280 lines
7.3 KiB
Ruby
280 lines
7.3 KiB
Ruby
# -*- coding: binary -*-
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require 'msf/ui/console/command_dispatcher'
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module Msf
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module Ui
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module Console
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###
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#
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# Module-specific command dispatcher.
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#
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###
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module ModuleCommandDispatcher
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include Msf::Ui::Console::CommandDispatcher
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def commands
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{
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"pry" => "Open a Pry session on the current module",
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"reload" => "Reload the current module from disk",
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"check" => "Check to see if a target is vulnerable"
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}
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end
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#
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# The active driver module, if any.
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#
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def mod
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return driver.active_module
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end
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#
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# Sets the active driver module.
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#
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def mod=(m)
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self.driver.active_module = m
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end
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def check_progress
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return 0 unless @range_done and @range_count
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pct = (@range_done / @range_count.to_f) * 100
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end
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def check_show_progress
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pct = check_progress
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if(pct >= (@range_percent + @show_percent))
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@range_percent = @range_percent + @show_percent
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tdlen = @range_count.to_s.length
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print_status("Checked #{"%.#{tdlen}d" % @range_done} of #{@range_count} hosts (#{"%.3d" % pct.to_i}% complete)")
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end
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end
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def check_multiple(hosts)
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# This part of the code is mostly from scanner.rb
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@show_progress = framework.datastore['ShowProgress'] || mod.datastore['ShowProgress'] || false
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@show_percent = ( framework.datastore['ShowProgressPercent'] || mod.datastore['ShowProgressPercent'] ).to_i
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@range_count = hosts.length || 0
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@range_done = 0
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@range_percent = 0
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# Set the default thread to 1. The same behavior as before.
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threads_max = (framework.datastore['THREADS'] || mod.datastore['THREADS'] || 1).to_i
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@tl = []
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if Rex::Compat.is_windows
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if threads_max > 16
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print_warning("Thread count has been adjusted to 16")
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threads_max = 16
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end
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end
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if Rex::Compat.is_cygwin
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if threads_max > 200
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print_warning("Thread count has been adjusted to 200")
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threads_max = 200
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end
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end
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loop do
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while (@tl.length < threads_max)
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ip = hosts.next_ip
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break unless ip
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@tl << framework.threads.spawn("CheckHost-#{ip}", false, ip.dup) { |tip|
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# Make sure this is thread-safe when assigning an IP to the RHOST
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# datastore option
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instance = mod.replicant
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instance.datastore['RHOST'] = tip.dup
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Msf::Simple::Framework.simplify_module(instance, false)
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check_simple(instance)
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}
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end
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break if @tl.length == 0
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tla = @tl.length
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# This exception handling is necessary, the first thread with errors can kill the
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# whole check_multiple and leave the rest of the threads running in background and
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# only accessible with the threads command (Thread.list)
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begin
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@tl.first.join
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rescue ::Exception => exception
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if exception.kind_of?(::Interrupt)
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raise exception
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else
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elog("#{exception} #{exception.class}:\n#{exception.backtrace.join("\n")}")
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end
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end
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@tl.delete_if { |t| not t.alive? }
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tlb = @tl.length
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@range_done += (tla - tlb)
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check_show_progress if @show_progress
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end
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end
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#
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# Checks to see if a target is vulnerable.
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#
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def cmd_check(*args)
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defanged?
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ip_range_arg = args.shift || mod.datastore['RHOSTS'] || framework.datastore['RHOSTS'] || ''
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opt = Msf::OptAddressRange.new('RHOSTS')
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begin
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if !ip_range_arg.blank? && opt.valid?(ip_range_arg)
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hosts = Rex::Socket::RangeWalker.new(opt.normalize(ip_range_arg))
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# Check multiple hosts
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last_rhost_opt = mod.rhost
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last_rhosts_opt = mod.datastore['RHOSTS']
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mod.datastore['RHOSTS'] = ip_range_arg
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begin
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check_multiple(hosts)
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ensure
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# Restore the original rhost if set
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mod.datastore['RHOST'] = last_rhost_opt
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mod.datastore['RHOSTS'] = last_rhosts_opt
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mod.cleanup
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end
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else
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# Check a single rhost
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unless Msf::OptAddress.new('RHOST').valid?(mod.datastore['RHOST'])
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raise Msf::OptionValidateError.new(['RHOST'])
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end
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check_simple
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end
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rescue ::Interrupt
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# When the user sends interrupt trying to quit the task, some threads will still be active.
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# This means even though the console tells the user the task has aborted (or at least they
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# assume so), the checks are still running. Because of this, as soon as we detect interrupt,
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# we force the threads to die.
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if @tl
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@tl.each { |t| t.kill }
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end
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print_status("Caught interrupt from the console...")
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return
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end
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end
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def check_simple(instance=nil)
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unless instance
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instance = mod
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end
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rhost = instance.rhost
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rport = nil
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peer = rhost
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if instance.datastore['rport']
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rport = instance.rport
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peer = "#{rhost}:#{rport}"
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end
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begin
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code = instance.check_simple(
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'LocalInput' => driver.input,
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'LocalOutput' => driver.output)
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if (code and code.kind_of?(Array) and code.length > 1)
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if (code == Msf::Exploit::CheckCode::Vulnerable)
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print_good("#{peer} - #{code[1]}")
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else
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print_status("#{peer} - #{code[1]}")
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end
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else
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print_error("#{peer} - Check failed: The state could not be determined.")
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end
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rescue ::Rex::ConnectionError, ::Rex::ConnectionProxyError, ::Errno::ECONNRESET, ::Errno::EINTR, ::Rex::TimeoutError, ::Timeout::Error
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# Connection issues while running check should be handled by the module
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rescue ::RuntimeError
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# Some modules raise RuntimeError but we don't necessarily care about those when we run check()
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rescue Msf::OptionValidateError => e
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print_error("Check failed: #{e.message}")
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rescue ::Exception => e
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print_error("#{peer} - Check failed: #{e.class} #{e}")
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end
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end
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def cmd_pry_help
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print_line "Usage: pry"
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print_line
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print_line "Open a pry session on the current module. Be careful, you"
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print_line "can break things."
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print_line
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end
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def cmd_pry(*args)
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begin
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require 'pry'
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rescue LoadError
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print_error("Failed to load pry, try 'gem install pry'")
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return
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end
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mod.pry
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end
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#
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# Reloads the active module
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#
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def cmd_reload(*args)
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begin
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reload
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rescue
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log_error("Failed to reload: #{$!}")
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end
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end
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@@reload_opts = Rex::Parser::Arguments.new(
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'-k' => [ false, 'Stop the current job before reloading.' ],
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'-h' => [ false, 'Help banner.' ])
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def cmd_reload_help
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print_line "Usage: reload [-k]"
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print_line
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print_line "Reloads the current module."
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print @@reload_opts.usage
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end
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#
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# Reload the current module, optionally stopping existing job
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#
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def reload(should_stop_job=false)
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if should_stop_job and mod.job_id
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print_status('Stopping existing job...')
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framework.jobs.stop_job(mod.job_id)
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mod.job_id = nil
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end
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print_status('Reloading module...')
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original_mod = self.mod
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reloaded_mod = framework.modules.reload_module(original_mod)
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unless reloaded_mod
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error = framework.modules.module_load_error_by_path[original_mod.file_path]
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print_error("Failed to reload module: #{error}")
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self.mod = original_mod
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else
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self.mod = reloaded_mod
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self.mod.init_ui(driver.input, driver.output)
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end
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reloaded_mod
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end
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end
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end end end
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