require 'fileutils' require 'msf/ui/console/command_dispatcher/db' module Msf ### # # This class intializes the database db with a shiny new # SQLite3 database instance. # ### class Plugin::DBSQLite3 < Msf::Plugin # # Command dispatcher for configuring SQLite # class SQLiteCommandDispatcher include Msf::Ui::Console::CommandDispatcher # # The dispatcher's name. # def name "SQLite3 Database" end # # The initial command set # def commands { "db_connect" => "Connect to an existing database ( /path/to/db )", "db_disconnect" => "Disconnect from the current database instance", "db_create" => "Create a brand new database ( /path/to/db )", "db_destroy" => "Drop an existing database ( /path/to/db )" } end # # Disconnect from the current SQLite instance # def cmd_db_disconnect(*args) if (framework.db) framework.db.disconnect() driver.remove_dispatcher('Database Backend') end end # # Connect to an existing SQLite database # def cmd_db_connect(*args) info = parse_db_uri(args[0]) opts = { 'adapter' => 'sqlite3' } opts['dbfile'] = info[:path] if (not File.exists?(opts['dbfile'])) print_status("The specified database does not exist") return end if (not framework.db.connect(opts)) raise PluginLoadError.new("Failed to connect to the database") end driver.append_dispatcher(DatabaseCommandDispatcher) end # # Create a new SQLite database instance # def cmd_db_create(*args) cmd_db_disconnect() info = parse_db_uri(args[0]) opts = { 'adapter' => 'sqlite3' } opts['dbfile'] = info[:path] sql = File.join(Msf::Config.install_root, "data", "sql", "sqlite.sql") print_status("Creating a new database instance...") system("sqlite3 #{opts['dbfile']} < #{sql}") if (not framework.db.connect(opts)) raise PluginLoadError.new("Failed to connect to the database") end driver.append_dispatcher(DatabaseCommandDispatcher) end # # Drop an existing database # def cmd_db_destroy(*args) cmd_db_disconnect() info = parse_db_uri(args[0]) File.unlink(info[:path]) end def parse_db_uri(path) res = {} res[:path] = path || File.join(Msf::Config.config_directory, 'sqlite3.db') res end end # # Wrapper class for the database command dispatcher # class DatabaseCommandDispatcher include Msf::Ui::Console::CommandDispatcher include Msf::Ui::Console::CommandDispatcher::Db end ### # # Database specific initialization goes here # ### def initialize(framework, opts) super add_console_dispatcher(SQLiteCommandDispatcher) end def cleanup remove_console_dispatcher('SQLite3 Database') remove_console_dispatcher('Database Backend') end # # This method returns a short, friendly name for the plugin. # def name "db_sqlite3" end # # This method returns a brief description of the plugin. It should be no # more than 60 characters, but there are no hard limits. # def desc "Loads a new sqlite3 database backend" end protected end end