require 'net/ssh/loggable' require 'net/ssh/connection/constants' require 'net/ssh/connection/term' module Net; module SSH; module Connection # The channel abstraction. Multiple "channels" can be multiplexed onto a # single SSH channel, each operating independently and seemingly in parallel. # This class represents a single such channel. Most operations performed # with the Net::SSH library will involve using one or more channels. # # Channels are intended to be used asynchronously. You request that one be # opened (via Connection::Session#open_channel), and when it is opened, your # callback is invoked. Then, you set various other callbacks on the newly # opened channel, which are called in response to the corresponding events. # Programming with Net::SSH works best if you think of your programs as # state machines. Complex programs are best implemented as objects that # wrap a channel. See Net::SCP and Net::SFTP for examples of how complex # state machines can be built on top of the SSH protocol. # # ssh.open_channel do |channel| # channel.exec("/invoke/some/command") do |ch, success| # abort "could not execute command" unless success # # channel.on_data do |ch, data| # puts "got stdout: #{data}" # channel.send_data "something for stdin\n" # end # # channel.on_extended_data do |ch, type, data| # puts "got stderr: #{data}" # end # # channel.on_close do |ch| # puts "channel is closing!" # end # end # end # # ssh.loop # # Channels also have a basic hash-like interface, that allows programs to # store arbitrary state information on a channel object. This helps simplify # the writing of state machines, especially when you may be juggling # multiple open channels at the same time. # # Note that data sent across SSH channels are governed by maximum packet # sizes and maximum window sizes. These details are managed internally # by Net::SSH::Connection::Channel, so you may remain blissfully ignorant # if you so desire, but you can always inspect the current maximums, as # well as the remaining window size, using the reader attributes for those # values. class Channel include Constants, Loggable # The local id for this channel, assigned by the Net::SSH::Connection::Session instance. attr_reader :local_id # The remote id for this channel, assigned by the remote host. attr_reader :remote_id # The type of this channel, usually "session". attr_reader :type # The underlying Net::SSH::Connection::Session instance that supports this channel. attr_reader :connection # The maximum packet size that the local host can receive. attr_reader :local_maximum_packet_size # The maximum amount of data that the local end of this channel can # receive. This is a total, not per-packet. attr_reader :local_maximum_window_size # The maximum packet size that the remote host can receive. attr_reader :remote_maximum_packet_size # The maximum amount of data that the remote end of this channel can # receive. This is a total, not per-packet. attr_reader :remote_maximum_window_size # This is the remaining window size on the local end of this channel. When # this reaches zero, no more data can be received. attr_reader :local_window_size # This is the remaining window size on the remote end of this channel. When # this reaches zero, no more data can be sent. attr_reader :remote_window_size # A hash of properties for this channel. These can be used to store state # information about this channel. See also #[] and #[]=. attr_reader :properties # The output buffer for this channel. Data written to the channel is # enqueued here, to be written as CHANNEL_DATA packets during each pass of # the event loop. See Connection::Session#process and #enqueue_pending_output. attr_reader :output #:nodoc: # The list of pending requests. Each time a request is sent which requires # a reply, the corresponding callback is pushed onto this queue. As responses # arrive, they are shifted off the front and handled. attr_reader :pending_requests #:nodoc: # Instantiates a new channel on the given connection, of the given type, # and with the given id. If a block is given, it will be remembered until # the channel is confirmed open by the server, and will be invoked at # that time (see #do_open_confirmation). # # This also sets the default maximum packet size and maximum window size. def initialize(connection, type, local_id, &on_confirm_open) self.logger = connection.logger @connection = connection @type = type @local_id = local_id @local_maximum_packet_size = 0x10000 @local_window_size = @local_maximum_window_size = 0x20000 @on_confirm_open = on_confirm_open @output = Buffer.new @properties = {} @pending_requests = [] @on_open_failed = @on_data = @on_extended_data = @on_process = @on_close = @on_eof = nil @on_request = {} @closing = @eof = false end # A shortcut for accessing properties of the channel (see #properties). def [](name) @properties[name] end # A shortcut for setting properties of the channel (see #properties). def []=(name, value) @properties[name] = value end # Syntactic sugar for executing a command. Sends a channel request asking # that the given command be invoked. If the block is given, it will be # called when the server responds. The first parameter will be the # channel, and the second will be true or false, indicating whether the # request succeeded or not. In this case, success means that the command # is being executed, not that it has completed, and failure means that the # command altogether failed to be executed. # # channel.exec "ls -l /home" do |ch, success| # if success # puts "command has begun executing..." # # this is a good place to hang callbacks like #on_data... # else # puts "alas! the command could not be invoked!" # end # end def exec(command, &block) send_channel_request("exec", :string, command, &block) end # Syntactic sugar for requesting that a subsystem be started. Subsystems # are a way for other protocols (like SFTP) to be run, using SSH as # the transport. Generally, you'll never need to call this directly unless # you are the implementor of something that consumes an SSH subsystem, like # SFTP. # # channel.subsystem("sftp") do |ch, success| # if success # puts "subsystem successfully started" # else # puts "subsystem could not be started" # end # end def subsystem(subsystem, &block) send_channel_request("subsystem", :string, subsystem, &block) end # Syntactic sugar for setting an environment variable in the remote # process' environment. Note that for security reasons, the server may # refuse to set certain environment variables, or all, at the server's # discretion. If you are connecting to an OpenSSH server, you will # need to update the AcceptEnv setting in the sshd_config to include the # environment variables you want to send. # # channel.env "PATH", "/usr/local/bin" def env(variable_name, variable_value, &block) send_channel_request("env", :string, variable_name, :string, variable_value, &block) end # A hash of the valid PTY options (see #request_pty). VALID_PTY_OPTIONS = { :term => "xterm", :chars_wide => 80, :chars_high => 24, :pixels_wide => 640, :pixels_high => 480, :modes => {} } # Requests that a pseudo-tty (or "pty") be made available for this channel. # This is useful when you want to invoke and interact with some kind of # screen-based program (e.g., vim, or some menuing system). # # Note, that without a pty some programs (e.g. sudo, or subversion) on # some systems, will not be able to run interactively, and will error # instead of prompt if they ever need some user interaction. # # Note, too, that when a pty is requested, user's shell configuration # scripts (.bashrc and such) are not run by default, whereas they are # run when a pty is not present. # # channel.request_pty do |ch, success| # if success # puts "pty successfully obtained" # else # puts "could not obtain pty" # end # end def request_pty(opts={}, &block) extra = opts.keys - VALID_PTY_OPTIONS.keys raise ArgumentError, "invalid option(s) to request_pty: #{extra.inspect}" if extra.any? opts = VALID_PTY_OPTIONS.merge(opts) modes = opts[:modes].inject(Buffer.new) do |memo, (mode, data)| memo.write_byte(mode).write_long(data) end # mark the end of the mode opcode list with a 0 byte modes.write_byte(0) send_channel_request("pty-req", :string, opts[:term], :long, opts[:chars_wide], :long, opts[:chars_high], :long, opts[:pixels_wide], :long, opts[:pixels_high], :string, modes.to_s, &block) end # Sends data to the channel's remote endpoint. This usually has the # effect of sending the given string to the remote process' stdin stream. # Note that it does not immediately send the data across the channel, # but instead merely appends the given data to the channel's output buffer, # preparatory to being packaged up and sent out the next time the connection # is accepting data. (A connection might not be accepting data if, for # instance, it has filled its data window and has not yet been resized by # the remote end-point.) # # This will raise an exception if the channel has previously declared # that no more data will be sent (see #eof!). # # channel.send_data("the password\n") def send_data(data) raise EOFError, "cannot send data if channel has declared eof" if eof? output.append(data.to_s) end # Returns true if the channel exists in the channel list of the session, # and false otherwise. This can be used to determine whether a channel has # been closed or not. # # ssh.loop { channel.active? } def active? connection.channels.key?(local_id) end # Runs the SSH event loop until the channel is no longer active. This is # handy for blocking while you wait for some channel to finish. # # channel.exec("grep ...") { ... } # channel.wait def wait connection.loop { active? } end # Returns true if the channel is currently closing, but not actually # closed. A channel is closing when, for instance, #close has been # invoked, but the server has not yet responded with a CHANNEL_CLOSE # packet of its own. def closing? @closing end # Requests that the channel be closed. If the channel is already closing, # this does nothing, nor does it do anything if the channel has not yet # been confirmed open (see #do_open_confirmation). Otherwise, it sends a # CHANNEL_CLOSE message and marks the channel as closing. def close return if @closing if remote_id @closing = true connection.send_message(Buffer.from(:byte, CHANNEL_CLOSE, :long, remote_id)) end end # Returns true if the local end of the channel has declared that no more # data is forthcoming (see #eof!). Trying to send data via #send_data when # this is true will result in an exception being raised. def eof? @eof end # Tells the remote end of the channel that no more data is forthcoming # from this end of the channel. The remote end may still send data. def eof! return if eof? @eof = true connection.send_message(Buffer.from(:byte, CHANNEL_EOF, :long, remote_id)) end # If an #on_process handler has been set up, this will cause it to be # invoked (passing the channel itself as an argument). It also causes all # pending output to be enqueued as CHANNEL_DATA packets (see #enqueue_pending_output). def process @on_process.call(self) if @on_process enqueue_pending_output end # Registers a callback to be invoked when data packets are received by the # channel. The callback is called with the channel as the first argument, # and the data as the second. # # channel.on_data do |ch, data| # puts "got data: #{data.inspect}" # end # # Data received this way is typically the data written by the remote # process to its +stdout+ stream. def on_data(&block) old, @on_data = @on_data, block old end # Registers a callback to be invoked when extended data packets are received # by the channel. The callback is called with the channel as the first # argument, the data type (as an integer) as the second, and the data as # the third. Extended data is almost exclusively used to send +stderr+ data # (+type+ == 1). Other extended data types are not defined by the SSH # protocol. # # channel.on_extended_data do |ch, type, data| # puts "got stderr: #{data.inspect}" # end def on_extended_data(&block) old, @on_extended_data = @on_extended_data, block old end # Registers a callback to be invoked for each pass of the event loop for # this channel. There are no guarantees on timeliness in the event loop, # but it will be called roughly once for each packet received by the # connection (not the channel). This callback is invoked with the channel # as the sole argument. # # Here's an example that accumulates the channel data into a variable on # the channel itself, and displays individual lines in the input one # at a time when the channel is processed: # # channel[:data] = "" # # channel.on_data do |ch, data| # channel[:data] << data # end # # channel.on_process do |ch| # if channel[:data] =~ /^.*?\n/ # puts $& # channel[:data] = $' # end # end def on_process(&block) old, @on_process = @on_process, block old end # Registers a callback to be invoked when the server acknowledges that a # channel is closed. This is invoked with the channel as the sole argument. # # channel.on_close do |ch| # puts "remote end is closing!" # end def on_close(&block) old, @on_close = @on_close, block old end # Registers a callback to be invoked when the server indicates that no more # data will be sent to the channel (although the channel can still send # data to the server). The channel is the sole argument to the callback. # # channel.on_eof do |ch| # puts "remote end is done sending data" # end def on_eof(&block) old, @on_eof = @on_eof, block old end # Registers a callback to be invoked when the server was unable to open # the requested channel. The channel itself will be passed to the block, # along with the integer "reason code" for the failure, and a textual # description of the failure from the server. # # channel = session.open_channel do |ch| # # .. # end # # channel.on_open_failed { |ch, code, desc| ... } def on_open_failed(&block) old, @on_open_failed = @on_open_failed, block old end # Registers a callback to be invoked when a channel request of the given # type is received. The callback will receive the channel as the first # argument, and the associated (unparsed) data as the second. The data # will be a Net::SSH::Buffer that you will need to parse, yourself, # according to the kind of request you are watching. # # By default, if the request wants a reply, Net::SSH will send a # CHANNEL_SUCCESS response for any request that was handled by a registered # callback, and CHANNEL_FAILURE for any that wasn't, but if you want your # registered callback to result in a CHANNEL_FAILURE response, just raise # Net::SSH::ChannelRequestFailed. # # Some common channel requests that your programs might want to listen # for are: # # * "exit-status" : the exit status of the remote process will be reported # as a long integer in the data buffer, which you can grab via # data.read_long. # * "exit-signal" : if the remote process died as a result of a signal # being sent to it, the signal will be reported as a string in the # data, via data.read_string. (Not all SSH servers support this channel # request type.) # # channel.on_request "exit-status" do |ch, data| # puts "process terminated with exit status: #{data.read_long}" # end def on_request(type, &block) old, @on_request[type] = @on_request[type], block old end # Sends a new channel request with the given name. The extra +data+ # parameter must either be empty, or consist of an even number of # arguments. See Net::SSH::Buffer.from for a description of their format. # If a block is given, it is registered as a callback for a pending # request, and the packet will be flagged so that the server knows a # reply is required. If no block is given, the server will send no # response to this request. Responses, where required, will cause the # callback to be invoked with the channel as the first argument, and # either true or false as the second, depending on whether the request # succeeded or not. The meaning of "success" and "failure" in this context # is dependent on the specific request that was sent. # # channel.send_channel_request "shell" do |ch, success| # if success # puts "user shell started successfully" # else # puts "could not start user shell" # end # end # # Most channel requests you'll want to send are already wrapped in more # convenient helper methods (see #exec and #subsystem). def send_channel_request(request_name, *data, &callback) info { "sending channel request #{request_name.inspect}" } msg = Buffer.from(:byte, CHANNEL_REQUEST, :long, remote_id, :string, request_name, :bool, !callback.nil?, *data) connection.send_message(msg) pending_requests << callback if callback end public # these methods are public, but for Net::SSH internal use only # Enqueues pending output at the connection as CHANNEL_DATA packets. This # does nothing if the channel has not yet been confirmed open (see # #do_open_confirmation). This is called automatically by #process, which # is called from the event loop (Connection::Session#process). You will # generally not need to invoke it directly. def enqueue_pending_output #:nodoc: return unless remote_id while output.length > 0 length = output.length length = remote_window_size if length > remote_window_size length = remote_maximum_packet_size if length > remote_maximum_packet_size if length > 0 connection.send_message(Buffer.from(:byte, CHANNEL_DATA, :long, remote_id, :string, output.read(length))) output.consume! @remote_window_size -= length else break end end end # Invoked when the server confirms that a channel has been opened. # The remote_id is the id of the channel as assigned by the remote host, # and max_window and max_packet are the maximum window and maximum # packet sizes, respectively. If an open-confirmation callback was # given when the channel was created, it is invoked at this time with # the channel itself as the sole argument. def do_open_confirmation(remote_id, max_window, max_packet) #:nodoc: @remote_id = remote_id @remote_window_size = @remote_maximum_window_size = max_window @remote_maximum_packet_size = max_packet connection.forward.agent(self) if connection.options[:forward_agent] && type == "session" @on_confirm_open.call(self) if @on_confirm_open end # Invoked when the server failed to open the channel. If an #on_open_failed # callback was specified, it will be invoked with the channel, reason code, # and description as arguments. Otherwise, a ChannelOpenFailed exception # will be raised. def do_open_failed(reason_code, description) if @on_open_failed @on_open_failed.call(self, reason_code, description) else raise ChannelOpenFailed.new(reason_code, description) end end # Invoked when the server sends a CHANNEL_WINDOW_ADJUST packet, and # causes the remote window size to be adjusted upwards by the given # number of bytes. This has the effect of allowing more data to be sent # from the local end to the remote end of the channel. def do_window_adjust(bytes) #:nodoc: @remote_maximum_window_size += bytes @remote_window_size += bytes end # Invoked when the server sends a channel request. If any #on_request # callback has been registered for the specific type of this request, # it is invoked. If +want_reply+ is true, a packet will be sent of # either CHANNEL_SUCCESS or CHANNEL_FAILURE type. If there was no callback # to handle the request, CHANNEL_FAILURE will be sent. Otherwise, # CHANNEL_SUCCESS, unless the callback raised ChannelRequestFailed. The # callback should accept the channel as the first argument, and the # request-specific data as the second. def do_request(request, want_reply, data) #:nodoc: result = true begin callback = @on_request[request] or raise ChannelRequestFailed callback.call(self, data) rescue ChannelRequestFailed result = false end if want_reply msg = Buffer.from(:byte, result ? CHANNEL_SUCCESS : CHANNEL_FAILURE, :long, remote_id) connection.send_message(msg) end end # Invokes the #on_data callback when the server sends data to the # channel. This will reduce the available window size on the local end, # but does not actually throttle requests that come in illegally when # the window size is too small. The callback is invoked with the channel # as the first argument, and the data as the second. def do_data(data) #:nodoc: update_local_window_size(data.length) @on_data.call(self, data) if @on_data end # Invokes the #on_extended_data callback when the server sends # extended data to the channel. This will reduce the available window # size on the local end. The callback is invoked with the channel, # type, and data. def do_extended_data(type, data) update_local_window_size(data.length) @on_extended_data.call(self, type, data) if @on_extended_data end # Invokes the #on_eof callback when the server indicates that no # further data is forthcoming. The callback is invoked with the channel # as the argument. def do_eof @on_eof.call(self) if @on_eof end # Invokes the #on_close callback when the server closes a channel. # The channel is the only argument. def do_close @on_close.call(self) if @on_close end # Invokes the next pending request callback with +false+ as the second # argument. def do_failure if callback = pending_requests.shift callback.call(self, false) else error { "channel failure recieved with no pending request to handle it (bug?)" } end end # Invokes the next pending request callback with +true+ as the second # argument. def do_success if callback = pending_requests.shift callback.call(self, true) else error { "channel success recieved with no pending request to handle it (bug?)" } end end private # Updates the local window size by the given amount. If the window # size drops to less than half of the local maximum (an arbitrary # threshold), a CHANNEL_WINDOW_ADJUST message will be sent to the # server telling it that the window size has grown. def update_local_window_size(size) @local_window_size -= size if local_window_size < local_maximum_window_size/2 connection.send_message(Buffer.from(:byte, CHANNEL_WINDOW_ADJUST, :long, remote_id, :long, 0x20000)) @local_window_size += 0x20000 @local_maximum_window_size += 0x20000 end end end end; end; end