# -*- coding: binary -*- require 'net/ssh/loggable' require 'net/ssh/connection/channel' require 'net/ssh/connection/constants' require 'net/ssh/service/forward' module Net; module SSH; module Connection # A session class representing the connection service running on top of # the SSH transport layer. It manages the creation of channels (see # #open_channel), and the dispatching of messages to the various channels. # It also encapsulates the SSH event loop (via #loop and #process), # and serves as a central point-of-reference for all SSH-related services (e.g. # port forwarding, SFTP, SCP, etc.). # # You will rarely (if ever) need to instantiate this class directly; rather, # you'll almost always use Net::SSH.start to initialize a new network # connection, authenticate a user, and return a new connection session, # all in one call. # # Net::SSH.start("localhost", "user") do |ssh| # # 'ssh' is an instance of Net::SSH::Connection::Session # ssh.exec! "/etc/init.d/some_process start" # end class Session include Constants, Loggable # The underlying transport layer abstraction (see Net::SSH::Transport::Session). attr_reader :transport # The map of options that were used to initialize this instance. attr_reader :options # The collection of custom properties for this instance. (See #[] and #[]=). attr_reader :properties # The map of channels, each key being the local-id for the channel. attr_reader :channels #:nodoc: # The map of listeners that the event loop knows about. See #listen_to. attr_reader :listeners #:nodoc: # The map of specialized handlers for opening specific channel types. See # #on_open_channel. attr_reader :channel_open_handlers #:nodoc: # The list of callbacks for pending requests. See #send_global_request. attr_reader :pending_requests #:nodoc: # when a successful auth is made, note the auth info if session.options[:record_auth_info] attr_accessor :auth_info class NilChannel def initialize(session) @session = session end def method_missing(sym, *args) @session.lwarn { "ignoring request #{sym.inspect} for non-existent (closed?) channel; probably ssh server bug" } end end # Create a new connection service instance atop the given transport # layer. Initializes the listeners to be only the underlying socket object. def initialize(transport, options={}) self.logger = transport.logger @transport = transport @options = options @channel_id_counter = -1 @channels = Hash.new(NilChannel.new(self)) @listeners = { transport.socket => nil } @pending_requests = [] @channel_open_handlers = {} @on_global_request = {} @properties = (options[:properties] || {}).dup end # Retrieves a custom property from this instance. This can be used to # store additional state in applications that must manage multiple # SSH connections. def [](key) @properties[key] end # Sets a custom property for this instance. def []=(key, value) @properties[key] = value end # Returns the name of the host that was given to the transport layer to # connect to. def host transport.host end # Returns true if the underlying transport has been closed. Note that # this can be a little misleading, since if the remote server has # closed the connection, the local end will still think it is open # until the next operation on the socket. Nevertheless, this method can # be useful if you just want to know if _you_ have closed the connection. def closed? transport.closed? end # Closes the session gracefully, blocking until all channels have # successfully closed, and then closes the underlying transport layer # connection. def close info { "closing remaining channels (#{channels.length} open)" } channels.each { |id, channel| channel.close } loop { channels.any? } transport.close end # Performs a "hard" shutdown of the connection. In general, this should # never be done, but it might be necessary (in a rescue clause, for instance, # when the connection needs to close but you don't know the status of the # underlying protocol's state). def shutdown! transport.shutdown! end # preserve a reference to Kernel#loop alias :loop_forever :loop # Returns +true+ if there are any channels currently active on this # session. By default, this will not include "invisible" channels # (such as those created by forwarding ports and such), but if you pass # a +true+ value for +include_invisible+, then those will be counted. # # This can be useful for determining whether the event loop should continue # to be run. # # ssh.loop { ssh.busy? } def busy?(include_invisible=false) if include_invisible channels.any? else channels.any? { |id, ch| !ch[:invisible] } end end # The main event loop. Calls #process until #process returns false. If a # block is given, it is passed to #process, otherwise a default proc is # used that just returns true if there are any channels active (see #busy?). # The # +wait+ parameter is also passed through to #process (where it is # interpreted as the maximum number of seconds to wait for IO.select to return). # # # loop for as long as there are any channels active # ssh.loop # # # loop for as long as there are any channels active, but make sure # # the event loop runs at least once per 0.1 second # ssh.loop(0.1) # # # loop until ctrl-C is pressed # int_pressed = false # trap("INT") { int_pressed = true } # ssh.loop(0.1) { not int_pressed } def loop(wait=nil, &block) running = block || Proc.new { busy? } loop_forever { break unless process(wait, &running) } end # The core of the event loop. It processes a single iteration of the event # loop. If a block is given, it should return false when the processing # should abort, which causes #process to return false. Otherwise, # #process returns true. The session itself is yielded to the block as its # only argument. # # If +wait+ is nil (the default), this method will block until any of the # monitored IO objects are ready to be read from or written to. If you want # it to not block, you can pass 0, or you can pass any other numeric value # to indicate that it should block for no more than that many seconds. # Passing 0 is a good way to poll the connection, but if you do it too # frequently it can make your CPU quite busy! # # This will also cause all active channels to be processed once each (see # Net::SSH::Connection::Channel#on_process). # # # process multiple Net::SSH connections in parallel # connections = [ # Net::SSH.start("host1", ...), # Net::SSH.start("host2", ...) # ] # # connections.each do |ssh| # ssh.exec "grep something /in/some/files" # end # # condition = Proc.new { |s| s.busy? } # # loop do # connections.delete_if { |ssh| !ssh.process(0.1, &condition) } # break if connections.empty? # end def process(wait=nil, &block) return false unless preprocess(&block) r = listeners.keys w = r.select { |w2| w2.respond_to?(:pending_write?) && w2.pending_write? } readers, writers, = IO.select(r, w, nil, wait) postprocess(readers, writers) end # This is called internally as part of #process. It dispatches any # available incoming packets, and then runs Net::SSH::Connection::Channel#process # for any active channels. If a block is given, it is invoked at the # start of the method and again at the end, and if the block ever returns # false, this method returns false. Otherwise, it returns true. def preprocess return false if block_given? && !yield(self) dispatch_incoming_packets channels.each { |id, channel| channel.process unless channel.closing? } return false if block_given? && !yield(self) return true end # This is called internally as part of #process. It loops over the given # arrays of reader IO's and writer IO's, processing them as needed, and # then calls Net::SSH::Transport::Session#rekey_as_needed to allow the # transport layer to rekey. Then returns true. def postprocess(readers, writers) Array(readers).each do |reader| if listeners[reader] listeners[reader].call(reader) else if reader.fill.zero? reader.close stop_listening_to(reader) end end end Array(writers).each do |writer| writer.send_pending end transport.rekey_as_needed return true end # Send a global request of the given type. The +extra+ parameters must # be even in number, and conform to the same format as described for # Net::SSH::Buffer.from. If a callback is not specified, the request will # not require a response from the server, otherwise the server is required # to respond and indicate whether the request was successful or not. This # success or failure is indicated by the callback being invoked, with the # first parameter being true or false (success, or failure), and the second # being the packet itself. # # Generally, Net::SSH will manage global requests that need to be sent # (e.g. port forward requests and such are handled in the Net::SSH::Service::Forward # class, for instance). However, there may be times when you need to # send a global request that isn't explicitly handled by Net::SSH, and so # this method is available to you. # # ssh.send_global_request("keep-alive@openssh.com") def send_global_request(type, *extra, &callback) info { "sending global request #{type}" } msg = Buffer.from(:byte, GLOBAL_REQUEST, :string, type.to_s, :bool, !callback.nil?, *extra) send_message(msg) pending_requests << callback if callback self end # Requests that a new channel be opened. By default, the channel will be # of type "session", but if you know what you're doing you can select any # of the channel types supported by the SSH protocol. The +extra+ parameters # must be even in number and conform to the same format as described for # Net::SSH::Buffer.from. If a callback is given, it will be invoked when # the server confirms that the channel opened successfully. The sole parameter # for the callback is the channel object itself. # # In general, you'll use #open_channel without any arguments; the only # time you'd want to set the channel type or pass additional initialization # data is if you were implementing an SSH extension. # # channel = ssh.open_channel do |ch| # ch.exec "grep something /some/files" do |ch, success| # ... # end # end # # channel.wait def open_channel(type="session", *extra, &on_confirm) local_id = get_next_channel_id channel = Channel.new(self, type, local_id, &on_confirm) msg = Buffer.from(:byte, CHANNEL_OPEN, :string, type, :long, local_id, :long, channel.local_maximum_window_size, :long, channel.local_maximum_packet_size, *extra) send_message(msg) channels[local_id] = channel end # A convenience method for executing a command and interacting with it. If # no block is given, all output is printed via $stdout and $stderr. Otherwise, # the block is called for each data and extended data packet, with three # arguments: the channel object, a symbol indicating the data type # (:stdout or :stderr), and the data (as a string). # # Note that this method returns immediately, and requires an event loop # (see Session#loop) in order for the command to actually execute. # # This is effectively identical to calling #open_channel, and then # Net::SSH::Connection::Channel#exec, and then setting up the channel # callbacks. However, for most uses, this will be sufficient. # # ssh.exec "grep something /some/files" do |ch, stream, data| # if stream == :stderr # puts "ERROR: #{data}" # else # puts data # end # end def exec(command, &block) open_channel do |channel| channel.exec(command) do |ch, success| raise "could not execute command: #{command.inspect}" unless success channel.on_data do |ch2, data| if block block.call(ch2, :stdout, data) else $stdout.print(data) end end channel.on_extended_data do |ch2, type, data| if block block.call(ch2, :stderr, data) else $stderr.print(data) end end end end end # Same as #exec, except this will block until the command finishes. Also, # if a block is not given, this will return all output (stdout and stderr) # as a single string. # # matches = ssh.exec!("grep something /some/files") def exec!(command, &block) block ||= Proc.new do |ch, type, data| ch[:result] ||= "" ch[:result] << data end channel = exec(command, &block) channel.wait return channel[:result] end # Enqueues a message to be sent to the server as soon as the socket is # available for writing. Most programs will never need to call this, but # if you are implementing an extension to the SSH protocol, or if you # need to send a packet that Net::SSH does not directly support, you can # use this to send it. # # ssh.send_message(Buffer.from(:byte, REQUEST_SUCCESS).to_s) def send_message(message) transport.enqueue_message(message) end # Adds an IO object for the event loop to listen to. If a callback # is given, it will be invoked when the io is ready to be read, otherwise, # the io will merely have its #fill method invoked. # # Any +io+ value passed to this method _must_ have mixed into it the # Net::SSH::BufferedIo functionality, typically by calling #extend on the # object. # # The following example executes a process on the remote server, opens # a socket to somewhere, and then pipes data from that socket to the # remote process' stdin stream: # # channel = ssh.open_channel do |ch| # ch.exec "/some/process/that/wants/input" do |ch, success| # abort "can't execute!" unless success # # io = Rex::Socket::Tcp.create( ... somewhere, ... port ... ) # io.extend(Net::SSH::BufferedIo) # ssh.listen_to(io) # # ch.on_process do # if io.available > 0 # ch.send_data(io.read_available) # end # end # # ch.on_close do # ssh.stop_listening_to(io) # io.close # end # end # end # # channel.wait def listen_to(io, &callback) listeners[io] = callback end # Removes the given io object from the listeners collection, so that the # event loop will no longer monitor it. def stop_listening_to(io) listeners.delete(io) end # Returns a reference to the Net::SSH::Service::Forward service, which can # be used for forwarding ports over SSH. def forward @forward ||= Service::Forward.new(self) end # Registers a handler to be invoked when the server wants to open a # channel on the client. The callback receives the connection object, # the new channel object, and the packet itself as arguments, and should # raise ChannelOpenFailed if it is unable to open the channel for some # reason. Otherwise, the channel will be opened and a confirmation message # sent to the server. # # This is used by the Net::SSH::Service::Forward service to open a channel # when a remote forwarded port receives a connection. However, you are # welcome to register handlers for other channel types, as needed. def on_open_channel(type, &block) channel_open_handlers[type] = block end # Registers a handler to be invoked when the server sends a global request # of the given type. The callback receives the request data as the first # parameter, and true/false as the second (indicating whether a response # is required). If the callback sends the response, it should return # :sent. Otherwise, if it returns true, REQUEST_SUCCESS will be sent, and # if it returns false, REQUEST_FAILURE will be sent. def on_global_request(type, &block) old, @on_global_request[type] = @on_global_request[type], block old end private # Read all pending packets from the connection and dispatch them as # appropriate. Returns as soon as there are no more pending packets. def dispatch_incoming_packets while packet = transport.poll_message unless MAP.key?(packet.type) raise Net::SSH::Exception, "unexpected response #{packet.type} (#{packet.inspect})" end send(MAP[packet.type], packet) end end # Returns the next available channel id to be assigned, and increments # the counter. def get_next_channel_id @channel_id_counter += 1 end # Invoked when a global request is received. The registered global # request callback will be invoked, if one exists, and the necessary # reply returned. def global_request(packet) info { "global request received: #{packet[:request_type]} #{packet[:want_reply]}" } callback = @on_global_request[packet[:request_type]] result = callback ? callback.call(packet[:request_data], packet[:want_reply]) : false if result != :sent && result != true && result != false raise "expected global request handler for `#{packet[:request_type]}' to return true, false, or :sent, but got #{result.inspect}" end if packet[:want_reply] && result != :sent msg = Buffer.from(:byte, result ? REQUEST_SUCCESS : REQUEST_FAILURE) send_message(msg) end end # Invokes the next pending request callback with +true+. def request_success(packet) info { "global request success" } callback = pending_requests.shift callback.call(true, packet) if callback end # Invokes the next pending request callback with +false+. def request_failure(packet) info { "global request failure" } callback = pending_requests.shift callback.call(false, packet) if callback end # Called when the server wants to open a channel. If no registered # channel handler exists for the given channel type, CHANNEL_OPEN_FAILURE # is returned, otherwise the callback is invoked and everything proceeds # accordingly. def channel_open(packet) info { "channel open #{packet[:channel_type]}" } local_id = get_next_channel_id channel = Channel.new(self, packet[:channel_type], local_id) channel.do_open_confirmation(packet[:remote_id], packet[:window_size], packet[:packet_size]) callback = channel_open_handlers[packet[:channel_type]] if callback begin callback[self, channel, packet] rescue ChannelOpenFailed => err failure = [err.code, err.reason] else channels[local_id] = channel msg = Buffer.from(:byte, CHANNEL_OPEN_CONFIRMATION, :long, channel.remote_id, :long, channel.local_id, :long, channel.local_maximum_window_size, :long, channel.local_maximum_packet_size) end else failure = [3, "unknown channel type #{channel.type}"] end if failure error { failure.inspect } msg = Buffer.from(:byte, CHANNEL_OPEN_FAILURE, :long, channel.remote_id, :long, failure[0], :string, failure[1], :string, "") end send_message(msg) end def channel_open_confirmation(packet) info { "channel_open_confirmation: #{packet[:local_id]} #{packet[:remote_id]} #{packet[:window_size]} #{packet[:packet_size]}" } channel = channels[packet[:local_id]] channel.do_open_confirmation(packet[:remote_id], packet[:window_size], packet[:packet_size]) end def channel_open_failure(packet) error { "channel_open_failed: #{packet[:local_id]} #{packet[:reason_code]} #{packet[:description]}" } channel = channels.delete(packet[:local_id]) channel.do_open_failed(packet[:reason_code], packet[:description]) end def channel_window_adjust(packet) info { "channel_window_adjust: #{packet[:local_id]} +#{packet[:extra_bytes]}" } channels[packet[:local_id]].do_window_adjust(packet[:extra_bytes]) end def channel_request(packet) info { "channel_request: #{packet[:local_id]} #{packet[:request]} #{packet[:want_reply]}" } channels[packet[:local_id]].do_request(packet[:request], packet[:want_reply], packet[:request_data]) end def channel_data(packet) info { "channel_data: #{packet[:local_id]} #{packet[:data].length}b" } channels[packet[:local_id]].do_data(packet[:data]) end def channel_extended_data(packet) info { "channel_extended_data: #{packet[:local_id]} #{packet[:data_type]} #{packet[:data].length}b" } channels[packet[:local_id]].do_extended_data(packet[:data_type], packet[:data]) end def channel_eof(packet) info { "channel_eof: #{packet[:local_id]}" } channels[packet[:local_id]].do_eof end def channel_close(packet) info { "channel_close: #{packet[:local_id]}" } channel = channels[packet[:local_id]] channel.close channels.delete(packet[:local_id]) channel.do_close end def channel_success(packet) info { "channel_success: #{packet[:local_id]}" } channels[packet[:local_id]].do_success end def channel_failure(packet) info { "channel_failure: #{packet[:local_id]}" } channels[packet[:local_id]].do_failure end MAP = Constants.constants.inject({}) do |memo, name| value = const_get(name) next unless Integer === value memo[value] = name.downcase.to_sym memo end end end; end; end