require 'msf/core/plugin' =begin require 'active_record' # # This monkeypatch can help to diagnose errors involving connection pool # exhaustion and other strange ActiveRecord including errors like: # # DEPRECATION WARNING: Database connections will not be closed automatically, please close your # database connection at the end of the thread by calling `close` on your # connection. For example: ActiveRecord::Base.connection.close # # and # # ActiveRecord::StatementInvalid NoMethodError: undefined method `fields' for nil:NilClass: SELECT "workspaces".* FROM "workspaces" WHERE "workspaces"."id" = 24 LIMIT 1 # # # Based on this code: https://gist.github.com/1364551 linked here: # http://bibwild.wordpress.com/2011/11/14/multi-threading-in-rails-activerecord-3-0-3-1/ module ActiveRecord class Base class << self def connection unless connection_pool.active_connection? $stdout.puts("AR::B.connection implicit checkout") $stdout.puts(caller.join("\n")) raise ImplicitConnectionForbiddenError.new("Implicit ActiveRecord checkout attempted!") end retrieve_connection end end end class ImplicitConnectionForbiddenError < ActiveRecord::ConnectionTimeoutError ; end end =end module Msf ### # # This class manages the threads spawned by the framework object, this provides some additional # features over standard ruby threads. # ### class ThreadManager < Array include Framework::Offspring attr_accessor :monitor # # Initializes the thread manager. # def initialize(framework) self.framework = framework self.monitor = spawn_monitor end # # Spawns a monitor thread for removing dead threads # def spawn_monitor ::Thread.new do begin ::Thread.current[:tm_name] = "Thread Monitor" ::Thread.current[:tm_crit] = true while true ::IO.select(nil, nil, nil, 1.0) self.each_index do |i| state = self[i].alive? rescue false self[i] = nil if not state end self.delete(nil) end rescue ::Exception => e elog("thread monitor: #{e} #{e.backtrace} source:#{self[:tm_call].inspect}") end end end # # Spawns a new thread # def spawn(name, crit, *args, &block) t = nil if block t = ::Thread.new(name, crit, caller, block, *args) do |*argv| ::Thread.current[:tm_name] = argv.shift.to_s ::Thread.current[:tm_crit] = argv.shift ::Thread.current[:tm_call] = argv.shift ::Thread.current[:tm_time] = Time.now begin argv.shift.call(*argv) rescue ::Exception => e elog("thread exception: #{::Thread.current[:tm_name]} critical=#{::Thread.current[:tm_crit]} error:#{e.class} #{e} source:#{::Thread.current[:tm_call].inspect}") elog("Call Stack\n#{e.backtrace.join("\n")}") raise e ensure if framework.db and framework.db.active # NOTE: despite the Deprecation Warning's advice, this should *NOT* # be ActiveRecord::Base.connection.close which causes unrelated # threads to raise ActiveRecord::StatementInvalid exceptions at # some point in the future, presumably due to the pool manager # believing that the connection is still usable and handing it out # to another thread. ::ActiveRecord::Base.connection_pool.release_connection end end end else t = ::Thread.new(name, crit, caller, *args) do |*argv| ::Thread.current[:tm_name] = argv.shift ::Thread.current[:tm_crit] = argv.shift ::Thread.current[:tm_call] = argv.shift ::Thread.current[:tm_time] = Time.now # Calling spawn without a block means we cannot force a database # connection release when the thread completes, so doing so can # potentially use up all database resources and starve all subsequent # threads that make use of the database. Log a warning so we can track # down this kind of usage. dlog("Thread spawned without a block!") dlog("Call stack: \n#{::Thread.current[:tm_call].join("\n")}") end end self << t t end # # Registers an existing thread # def register(t, name, crit) t[:tm_name] = name t[:tm_crit] = crit t[:tm_call] = caller t[:tm_time] = Time.now self << t t end # # Updates an existing thread # def update(ut, name, crit) ti = nil self.each_index do |i| tt = self[i] next if not tt if ut.__id__ == tt.__id__ ti = i break end end t = self[ti] if not t raise RuntimeError, "Thread not found" end t[:tm_name] = name t[:tm_crit] = crit t end # # Kills a thread by index # def kill(idx) self[idx].kill rescue false end end end