module Msf module Ui module Gtk2 class MyJobTree < MyGlade PIX, JID, NAME = *(0..3).to_a include Msf::Ui::Gtk2::MyControls # # This module help us to modify the Rex::JobContainer class behavior # module ModifiedJobContainer # # Adds an already running task as a symbolic job to the container. # def add_job(name, ctx, run_proc, clean_proc) real_name = name count = 0 jid = job_id_pool self.job_id_pool += 1 # If we were not supplied with a job name, pick one from the hat if (real_name == nil) real_name = '#' + jid.to_s end # Find a unique job name while (j = self[real_name]) real_name = name + " #{count}" count += 1 end j = Rex::Job.new(self, jid, real_name, ctx, run_proc, clean_proc) $gtk2driver.job_tree.add_oneshot(jid, name) self[jid.to_s] = j end # # Removes a job that was previously running. This is typically called when # a job completes its task. # def remove_job(inst) self.delete(inst.jid.to_s) $gtk2driver.job_tree.remove_job(inst.jid.to_s) end end # module def initialize(treeview) framework.jobs.extend(ModifiedJobContainer) @treeview2 = treeview @model = Gtk::TreeStore.new( Gdk::Pixbuf, # Pix rhost String, # process JID String # module name ) # Renderer renderer_pix = Gtk::CellRendererPixbuf.new renderer_JID = Gtk::CellRendererText.new renderer_name = Gtk::CellRendererText.new # JID Gtk::TreeViewColumn column_JID = Gtk::TreeViewColumn.new column_JID.set_title("Job ID") column_JID.pack_start(renderer_pix, false) column_JID.set_cell_data_func(renderer_pix) do |column, cell, model, iter| cell.pixbuf = iter[PIX] end column_JID.pack_start(renderer_JID, true) column_JID.set_cell_data_func(renderer_JID) do |column, cell, model, iter| cell.text = iter[JID] end column_JID.sort_column_id = JID # Name Gtk::TreeViewColumn column_name = Gtk::TreeViewColumn.new column_name.set_title("Module") column_name.pack_start(renderer_name, true) column_name.set_cell_data_func(renderer_name) do |column, cell, model, iter| cell.text = iter[NAME] end #set model to treeview @treeview2.set_model(@model) @selection = @treeview2.selection @treeview2.selection.mode = Gtk::SELECTION_BROWSE @treeview2.rules_hint = true # Add Gtk::TreeViewColumn @treeview2.append_column(column_JID) @treeview2.append_column(column_name) # Add AutoPWN - DISABLED FOR NOW # @autopwn_iter = @model.append(nil) # @autopwn_iter.set_value(PIX, driver.get_icon("menu_autopwn.png")) # @autopwn_iter.set_value(JID, "AutoPWN") # Add Parent "One shot" @oneshot_iter = @model.append(nil) @oneshot_iter.set_value(PIX, driver.get_icon("menu_oneshot.png")) @oneshot_iter.set_value(JID, "Jobs") # Job Gtk::Menu @menu_job = Gtk::Menu.new @menu_refresh = Gtk::Menu.new # Stop job kill_job_item_shell = Gtk::ImageMenuItem.new("Kill Job") kill_job_image_shell = Gtk::Image.new kill_job_image_shell.set(Gtk::Stock::CLOSE, Gtk::IconSize::MENU) kill_job_item_shell.set_image(kill_job_image_shell) @menu_job.append(kill_job_item_shell) # Refresh refresh_job_item_shell = Gtk::ImageMenuItem.new("Refresh") refresh_job_image_shell = Gtk::Image.new refresh_job_image_shell.set(Gtk::Stock::REFRESH, Gtk::IconSize::MENU) refresh_job_item_shell.set_image(refresh_job_image_shell) @menu_job.append(refresh_job_item_shell) refresh_job_item_shell2 = Gtk::ImageMenuItem.new("Refresh") refresh_job_image_shell2 = Gtk::Image.new refresh_job_image_shell2.set(Gtk::Stock::REFRESH, Gtk::IconSize::MENU) refresh_job_item_shell2.set_image(refresh_job_image_shell2) @menu_refresh.append(refresh_job_item_shell2) @menu_job.show_all @menu_refresh.show_all # TreeView Signals @treeview2.signal_connect('button_press_event') do |treeview, event| if event.kind_of? Gdk::EventButton if (event.button == 3) path, column, x, y = treeview.get_path_at_pos(event.x, event.y) begin iter = @treeview2.model.get_iter(path) treeview.selection.select_path(path) @menu_job.popup(nil, nil, event.button, event.time) rescue @menu_refresh.popup(nil, nil, event.button, event.time) end end end end # Menu Signals kill_job_item_shell.signal_connect('activate') do |item| if current = @selection.selected stop_job(current) end end refresh_job_item_shell.signal_connect('activate') do |item| refresh_job() end refresh_job_item_shell2.signal_connect('activate') do |item| refresh_job() end end # def initialize # # Add One Shot # def add_oneshot(id, name) oneshot_childiter = @model.append(@oneshot_iter) oneshot_childiter.set_value(JID, id.to_s) oneshot_childiter.set_value(NAME, name.split(":")[1]) @treeview2.expand_all() end # # Stop job and and let the framework remove it from the job tree # def stop_job(iter) # Isolate the job ID jid = iter[JID] # Informing the user $gtk2driver.append_log_view("[*] Stopping exploit: #{iter[NAME]}\n") # Stopping job framework.jobs.stop_job(jid) end # # Refresh jobs tree # def refresh_job clear_tree() framework.jobs.keys.sort.each do |k| add_oneshot(framework.jobs[k].jid, framework.jobs[k].name) end end # # Remove job by id and remote it from jobs tree # def remove_job(id) found = nil @model.each do |model,path,iter| if (iter[JID] == id) found = iter break end end @model.remove(found) if found end protected # # Clear tree and add parents iter # def clear_tree @model.clear # Add AutoPWN #@autopwn_iter = @model.append(nil) #@autopwn_iter.set_value(PIX, driver.get_icon("menu_autopwn.png")) #@autopwn_iter.set_value(JID, "AutoPWN") # Add Parent "One shot" @oneshot_iter = @model.append(nil) @oneshot_iter.set_value(PIX, driver.get_icon("menu_oneshot.png")) @oneshot_iter.set_value(JID, "Jobs") end end end end end