require 'thread' module Rex module Sync ### # # This class wraps the logical ConditionVariable class to make it an easier to # work with interface that is similar to Windows' synchronization events. # ### class Event Infinite = 10000 # # Initializes a waitable event. The state parameter initializes the # default state of the event. If auto_reset is true, any calls to set() # will automatically reset the event back to an unset state. # def initialize(state = false, auto_reset = true, param = nil) self.state = state self.auto_reset = auto_reset self.param = param self.mutex = Mutex.new self.cond = ConditionVariable.new end # # Sets the event and wakes up anyone who was waiting. # def set(param = nil) self.param = param self.mutex.synchronize { # If this event does not automatically reset its state, # set the state to true if (auto_reset == false) self.state = true end self.cond.broadcast } end # # Resets the signaled state to false. # def reset self.param = nil self.state = false end # # Alias notify with set. # alias notify set # # Waits for the event to become signaled. Timeout is measured in # seconds. Raises TimeoutError if the condition does not become signaled. # begin # XXX: we need to replace this code # continuations slow down YARV require "continuation" if not defined? callcc rescue ::LoadError end def wait(t = Infinite) callcc { |ctx| self.mutex.synchronize { ctx.call if (self.state == true) Timeout.timeout(t) { self.cond.wait(self.mutex) } } } return self.param end protected attr_accessor :state, :auto_reset # :nodoc: attr_accessor :param, :mutex, :cond # :nodoc: end end end