module Msf module Ui module Console module CommandDispatcher ### # # NOP module command dispatcher. # ### class Nop include Msf::Ui::Console::ModuleCommandDispatcher @@generate_opts = Rex::Parser::Arguments.new( "-b" => [ true, "The list of characters to avoid: '\\x00\\xff'" ], "-h" => [ false, "Help banner." ], "-s" => [ true, "The comma separated list of registers to save." ], "-t" => [ true, "The output type: ruby, perl, c, or raw." ]) # # Returns the hash of supported commands. # def commands super.update({ "generate" => "Generates a NOP sled", }) end # # Returns the name of the command dispatcher. # def name "Nop" end # # Generates a NOP sled. # def cmd_generate(*args) # No arguments? Tell them how to use it. if (args.length == 0) args << "-h" end # Parse the arguments badchars = nil saveregs = nil type = "ruby" length = 200 @@generate_opts.parse(args) { |opt, idx, val| case opt when nil length = val.to_i when '-b' badchars = Rex::Text.hex_to_raw(val) when "-c" saveregs = val.split(/,\s?/) when '-t' type = val when '-h' print( "Usage: generate [options] length\n\n" + "Generates a NOP sled of a given length.\n" + @@generate_opts.usage) return false end } # Generate the sled begin sled = mod.generate_simple( length, 'BadChars' => badchars, 'SaveRegisters' => saveregs, 'Format' => type) rescue log_error("Sled generation failed: #{$!}.") return false end # Display generated sled print(sled) return true end end end end end end