# -*- coding: binary -*- require 'zlib' require 'net/ssh/transport/cipher_factory' require 'net/ssh/transport/hmac' module Net; module SSH; module Transport # Encapsulates state information about one end of an SSH connection. Such # state includes the packet sequence number, the algorithms in use, how # many packets and blocks have been processed since the last reset, and so # forth. This class will never be instantiated directly, but is used as # part of the internal state of the PacketStream module. class State # The socket object that owns this state object. attr_reader :socket # The next packet sequence number for this socket endpoint. attr_reader :sequence_number # The hmac algorithm in use for this endpoint. attr_reader :hmac # The compression algorithm in use for this endpoint. attr_reader :compression # The compression level to use when compressing data (or nil, for the default). attr_reader :compression_level # The number of packets processed since the last call to #reset! attr_reader :packets # The number of data blocks processed since the last call to #reset! attr_reader :blocks # The cipher algorithm in use for this socket endpoint. attr_reader :cipher # The block size for the cipher attr_reader :block_size # The role that this state plays (either :client or :server) attr_reader :role # The maximum number of packets that this endpoint wants to process before # needing a rekey. attr_accessor :max_packets # The maximum number of blocks that this endpoint wants to process before # needing a rekey. attr_accessor :max_blocks # The user-specified maximum number of bytes that this endpoint ought to # process before needing a rekey. attr_accessor :rekey_limit # Creates a new state object, belonging to the given socket. Initializes # the algorithms to "none". def initialize(socket, role) @socket = socket @role = role @sequence_number = @packets = @blocks = 0 @cipher = CipherFactory.get("none") @block_size = 8 @hmac = HMAC.get("none") @compression = nil @compressor = @decompressor = nil @next_iv = "" end # A convenience method for quickly setting multiple values in a single # command. def set(values) values.each do |key, value| instance_variable_set("@#{key}", value) end reset! end def update_cipher(data) result = cipher.update(data) update_next_iv(role == :client ? result : data) return result end def final_cipher result = cipher.final update_next_iv(role == :client ? result : "", true) return result end # Increments the counters. The sequence number is incremented (and remapped # so it always fits in a 32-bit integer). The number of packets and blocks # are also incremented. def increment(packet_length) @sequence_number = (@sequence_number + 1) & 0xFFFFFFFF @packets += 1 @blocks += (packet_length + 4) / @block_size end # The compressor object to use when compressing data. This takes into account # the desired compression level. def compressor @compressor ||= Zlib::Deflate.new(compression_level || Zlib::DEFAULT_COMPRESSION) end # The decompressor object to use when decompressing data. def decompressor @decompressor ||= Zlib::Inflate.new(nil) end # Returns true if data compression/decompression is enabled. This will # return true if :standard compression is selected, or if :delayed # compression is selected and the :authenticated hint has been received # by the socket. def compression? compression == :standard || (compression == :delayed && socket.hints[:authenticated]) end # Compresses the data. If no compression is in effect, this will just return # the data unmodified, otherwise it uses #compressor to compress the data. def compress(data) data = data.to_s return data unless compression? compressor.deflate(data, Zlib::SYNC_FLUSH) end # Deompresses the data. If no compression is in effect, this will just return # the data unmodified, otherwise it uses #decompressor to decompress the data. def decompress(data) data = data.to_s return data unless compression? decompressor.inflate(data) end # Resets the counters on the state object, but leaves the sequence_number # unchanged. It also sets defaults for and recomputes the max_packets and # max_blocks values. def reset! @packets = @blocks = 0 @max_packets ||= 1 << 31 @block_size = cipher.name == "RC4" ? 8 : cipher.block_size if max_blocks.nil? # cargo-culted from openssh. the idea is that "the 2^(blocksize*2) # limit is too expensive for 3DES, blowfish, etc., so enforce a 1GB # limit for small blocksizes." if @block_size >= 16 @max_blocks = 1 << (@block_size * 2) else @max_blocks = (1 << 30) / @block_size end # if a limit on the # of bytes has been given, convert that into a # minimum number of blocks processed. if rekey_limit @max_blocks = [@max_blocks, rekey_limit / @block_size].min end end cleanup end # Closes any the compressor and/or decompressor objects that have been # instantiated. def cleanup if @compressor @compressor.finish if !@compressor.finished? @compressor.close end if @decompressor # we call reset here so that we don't get warnings when we try to # close the decompressor @decompressor.reset @decompressor.close end @compressor = @decompressor = nil end # Returns true if the number of packets processed exceeds the maximum # number of packets, or if the number of blocks processed exceeds the # maximum number of blocks. def needs_rekey? max_packets && packets > max_packets || max_blocks && blocks > max_blocks end private def update_next_iv(data, reset=false) @next_iv << data @next_iv = @next_iv[-cipher.iv_len..-1] if reset cipher.reset cipher.iv = @next_iv end return data end end end; end; end