metasploit-framework/lib/msf/core/exploit_driver.rb

259 lines
6.9 KiB
Ruby

# -*- coding: binary -*-
require 'msf/core'
module Msf
###
#
# This class drives the exploitation process from start to finish for a given
# exploit module instance. It's responsible for payload generation, encoding,
# and padding as well as initialization handlers and finally launching the
# exploit.
#
###
class ExploitDriver
#
# Initializes the exploit driver using the supplied framework instance.
#
def initialize(framework)
self.payload = nil
self.exploit = nil
self.use_job = false
self.job_id = nil
self.force_wait_for_session = false
self.semaphore = Mutex.new
end
#
# Specification of the exploit target index.
#
def target_idx=(target_idx)
if (target_idx)
# Make sure the target index is valid
if (target_idx >= exploit.targets.length)
raise Rex::ArgumentError, "Invalid target index.", caller
end
end
# Set the active target
@target_idx = target_idx
end
#
# This method returns the currently selected target index.
#
def target_idx
@target_idx
end
#
# Checks to see if the supplied payload is compatible with the
# current exploit. Assumes that target_idx is valid.
#
def compatible_payload?(payload)
# Try to use the target's platform in preference of the exploit's
exp_platform = exploit.targets[target_idx].platform || exploit.platform
return ((payload.platform & exp_platform).empty? == false)
end
##
#
# Exploit execution
#
##
#
# Makes sure everything's in tip-top condition prior to launching the
# exploit. For things that aren't good to go, an exception is thrown.
#
def validate
# First, validate that a target has been selected
if (target_idx == nil)
raise MissingTargetError,
"A payload cannot be selected until a target is specified.",
caller
end
# Next, validate that a payload has been selected
if (payload == nil)
raise MissingPayloadError,
"A payload has not been selected.", caller
end
# Make sure the payload is compatible after all
if (compatible_payload?(payload) == false)
raise IncompatiblePayloadError.new(payload.refname),
"Incompatible payload", caller
end
# Associate the payload instance with the exploit
payload.assoc_exploit = exploit
# Finally, validate options on the exploit module to ensure that things
# are ready to operate as they should.
exploit.options.validate(exploit.datastore)
# Validate the payload's options. The payload's datastore is
# most likely shared against the exploit's datastore, but in case it
# isn't.
payload.options.validate(payload.datastore)
return true
end
#
# Kicks off an exploitation attempt and performs the following four major
# operations:
#
# - Generates the payload
# - Initializes & monitors the handler
# - Launches the exploit
# - Cleans up the handler
#
def run
# First thing's first -- validate the state. Make sure all requirement
# parameters are set, including those that are derived from the
# datastore.
validate()
# After validation has occurred, it's time to set some values on the
# exploit instance and begin preparing the payload
exploit.datastore['TARGET'] = target_idx
# Default the session to nil
self.session = nil
# Explicitly clear the module's job_id in case it was set in a previous
# run
exploit.job_id = nil
# If we are being instructed to run as a job then let's create that job
# like a good person.
if (use_job or exploit.stance == Msf::Exploit::Stance::Passive)
# Since references to the exploit and payload will hang around for
# awhile in the job, make sure we copy them so further changes to
# the datastore don't alter settings in existing jobs
e = exploit.replicant
p = payload.replicant
# Assign the correct exploit instance to the payload
p.assoc_exploit = e
# Generate the encoded version of the supplied payload for the
# newly copied exploit module instance
e.generate_payload(p)
ctx = [ e, p ]
e.job_id = e.framework.jobs.start_bg_job(
"Exploit: #{e.refname}",
ctx,
Proc.new { |ctx_| job_run_proc(ctx_) },
Proc.new { |ctx_| job_cleanup_proc(ctx_) }
)
self.job_id = e.job_id
else
# Generate the encoded version of the supplied payload on the
# exploit module instance
exploit.generate_payload(payload)
# No need to copy since we aren't creating a job. We wait until
# they're finished running to do anything else with them, so
# nothing should be able to modify their datastore or other
# settings until after they're done.
ctx = [ exploit, payload ]
job_run_proc(ctx)
job_cleanup_proc(ctx)
end
return session
end
attr_accessor :exploit # :nodoc:
attr_accessor :payload # :nodoc:
attr_accessor :use_job # :nodoc:
#
# The identifier of the job this exploit is launched as, if it's run as a
# job.
#
attr_accessor :job_id
attr_accessor :force_wait_for_session # :nodoc:
attr_accessor :session # :nodoc:
# To synchronize threads cleaning up the exploit and the handler
attr_accessor :semaphore
protected
#
# Job run proc, sets up the exploit and kicks it off.
#
def job_run_proc(ctx)
begin
exploit, payload = ctx
# Default session wait time..
delay = payload.wfs_delay + exploit.wfs_delay
delay = nil if exploit.passive?
# Set the exploit up the bomb
exploit.setup
exploit.framework.events.on_module_run(exploit)
# Launch the exploit
exploit.exploit
rescue ::Exception => e
if [::RuntimeError, ::Interrupt].include?(e.class)
# Wait for session, but don't wait long.
delay = 0.01
end
exploit.handle_exception e
end
# Wait the payload to acquire a session if this isn't a passive-style
# exploit.
return if not delay
if (force_wait_for_session == true) or
(exploit.passive? == false and exploit.handler_enabled?)
begin
self.session = payload.wait_for_session(delay)
rescue ::Interrupt
# Don't let interrupt pass upward
end
end
return self.session if self.session
if exploit.fail_reason == Msf::Exploit::Failure::None
exploit.fail_reason = Msf::Exploit::Failure::PayloadFailed
exploit.fail_detail = "No session created"
exploit.report_failure
end
end
#
# Clean up the exploit and the handler after the job completes.
#
def job_cleanup_proc(ctx)
exploit, payload = ctx
# Ensure that, no matter what, clean up of the handler occurs
semaphore.synchronize { payload.stop_handler }
exploit.framework.events.on_module_complete(exploit)
# Allow the exploit to cleanup after itself, that messy bugger.
semaphore.synchronize { exploit.cleanup }
end
end
end