/* * srv.c -- Example server for easy exploiting * * Usage: srv * * Example: * * C:\> srv 1234 * C:\> nload localhost 1234 -s code.s * */ #include #include #include #if defined _WIN32 #include #pragma comment(lib, "ws2_32.lib") #else #include #include #include #include #include #endif #define SERVER_PORT 5432 #define MAX_PENDING 1 int ehlo, from; /* Main function */ int main(int argc, char **argv) { struct sockaddr_in sin; char buf[8092], *ptr; int c, i, len, port; int s, new_s, bytes; #if defined _WIN32 int wsaret; WSADATA wsaData; #endif int (*funct)(); /* Command line parameters */ if (argv[1]) port = atoi(argv[1]); else port = SERVER_PORT; #if defined _WIN32 /* Initialize winsock */ wsaret = WSAStartup(0x101, &wsaData); if(wsaret != 0) return (0); /* Create a socket */ if ((s = WSASocket(AF_INET, SOCK_STREAM, IPPROTO_TCP, NULL, 0, 0)) < 0) { fprintf(stderr, "%s: WSASocket - %s\n", argv[0], strerror(errno)); exit(1); } #else if ((s = socket(AF_INET, SOCK_STREAM, 0)) < 0) { fprintf(stderr, "%s: socket - %s\n", argv[0], strerror(errno)); exit(1); } #endif /* Initialize the addres data structure */ memset((void *)&sin, 0, sizeof(sin)); sin.sin_family = AF_INET; sin.sin_addr.s_addr = INADDR_ANY; sin.sin_port = htons(port); /* Bind an address to the socket */ if (bind(s, (struct sockaddr *)&sin, sizeof(sin)) < 0) { fprintf(stderr, "%s: bind - %s\n", argv[0], strerror(errno)); exit(1); } /* Set the length of the listen queue */ if (listen(s, MAX_PENDING) < 0) { fprintf(stderr, "%s: listen - %s\n", argv[0], strerror(errno)); exit(1); } len = sizeof(sin); new_s = accept(s, (struct sockaddr *)&sin, &len); memset(buf, 0, sizeof(buf)); bytes = recv(new_s, buf, sizeof(buf), 0); printf("recv'd %d\n", bytes); /* Run the code */ fprintf(stderr,"Oops.. I'm 0wned.\n"); __asm mov edi, new_s funct = (int (*)()) buf; (int)(*funct)(); return (0); }