300 lines
5.8 KiB
Ruby
300 lines
5.8 KiB
Ruby
# -*- coding: binary -*-
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module Rex
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module Ui
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###
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#
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# This class implements the stubs that are needed to provide an interactive
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# user interface that is backed against something arbitrary.
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#
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###
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module Interactive
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#
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# Interactive sessions by default may interact with the local user input
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# and output.
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#
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include Rex::Ui::Subscriber
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#
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# Starts interacting with the session at the most raw level, simply
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# forwarding input from user_input to rstream and forwarding input from
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# rstream to user_output.
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#
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def interact(user_input, user_output)
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# Detach from any existing console
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if(self.interacting)
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detach()
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end
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init_ui(user_input, user_output)
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self.interacting = true
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self.completed = false
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eof = false
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# Start the readline stdin monitor
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# XXX disabled
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# user_input.readline_start() if user_input.supports_readline
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# Handle suspend notifications
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handle_suspend
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handle_usr1
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# As long as we're interacting...
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while (self.interacting == true)
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begin
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_interact
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rescue Interrupt
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# If we get an interrupt exception, ask the user if they want to
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# abort the interaction. If they do, then we return out of
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# the interact function and call it a day.
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eof = true if (_interrupt)
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rescue EOFError, Errno::ECONNRESET, IOError
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# If we reach EOF or the connection is reset...
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eof = true
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end
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break if eof
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end
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begin
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# Restore the suspend handler
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restore_suspend
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# If we've hit eof, call the interact complete handler
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_interact_complete if (eof == true)
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# Shutdown the readline thread
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# XXX disabled
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# user_input.readline_stop() if user_input.supports_readline
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# Detach from the input/output handles
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reset_ui()
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ensure
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# Mark this as completed
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self.completed = true
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end
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# if another session was requested, store it
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next_session = self.next_session
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# clear the value from the object
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self.next_session = nil
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# return this session id
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return next_session
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end
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#
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# Stops the current interaction
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#
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def detach
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if (self.interacting)
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self.interacting = false
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while(not self.completed)
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::IO.select(nil, nil, nil, 0.25)
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end
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end
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end
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#
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# Whether or not the session is currently being interacted with
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#
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attr_accessor :interacting
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#
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# If another session needs interaction, this is where it goes
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#
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attr_accessor :next_session
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#
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# Whether or not the session has completed interaction
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#
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attr_accessor :completed
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attr_accessor :on_print_proc
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attr_accessor :on_command_proc
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protected
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#
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# The original suspend proc.
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#
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attr_accessor :orig_suspend
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attr_accessor :orig_usr1
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#
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# Stub method that is meant to handler interaction
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#
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def _interact
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end
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#
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# Called when an interrupt is sent.
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#
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def _interrupt
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true
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end
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#
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# Called when a suspend is sent.
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#
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def _suspend
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false
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end
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#
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# Called when interaction has completed and one of the sides has closed.
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#
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def _interact_complete
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true
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end
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#
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# Read from remote and write to local.
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#
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def _stream_read_remote_write_local(stream)
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data = stream.get
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self.on_print_proc.call(data) if self.on_print_proc
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user_output.print(data)
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end
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#
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# Read from local and write to remote.
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#
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def _stream_read_local_write_remote(stream)
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data = user_input.gets
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self.on_command_proc.call(data) if self.on_command_proc
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stream.put(data)
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end
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#
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# The local file descriptor handle.
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#
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def _local_fd
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user_input.fd
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end
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#
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# The remote file descriptor handle.
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#
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def _remote_fd(stream)
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stream.fd
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end
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#
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# Interacts with two streaming connections, reading data from one and
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# writing it to the other. Both are expected to implement Rex::IO::Stream.
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#
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def interact_stream(stream)
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while self.interacting && _remote_fd(stream)
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# Select input and rstream
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sd = Rex::ThreadSafe.select([ _local_fd, _remote_fd(stream) ], nil, nil, 0.25)
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# Cycle through the items that have data
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# From the stream? Write to user_output.
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sd[0].each { |s|
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if (s == _remote_fd(stream))
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_stream_read_remote_write_local(stream)
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# From user_input? Write to stream.
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elsif (s == _local_fd)
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_stream_read_local_write_remote(stream)
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end
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} if (sd)
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Thread.pass
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end
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end
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#
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# Installs a signal handler to monitor suspend signal notifications.
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#
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def handle_suspend
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if orig_suspend.nil?
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begin
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self.orig_suspend = Signal.trap("TSTP") do
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Thread.new { _suspend }.join
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end
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rescue
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end
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end
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end
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#
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# Restores the previously installed signal handler for suspend
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# notifications.
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#
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def restore_suspend
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begin
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if orig_suspend
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Signal.trap("TSTP", orig_suspend)
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else
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Signal.trap("TSTP", "DEFAULT")
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end
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self.orig_suspend = nil
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rescue
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end
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end
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def handle_usr1
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if orig_usr1.nil?
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begin
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self.orig_usr1 = Signal.trap("USR1") do
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Thread.new { _usr1 }.join
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end
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rescue
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end
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end
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end
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def restore_usr1
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begin
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if orig_usr1
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Signal.trap("USR1", orig_usr1)
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else
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Signal.trap("USR1", "DEFAULT")
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end
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self.orig_usr1 = nil
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rescue
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end
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end
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#
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# Prompt the user for input if possible.
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# XXX: This is not thread-safe on Windows
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#
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def prompt(query)
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if (user_output and user_input)
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user_output.print("\n" + query)
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user_input.sysread(2)
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end
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end
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#
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# Check the return value of a yes/no prompt
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#
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def prompt_yesno(query)
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(prompt(query + " [y/N] ") =~ /^y/i) ? true : false
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end
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end
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end
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end
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