333 lines
9.6 KiB
Ruby
333 lines
9.6 KiB
Ruby
# -*- coding: binary -*-
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require 'msf/core'
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module Msf
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###
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#
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# This class drives the exploitation process from start to finish for a given
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# exploit module instance. It's responsible for payload generation, encoding,
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# and padding as well as initialization handlers and finally launching the
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# exploit.
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#
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###
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class ExploitDriver
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#
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# Initializes the exploit driver using the supplied framework instance.
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#
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def initialize(framework)
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self.payload = nil
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self.exploit = nil
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self.use_job = false
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self.job_id = nil
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self.force_wait_for_session = false
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end
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#
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# Specification of the exploit target index.
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#
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def target_idx=(target_idx)
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if (target_idx)
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# Make sure the target index is valid
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if (target_idx >= exploit.targets.length)
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raise Rex::ArgumentError, "Invalid target index.", caller
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end
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end
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# Set the active target
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@target_idx = target_idx
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end
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#
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# This method returns the currently selected target index.
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#
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def target_idx
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@target_idx
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end
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#
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# Checks to see if the supplied payload is compatible with the
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# current exploit. Assumes that target_idx is valid.
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#
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def compatible_payload?(payload)
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# Try to use the target's platform in preference of the exploit's
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exp_platform = exploit.targets[target_idx].platform || exploit.platform
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return ((payload.platform & exp_platform).empty? == false)
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end
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##
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#
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# Exploit execution
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#
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##
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#
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# Makes sure everything's in tip-top condition prior to launching the
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# exploit. For things that aren't good to go, an exception is thrown.
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#
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def validate
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# First, validate that a target has been selected
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if (target_idx == nil)
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raise MissingTargetError,
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"A payload cannot be selected until a target is specified.",
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caller
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end
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# Next, validate that a payload has been selected
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if (payload == nil)
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raise MissingPayloadError,
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"A payload has not been selected.", caller
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end
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# Make sure the payload is compatible after all
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if (compatible_payload?(payload) == false)
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raise IncompatiblePayloadError.new(payload.refname),
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"Incompatible payload", caller
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end
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# Associate the payload instance with the exploit
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payload.assoc_exploit = exploit
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# Finally, validate options on the exploit module to ensure that things
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# are ready to operate as they should.
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exploit.options.validate(exploit.datastore)
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# Validate the payload's options. The payload's datastore is
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# most likely shared against the exploit's datastore, but in case it
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# isn't.
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payload.options.validate(payload.datastore)
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return true
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end
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#
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# Kicks off an exploitation attempt and performs the following four major
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# operations:
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#
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# - Generates the payload
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# - Initializes & monitors the handler
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# - Launches the exploit
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# - Cleans up the handler
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#
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def run
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# First thing's first -- validate the state. Make sure all requirement
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# parameters are set, including those that are derived from the
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# datastore.
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validate()
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# After validation has occurred, it's time to set some values on the
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# exploit instance and begin preparing the payload
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exploit.datastore['TARGET'] = target_idx
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# Default the session to nil
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self.session = nil
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# Explicitly clear the module's job_id in case it was set in a previous
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# run
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exploit.job_id = nil
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# If we are being instructed to run as a job then let's create that job
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# like a good person.
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if (use_job or exploit.stance == Msf::Exploit::Stance::Passive)
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# Since references to the exploit and payload will hang around for
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# awhile in the job, make sure we copy them so further changes to
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# the datastore don't alter settings in existing jobs
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e = exploit.replicant
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p = payload.replicant
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# Assign the correct exploit instance to the payload
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p.assoc_exploit = e
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# Generate the encoded version of the supplied payload for the
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# newly copied exploit module instance
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e.generate_payload(p)
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ctx = [ e, p ]
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e.job_id = e.framework.jobs.start_bg_job(
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"Exploit: #{e.refname}",
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ctx,
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Proc.new { |ctx_| job_run_proc(ctx_) },
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Proc.new { |ctx_| job_cleanup_proc(ctx_) }
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)
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self.job_id = e.job_id
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else
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# Generate the encoded version of the supplied payload on the
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# exploit module instance
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exploit.generate_payload(payload)
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# No need to copy since we aren't creating a job. We wait until
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# they're finished running to do anything else with them, so
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# nothing should be able to modify their datastore or other
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# settings until after they're done.
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ctx = [ exploit, payload ]
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job_run_proc(ctx)
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job_cleanup_proc(ctx)
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end
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return session
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end
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attr_accessor :exploit # :nodoc:
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attr_accessor :payload # :nodoc:
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attr_accessor :use_job # :nodoc:
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#
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# The identifier of the job this exploit is launched as, if it's run as a
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# job.
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#
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attr_accessor :job_id
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attr_accessor :force_wait_for_session # :nodoc:
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attr_accessor :session # :nodoc:
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protected
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#
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# Job run proc, sets up the exploit and kicks it off.
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#
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def job_run_proc(ctx)
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# Default session wait time..
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delay = payload.wfs_delay + exploit.wfs_delay
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delay = nil if exploit.passive?
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begin
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exploit, payload = ctx
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# Set the exploit up the bomb
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exploit.setup
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exploit.framework.events.on_module_run(exploit)
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# Launch the exploit
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exploit.exploit
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rescue ::Exception => e
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if [::RuntimeError, ::Interrupt].include?(e.class)
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# Wait for session, but don't wait long.
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delay = 0.01
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end
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# Build a user-friendly error message
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msg = "#{e}"
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unless e.class == Msf::Exploit::Failed
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msg = "#{e.class} #{e}"
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end
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exploit.error = e
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# Record the detailed reason
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exploit.fail_detail ||= e.to_s
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case e.class
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when Msf::Exploit::Complete
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# Nothing to show in this case
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return
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when Msf::Exploit::Failed
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exploit.print_error("Exploit aborted due to failure: #{exploit.fail_reason}: #{msg}")
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# The caller should have already set exploit.fail_reason
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if exploit.fail_reason == Msf::Exploit::Failure::None
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exploit.fail_reason = Msf::Exploit::Failure::Unknown
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end
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when Rex::ConnectionError
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exploit.fail_reason = Msf::Exploit::Failure::Unreachable
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exploit.print_error("Exploit failed [#{exploit.fail_reason}]: #{msg}")
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elog("Exploit failed (#{exploit.refname}): #{msg}", 'core', LEV_0)
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dlog("Call stack:\n#{e.backtrace.join("\n")}", 'core', LEV_3)
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when Timeout::Error
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exploit.fail_reason = Msf::Exploit::Failure::TimeoutExpired
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exploit.print_error("Exploit failed [#{exploit.fail_reason}]: #{msg}")
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elog("Exploit failed (#{exploit.refname}): #{msg}", 'core', LEV_0)
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dlog("Call stack:\n#{e.backtrace.join("\n")}", 'core', LEV_3)
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else
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# Compare as a string since not all error classes may be loaded
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case msg
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when /access.denied|Login Failed/i # Covers SMB as well as some generic errors
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exploit.fail_reason = Msf::Exploit::Failure::NoAccess
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when /connection reset/i
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exploit.fail_reason = Msf::Exploit::Failure::Disconnected
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when /connection timed out|SSL_connect|unreachable|connection was refused/i
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exploit.fail_reason = Msf::Exploit::Failure::Unreachable
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when /unable.*target/i
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exploit.fail_reason = Msf::Exploit::Failure::NoTarget
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when /execution expired/i
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exploit.fail_reason = Msf::Exploit::Failure::TimeoutExpired
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when /(doesn.t|not).*vulnerable|may.*patched/i
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exploit.fail_reason = Msf::Exploit::Failure::NotVulnerable
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end
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# The caller should have already set exploit.fail_reason
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if exploit.fail_reason == Msf::Exploit::Failure::None
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exploit.fail_reason = Msf::Exploit::Failure::Unknown
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end
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if exploit.fail_reason == Msf::Exploit::Failure::Unknown
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exploit.print_error("Exploit failed: #{msg}")
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else
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exploit.print_error("Exploit failed [#{exploit.fail_reason}]: #{msg}")
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end
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elog("Exploit failed (#{exploit.refname}): #{msg}", 'core', LEV_0)
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dlog("Call stack:\n#{e.backtrace.join("\n")}", 'core', LEV_3)
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end
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# Record the error to various places
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exploit.framework.events.on_module_error(exploit, msg)
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# Report the failure (and attempt) in the database
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exploit.report_failure
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end
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# Wait the payload to acquire a session if this isn't a passive-style
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# exploit.
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return if not delay
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if (force_wait_for_session == true) or
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(exploit.passive? == false and exploit.handler_enabled?)
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begin
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self.session = payload.wait_for_session(delay)
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rescue ::Interrupt
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# Don't let interrupt pass upward
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end
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end
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return self.session if self.session
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if exploit.fail_reason == Msf::Exploit::Failure::None
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exploit.fail_reason = Msf::Exploit::Failure::PayloadFailed
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exploit.fail_detail = "No session created"
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exploit.report_failure
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end
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end
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#
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# Clean up the exploit and the handler after the job completes.
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#
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def job_cleanup_proc(ctx)
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exploit, payload = ctx
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# Ensure that, no matter what, clean up of the handler occurs
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payload.stop_handler
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exploit.framework.events.on_module_complete(exploit)
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# Allow the exploit to cleanup after itself, that messy bugger.
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exploit.cleanup
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end
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end
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end
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