mirror of https://github.com/sundowndev/Detank.git
update js
parent
cf6161317a
commit
9a0df65f8f
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@ -0,0 +1,197 @@
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/*
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* nano.js * Audio Player library
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* by SundownDEV
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* version 1.0.0
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*/
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function nanoPlayer(player, options) {
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this.player = document.querySelector(player);
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this.options = options;
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/* Adding additional params */
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if(this.options.DefaultSong !== 'undefined'){
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this.options.index = this.options.DefaultSong;
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}else{
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this.options.index = 0;
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}
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this.options.current_timeline = '00:00';
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this.options.timeline = '00:00';
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this.options.playing = false;
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/* Init the player */
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var audioTag = document.createElement('audio');
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this.player.appendChild(audioTag);
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audioTag.preload = 'auto';
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var mainDiv = document.createElement('div');
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mainDiv.classList.add('mainDiv');
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this.player.appendChild(mainDiv);
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/* Play button */
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var pButton = document.createElement('button');
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pButton.classList.add('pButton');
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mainDiv.appendChild(pButton);
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pButton.innerHTML = 'play';
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/* Timeline element */
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var timeline = document.createElement('div');
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timeline.classList.add('timeline');
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mainDiv.appendChild(timeline);
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var progress = document.createElement('div');
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progress.classList.add('progress');
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timeline.appendChild(progress);
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var loaded = document.createElement('div');
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loaded.classList.add('loaded');
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timeline.appendChild(loaded);
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/* Song duration element */
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var timer = document.createElement('div');
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timer.classList.add('timer');
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mainDiv.appendChild(timer);
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/* Volume control element */
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var volumeControl = document.createElement('div');
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volumeControl.classList.add('volumeControl');
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this.player.appendChild(volumeControl);
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/* functions */
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this.setSong = function(id){
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this.options.index = id;
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audio.src = this.options.songList[id].path;
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audio.load();
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}
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this.play = function(){
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audio.play();
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pButton.innerHTML = 'pause';
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}
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this.pause = function(){
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audio.pause();
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pButton.innerHTML = 'play';
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}
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this.stop = function(){
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audio.pause();
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audio.currentTime = 0;
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pButton.innerHTML = 'play';
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options.playing = false;
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}
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this.prev = function(){
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if(options.songList.indexOf(options.songList[options.index]) != 0){
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options.index -= 1;
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this.setSong(options.index);
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this.stop();
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if(options.playing === true){
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this.play();
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}else{
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this.stop();
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}
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}else if(options.playing === false){
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this.stop();
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}
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}
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this.next = function(){
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if(options.songList.indexOf(options.songList[options.index]) != options.songList.length - 1){
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options.index += 1;
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this.setSong(options.index);
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this.pause();
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if(options.playing === true){
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this.play();
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}else{
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this.pause();
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}
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}else{
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this.stop();
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}
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}
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this.setVolume = function(vol){
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audio.volume = vol * 0.01; // round 100 to 1
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}
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var getCurrentTimerPourcentage = function(){
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//audio.currentTime/audio.duration
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//timeline.style.width = '40%';
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}
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var getCurrentTimerSec = function(){
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//audio.currentTime/audio.duration
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timeline.style.width = '40%';
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}
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var setDuration = function(duration){
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var minutes = "0" + Math.floor(duration / 60);
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var seconds = "0" + (Math.floor(duration) - minutes * 60);
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options.timeline = minutes.substr(-2) + ":" + seconds.substr(-2);
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}
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this.setCurrentTimer = function(currentTime){
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var minutes = "0" + Math.floor(currentTime / 60);
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var seconds = "0" + (Math.floor(currentTime) - minutes * 60);
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this.options.current_timeline = minutes.substr(-2) + ":" + seconds.substr(-2);
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}
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this.refreshTimer = function(){
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this.setCurrentTimer(audio.currentTime);
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timer.innerHTML = '<span class="played">'+this.options.current_timeline+'</span> / <strong class="duration">'+this.options.timeline+'</strong>';
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}
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/* Create the audio object */
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var audio = new Audio();
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this.setSong(this.options.index);
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this.setVolume(this.options.defaultVolume);
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audio.addEventListener('canplay', function() {
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setDuration(audio.duration);
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nanoPlayer.refreshTimer();
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});
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/* Using params */
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if(this.options.autoplay === true){
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this.play();
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}
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/* triggering elements */
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pButton.addEventListener('click', function(){
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if(options.playing === false){
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nanoPlayer.play();
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options.playing = true;
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}else{
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nanoPlayer.pause();
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options.playing = false;
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}
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});
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timeline.addEventListener('click', function(){
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//mettre à jour progress bar en fonction du clic
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//maj le timer
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//console.log('test1');
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});
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audio.addEventListener("playing", function(){
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nanoPlayer.options.playing = true;
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});
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audio.addEventListener("timeupdate", function(){
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nanoPlayer.refreshTimer();
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});
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audio.addEventListener("ended", function(){
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if(options.loop === true && options.songList.indexOf(options.songList[options.index]) == options.songList.length - 1){
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nanoPlayer.play();
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}else{
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nanoPlayer.next();
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}
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});
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}
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@ -1,250 +1,281 @@
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var player = document.querySelector('#player');
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function run (difficulty) {
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var player = document.querySelector('#player');
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var maxX = document.querySelectorAll('.line-1 .col').length;
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var maxY = document.querySelectorAll('.line').length;
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var maxX = document.querySelectorAll('.line-1 .col').length;
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var maxY = document.querySelectorAll('.line').length;
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var score = document.querySelectorAll('.textScore');
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var score = document.querySelectorAll('.textScore');
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score.forEach(function(e){
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e.textContent = 0;
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});
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var gameover = document.querySelector('.gameover');
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gameover.style.display = 'none';
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var x = 1;
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var y = 5;
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var cibleValue = 0;
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var playing = true;
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var cibles = document.querySelectorAll('.cible');
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var controls = {
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up: 'z',
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down: 's',
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left: 'q',
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right: 'd'
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}
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var rotation = {
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up: '0px -50px',
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down: '-50px -50px',
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left: '-50px 0px',
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right: '0px 0px'
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}
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var direction = rotation.right;
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var bulletX = 0;
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var bulletY = 0;
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var bulletDir = direction;
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function set_score (){
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score.forEach(function(e){
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e.textContent = 0;
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});
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}
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function setPosition (posX, posY, dir) {
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gridX = x;
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gridY = y;
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var grid = document.querySelector('.line-'+posY+' .col-'+posX);
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if(grid.classList.contains('cible')){
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return;
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if(cibles){
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cibles.forEach(function(e){
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e.classList.remove('cible');
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});
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}
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var grids = document.querySelectorAll('.col');
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grids.forEach(function(e){
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e.style.background = '';
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e.style.backgroundPosition = '';
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score.forEach(function(e){
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e.textContent = 0;
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});
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direction = dir;
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var x = 1;
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var y = 5;
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var cibleValue = 0;
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var playing = true;
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grid.style.background = 'url(./assets/img/tank_bg.png) no-repeat';
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grid.style.backgroundPosition = direction;
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x = posX;
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y = posY;
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}
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function getPosition () {
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return [x, y];
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}
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function tirer () {
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var posX = x;
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var posY = y;
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switch(direction){
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case rotation.up:
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posY--;
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break
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case rotation.down:
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posY++;
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break
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case rotation.left:
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posX--;
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break
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case rotation.right:
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posX++;
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break
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var controls = {
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up: 'z',
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down: 's',
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left: 'q',
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right: 'd'
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}
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if(posX < 1 || posX > maxX || posY < 1 || posY > maxY){
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return;
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var rotation = {
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up: '0px -50px',
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down: '-50px -50px',
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left: '-50px 0px',
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right: '0px 0px'
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}
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bulletX = posX;
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bulletY = posY;
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bulletDir = direction;
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var direction = rotation.right;
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var grid = document.querySelector('.line-'+posY+' .col-'+posX);
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var bulletX = 0;
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var bulletY = 0;
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var bulletDir = direction;
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grid.style.background = 'url(./assets/img/bg_bullet.png) no-repeat';
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grid.style.backgroundPosition = bulletDir;
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}
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function move(event) {
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var k = event.key;
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if(playing == true){
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if(k == controls.up && y > 1){
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var newY = y-1;
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setPosition(x, newY, rotation.up);
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} else if (k == controls.down && y < maxY){
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var newY = y+1;
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setPosition(x, newY, rotation.down);
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} else if (k == controls.left && x > 1){
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var newX = x-1;
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setPosition(newX, y, rotation.left);
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} else if (k == controls.right && x < maxX){
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var newX = x+1;
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setPosition(newX, y, rotation.right);
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} else if (event.keyCode == 32){
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event.preventDefault();
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tirer();
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}
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}else{
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return;
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}
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}
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setInterval(function(){
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console.log('test');
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if(bulletX == 0 || bulletY == 0){
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return;
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if(difficulty == 'easy'){
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difficulty = 2000;
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}else if(difficulty == 'hard'){
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difficulty = 1400;
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}
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var newY = bulletY;
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var newX = bulletX;
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var bulletDestination = document.querySelector('.line-'+newY+' .col-'+newX);
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if(bulletDestination.classList.contains('cible')){
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bulletDestination.classList.remove('cible');
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cibleValue = cibleValue - 1;
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function set_score (){
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score.forEach(function(e){
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e.textContent = Number(e.textContent)+100;
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e.textContent = 0;
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});
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}
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function setPosition (posX, posY, dir) {
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gridX = x;
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gridY = y;
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var grid = document.querySelector('.line-'+posY+' .col-'+posX);
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if(grid.classList.contains('cible')){
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return;
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}
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var grids = document.querySelectorAll('.col');
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grids.forEach(function(e){
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e.style.background = '';
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e.style.backgroundPosition = '';
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});
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bulletDestination.classList.add('cible-touchee');
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bulletX = 0;
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bulletY = 0;
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setTimeout(function(){
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bulletDestination.classList.remove('cible-touchee');
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bulletDestination.style.background = '';
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bulletDestination.style.backgroundPosition = '';
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}, 1000);
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return;
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direction = dir;
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grid.style.background = 'url(./assets/img/tank_bg.png) no-repeat';
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grid.style.backgroundPosition = direction;
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x = posX;
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y = posY;
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}
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switch(bulletDir){
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case rotation.up:
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newY--;
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break;
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case rotation.down:
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newY++;
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break;
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case rotation.left:
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newX--;
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break;
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case rotation.right:
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newX++;
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break;
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function getPosition () {
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return [x, y];
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}
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function tirer () {
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var posX = x;
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var posY = y;
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switch(direction){
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case rotation.up:
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posY--;
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break
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case rotation.down:
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posY++;
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break
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case rotation.left:
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posX--;
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break
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case rotation.right:
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posX++;
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break
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}
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if(posX < 1 || posX > maxX || posY < 1 || posY > maxY){
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return;
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}
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bulletX = posX;
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bulletY = posY;
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bulletDir = direction;
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var grid = document.querySelector('.line-'+posY+' .col-'+posX);
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grid.style.background = 'url(./assets/img/bg_bullet.png) no-repeat';
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grid.style.backgroundPosition = bulletDir;
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}
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function move(event) {
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var k = event.key;
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if(playing == true){
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if(k == controls.up && y > 1){
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var newY = y-1;
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setPosition(x, newY, rotation.up);
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} else if (k == controls.down && y < maxY){
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var newY = y+1;
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setPosition(x, newY, rotation.down);
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} else if (k == controls.left && x > 1){
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var newX = x-1;
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setPosition(newX, y, rotation.left);
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} else if (k == controls.right && x < maxX){
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var newX = x+1;
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setPosition(newX, y, rotation.right);
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} else if (event.keyCode == 32){
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event.preventDefault();
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tirer();
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}
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}else{
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return;
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}
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}
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setInterval(function(){
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console.log('test');
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if(bulletX == 0 || bulletY == 0){
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return;
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}
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var newY = bulletY;
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var newX = bulletX;
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var bulletDestination = document.querySelector('.line-'+newY+' .col-'+newX);
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if(bulletDestination.classList.contains('cible')){
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bulletDestination.classList.remove('cible');
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cibleValue = cibleValue - 1;
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score.forEach(function(e){
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e.textContent = Number(e.textContent)+100;
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});
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bulletDestination.classList.add('cible-touchee');
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bulletX = 0;
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bulletY = 0;
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setTimeout(function(){
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bulletDestination.classList.remove('cible-touchee');
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bulletDestination.style.background = '';
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bulletDestination.style.backgroundPosition = '';
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}, 1000);
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return;
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}
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switch(bulletDir){
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case rotation.up:
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newY--;
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break;
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case rotation.down:
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newY++;
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break;
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case rotation.left:
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newX--;
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break;
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case rotation.right:
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newX++;
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break;
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}
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if(newY < 1 || newY > maxY || newX < 1 || newX > maxX){
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var grid = document.querySelector('.line-'+bulletY+' .col-'+bulletX);
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grid.style.background = '';
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grid.style.backgroundPosition = '';
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return;
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}
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if(newY < 1 || newY > maxY || newX < 1 || newX > maxX){
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var grid = document.querySelector('.line-'+bulletY+' .col-'+bulletX);
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grid.style.background = '';
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grid.style.backgroundPosition = '';
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return;
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}
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|
||||
var grid = document.querySelector('.line-'+bulletY+' .col-'+bulletX);
|
||||
var bulletDestination = document.querySelector('.line-'+newY+' .col-'+newX);
|
||||
|
||||
grid.style.background = '';
|
||||
grid.style.backgroundPosition = '';
|
||||
if(bulletDestination.classList.contains('cible')){
|
||||
bulletDestination.classList.remove('cible');
|
||||
cibleValue = cibleValue - 1;
|
||||
score.forEach(function(e){
|
||||
e.textContent = Number(e.textContent)+100;
|
||||
});
|
||||
bulletDestination.classList.add('cible-touchee');
|
||||
bulletX = 0;
|
||||
bulletY = 0;
|
||||
setTimeout(function(){
|
||||
bulletDestination.classList.remove('cible-touchee');
|
||||
}, 1000);
|
||||
return;
|
||||
}
|
||||
|
||||
var bulletDestination = document.querySelector('.line-'+newY+' .col-'+newX);
|
||||
bulletX = newX;
|
||||
bulletY = newY;
|
||||
|
||||
if(bulletDestination.classList.contains('cible')){
|
||||
bulletDestination.classList.remove('cible');
|
||||
cibleValue = cibleValue - 1;
|
||||
score.forEach(function(e){
|
||||
e.textContent = Number(e.textContent)+100;
|
||||
});
|
||||
bulletDestination.classList.add('cible-touchee');
|
||||
bulletX = 0;
|
||||
bulletY = 0;
|
||||
setTimeout(function(){
|
||||
bulletDestination.classList.remove('cible-touchee');
|
||||
}, 1000);
|
||||
return;
|
||||
}
|
||||
var grid = document.querySelector('.line-'+bulletY+' .col-'+bulletX);
|
||||
|
||||
bulletX = newX;
|
||||
bulletY = newY;
|
||||
grid.style.background = 'url(./assets/img/bg_bullet.png) no-repeat';
|
||||
grid.style.backgroundPosition = bulletDir;
|
||||
}, 32.12);
|
||||
|
||||
var grid = document.querySelector('.line-'+bulletY+' .col-'+bulletX);
|
||||
var ntm = setInterval(function(){
|
||||
x2 = Math.floor(Math.random() * 10) + 1;
|
||||
if (x2 == x){
|
||||
x2 = x+1;
|
||||
}
|
||||
y2 = Math.floor(Math.random() * 20) + 1;
|
||||
if (y2 == y){
|
||||
y2 = y+1;
|
||||
}
|
||||
|
||||
grid.style.background = 'url(./assets/img/bg_bullet.png) no-repeat';
|
||||
grid.style.backgroundPosition = bulletDir;
|
||||
}, 32.12);
|
||||
if(ciblex < maxX && cibley < maxY){
|
||||
console.log(ciblex+' pour '+maxX);
|
||||
emplacement = document.querySelector(".line-"+ciblex+" .col-"+cibley);
|
||||
emplacement.classList.add('cible');
|
||||
}
|
||||
|
||||
var ntm = setInterval(function(){
|
||||
x2 = Math.floor(Math.random() * 10) + 1;
|
||||
if (x2 == x){
|
||||
x2 = x+1;
|
||||
}
|
||||
y2 = Math.floor(Math.random() * 20) + 1;
|
||||
if (y2 == y){
|
||||
y2 = y+1;
|
||||
}
|
||||
var ciblex = x2,
|
||||
cibley = y2,
|
||||
emplacement = document.querySelector(".line-"+ciblex+" .col-"+cibley);
|
||||
emplacement.classList.add('cible');
|
||||
cibleValue = cibleValue + 1;
|
||||
if (cibleValue>=4){
|
||||
gameover.style.display = 'block';
|
||||
playing = false;
|
||||
clearInterval(ntm);
|
||||
}
|
||||
}, difficulty);
|
||||
|
||||
if(ciblex < maxX && cibley < maxY){
|
||||
console.log(ciblex+' pour '+maxX);
|
||||
emplacement = document.querySelector(".line-"+ciblex+" .col-"+cibley);
|
||||
emplacement.classList.add('cible');
|
||||
}
|
||||
|
||||
var ciblex = x2,
|
||||
cibley = y2,
|
||||
emplacement = document.querySelector(".line-"+ciblex+" .col-"+cibley);
|
||||
emplacement.classList.add('cible');
|
||||
cibleValue = cibleValue + 1;
|
||||
if (cibleValue>=4){
|
||||
var gameover = document.querySelector('.gameover');
|
||||
gameover.style.display = 'block';
|
||||
playing = false;
|
||||
clearInterval(ntm);
|
||||
}
|
||||
}, 1600);
|
||||
|
||||
document.addEventListener('keydown', move, false);
|
||||
setPosition(x, y, direction);
|
||||
document.addEventListener('keydown', move, false);
|
||||
setPosition(x, y, direction);
|
||||
}
|
||||
|
||||
var replay = document.querySelector('.replay');
|
||||
var easy = document.querySelector('.play.easy');
|
||||
var hard = document.querySelector('.play.hard');
|
||||
var startmenu = document.querySelector('.startmenu');
|
||||
|
||||
replay.addEventListener('onclick', function(){
|
||||
alert('test');
|
||||
replay.addEventListener('click', function(){
|
||||
run('easy');
|
||||
});
|
||||
|
||||
easy.addEventListener('click', function(){
|
||||
run('easy');
|
||||
startmenu.style.display = 'none';
|
||||
});
|
||||
|
||||
hard.addEventListener('click', function(){
|
||||
run('hard');
|
||||
startmenu.style.display = 'none';
|
||||
});
|
26
index.html
26
index.html
|
@ -6,6 +6,8 @@
|
|||
</head>
|
||||
|
||||
<body>
|
||||
<div class="nano-player" style="display: none"></div>
|
||||
|
||||
<section class="header">
|
||||
<h1>de_tank</h1>
|
||||
</section>
|
||||
|
@ -23,9 +25,9 @@
|
|||
<div class="startmenu">
|
||||
<h1>DE_TANK</h1>
|
||||
<h4>Vous devez détruire les cibles,<br><br> si plus de 3 cibles sont affichées c'est PERDU.</h4>
|
||||
<a href="#" class="play">Facile</a>
|
||||
<a href="#" class="play easy">Facile</a>
|
||||
<br><br>
|
||||
<a href="#" class="play">Pas facile</a>
|
||||
<a href="#" class="play hard">Pas facile</a>
|
||||
<img src="assets/img/tank.png" alt="tank">
|
||||
</div>
|
||||
<div class="line line-1">
|
||||
|
@ -252,7 +254,23 @@
|
|||
</div>
|
||||
<div class="background"></div>
|
||||
|
||||
</body>
|
||||
<script src="assets/js/script.js"></script>
|
||||
<script src="./assets/js/nano.js"></script>
|
||||
<script src="assets/js/script.js"></script>
|
||||
|
||||
<script>
|
||||
var nanoPlayer = new nanoPlayer('.nano-player', {
|
||||
// Parameters
|
||||
autoplay: true,
|
||||
loop: true,
|
||||
defaultVolume: 100,
|
||||
songList: [
|
||||
{
|
||||
name: 'musique',
|
||||
path: 'song.mp3'
|
||||
}
|
||||
],
|
||||
DefaultSong: 0
|
||||
})
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
|
Loading…
Reference in New Issue