259 lines
5.8 KiB
Ruby
259 lines
5.8 KiB
Ruby
# -*- coding: binary -*-
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require 'msf/core'
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module Msf
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###
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#
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# This module acts as a base for all handler pseudo-modules. They aren't
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# really modules, so don't get the wrong idea champs! They're merely
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# mixed into dynamically generated payloads to handle monitoring for
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# a connection. Handlers are layered in between the base payload
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# class and any other payload class. A super cool ASCII diagram would
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# look something like this
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#
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# Module
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# ^
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# |
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# Payload
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# ^
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# |
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# Handler
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# ^
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# |
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# Stager
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# ^
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# |
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# Stage
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#
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###
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module Handler
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##
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#
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# Constants used with the ``handler'' method to indicate whether or not the
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# connection was used.
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#
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##
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#
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# Returned by handlers to indicate that a socket has been claimed for use
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# by the payload.
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#
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Claimed = "claimed"
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#
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# Returned by handlers to indicate that a socket has not been claimed for
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# use.
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#
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Unused = "unused"
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#
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# Returns the handler type.
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#
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def self.handler_type
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return "none"
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end
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#
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# Returns the transport-independent handler type.
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#
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def self.general_handler_type
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"none"
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end
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#
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# Returns the handler's name, if any.
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#
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def handler_name
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module_info['HandlerName']
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end
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#
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# Initializes the session waiter event and other fun stuff.
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#
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def initialize(info = {})
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super
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# Initialize the pending_connections counter to 0
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self.pending_connections = 0
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# Initialize the sessions counter to 0
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self.sessions = 0
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# Create the waiter event with auto_reset set to false so that
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# if a session is ever created, waiting on it returns immediately.
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self.session_waiter_event = Rex::Sync::Event.new(false, false)
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end
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#
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# Sets up the connection handler.
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#
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def setup_handler
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end
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#
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# Terminates the connection handler.
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#
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def cleanup_handler
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end
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#
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# Start monitoring for a connection.
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#
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def start_handler
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end
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#
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# Start another connection monitor
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#
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def add_handler(opts={})
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end
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#
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# Stop monitoring for a connection.
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#
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def stop_handler
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end
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#
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# Checks to see if a payload connection has been established on
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# the supplied connection. This is necessary for find-sock style
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# payloads.
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#
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def handler(sock)
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end
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#
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# Handles an established connection supplied in the in and out
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# handles. The handles are passed as parameters in case this
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# handler is capable of handling multiple simultaneous
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# connections. The default behavior is to attempt to create a session for
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# the payload. This path will not be taken for multi-staged payloads.
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#
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def handle_connection(conn, opts={})
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create_session(conn, opts)
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end
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#
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# The amount of time to wait for a session to come in.
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#
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def wfs_delay
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2
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end
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#
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# Waits for a session to be created as the result of a handler connection
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# coming in. The return value is a session object instance on success or
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# nil if the timeout expires.
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#
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def wait_for_session(t = wfs_delay)
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session = nil
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begin
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session = session_waiter_event.wait(t)
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rescue ::Timeout::Error
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end
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# If a connection has arrived, wait longer...
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if (pending_connections > 0)
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session = session_waiter_event.wait
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end
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return session
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end
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#
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# Set by the exploit module to configure handler
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#
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attr_accessor :exploit_config
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#
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# This will be non-nil if the handler has a parent payload that it
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# was spawned from. Right now, this is only the case with generic
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# payloads. The parent payload is used to create a session
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# rather than using the instance itself.
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#
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attr_accessor :parent_payload
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protected
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#
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# Creates a session, if necessary, for the connection that's been handled.
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# Sessions are only created if the payload that's been mixed in has an
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# associated session.
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#
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def create_session(conn, opts={})
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# If there is a parent payload, then use that in preference.
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return parent_payload.create_session(conn, opts) if (parent_payload)
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# If the payload we merged in with has an associated session factory,
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# allocate a new session.
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if (self.session)
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s = self.session.new(conn, opts)
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# Pass along the framework context
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s.framework = framework
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# Associate this system with the original exploit
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# and any relevant information
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s.set_from_exploit(assoc_exploit)
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# Pass along any associated payload uuid if specified
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s.payload_uuid = opts[:payload_uuid] if opts[:payload_uuid]
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# If the session is valid, register it with the framework and
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# notify any waiters we may have.
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if (s)
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register_session(s)
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end
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return s
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end
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nil
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end
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#
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# Registers a session with the framework and notifies any waiters of the
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# new session.
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#
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def register_session(session)
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# Register the session with the framework
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framework.sessions.register(session)
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# Call the handler's on_session() method
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on_session(session)
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# Process the auto-run scripts for this session
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if session.respond_to?('process_autoruns')
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session.process_autoruns(datastore)
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end
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# If there is an exploit associated with this payload, then let's notify
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# anyone who is interested that this exploit succeeded
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if assoc_exploit
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framework.events.on_exploit_success(assoc_exploit, session)
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end
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# Notify waiters that they should be ready to rock
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session_waiter_event.notify(session)
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# Decrement the pending connections counter now that we've processed
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# one session.
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self.pending_connections -= 1
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# Count the number of sessions we have registered
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self.sessions += 1
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end
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attr_accessor :session_waiter_event # :nodoc:
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attr_accessor :pending_connections # :nodoc:
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attr_accessor :sessions # :nodoc:
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end
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end
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# The default none handler
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require 'msf/core/handler/none'
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