require 'socket' require 'resolv' require 'rex/exceptions' module Rex ### # # Base class for all sockets. # ### module Socket module Comm end require 'rex/socket/parameters' require 'rex/socket/tcp' require 'rex/socket/tcp_server' require 'rex/socket/comm' require 'rex/socket/comm/local' require 'rex/socket/switch_board' require 'rex/socket/subnet_walker' require 'rex/socket/range_walker' ## # # Factory methods # ## # # Create a socket instance using the supplied parameter hash. # def self.create(opts = {}) return create_param(Rex::Socket::Parameters.from_hash(opts)) end # # Create a socket using the supplied Rex::Socket::Parameter instance. # def self.create_param(param) return param.comm.create(param) end # # Create a TCP socket using the supplied parameter hash. # def self.create_tcp(opts = {}) return create_param(Rex::Socket::Parameters.from_hash(opts.merge('Proto' => 'tcp'))) end # # Create a TCP server socket using the supplied parameter hash. # def self.create_tcp_server(opts = {}) return create_tcp(opts.merge('Server' => true)) end # # Create a UDP socket using the supplied parameter hash. # def self.create_udp(opts = {}) return create_param(Rex::Socket::Parameters.from_hash(opts.merge('Proto' => 'udp'))) end # # Create a IP socket using the supplied parameter hash. # def self.create_ip(opts = {}) return create_param(Rex::Socket::Parameters.from_hash(opts.merge('Proto' => 'ip'))) end ## # # Serialization # ## # Cache our IPv6 support flag @@support_ipv6 = nil # # Determine whether we support IPv6 # def self.support_ipv6? return @@support_ipv6 if not @@support_ipv6.nil? @@support_ipv6 = false if (::Socket.const_defined?('AF_INET6')) begin s = ::Socket.new(::Socket::AF_INET6, ::Socket::SOCK_DGRAM, ::Socket::IPPROTO_UDP) s.close @@support_ipv6 = true rescue end end return @@support_ipv6 end # # Determine whether this is an IPv4 address # def self.is_ipv4?(addr) res = Rex::Socket.getaddress(addr) res.match(/:/) ? false : true end # # Determine whether this is an IPv6 address # def self.is_ipv6?(addr) res = Rex::Socket.getaddress(addr) res.match(/:/) ? true : false end # # Checks to see if the supplied address is a dotted quad. # def self.dotted_ip?(addr) # Assume anything with a colon is IPv6 return true if (support_ipv6? and addr =~ /:/) # Otherwise assume this is IPv4 (addr =~ /^(?:(?:25[0-5]|2[0-4][0-9]|[0-1]?[0-9]{1,2})[.](?:25[0-5]|2[0-4][0-9]|[0-1]?[0-9]{1,2})[.](?:25[0-5]|2[0-4][0-9]|[0-1]?[0-9]{1,2})[.](?:25[0-5]|2[0-4][0-9]|[0-1]?[0-9]{1,2}))$/) ? true : false end # # Wrapper for Resolv.getaddress that takes special care to see if the # supplied address is already a dotted quad, for instance. This is # necessary to prevent calls to gethostbyaddr (which occurs on windows). # These calls can be quite slow. # def self.getaddress(addr) begin dotted_ip?(addr) ? addr : Resolv.getaddress(addr) rescue ::ArgumentError # Win32 bug nil end end # # Wrapper for Socket.gethostbyname which takes into account whether or not # an IP address is supplied. If it is, then reverse DNS resolution does # not occur. This is done in order to prevent delays, such as would occur # on Windows. # def self.gethostbyname(host) if (dotted_ip?(host)) if (is_ipv4?(host)) return [ host, host, 2, host.split('.').map{ |c| c.to_i }.pack("C4") ] end end ::Socket.gethostbyname(host) end # # Create a sockaddr structure using the supplied IP address, port, and # address family # def self.to_sockaddr(ip, port) if (ip == '::ffff:0.0.0.0') ip = support_ipv6?() ? '::' : '0.0.0.0' end return ::Socket.pack_sockaddr_in(port, ip) end # # Returns the address family, host, and port of the supplied sockaddr as # [ af, host, port ] # def self.from_sockaddr(saddr) port, host = ::Socket::unpack_sockaddr_in(saddr) af = ::Socket::AF_INET if (support_ipv6?() and is_ipv6?(host)) af = ::Socket::AF_INET6 end return [ af, host, port ] end # # Resolves a host to raw network-byte order. # def self.resolv_nbo(host) self.gethostbyname(Rex::Socket.getaddress(host))[3] end # # Resolves a host to a network-byte order ruby integer. # def self.resolv_nbo_i(host) addr_ntoi(resolv_nbo(host)) end # # Resolves a host to a dotted address. # def self.resolv_to_dotted(host) addr_ntoa(addr_aton(host)) end # # Converts a ascii address into an integer # def self.addr_atoi(addr) resolv_nbo_i(addr) end # # Converts an integer address into ascii # def self.addr_itoa(addr, v6=false) nboa = addr_iton(addr, v6) # IPv4 if (addr < 0x100000000 and not v6) nboa.unpack('C4').join('.') # IPv6 else nboa.unpack('n8').map{ |c| "%.4x" % c }.join(":") end end # # Converts a ascii address to network byte order # def self.addr_aton(addr) resolv_nbo(addr) end # # Converts a network byte order address to ascii # def self.addr_ntoa(addr) # IPv4 if (addr.length == 4) return addr.unpack('C4').join('.') end # IPv6 if (addr.length == 16) return addr.unpack('n8').map{ |c| "%.4x" % c }.join(":") end raise RuntimeError, "Invalid address format" end # # Converts a network byte order address to an integer # def self.addr_ntoi(addr) bits = addr.unpack("N*") if (bits.length == 1) return bits[0] end if (bits.length == 4) val = 0 bits.each_index { |i| val += ( bits[i] << (96 - (i * 32)) ) } return val end raise RuntimeError, "Invalid address format" end # # Converts an integer into a network byte order address # def self.addr_iton(addr, v6=false) if(addr < 0x100000000 and not v6) return [addr].pack('N') else w = [] w[0] = (addr >> 96) & 0xffffffff w[1] = (addr >> 64) & 0xffffffff w[2] = (addr >> 32) & 0xffffffff w[3] = addr & 0xffffffff return w.pack('N4') end end # # Converts a CIDR subnet into an array (base, bcast) # def self.cidr_crack(cidr, v6=false) tmp = cidr.split('/') tst,scope = tmp[0].split("%",2) scope = "%" + scope if scope scope ||= "" addr = addr_atoi(tst) bits = 32 mask = 0 use6 = false if (addr > 0xffffffff or v6 or cidr =~ /:/) use6 = true bits = 128 end mask = (2 ** bits) - (2 ** (bits - tmp[1].to_i)) base = addr & mask stop = base + (2 ** (bits - tmp[1].to_i)) - 1 return [self.addr_itoa(base, use6) + scope, self.addr_itoa(stop, use6) + scope] end # # Converts a netmask (255.255.255.240) into a bitmask (28). This is the # lame kid way of doing it. # def self.net2bitmask(netmask) nmask = resolv_nbo(netmask) imask = addr_ntoi(nmask) bits = 32 if (imask > 0xffffffff) bits = 128 end 0.upto(bits-1) do |bit| p = 2 ** bit return (bits - bit) if ((imask & p) == p) end 0 end # # Converts a bitmask (28) into a netmask (255.255.255.240) # TODO: IPv6 (use is ambiguous right now) # def self.bit2netmask(bitmask) [ (~((2 ** (32 - bitmask)) - 1)) & 0xffffffff ].pack('N').unpack('CCCC').join('.') end # # Converts a port specification like "80,21-23,443" into a sorted, # unique array of valid port numbers like [21,22,23,80,443] # def self.portspec_crack(pspec) ports = [] # Build ports array from port specification pspec.split(/,/).each do |item| start, stop = item.split(/-/).map { |p| p.to_i } start ||= 0 stop ||= item.match(/-/) ? 65535 : start start, stop = stop, start if stop < start start.upto(stop) { |p| ports << p } end # Sort, and remove dups and invalid ports ports.sort.uniq.delete_if { |p| p < 0 or p > 65535 } end ## # # Utility class methods # ## def self.source_address(dest='1.2.3.4') begin s = self.create_udp( 'PeerHost' => dest, 'PeerPort' => 31337 ) r = s.getsockname[1] s.close return r rescue ::Exception return '127.0.0.1' end end def self.socket_pair begin pair = ::Socket.pair(::Socket::AF_UNIX, ::Socket::SOCK_STREAM, 0) # Windows does not support Socket.pair, so we emulate it rescue ::NotImplementedError srv = TCPServer.new('localhost', 0) rsock = TCPSocket.new(srv.addr[3], srv.addr[1]) lsock = srv.accept srv.close [lsock, rsock] end end ## # # Class initialization # ## # # Initialize general socket parameters. # def initsock(params = nil) if (params) self.peerhost = params.peerhost self.peerport = params.peerport self.localhost = params.localhost self.localport = params.localport self.context = params.context || {} self.ipv = params.v6 ? 6 : 4 end end # # By default, all sockets are themselves selectable file descriptors. # def fd self end # # Returns local connection information. # def getsockname Socket.from_sockaddr(super) end # # Wrapper around getsockname # def getlocalname getsockname end # # Return peer connection information. # def getpeername return Socket.from_sockaddr(super) end # # Returns a string that indicates the type of the socket, such as 'tcp'. # def type? raise NotImplementedError, "Socket type is not supported." end # # The peer host of the connected socket. # attr_reader :peerhost # # The peer port of the connected socket. # attr_reader :peerport # # The local host of the connected socket. # attr_reader :localhost # # The local port of the connected socket. # attr_reader :localport # # The IP version of the socket # attr_reader :ipv # # Contextual information that describes the source and other # instance-specific attributes. This comes from the param.context # attribute. # attr_reader :context protected attr_writer :peerhost, :peerport, :localhost, :localport # :nodoc: attr_writer :context # :nodoc: attr_writer :ipv # :nodoc: end end # # Globalized socket constants # SHUT_RDWR = ::Socket::SHUT_RDWR SHUT_RD = ::Socket::SHUT_RD SHUT_WR = ::Socket::SHUT_WR