// Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved. // // This file is part of the VNC system. // // The VNC system is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, // USA. // // TightVNC distribution homepage on the Web: http://www.tightvnc.com/ // // If the source code for the VNC system is not available from the place // whence you received this file, check http://www.uk.research.att.com/vnc or contact // the authors on vnc@uk.research.att.com for information on obtaining it. // vncInstHandler.cpp // Implementation of the class used to ensure that only // one instance is running #include "stdhdrs.h" #include "vncInstHandler.h" // Name of the mutex #ifdef HORIZONLIVE const char mutexname [] = "AppShareHost_Instance_Mutex"; #else const char mutexname [] = "WinVNC_Win32_Instance_Mutex"; #endif // The class methods vncInstHandler::vncInstHandler() : m_mutex(NULL) { } vncInstHandler::~vncInstHandler() { // make sure mutex is cleared as we exit Release(); } BOOL vncInstHandler::Init() { // Create the named mutex m_mutex = CreateMutex(NULL, FALSE, mutexname); if (m_mutex == NULL) return FALSE; // Check that the mutex didn't already exist if (GetLastError() == ERROR_ALREADY_EXISTS) return FALSE; return TRUE; } // // allow mutex to be explicitely cleared // DWORD vncInstHandler::Release() { // // CloseHandle() will throw an exception when // passed an invalid handle // try { CloseHandle(m_mutex); } catch (...) { // // Release() should be called once from the user code, // and a second time by the object's destructor. // the second call will cause an exception. // we can just ignore it. // } return GetLastError(); }