module Msf module Ui module Gtk2 ## # This class describe the modules treeview ## class MyModuleTree < MyGlade CATEGORY, MODULE, ADV, APP = *(0..4).to_a include Msf::Ui::Gtk2::MyControls def initialize(treeview, viewmodule, treetarget, treesession) super('menu_module') @treeview1 = treeview @treeview1.enable_search = true @target_tree = treetarget @session_tree = treesession @model = Gtk::TreeStore.new(String, # Module name Object, # Exploit? TrueClass, # ADV? String # Appartenance ) # Register the model for later use $gtk2driver.module_model = @model # Init buffer module with tags buff = Gtk::TextBuffer.new viewmodule.set_buffer(buff) viewmodule.set_editable(false) viewmodule.set_cursor_visible(false) @buffer = MyModuleView.new(buff) # Renderer Module #renderer1 = Gtk::CellRendererPixbuf.new renderer1 = Gtk::CellRendererText.new column1 = Gtk::TreeViewColumn.new("Modules", renderer1, 'text' => CATEGORY) column1.sort_column_id = CATEGORY #set model to treeview @treeview1.set_size_request(380, -1) @treeview1.set_model(@model) @treeview1.rules_hint = true @selection = @treeview1.selection @treeview1.selection.mode = Gtk::SELECTION_BROWSE @treeview1.append_column(column1) # Signals @treeview1.signal_connect('cursor-changed') do |widget, event| widget.selection.selected_each do |model, path, iter| active(iter) end end @treeview1.signal_connect('button_press_event') do |treeview, event| if event.kind_of? Gdk::EventButton if (event.button == 3) path, column, x, y = treeview.get_path_at_pos(event.x, event.y) begin iter = @treeview1.model.get_iter(path) if (iter.get_value(ADV) == false) if (iter.get_value(APP) == "Standard") treeview.selection.select_path(path) active(iter) @menu_module.popup(nil, nil, event.button, event.time) end # TODO: Add specific menus for : # - payload # - auxiliary # - nops # - encoders end rescue nil end elsif (event.event_type == Gdk::Event::BUTTON2_PRESS) path, column, x, y = treeview.get_path_at_pos(event.x, event.y) begin iter = @treeview1.model.get_iter(path) if (iter.get_value(ADV) == false) if (iter.get_value(APP) == "Standard") treeview.selection.select_path(path) active(iter) MsfAssistant.new(@session_tree, iter.get_value(1)) end end rescue nil end end end end @one_shot.signal_connect('activate') do |item| if active_module = @selection.selected MsfAssistant.new(@session_tree, @target_tree, active_module.get_value(MODULE)) end end # Add modules in the Gtk::TreeView add_modules() end # def initialize # # Add Exploits module in the treeview # def add_modules(filter=/.*/) @m_tree_modules_items = {} # # Add Parent "Standard (nbr exploits)" # iter = @model.append(nil) iter.set_value(CATEGORY, "Standard (#{framework.stats.num_exploits.to_s})") iter.set_value(MODULE, nil) iter.set_value(ADV, true) # Add Exploits childs framework.exploits.each_module do |mod, obj| next if not mod.match(filter) child_iter = @model.append(iter) child_iter.set_value(CATEGORY, obj.new.name) child_iter.set_value(MODULE, obj.new) child_iter.set_value(ADV, false) child_iter.set_value(APP, "Standard") end # # Add Parent "Auxiliary (nbr auxiliary)" # iter = @model.append(nil) iter.set_value(CATEGORY, "Auxiliary (#{framework.stats.num_auxiliary.to_s})") iter.set_value(MODULE, nil) iter.set_value(ADV, true) # Add Auxiliary childs framework.auxiliary.each_module do |mod, obj| next if not mod.match(filter) child_iter = @model.append(iter) child_iter.set_value(CATEGORY, obj.new.name) child_iter.set_value(MODULE, obj.new) child_iter.set_value(ADV, false) child_iter.set_value(APP, "Auxiliary") end # # Add Parent "Payloads (nbr payloads)" # iter = @model.append(nil) iter.set_value(CATEGORY, "Payloads (#{framework.stats.num_payloads.to_s})") iter.set_value(MODULE, nil) iter.set_value(ADV, true) # Add Payloads childs framework.payloads.each_module do |mod, obj| next if not mod.match(filter) child_iter = @model.append(iter) child_iter.set_value(CATEGORY, obj.new.name) child_iter.set_value(MODULE, obj.new) child_iter.set_value(ADV, false) child_iter.set_value(APP, "Payloads") end # # Add Parent "Nops (nbr nops)" # iter = @model.append(nil) iter.set_value(CATEGORY, "NOPs (#{framework.stats.num_nops.to_s})") iter.set_value(MODULE, nil) iter.set_value(ADV, true) # Add nops childs framework.nops.each_module do |mod, obj| next if not mod.match(filter) child_iter = @model.append(iter) child_iter.set_value(CATEGORY, obj.new.name) child_iter.set_value(MODULE, obj.new) child_iter.set_value(ADV, false) child_iter.set_value(APP, "NOPs") end # # Add Parent "Encoders (nbr encoders)" # iter = @model.append(nil) iter.set_value(CATEGORY, "Encoders (#{framework.stats.num_encoders.to_s})") iter.set_value(MODULE, nil) iter.set_value(ADV, true) # Add Encoders childs framework.encoders.each_module do |mod, obj| next if not mod.match(filter) child_iter = @model.append(iter) child_iter.set_value(CATEGORY, obj.new.name) child_iter.set_value(MODULE, obj.new) child_iter.set_value(ADV, false) iter.set_value(APP, "Encoders") end end # def add_modules # # Display the module information # def active(iter) if not iter[MODULE].nil? @buffer.insert_module(iter.get_value(MODULE)) end end # # Refresh the module treeview with all msf modules # def refresh @model.clear() add_modules() end # # remove all iters in array_iter # def remove(iter_array) # first loop to remove unmatched iter iter_array.each do |iter| if (iter[ADV] == false) @model.remove(iter) end end # second loop to update parent iter with child iter no_child = [] @model.each do |model, path, iter| if (iter[ADV] == true) no_child.push(iter) if not iter.has_child? iter[CATEGORY] = iter[CATEGORY].sub(/[0-9]+/, iter.n_children.to_s) end end # remove iter no_child.each do |iter| @model.remove(iter) end end # # expand the treeview # def expand @treeview1.expand_all end end # Class MyExploitsTree class MyTargetTree < MyGlade PIX, TIME, PID, NAME, OBJECT = *(0..5).to_a include Msf::Ui::Gtk2::MyControls def initialize(treeview, session_tree) super('menu_target_tree') @treeview2 = treeview @session_tree = session_tree @model = Gtk::TreeStore.new(Gdk::Pixbuf, # Pix rhost String, # process TIME String, # process PID String, # exploit refname Object # Exploit Object ) # Renderer renderer_pix = Gtk::CellRendererPixbuf.new renderer_time = Gtk::CellRendererText.new renderer_pid = Gtk::CellRendererText.new renderer_name = Gtk::CellRendererText.new # RHOST Gtk::TreeViewColumn column_time = Gtk::TreeViewColumn.new #column_time.set_title("rhost") column_time.pack_start(renderer_pix, false) column_time.set_cell_data_func(renderer_pix) do |column, cell, model, iter| cell.pixbuf = iter[PIX] end column_time.pack_start(renderer_time, true) column_time.set_cell_data_func(renderer_time) do |column, cell, model, iter| cell.text = iter[TIME] end column_time.sort_column_id = TIME # PID Gtk::TreeViewColumn column_pid = Gtk::TreeViewColumn.new column_pid.sizing = Gtk::TreeViewColumn::FIXED column_pid.fixed_width = 25 column_pid.set_title("PID") column_pid.pack_start(renderer_pid, false) column_pid.set_cell_data_func(renderer_pid) do |column, cell, model, iter| cell.text = iter[PID] end # Name Gtk::TreeViewColumn column_name = Gtk::TreeViewColumn.new column_name.set_title("Name") column_name.pack_start(renderer_name, true) column_name.set_cell_data_func(renderer_name) do |column, cell, model, iter| cell.text = iter[NAME] end #set model to treeview @treeview2.set_model(@model) @selection = @treeview2.selection @treeview2.selection.mode = Gtk::SELECTION_BROWSE @treeview2.rules_hint = true # Add Gtk::TreeViewColumn @treeview2.append_column(column_time) @treeview2.append_column(column_pid) @treeview2.append_column(column_name) # Add AutoPWN @autopwn_iter = @model.append(nil) @autopwn_iter.set_value(PIX, driver.get_icon("menu_autopwn.png")) @autopwn_iter.set_value(TIME, "AutoPWN") # Add Parent "One shot" @oneshot_iter = @model.append(nil) @oneshot_iter.set_value(PIX, driver.get_icon("menu_oneshot.png")) @oneshot_iter.set_value(TIME, "One shot") # TreeView Signals @treeview2.signal_connect('button_press_event') do |treeview, event| if event.kind_of? Gdk::EventButton if (event.button == 3) path, column, x, y = treeview.get_path_at_pos(event.x, event.y) begin iter = @treeview2.model.get_iter(path) if iter.get_value(PIX).nil? && iter.get_value(PID).nil? treeview.selection.select_path(path) @menu_targetree.popup(nil, nil, event.button, event.time) elsif not iter.get_value(PID).nil? treeview.selection.select_path(path) nil # @menu_owned.popup(nil, nil, event.button, event.time) end rescue nil end end end end # Menu Signals @stop.signal_connect('activate') do |item| if current = @selection.selected puts "TODO: Kill exploit" end end @delete.signal_connect('activate') do |item| if current = @selection.selected remove_time(current) end end end # def initialize # # Add One Shot # def add_oneshot(exploit) time = Time.now oneshot_childiter = @model.append(@oneshot_iter) #oneshot_childiter.set_value(PIX, nil) oneshot_childiter.set_value(TIME, Time.now.strftime("%H:%m:%S")) oneshot_childiter.set_value(PID, Process::pid.to_s) oneshot_childiter.set_value(NAME, exploit.shortname) oneshot_childiter.set_value(OBJECT, exploit) @treeview2.expand_all() end # # Remove Target # def remove_time(iter) @treeview2.model.remove(iter) end end #class MyTargetTree class MySessionTree ID_SESSION, PEER, PAYLOAD, O_SESSION, BUFFER, PIPE, INPUT, OUTPUT = *(0..8).to_a include Msf::Ui::Gtk2::MyControls def initialize(treeview) @treeview = treeview @model = Gtk::ListStore.new(String, # Session ID String, # IP Address String, # Payload Type Object, # Session Object Object, # Gtk::TextBuffer Object Object, # Bidirectional_pipe Object, # Input Object Object # Output Object ) # Renderer renderer_id = Gtk::CellRendererText.new renderer_peer = Gtk::CellRendererText.new renderer_payload = Gtk::CellRendererText.new # ID Session Gtk::TreeViewColumn column_id = Gtk::TreeViewColumn.new column_id.sizing = Gtk::TreeViewColumn::FIXED column_id.fixed_width = 20 column_id.set_title("ID") column_id.pack_start(renderer_id, true) column_id.set_cell_data_func(renderer_id) do |column, cell, model, iter| cell.text = iter[ID_SESSION] end column_id.sort_column_id = ID_SESSION # Target Gtk::TreeViewColumn column_peer = Gtk::TreeViewColumn.new column_peer.set_title("Target") column_peer.pack_start(renderer_peer, true) column_peer.set_cell_data_func(renderer_peer) do |column, cell, model, iter| cell.text = iter[O_SESSION].tunnel_peer end column_peer.sort_column_id = PEER # Payload type Gtk::TreeViewColumn column_payload = Gtk::TreeViewColumn.new column_payload.set_title("Payload") column_payload.pack_start(renderer_payload, true) column_payload.set_cell_data_func(renderer_payload) do |column, cell, model, iter| cell.text = iter[O_SESSION].via_payload ? iter[O_SESSION].via_payload : nil end column_payload.sort_column_id = PAYLOAD #set model to treeview @treeview.set_model(@model) @selection = @treeview.selection @treeview.selection.mode = Gtk::SELECTION_BROWSE @treeview.rules_hint = true # Add Gtk::TreeViewColumn @treeview.append_column(column_id) @treeview.append_column(column_peer) @treeview.append_column(column_payload) # Session Gtk::Menu @menu_session = Gtk::Menu.new session_item_shell = Gtk::ImageMenuItem.new("Interact Session") session_image_shell = Gtk::Image.new session_image_shell.set(Gtk::Stock::EXECUTE, Gtk::IconSize::MENU) session_item_shell.set_image(session_image_shell) @menu_session.append(session_item_shell) separator1 = Gtk::SeparatorMenuItem.new @menu_session.append(separator1) close_session_item_shell = Gtk::ImageMenuItem.new("Close Session") close_session_image_shell = Gtk::Image.new close_session_image_shell.set(Gtk::Stock::CLOSE, Gtk::IconSize::MENU) close_session_item_shell.set_image(close_session_image_shell) @menu_session.append(close_session_item_shell) @menu_session.show_all # TreeView signals @treeview.signal_connect('button_press_event') do |treeview, event| if event.kind_of? Gdk::EventButton if (event.button == 3) path, column, x, y = treeview.get_path_at_pos(event.x, event.y) begin iter = @treeview.model.get_iter(path) treeview.selection.select_path(path) @menu_session.popup(nil, nil, event.button, event.time) rescue nil end end end end # Items session signals session_item_shell.signal_connect('activate') do |item| if current = @selection.selected Msf::Ui::Gtk2::Stream::Console.new(current[O_SESSION]) end end close_session_item_shell.signal_connect('activate') do |item| if session_iter = @selection.selected remove_session_iter(session_iter) end end end # def initialize def add_session(session) iter = @model.append iter[ID_SESSION] = session.sid.to_s iter[O_SESSION] = session end # # Kill the session associated with this item # def remove_session_iter(iter) # Just kill the session, let the event handler remove it iter[O_SESSION].kill end # # Remove the item from the model # This is called by the framework on_session_close() # def remove_session(session) found = nil @model.each do |model,path,iter| if (iter[ID_SESSION] == session.sid.to_s) found = iter break end end @model.remove(found) if found end end # class MySessionTree end end end