betaflight-configurator/README.md

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# Betaflight Configurator
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![Betaflight](http://static.rcgroups.net/forums/attachments/6/1/0/3/7/6/a9088900-228-bf_logo.jpg)
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[![Latest version](https://img.shields.io/github/v/release/betaflight/betaflight-configurator)](https://github.com/betaflight/betaflight-configurator/releases) [![Build](https://img.shields.io/github/actions/workflow/status/betaflight/betaflight-configurator/nightly.yml?branch=master)](https://github.com/betaflight/betaflight-configurator/actions/workflows/nightly.yml) [![Crowdin](https://d322cqt584bo4o.cloudfront.net/betaflight-configurator/localized.svg)](https://crowdin.com/project/betaflight-configurator) [![Quality Gate Status](https://sonarcloud.io/api/project_badges/measure?project=betaflight_betaflight-configurator&metric=alert_status)](https://sonarcloud.io/dashboard?id=betaflight_betaflight-configurator) [![License: GPL v3](https://img.shields.io/badge/License-GPLv3-blue.svg)](https://www.gnu.org/licenses/gpl-3.0)
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Betaflight Configurator is a crossplatform configuration tool for the Betaflight flight control system.
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It runs as an application under different operating systems and allows you to configure the Betaflight software running on any supported Betaflight target. [Downloads are available in Releases.](https://github.com/betaflight/betaflight-configurator/releases)
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Various types of aircraft are supported by the tool and by Betaflight, e.g. quadcopters, hexacopters, octocopters and fixed-wing aircraft.
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## Authors
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Betaflight Configurator is a [fork](#credits) of the Cleanflight Configurator with support for Betaflight instead of Cleanflight.
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This configurator is the only configurator with support for Betaflight specific features. It will likely require that you run the latest firmware on the flight controller.
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If you are experiencing any problems please make sure you are running the [latest firmware version](https://github.com/betaflight/betaflight/releases/).
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## Installation
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### Standalone
We provide a standalone program for Windows, Linux, Mac and Android.
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Download the installer from [Releases.](https://github.com/betaflight/betaflight-configurator/releases)
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### Notes
#### Windows users
The minimum required version of windows is Windows 8.
#### MacOS X users
Changes to the security model used in the latest versions of MacOS X 10.14 (Mojave) and 10.15 (Catalina) mean that the operating system will show an error message ('"Betaflight Configurator.app" is damaged and cant be opened. You should move it to the Trash.') when trying to install the application. To work around this, run the following command in a terminal after installing: `sudo xattr -rd com.apple.quarantine /Applications/Betaflight\ Configurator.app`.
#### Linux users
In most Linux distributions your user won't have access to serial interfaces by default. To add this access right type the following command in a terminal, log out your user and log in again:
```
sudo usermod -aG dialout ${USER}
```
Post-installation errors can be prevented by making sure the directory `/usr/share/desktop-directories` exists. To make sure it exists, run the following command before installing the package:
```
sudo mkdir /usr/share/desktop-directories/
```
The `libatomic` library must also be installed before installing Betaflight Configurator. (If the library is missing, the installation will succeed but Betaflight Configurator will not start.) Some Linux distributions (e.g. Fedora) will install it automatically. On Debian or Ubuntu you can install it as follows:
```
sudo apt install libatomic1
```
#### Graphics Issues
If you experience graphics display problems or smudged/dithered fonts display issues in Betaflight Configurator, try invoking the `betaflight-configurator` executable file with the `--disable-gpu` command line switch. This will switch off hardware graphics acceleration. Likewise, setting your graphics card antialiasing option to OFF (e.g. FXAA parameter on NVidia graphics cards) might be a remedy as well.
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### Unstable Testing Versions
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Unstable testing versions of the latest builds of the configurator for most platforms can be downloaded from [here](https://github.com/betaflight/betaflight-configurator-nightlies/releases/).
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**Be aware that these versions are intended for testing / feedback only, and may be buggy or broken, and can cause flight controller settings to be corrupted. Caution is advised when using these versions.**
## Languages
**Please do not submit pull requests for translation changes, but read and follow the instructions below!**
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Betaflight Configurator has been translated into several languages. The application will try to detect and use your system language if a translation into this language is available. You can help [translating the application into your language](https://github.com/betaflight/betaflight/tree/master/README.md#translators);
If you prefer to have the application in English or any other language, you can select your desired language in the first screen of the application.
## App build via NW.js (windows/linux/macos) or Cordova (android)
### Development
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1. Install node.js (refer to [.nvmrc](./.nvmrc) for required version)
2. Install yarn: `npm install yarn -g`
3. (For Android platform only) Install Java JDK 8, Gradle and Android Studio (Android SDK at least level 19). On Windows you have to extract Gradle binaries to C:\Gradle and set up some environmental variables.
| Variable Name | Value |
|---|---|
| ANDROID_HOME | %LOCALAPPDATA%\Android\sdk |
| ANDROID_SDK_ROOT | %LOCALAPPDATA%\Android\sdk |
| Path | %ANDROID_HOME%\tools<br>%ANDROID_HOME%\platform-tools<br>C:\Gradle\bin |
Cordova framework integration, Android support, mobile UI & options tab Cordova integration and android platform : - Added cordova directory with required config - Added cordova applications generation in gulpfile - Added cordova development instructions - Used cordova plugins to simulate missing chrome api plugins (chrome.serial and chrome.fileSystem) - Added cordova clipboard support - Added android operating system and Cordova gui mode - Fixed some css and js files to make them working on Android as well as on computers - Added --skipdep argument to accelerate cordova build (gulp task) - Added a webview helper to help people to update the webview app of their device New options tab : - Added options tab replacing the options dropdown - Added option to switch between phones UI and computers UI Mobile interface and global interface improvements : - Simplified the structure of the header with flex css - Made headerbar and tab container responsive (compact headerbar and side menu) - All tabs are adapted to mobile interface (except firmware flasher) - The servos and adjustments tabs are not fully adapted but are "usable" - Improved header bar animation - Improved log expandation animation - Added swipe gesture to toggle side menu Fixes during the development : - Logo position - Dark mode - Auto connection - Error messages (cordova_chromeapi.js) - Responsive grid - Testing - Disconnection - Width of boxes inside the OSD tab - Fixed cli tab - OSD tab - Motor stop switch - White spaces in boxes - Dialogs size - Connect button state - Prevent tablet with a height larger than 575px to switch to computers ui - Fixed logging tab - Fixed code smell - Fixed yarn cordova plugin install issue - Fixed content_wrapper - Fixed vibrations when scrolling - Fixed scrolling bar alignment - Fixed dialogReportProblem height - Fixed rates logo - Fixed auto connection default value (true) - Fixed D to D max - Fixed dialogs Added required messages in locales/en/messages.json file Requested changes
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4. Change to project folder and run `yarn install`.
5. Run `yarn start`.
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### Running tests
`yarn test`
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### App build and release
The tasks are defined in `gulpfile.js` and can be run with through yarn:
```
yarn gulp <taskname> [[platform] [platform] ...]
```
List of possible values of `<task-name>`:
Cordova framework integration, Android support, mobile UI & options tab Cordova integration and android platform : - Added cordova directory with required config - Added cordova applications generation in gulpfile - Added cordova development instructions - Used cordova plugins to simulate missing chrome api plugins (chrome.serial and chrome.fileSystem) - Added cordova clipboard support - Added android operating system and Cordova gui mode - Fixed some css and js files to make them working on Android as well as on computers - Added --skipdep argument to accelerate cordova build (gulp task) - Added a webview helper to help people to update the webview app of their device New options tab : - Added options tab replacing the options dropdown - Added option to switch between phones UI and computers UI Mobile interface and global interface improvements : - Simplified the structure of the header with flex css - Made headerbar and tab container responsive (compact headerbar and side menu) - All tabs are adapted to mobile interface (except firmware flasher) - The servos and adjustments tabs are not fully adapted but are "usable" - Improved header bar animation - Improved log expandation animation - Added swipe gesture to toggle side menu Fixes during the development : - Logo position - Dark mode - Auto connection - Error messages (cordova_chromeapi.js) - Responsive grid - Testing - Disconnection - Width of boxes inside the OSD tab - Fixed cli tab - OSD tab - Motor stop switch - White spaces in boxes - Dialogs size - Connect button state - Prevent tablet with a height larger than 575px to switch to computers ui - Fixed logging tab - Fixed code smell - Fixed yarn cordova plugin install issue - Fixed content_wrapper - Fixed vibrations when scrolling - Fixed scrolling bar alignment - Fixed dialogReportProblem height - Fixed rates logo - Fixed auto connection default value (true) - Fixed D to D max - Fixed dialogs Added required messages in locales/en/messages.json file Requested changes
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* **dist** copies all the JS and CSS files in the `./dist` folder [2].
* **apps** builds the apps in the `./apps` folder [1].
Cordova framework integration, Android support, mobile UI & options tab Cordova integration and android platform : - Added cordova directory with required config - Added cordova applications generation in gulpfile - Added cordova development instructions - Used cordova plugins to simulate missing chrome api plugins (chrome.serial and chrome.fileSystem) - Added cordova clipboard support - Added android operating system and Cordova gui mode - Fixed some css and js files to make them working on Android as well as on computers - Added --skipdep argument to accelerate cordova build (gulp task) - Added a webview helper to help people to update the webview app of their device New options tab : - Added options tab replacing the options dropdown - Added option to switch between phones UI and computers UI Mobile interface and global interface improvements : - Simplified the structure of the header with flex css - Made headerbar and tab container responsive (compact headerbar and side menu) - All tabs are adapted to mobile interface (except firmware flasher) - The servos and adjustments tabs are not fully adapted but are "usable" - Improved header bar animation - Improved log expandation animation - Added swipe gesture to toggle side menu Fixes during the development : - Logo position - Dark mode - Auto connection - Error messages (cordova_chromeapi.js) - Responsive grid - Testing - Disconnection - Width of boxes inside the OSD tab - Fixed cli tab - OSD tab - Motor stop switch - White spaces in boxes - Dialogs size - Connect button state - Prevent tablet with a height larger than 575px to switch to computers ui - Fixed logging tab - Fixed code smell - Fixed yarn cordova plugin install issue - Fixed content_wrapper - Fixed vibrations when scrolling - Fixed scrolling bar alignment - Fixed dialogReportProblem height - Fixed rates logo - Fixed auto connection default value (true) - Fixed D to D max - Fixed dialogs Added required messages in locales/en/messages.json file Requested changes
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* **debug** builds debug version of the apps in the `./debug` folder [1][3].
* **release** zips up the apps into individual archives in the `./release` folder [1].
[1] Running this task on macOS or Linux requires Wine, since it's needed to set the icon for the Windows app (build for specific platform to avoid errors).
[2] For Android platform, **dist** task will generate folders and files in the `./dist_cordova` folder.
Cordova framework integration, Android support, mobile UI & options tab Cordova integration and android platform : - Added cordova directory with required config - Added cordova applications generation in gulpfile - Added cordova development instructions - Used cordova plugins to simulate missing chrome api plugins (chrome.serial and chrome.fileSystem) - Added cordova clipboard support - Added android operating system and Cordova gui mode - Fixed some css and js files to make them working on Android as well as on computers - Added --skipdep argument to accelerate cordova build (gulp task) - Added a webview helper to help people to update the webview app of their device New options tab : - Added options tab replacing the options dropdown - Added option to switch between phones UI and computers UI Mobile interface and global interface improvements : - Simplified the structure of the header with flex css - Made headerbar and tab container responsive (compact headerbar and side menu) - All tabs are adapted to mobile interface (except firmware flasher) - The servos and adjustments tabs are not fully adapted but are "usable" - Improved header bar animation - Improved log expandation animation - Added swipe gesture to toggle side menu Fixes during the development : - Logo position - Dark mode - Auto connection - Error messages (cordova_chromeapi.js) - Responsive grid - Testing - Disconnection - Width of boxes inside the OSD tab - Fixed cli tab - OSD tab - Motor stop switch - White spaces in boxes - Dialogs size - Connect button state - Prevent tablet with a height larger than 575px to switch to computers ui - Fixed logging tab - Fixed code smell - Fixed yarn cordova plugin install issue - Fixed content_wrapper - Fixed vibrations when scrolling - Fixed scrolling bar alignment - Fixed dialogReportProblem height - Fixed rates logo - Fixed auto connection default value (true) - Fixed D to D max - Fixed dialogs Added required messages in locales/en/messages.json file Requested changes
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[3] For Android platform, you need to configure an emulator or to plug an Android device with USB debugging enabled
#### Build or release app for one specific platform
To build or release only for one specific platform you can append the plaform after the `task-name`.
If no platform is provided, the build for the host platform is run.
* **MacOS X** use `yarn gulp <task-name> --osx64`
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* **Linux** use `yarn gulp <task-name> --linux64`
* **Windows** use `yarn gulp <task-name> --win64`
Cordova framework integration, Android support, mobile UI & options tab Cordova integration and android platform : - Added cordova directory with required config - Added cordova applications generation in gulpfile - Added cordova development instructions - Used cordova plugins to simulate missing chrome api plugins (chrome.serial and chrome.fileSystem) - Added cordova clipboard support - Added android operating system and Cordova gui mode - Fixed some css and js files to make them working on Android as well as on computers - Added --skipdep argument to accelerate cordova build (gulp task) - Added a webview helper to help people to update the webview app of their device New options tab : - Added options tab replacing the options dropdown - Added option to switch between phones UI and computers UI Mobile interface and global interface improvements : - Simplified the structure of the header with flex css - Made headerbar and tab container responsive (compact headerbar and side menu) - All tabs are adapted to mobile interface (except firmware flasher) - The servos and adjustments tabs are not fully adapted but are "usable" - Improved header bar animation - Improved log expandation animation - Added swipe gesture to toggle side menu Fixes during the development : - Logo position - Dark mode - Auto connection - Error messages (cordova_chromeapi.js) - Responsive grid - Testing - Disconnection - Width of boxes inside the OSD tab - Fixed cli tab - OSD tab - Motor stop switch - White spaces in boxes - Dialogs size - Connect button state - Prevent tablet with a height larger than 575px to switch to computers ui - Fixed logging tab - Fixed code smell - Fixed yarn cordova plugin install issue - Fixed content_wrapper - Fixed vibrations when scrolling - Fixed scrolling bar alignment - Fixed dialogReportProblem height - Fixed rates logo - Fixed auto connection default value (true) - Fixed D to D max - Fixed dialogs Added required messages in locales/en/messages.json file Requested changes
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* **Android** use `yarn gulp <task-name> --android`
**Note:** Support for cross-platform building is very limited due to the requirement for platform specific build tools. If in doubt, build on the target platform.
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You can also use multiple platforms e.g. `yarn gulp <taskname> --osx64 --linux64`. Other platforms like `--win32`, `--linux32` and `--armv8` can be used too, but they are not officially supported, so use them at your own risk.
## Support
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If you need help please reach out on the [betaflightgroup](https://betaflightgroup.slack.com) slack channel before raising issues on github. Register and [request slack access here](https://slack.betaflight.com).
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### Issue trackers
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For Betaflight configurator issues raise them here
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https://github.com/betaflight/betaflight-configurator/issues
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For Betaflight firmware issues raise them here
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https://github.com/betaflight/betaflight/issues
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## Technical details
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The configurator is based on chrome.serial API running on Google Chrome/Chromium core.
## Developers
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We accept clean and reasonable patches, submit them!
## Credits
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ctn - primary author and maintainer of Baseflight Configurator from which Cleanflight Configurator project was forked.
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Hydra - author and maintainer of Cleanflight Configurator from which this project was forked.