431 lines
10 KiB
Ruby
431 lines
10 KiB
Ruby
# -*- coding: binary -*-
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require 'rex/proto/http'
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module Rex
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module Proto
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module Http
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DefaultProtocol = '1.1'
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###
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#
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# This class represents an HTTP packet.
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#
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###
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class Packet
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#
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# Parser processing codes
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#
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module ParseCode
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Completed = 1
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Partial = 2
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Error = 3
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end
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#
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# Parser states
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#
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module ParseState
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ProcessingHeader = 1
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ProcessingBody = 2
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Completed = 3
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end
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require 'rex/proto/http/packet/header'
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#
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# Initializes an instance of an HTTP packet.
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#
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def initialize()
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self.headers = Header.new
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self.auto_cl = true
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reset
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end
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#
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# Return the associated header value, if any.
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#
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def [](key)
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if (self.headers.include?(key))
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return self.headers[key]
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end
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self.headers.each_pair do |k,v|
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if (k.downcase == key.downcase)
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return v
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end
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end
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return nil
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end
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#
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# Set the associated header value.
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#
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def []=(key, value)
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self.headers[key] = value
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end
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#
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# Parses the supplied buffer. Returns one of the two parser processing
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# codes (Completed, Partial, or Error).
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#
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def parse(buf)
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# Append the incoming buffer to the buffer queue.
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self.bufq += buf.to_s
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begin
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# Process the header
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if(self.state == ParseState::ProcessingHeader)
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parse_header
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end
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# Continue on to the body if the header was processed
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if(self.state == ParseState::ProcessingBody)
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# Chunked encoding sets the parsing state on its own
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if (self.body_bytes_left == 0 and not self.transfer_chunked)
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self.state = ParseState::Completed
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else
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parse_body
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end
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end
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rescue
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# XXX: BUG: This rescue might be a problem because it will swallow TimeoutError
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self.error = $!
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return ParseCode::Error
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end
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# Return completed or partial to the parsing status to the caller
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(self.state == ParseState::Completed) ? ParseCode::Completed : ParseCode::Partial
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end
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#
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# Reset the parsing state and buffers.
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#
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def reset
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self.state = ParseState::ProcessingHeader
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self.transfer_chunked = false
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self.inside_chunk = false
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self.headers.reset
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self.bufq = ''
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self.body = ''
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end
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#
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# Reset the parsing state but leave the buffers.
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#
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def reset_except_queue
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self.state = ParseState::ProcessingHeader
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self.transfer_chunked = false
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self.inside_chunk = false
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self.headers.reset
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self.body = ''
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end
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#
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# Returns whether or not parsing has completed.
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#
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def completed?
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return true if self.state == ParseState::Completed
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# If the parser state is processing the body and there are an
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# undetermined number of bytes left to read, we just need to say that
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# things are completed as it's hard to tell whether or not they really
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# are.
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if (self.state == ParseState::ProcessingBody and self.body_bytes_left < 0)
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return true
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end
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false
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end
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#
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# Build a 'Transfer-Encoding: chunked' payload with random chunk sizes
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#
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def chunk(str, min_size = 1, max_size = 1000)
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chunked = ''
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# min chunk size is 1 byte
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if (min_size < 1); min_size = 1; end
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# don't be dumb
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if (max_size < min_size); max_size = min_size; end
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while (str.size > 0)
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chunk = str.slice!(0, rand(max_size - min_size) + min_size)
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chunked += sprintf("%x", chunk.size) + "\r\n" + chunk + "\r\n"
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end
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chunked += "0\r\n\r\n"
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end
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#
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# Outputs a readable string of the packet for terminal output
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#
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def to_terminal_output
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output_packet(true)
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end
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#
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# Converts the packet to a string.
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#
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def to_s
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output_packet(false)
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end
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#
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# Converts the packet to a string.
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# If ignore_chunk is set the chunked encoding is omitted (for pretty print)
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#
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def output_packet(ignore_chunk=false)
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content = self.body.to_s.dup
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# Update the content length field in the header with the body length.
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if (content)
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if !self.compress.nil?
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case self.compress
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when 'gzip'
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self.headers['Content-Encoding'] = 'gzip'
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content = Rex::Text.gzip(content)
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when 'deflate'
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self.headers['Content-Encoding'] = 'deflate'
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content = Rex::Text.zlib_deflate(content)
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when 'none'
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# this one is fine...
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# when 'compress'
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else
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raise RuntimeError, 'Invalid Content-Encoding'
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end
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end
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unless ignore_chunk
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if (self.auto_cl == true && self.transfer_chunked == true)
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raise RuntimeError, "'Content-Length' and 'Transfer-Encoding: chunked' are incompatible"
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elsif self.auto_cl == true
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self.headers['Content-Length'] = content.length
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elsif self.transfer_chunked == true
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if self.proto != '1.1'
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raise RuntimeError, 'Chunked encoding is only available via 1.1'
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end
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self.headers['Transfer-Encoding'] = 'chunked'
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content = self.chunk(content, self.chunk_min_size, self.chunk_max_size)
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end
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end
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end
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str = self.headers.to_s(cmd_string)
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str += content || ''
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end
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#
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# Converts the packet from a string.
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#
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def from_s(str)
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reset
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parse(str)
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end
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#
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# Returns the command string, such as:
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#
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# HTTP/1.0 200 OK for a response
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#
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# or
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#
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# GET /foo HTTP/1.0 for a request
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#
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def cmd_string
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self.headers.cmd_string
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end
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attr_accessor :headers
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attr_accessor :error
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attr_accessor :state
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attr_accessor :bufq
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attr_accessor :body
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attr_accessor :auto_cl
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attr_accessor :max_data
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attr_accessor :transfer_chunked
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attr_accessor :compress
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attr_reader :incomplete
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attr_accessor :chunk_min_size
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attr_accessor :chunk_max_size
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protected
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attr_writer :incomplete
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attr_accessor :body_bytes_left
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attr_accessor :inside_chunk
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attr_accessor :keepalive
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##
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#
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# Overridable methods
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#
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##
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#
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# Allows derived classes to split apart the command string.
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#
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def update_cmd_parts(str)
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end
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##
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#
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# Parsing
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#
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##
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def parse_header
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head,data = self.bufq.split(/\r?\n\r?\n/, 2)
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return if not data
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self.headers.from_s(head)
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self.bufq = data || ""
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# Set the content-length to -1 as a placeholder (read until EOF)
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self.body_bytes_left = -1
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# Extract the content length if it was specified
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if (self.headers['Content-Length'])
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self.body_bytes_left = self.headers['Content-Length'].to_i
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end
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# Look for a chunked transfer header
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if (self.headers['Transfer-Encoding'].to_s.downcase == 'chunked')
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self.transfer_chunked = true
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self.auto_cl = false
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end
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# Determine how to handle data when there is no length header
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if (self.body_bytes_left == -1)
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if (not self.transfer_chunked)
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if (self.headers['Connection'].to_s.downcase.include?('keep-alive'))
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# If we are using keep-alive, but have no content-length and
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# no chunked transfer header, pretend this is the entire
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# buffer and call it done
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self.body_bytes_left = self.bufq.length
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elsif (not self.headers['Content-Length'] and self.class == Rex::Proto::Http::Request)
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# RFC 2616 says: "The presence of a message-body in a request
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# is signaled by the inclusion of a Content-Length or
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# Transfer-Encoding header field in the request's
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# message-headers."
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#
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# So if we haven't seen either a Content-Length or a
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# Transfer-Encoding header, there shouldn't be a message body.
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self.body_bytes_left = 0
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#else
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# Otherwise we need to keep reading until EOF
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end
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end
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end
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# Throw an error if we didnt parse the header properly
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if !self.headers.cmd_string
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raise RuntimeError, "Invalid command string", caller
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end
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# Move the state into body processing
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self.state = ParseState::ProcessingBody
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# Allow derived classes to update the parts of the command string
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self.update_cmd_parts(self.headers.cmd_string)
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end
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#
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# Parses the body portion of the request.
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#
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def parse_body
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# Just return if the buffer is empty
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if (self.bufq.length == 0)
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return
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end
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# Handle chunked transfer-encoding responses
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if (self.transfer_chunked and self.inside_chunk != 1 and self.bufq.length)
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# Remove any leading newlines or spaces
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self.bufq.lstrip!
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# If we didn't get a newline, then this might not be the full
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# length, go back and get more.
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# e.g.
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# first packet: "200"
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# second packet: "0\r\n\r\n<html>..."
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if not bufq.index("\n")
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return
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end
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# Extract the actual hexadecimal length value
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clen = self.bufq.slice!(/^[a-fA-F0-9]+\r?\n/)
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clen.rstrip! if (clen)
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# if we happen to fall upon the end of the buffer for the next chunk len and have no data left, go get some more...
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if clen.nil? and self.bufq.length == 0
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return
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end
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# Invalid chunk length, exit out early
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if clen.nil?
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self.state = ParseState::Completed
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return
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end
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self.body_bytes_left = clen.to_i(16)
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if (self.body_bytes_left == 0)
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self.bufq.sub!(/^\r?\n/s,'')
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self.state = ParseState::Completed
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self.check_100
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return
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end
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self.inside_chunk = 1
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end
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# If there are bytes remaining, slice as many as we can and append them
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# to our body state.
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if (self.body_bytes_left > 0)
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part = self.bufq.slice!(0, self.body_bytes_left)
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self.body += part
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self.body_bytes_left -= part.length
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# Otherwise, just read it all.
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else
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self.body += self.bufq
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self.bufq = ''
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end
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# Finish this chunk and move on to the next one
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if (self.transfer_chunked and self.body_bytes_left == 0)
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self.inside_chunk = 0
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self.parse_body
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return
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end
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# If there are no more bytes left, then parsing has completed and we're
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# ready to go.
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if (not self.transfer_chunked and self.body_bytes_left == 0)
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self.state = ParseState::Completed
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self.check_100
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return
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end
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end
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# Override this as needed
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def check_100
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end
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end
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end
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end
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end
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