.x-maintenance
commit
99106cb409
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@ -766,6 +766,9 @@
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"pidTuningRate": {
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"message": "Rate"
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},
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"pidTuningRatesPreview": {
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"message": "Rates Preview"
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},
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"pidTuningRcExpo": {
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"message": "RC Expo"
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},
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167
js/model.js
167
js/model.js
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@ -2,30 +2,145 @@
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// generate mixer
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var mixerList = [
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{name: 'Tricopter', model: 'tricopter', image: 'tri'},
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{name: 'Quad +', model: 'quad_x', image: 'quad_p'},
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{name: 'Quad X', model: 'quad_x', image: 'quad_x'},
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{name: 'Bicopter', model: 'custom', image: 'bicopter'},
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{name: 'Gimbal', model: 'custom', image: 'custom'},
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{name: 'Y6', model: 'y6', image: 'y6'},
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{name: 'Hex +', model: 'hex_plus', image: 'hex_p'},
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{name: 'Flying Wing', model: 'custom', image: 'flying_wing'},
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{name: 'Y4', model: 'y4', image: 'y4'},
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{name: 'Hex X', model: 'hex_x', image: 'hex_x'},
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{name: 'Octo X8', model: 'custom', image: 'octo_x8'},
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{name: 'Octo Flat +', model: 'custom', image: 'octo_flat_p'},
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{name: 'Octo Flat X', model: 'custom', image: 'octo_flat_x'},
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{name: 'Airplane', model: 'custom', image: 'airplane'},
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{name: 'Heli 120', model: 'custom', image: 'custom'},
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{name: 'Heli 90', model: 'custom', image: 'custom'},
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{name: 'V-tail Quad', model: 'quad_vtail', image: 'vtail_quad'},
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{name: 'Hex H', model: 'custom', image: 'custom'},
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{name: 'PPM to SERVO', model: 'custom', image: 'custom'},
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{name: 'Dualcopter', model: 'custom', image: 'custom'},
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{name: 'Singlecopter', model: 'custom', image: 'custom'},
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{name: 'A-tail Quad', model: 'quad_atail', image: 'atail_quad'},
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{name: 'Custom', model: 'custom', image: 'custom'},
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{name: 'Custom Airplane', model: 'custom', image: 'custom'},
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{name: 'Custom Tricopter', model: 'custom', image: 'custom'}
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{name: 'Tricopter', model: 'tricopter', image: 'tri'},
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{name: 'Quad +', model: 'quad_x', image: 'quad_p'},
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{name: 'Quad X', model: 'quad_x', image: 'quad_x'},
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{name: 'Bicopter', model: 'custom', image: 'bicopter'},
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{name: 'Gimbal', model: 'custom', image: 'custom'},
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{name: 'Y6', model: 'y6', image: 'y6'},
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{name: 'Hex +', model: 'hex_plus', image: 'hex_p'},
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{name: 'Flying Wing', model: 'custom', image: 'flying_wing'},
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{name: 'Y4', model: 'y4', image: 'y4'},
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{name: 'Hex X', model: 'hex_x', image: 'hex_x'},
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{name: 'Octo X8', model: 'custom', image: 'octo_x8'},
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{name: 'Octo Flat +', model: 'custom', image: 'octo_flat_p'},
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{name: 'Octo Flat X', model: 'custom', image: 'octo_flat_x'},
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{name: 'Airplane', model: 'custom', image: 'airplane'},
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{name: 'Heli 120', model: 'custom', image: 'custom'},
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{name: 'Heli 90', model: 'custom', image: 'custom'},
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{name: 'V-tail Quad', model: 'quad_vtail', image: 'vtail_quad'},
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{name: 'Hex H', model: 'custom', image: 'custom'},
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{name: 'PPM to SERVO', model: 'custom', image: 'custom'},
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{name: 'Dualcopter', model: 'custom', image: 'custom'},
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{name: 'Singlecopter', model: 'custom', image: 'custom'},
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{name: 'A-tail Quad', model: 'quad_atail', image: 'atail_quad'},
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{name: 'Custom', model: 'custom', image: 'custom'},
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{name: 'Custom Airplane', model: 'custom', image: 'custom'},
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{name: 'Custom Tricopter', model: 'custom', image: 'custom'}
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];
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// 3D model
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var Model = function (wrapper, canvas) {
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var useWebGLRenderer = this.canUseWebGLRenderer();
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this.wrapper = wrapper;
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this.canvas = canvas;
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if (useWebGLRenderer) {
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this.renderer = new THREE.WebGLRenderer({ canvas: this.canvas[0], alpha: true, antialias: true });
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} else {
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this.renderer = new THREE.CanvasRenderer({ canvas: this.canvas[0], alpha: true });
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}
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// initialize render size for current canvas size
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this.renderer.setSize(this.wrapper.width() * 2, this.wrapper.height() * 2);
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// load the model including materials
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var model_file = useWebGLRenderer ? mixerList[CONFIG.multiType - 1].model : 'fallback';
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// Temporary workaround for 'custom' model until akfreak's custom model is merged.
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if (model_file == 'custom') { model_file = 'fallback'; }
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// setup scene
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this.scene = new THREE.Scene();
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// modelWrapper adds an extra axis of rotation to avoid gimbal lock with the euler angles
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this.modelWrapper = new THREE.Object3D();
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// stationary camera
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this.camera = new THREE.PerspectiveCamera(60, this.wrapper.width() / this.wrapper.height(), 1, 10000);
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// move camera away from the model
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this.camera.position.z = 125;
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// some light
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var light = new THREE.AmbientLight(0x404040);
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var light2 = new THREE.DirectionalLight(new THREE.Color(1, 1, 1), 1.5);
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light2.position.set(0, 1, 0);
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// add camera, model, light to the foreground scene
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this.scene.add(light);
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this.scene.add(light2);
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this.scene.add(this.camera);
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this.scene.add(this.modelWrapper);
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// Load model file, add to scene and render it
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this.loadJSON(model_file, (function (model) {
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this.model = model;
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this.modelWrapper.add(model);
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this.scene.add(this.modelWrapper);
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this.render();
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}).bind(this));
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};
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Model.prototype.loadJSON = function (model_file, callback) {
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var loader = new THREE.JSONLoader();
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loader.load('./resources/models/' + model_file + '.json', function (geometry, materials) {
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var modelMaterial = new THREE.MeshFaceMaterial(materials),
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model = new THREE.Mesh(geometry, modelMaterial);
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model.scale.set(15, 15, 15);
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callback(model);
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});
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};
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Model.prototype.canUseWebGLRenderer = function () {
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// webgl capability detector
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// it would seem the webgl "enabling" through advanced settings will be ignored in the future
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// and webgl will be supported if gpu supports it by default (canary 40.0.2175.0), keep an eye on this one
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var detector_canvas = document.createElement('canvas');
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return window.WebGLRenderingContext && (detector_canvas.getContext('webgl') || detector_canvas.getContext('experimental-webgl'))
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};
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Model.prototype.rotateTo = function (x, y, z) {
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if (!this.model) { return; }
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this.model.rotation.x = x;
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this.modelWrapper.rotation.y = y;
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this.model.rotation.z = z;
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this.render();
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};
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Model.prototype.rotateBy = function (x, y, z) {
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if (!this.model) { return; }
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this.model.rotateX(x);
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this.model.rotateY(y);
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this.model.rotateZ(z);
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this.render();
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};
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Model.prototype.render = function () {
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if (!this.model) { return; }
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// draw
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this.renderer.render(this.scene, this.camera);
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};
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// handle canvas resize
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Model.prototype.resize = function () {
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this.renderer.setSize(this.wrapper.width() * 2, this.wrapper.height() * 2);
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this.camera.aspect = this.wrapper.width() / this.wrapper.height();
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this.camera.updateProjectionMatrix();
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this.render();
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};
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@ -177,11 +177,6 @@
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border-top-right-radius: 3px;
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}
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.tab-pid_tuning .tpa {
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/*border: 0px solid #ccc; */
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margin-bottom: 10px;
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}
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.tab-pid_tuning .rc_curve {
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float: right;
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width: calc(100% - 2px); /* - ( "virtual" margin) */
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@ -580,3 +575,21 @@
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margin-top: -28px;
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margin-left: 8px;
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}
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.tab-pid_tuning .rates_preview_cell {
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position: relative;
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width: 100%;
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height: 0;
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padding-bottom: 100%;
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}
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.tab-pid_tuning .rates_preview {
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position: absolute;
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top: 0;
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left: 0;
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right: 0;
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bottom: 0;
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background-image: url(../images/paper.jpg);
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background-size: 100%;
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background-position: center;
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}
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@ -199,50 +199,74 @@
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</tr>
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</table>
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</div>
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<div class="cf_column half topspacer">
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<div>
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<table class="rc_curve cf">
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<thead>
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<tr>
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<th i18n="rcCurve"></th>
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</tr>
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</thead>
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</tbody>
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<tr>
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<td>
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<div class="spacer" style="margin-top: 10px; margin-bottom: 10px;">
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<div class="pitch_roll_curve">
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<canvas height="120px" style="width: 100%; height: 100%"></canvas>
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</div>
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</div>
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</td>
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</tr>
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</tbody>
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</table>
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<div class="clear-both"></div>
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</div>
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<div class="topspacer">
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<table class="rc_yaw_curve cf">
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<thead>
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<tr>
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<th i18n="rcYawCurve"></th>
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</tr>
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</thead>
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</tbody>
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<tr>
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<td>
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<div class="spacer" style="margin-top: 10px; margin-bottom: 10px;">
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<div class="yaw_curve">
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<canvas height="120px" style="width: 100%; height: 100%"></canvas>
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</div>
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</div>
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</td>
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</tr>
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</tbody>
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</table>
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<div class="clear-both"></div>
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</div>
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</div>
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<div class="cf_column half topspacer">
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<table class="tpa cf">
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<thead>
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<tr>
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<th i18n="pidTuningRatesPreview"></th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="rates_preview_cell">
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<div class="rates_preview">
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<canvas id="canvas"></canvas>
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</div>
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</td>
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</tr>
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</tbody>
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</table>
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</div>
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</div>
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<div class="cf_column third_right">
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<div class="spacer_left">
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<table class="rc_curve cf">
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<thead>
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<tr>
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<th i18n="rcCurve"></th>
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</tr>
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</thead>
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</tbody>
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<tr>
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<td>
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<div class="spacer" style="margin-top: 10px; margin-bottom: 10px;">
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<div class="pitch_roll_curve">
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<canvas height="120px" style="width: 100%; height: 100%"></canvas>
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</div>
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</div>
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</td>
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</tr>
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</tbody>
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</table>
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</div>
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<div class="spacer_left topspacer">
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<table class="rc_yaw_curve cf">
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<thead>
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<tr>
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<th i18n="rcYawCurve"></th>
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</tr>
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</thead>
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</tbody>
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<tr>
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<td>
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<div class="spacer" style="margin-top: 10px; margin-bottom: 10px;">
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<div class="yaw_curve">
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<canvas height="120px" style="width: 100%; height: 100%"></canvas>
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</div>
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</div>
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</td>
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</tr>
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</tbody>
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</table>
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</div>
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<div class="spacer_left throttle topspacer">
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<div class="spacer_left throttle">
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<table class="cf">
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<thead>
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<tr>
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@ -259,15 +283,23 @@
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</div>
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</td>
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</tr>
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</tbody>
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</table>
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</div>
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<div class="spacer_left topspacer">
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<table class="tpa cf">
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<thead>
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<tr>
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<th i18n="receiverThrottleMid"></th>
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<th i18n="receiverThrottleExpo"></th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><input type="number" name="mid" step="0.01" min="0" max="1" /></td>
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<td><input type="number" name="expo" step="0.01" min="0" max="1" /></td>
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</tr>
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</tbody>
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</tbody>
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</table>
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</div>
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<div class="spacer_left topspacer">
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@ -315,7 +315,6 @@ TABS.pid_tuning.initialize = function (callback) {
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}
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});
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pid_and_rc_to_form();
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var pidController_e = $('select[name="controller"]');
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@ -532,6 +531,13 @@ TABS.pid_tuning.initialize = function (callback) {
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}
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});
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// Setup model for rates preview
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self.initRatesPreview();
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self.renderModel();
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// enable RC data pulling for rates preview
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GUI.interval_add('receiver_pull', self.getRecieverData, true);
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// status data pulled via separate timer with static speed
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GUI.interval_add('status_pull', function status_pull() {
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MSP.send_message(MSP_codes.MSP_STATUS);
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|
@ -541,8 +547,42 @@ TABS.pid_tuning.initialize = function (callback) {
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}
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};
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TABS.pid_tuning.cleanup = function (callback) {
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if (callback) {
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callback();
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TABS.pid_tuning.getRecieverData = function () {
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MSP.send_message(MSP_codes.MSP_RC, false, false);
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};
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TABS.pid_tuning.initRatesPreview = function () {
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this.keepRendering = true;
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this.model = new Model($('.rates_preview'), $('.rates_preview canvas'));
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|
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var scale = d3.scale.linear().domain([900, 2100]);
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|
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this.rollScale = scale.range([Math.PI * 2, -Math.PI * 2]);
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this.pitchScale = scale.range([Math.PI * 2, -Math.PI * 2]);
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this.yawScale = scale.range([Math.PI * 2, -Math.PI * 2]);
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$(window).on('resize', $.proxy(this.model.resize, this.model));
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};
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TABS.pid_tuning.renderModel = function () {
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if (this.keepRendering) { requestAnimationFrame(this.renderModel.bind(this)); }
|
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|
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if (!this.clock) { this.clock = new THREE.Clock(); }
|
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|
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if (RC.channels[0] && RC.channels[1] && RC.channels[2]) {
|
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var delta = this.clock.getDelta(),
|
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roll = delta * this.rollScale(RC.channels[0]),
|
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pitch = delta * this.pitchScale(RC.channels[1]),
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yaw = delta * this.yawScale(RC.channels[2]);
|
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|
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this.model.rotateBy(pitch, yaw, roll);
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}
|
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};
|
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|
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TABS.pid_tuning.cleanup = function (callback) {
|
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$(window).off('resize', $.proxy(this.model.resize, this.model));
|
||||
|
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this.keepRendering = false;
|
||||
|
||||
if (callback) callback();
|
||||
};
|
||||
|
|
110
tabs/setup.js
110
tabs/setup.js
|
@ -43,8 +43,9 @@ TABS.setup.initialize = function (callback) {
|
|||
|
||||
GUI.log(chrome.i18n.getMessage('initialSetupBackupAndRestoreApiVersion', [CONFIG.apiVersion, CONFIGURATOR.backupRestoreMinApiVersionAccepted]));
|
||||
}
|
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// initialize 3D
|
||||
self.initialize3D();
|
||||
|
||||
// initialize 3D Model
|
||||
self.initModel();
|
||||
|
||||
// set roll in interactive block
|
||||
$('span.roll').text(chrome.i18n.getMessage('initialSetupAttitude', [0]));
|
||||
|
@ -191,7 +192,8 @@ TABS.setup.initialize = function (callback) {
|
|||
roll_e.text(chrome.i18n.getMessage('initialSetupAttitude', [SENSOR_DATA.kinematics[0]]));
|
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pitch_e.text(chrome.i18n.getMessage('initialSetupAttitude', [SENSOR_DATA.kinematics[1]]));
|
||||
heading_e.text(chrome.i18n.getMessage('initialSetupAttitude', [SENSOR_DATA.kinematics[2]]));
|
||||
self.render3D();
|
||||
|
||||
self.renderModel();
|
||||
self.updateInstruments();
|
||||
});
|
||||
}
|
||||
|
@ -215,104 +217,22 @@ TABS.setup.initializeInstruments = function() {
|
|||
};
|
||||
};
|
||||
|
||||
TABS.setup.initialize3D = function (compatibility) {
|
||||
var self = this,
|
||||
loader, canvas, wrapper, renderer, camera, scene, light, light2, modelWrapper, model, model_file,
|
||||
useWebGlRenderer = false;
|
||||
TABS.setup.initModel = function () {
|
||||
this.model = new Model($('.model-and-info #canvas_wrapper'), $('.model-and-info #canvas'));
|
||||
|
||||
canvas = $('.model-and-info #canvas');
|
||||
wrapper = $('.model-and-info #canvas_wrapper');
|
||||
$(window).on('resize', $.proxy(this.model.resize, this.model));
|
||||
};
|
||||
|
||||
// webgl capability detector
|
||||
// it would seem the webgl "enabling" through advanced settings will be ignored in the future
|
||||
// and webgl will be supported if gpu supports it by default (canary 40.0.2175.0), keep an eye on this one
|
||||
var detector_canvas = document.createElement('canvas');
|
||||
if (window.WebGLRenderingContext && (detector_canvas.getContext('webgl') || detector_canvas.getContext('experimental-webgl'))) {
|
||||
renderer = new THREE.WebGLRenderer({canvas: canvas.get(0), alpha: true, antialias: true});
|
||||
useWebGlRenderer = true;
|
||||
} else {
|
||||
renderer = new THREE.CanvasRenderer({canvas: canvas.get(0), alpha: true});
|
||||
}
|
||||
// initialize render size for current canvas size
|
||||
renderer.setSize(wrapper.width()*2, wrapper.height()*2);
|
||||
TABS.setup.renderModel = function () {
|
||||
var x = (SENSOR_DATA.kinematics[1] * -1.0) * 0.017453292519943295,
|
||||
y = ((SENSOR_DATA.kinematics[2] * -1.0) - this.yaw_fix) * 0.017453292519943295,
|
||||
z = (SENSOR_DATA.kinematics[0] * -1.0) * 0.017453292519943295;
|
||||
|
||||
|
||||
// // modelWrapper adds an extra axis of rotation to avoid gimbal lock with the euler angles
|
||||
modelWrapper = new THREE.Object3D()
|
||||
//
|
||||
// load the model including materials
|
||||
if (useWebGlRenderer) {
|
||||
model_file = mixerList[CONFIG.multiType - 1].model;
|
||||
} else {
|
||||
model_file = 'fallback'
|
||||
}
|
||||
|
||||
// Temporary workaround for 'custom' model until akfreak's custom model is merged.
|
||||
var useLegacyCustomModel = false;
|
||||
if (model_file == 'custom') {
|
||||
model_file = 'fallback';
|
||||
useLegacyCustomModel = true;
|
||||
}
|
||||
|
||||
// setup scene
|
||||
scene = new THREE.Scene();
|
||||
|
||||
loader = new THREE.JSONLoader();
|
||||
loader.load('./resources/models/' + model_file + '.json', function (geometry, materials) {
|
||||
var modelMaterial = new THREE.MeshFaceMaterial(materials);
|
||||
model = new THREE.Mesh(geometry, modelMaterial);
|
||||
|
||||
model.scale.set(15, 15, 15);
|
||||
|
||||
modelWrapper.add(model);
|
||||
scene.add(modelWrapper);
|
||||
});
|
||||
|
||||
// stationary camera
|
||||
camera = new THREE.PerspectiveCamera(50, wrapper.width() / wrapper.height(), 1, 10000);
|
||||
|
||||
// some light
|
||||
light = new THREE.AmbientLight(0x404040);
|
||||
light2 = new THREE.DirectionalLight(new THREE.Color(1, 1, 1), 1.5);
|
||||
light2.position.set(0, 1, 0);
|
||||
|
||||
// move camera away from the model
|
||||
camera.position.z = 125;
|
||||
|
||||
// add camera, model, light to the foreground scene
|
||||
scene.add(light);
|
||||
scene.add(light2);
|
||||
scene.add(camera);
|
||||
scene.add(modelWrapper);
|
||||
|
||||
this.render3D = function () {
|
||||
if (!model) {
|
||||
return;
|
||||
}
|
||||
|
||||
// compute the changes
|
||||
model.rotation.x = (SENSOR_DATA.kinematics[1] * -1.0) * 0.017453292519943295;
|
||||
modelWrapper.rotation.y = ((SENSOR_DATA.kinematics[2] * -1.0) - self.yaw_fix) * 0.017453292519943295;
|
||||
model.rotation.z = (SENSOR_DATA.kinematics[0] * -1.0) * 0.017453292519943295;
|
||||
|
||||
// draw
|
||||
renderer.render(scene, camera);
|
||||
};
|
||||
|
||||
// handle canvas resize
|
||||
this.resize3D = function () {
|
||||
renderer.setSize(wrapper.width()*2, wrapper.height()*2);
|
||||
camera.aspect = wrapper.width() / wrapper.height();
|
||||
camera.updateProjectionMatrix();
|
||||
|
||||
self.render3D();
|
||||
};
|
||||
|
||||
$(window).on('resize', this.resize3D);
|
||||
this.model.rotateTo(x, y, z);
|
||||
};
|
||||
|
||||
TABS.setup.cleanup = function (callback) {
|
||||
$(window).off('resize', this.resize3D);
|
||||
$(window).off('resize', $.proxy(this.model.resize, this.model));
|
||||
|
||||
if (callback) callback();
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue