# -*- coding: binary -*- require 'rex/sync/ref' module Msf ### # # This module represents an abstract plugin that can be loaded into the # context of a framework instance. Plugins are meant to provide an easy way # to augment the feature set of the framework by being able to load and unload # them during the course of a framework's lifetime. For instance, a plugin # could be loaded to alter the default behavior of new sessions, such as by # scripting meterpreter sessions that are created. The possiblities are # endless! # # All plugins must exist under the Msf::Plugin namespace. Plugins are # reference counted to allow them to be loaded more than once if they're a # singleton. # ### class Plugin include Framework::Offspring include Rex::Ref # # Create an instance of the plugin using the supplied framework instance. # We use create instead of new directly so that singleton plugins can just # return their singleton instance. # def self.create(framework, opts = {}) new(framework, opts) end # # Initializes the plugin instance with the supplied framework instance. # The opts parameter is a hash of custom arguments that may be useful for a # plugin. Some of the pre-defined arguments are: # # LocalInput # # The local input handle that implements the Rex::Ui::Text::Input # interface. # # LocalOutput # # The local output handle that implements the Rex::Ui::Output interface. # def initialize(framework, opts = {}) self.framework = framework self.opts = opts refinit end # # Allows the plugin to clean up as it is being unloaded. # def cleanup end ## # # Accessors # ## # # Returns the name of the plugin. # def name "unnamed" end # # A short description of the plugin. # def desc end ## # # Accessors # ## # # Returns the local output handle if one was passed into the constructor. # def output opts['LocalOutput'] end # # Returns the local input handle if one was passed into the constructor. # def input opts['LocalInput'] end ## # # Output wrappers for the plugin that uses the 'LocalOutput' hash entry # if one was passed into the constructor. # ## # # Prints an error message. # def print_error(msg='') output.print_error(msg) if (output) end # # Prints a 'good' message. # def print_good(msg='') output.print_good(msg) if (output) end # # Prints a 'debug' message. # def print_debug(msg='') output.print_debug(msg) if (output) end # # Prints a status line. # def print_status(msg='') output.print_status(msg) if (output) end # # Prints an undecorated line of information. # def print_line(msg='') output.print_line(msg) if (output) end # # Prints a warning # def print_warning(msg='') output.print_warning(msg) if (output) end # # Prints a message with no decoration. # def print(msg='') output.print(msg) if (output) end # # Flushes any buffered output. # def flush output.flush(msg) if (output) end protected attr_accessor :opts # :nodoc: ## # # Console command dispatcher helpers. # ## # # Adds the console dispatcher. # def add_console_dispatcher(disp) if (opts['ConsoleDriver']) opts['ConsoleDriver'].append_dispatcher(disp) end end # # Removes the console dispatcher. # def remove_console_dispatcher(name) if (opts['ConsoleDriver']) opts['ConsoleDriver'].remove_dispatcher(name) end end end end