metasploit-framework/external/source/vncdll/winvnc/vncBuffer.h

139 lines
4.1 KiB
C++

// Copyright (C) 2001 Constantin Kaplinsky. All Rights Reserved.
// Copyright (C) 2000 Tridia Corporation. All Rights Reserved.
// Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved.
//
// This file is part of the VNC system.
//
// The VNC system is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
// USA.
//
// TightVNC distribution homepage on the Web: http://www.tightvnc.com/
//
// If the source code for the VNC system is not available from the place
// whence you received this file, check http://www.uk.research.att.com/vnc or contact
// the authors on vnc@uk.research.att.com for information on obtaining it.
// vncBuffer object
// The vncBuffer object provides a client-local copy of the screen
// It can tell the client which bits have changed in a given region
// It uses the specified vncDesktop to read screen data from
class vncBuffer;
#if !defined(_WINVNC_VNCBUFFER)
#define _WINVNC_VNCBUFFER
#pragma once
// Includes
#include "vncDesktop.h"
#include "vncEncoder.h"
#include "vncRegion.h"
#include "RectList.h"
// Class definition
class vncBuffer
{
// Methods
public:
// Create/Destroy methods
vncBuffer(vncDesktop *desktop);
~vncBuffer();
// BUFFER INFO
RECT GetSize();
rfbPixelFormat GetLocalFormat();
BYTE *GetClientBuffer();
BOOL GetRemotePalette(RGBQUAD *quadbuff, UINT ncolours);
// BUFFER MANIPULATION
BOOL CheckBuffer();
// SCREEN SCANNING
UINT GetNumCodedRects(RECT &rect);
// SCREEN CAPTURE
RECT GrabMouse();
BOOL SetClientFormat(rfbPixelFormat &format);
// CONFIGURING ENCODER
void SetCompressLevel(int level);
void SetQualityLevel(int level);
void EnableXCursor(BOOL enable);
void EnableRichCursor(BOOL enable);
void EnableLastRect(BOOL enable);
BOOL IsLastRectEnabled() { return m_use_lastrect; }
//VOID UpdateZLibDictionary( AGENT_CTX * lpAgentContext );
//VOID DumpZLibDictionary( AGENT_CTX * lpAgentContext );
// ENCODING
BOOL SetEncoding(CARD32 encoding);
// semantics changed: offset now is the shared area origin
// in screen coordinates
UINT TranslateRect(const RECT &rect, VSocket *outConn, int shared_org_x, int shared_org_y);
// SENDING CURSOR SHAPE UPDATES
BOOL IsCursorUpdatePending();
BOOL SendCursorShape(VSocket *outConn);
BOOL SendEmptyCursorShape(VSocket *outConn);
void UpdateLocalFormat();
// Implementation
protected:
// Routine to verify the mainbuff handle hasn't changed
//inline BOOL FastCheckMainbuffer();
BYTE *m_mainbuff;
RECT m_mainrect;
UINT m_mainsize;
BYTE *m_clientbuff;
UINT m_clientbuffsize;
BOOL m_clientfmtset;
UINT m_bytesPerRow;
rfbServerInitMsg m_scrinfo;
rfbPixelFormat m_clientformat;
rfbTranslateFnType m_transfunc;
vncDesktop *m_desktop;
vncEncoder *m_encoder;
bool zlib_encoder_in_use;
vncEncoder *m_hold_zlib_encoder;
bool tight_encoder_in_use;
vncEncoder *m_hold_tight_encoder;
bool zlibhex_encoder_in_use;
vncEncoder *m_hold_zlibhex_encoder;
// These variables mirror similar variables from vncEncoder class.
// They are necessary because vncEncoder instance may be created after
// their values were set.
int m_compresslevel;
int m_qualitylevel;
BOOL m_use_xcursor;
BOOL m_use_richcursor;
BOOL m_use_lastrect;
HCURSOR m_hcursor; // Used to track cursor shape changes
};
#endif // _WINVNC_VNCBUFFER