// Copyright (C) 2000 Tridia Corporation. All Rights Reserved. // Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved. // // This file is part of the VNC system. // // The VNC system is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, // USA. // // TightVNC distribution homepage on the Web: http://www.tightvnc.com/ // // If the source code for the VNC system is not available from the place // whence you received this file, check http://www.uk.research.att.com/vnc or contact // the authors on vnc@uk.research.att.com for information on obtaining it. // vncEncodeZlib object // The vncEncodeZlib object uses a zlib based compression encoding to send rectangles // to a client class vncEncodeZlib; #if !defined(_WINVNC_ENCODEZLIB) #define _WINVNC_ENCODEZLIB #pragma once #include "vncEncoder.h" #include "zlib/zlib.h" // Minimum zlib rectangle size in bytes. Anything smaller will // not compress well due to overhead. #define VNC_ENCODE_ZLIB_MIN_COMP_SIZE (17) // Set maximum zlib rectangle size in pixels. Always allow at least // two scan lines. #define ZLIB_MAX_RECT_SIZE (8*1024) #define ZLIB_MAX_SIZE(min) ((( min * 2 ) > ZLIB_MAX_RECT_SIZE ) ? ( min * 2 ) : ZLIB_MAX_RECT_SIZE ) // Class definition class vncEncodeZlib : public vncEncoder { // Fields public: // Methods public: // Create/Destroy methods vncEncodeZlib(); ~vncEncodeZlib(); virtual void Init(); virtual const char* GetEncodingName() { return "Zlib"; } virtual UINT RequiredBuffSize(UINT width, UINT height); virtual UINT NumCodedRects(RECT &rect); virtual UINT EncodeRect(BYTE *source, VSocket *outConn, BYTE *dest, const RECT &rect, int offx, int offy); virtual UINT EncodeOneRect(BYTE *source, BYTE *dest, const RECT &rect); //virtual VOID UpdateZLibDictionary( AGENT_CTX * lpAgentContext ); //virtual VOID DumpZLibDictionary( AGENT_CTX * lpAgentContext ); // Implementation protected: BYTE *m_buffer; int m_bufflen; struct z_stream_s compStream; bool compStreamInited; int offsetx; int offsety; }; #endif // _WINVNC_ENCODEZLIB