Example submodule
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[submodule "external/source/ReflectiveDLLInjection"]
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path = external/source/ReflectiveDLLInjection
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url = git://github.com/stephenfewer/ReflectiveDLLInjection.git
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Subproject commit 178ba2a6a9feee0a9d9757dcaa65168ced588c12
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## Ignore Visual Studio temporary files, build results, and
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## files generated by popular Visual Studio add-ons.
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# User-specific files
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*.suo
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*.user
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*.sln.docstates
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|
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# Build results
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|
||||
[Dd]ebug/
|
||||
[Rr]elease/
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x64/
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build/
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||||
[Bb]in/
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[Oo]bj/
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||||
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# Enable "build/" folder in the NuGet Packages folder since NuGet packages use it for MSBuild targets
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!packages/*/build/
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|
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# MSTest test Results
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[Tt]est[Rr]esult*/
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||||
[Bb]uild[Ll]og.*
|
||||
|
||||
*_i.c
|
||||
*_p.c
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.pch
|
||||
*.pdb
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||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*.log
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
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||||
*.log
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||||
*.scc
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||||
|
||||
# Visual C++ cache files
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ipch/
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*.aps
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||||
*.ncb
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*.opensdf
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||||
*.sdf
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||||
*.cachefile
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||||
|
||||
# Visual Studio profiler
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*.psess
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*.vsp
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*.vspx
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|
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# Guidance Automation Toolkit
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*.gpState
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|
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# ReSharper is a .NET coding add-in
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_ReSharper*/
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*.[Rr]e[Ss]harper
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||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
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||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
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||||
|
||||
# NCrunch
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*.ncrunch*
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.*crunch*.local.xml
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|
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# Installshield output folder
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[Ee]xpress/
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||||
|
||||
# DocProject is a documentation generator add-in
|
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DocProject/buildhelp/
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||||
DocProject/Help/*.HxT
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||||
DocProject/Help/*.HxC
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||||
DocProject/Help/*.hhc
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||||
DocProject/Help/*.hhk
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||||
DocProject/Help/*.hhp
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||||
DocProject/Help/Html2
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||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
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publish/
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# Publish Web Output
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*.Publish.xml
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*.pubxml
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||||
|
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# NuGet Packages Directory
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## TODO: If you have NuGet Package Restore enabled, uncomment the next line
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#packages/
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|
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# Windows Azure Build Output
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csx
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*.build.csdef
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|
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# Windows Store app package directory
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AppPackages/
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# Others
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sql/
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*.Cache
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ClientBin/
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[Ss]tyle[Cc]op.*
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~$*
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*~
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*.dbmdl
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*.[Pp]ublish.xml
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*.pfx
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*.publishsettings
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# RIA/Silverlight projects
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Generated_Code/
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# Backup & report files from converting an old project file to a newer
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# Visual Studio version. Backup files are not needed, because we have git ;-)
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_UpgradeReport_Files/
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Backup*/
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UpgradeLog*.XML
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UpgradeLog*.htm
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# SQL Server files
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App_Data/*.mdf
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App_Data/*.ldf
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# =========================
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# Windows detritus
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# =========================
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# Windows image file caches
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Thumbs.db
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ehthumbs.db
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# Folder config file
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Desktop.ini
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# Recycle Bin used on file shares
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$RECYCLE.BIN/
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# Mac crap
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.DS_Store
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|
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@ -1,25 +0,0 @@
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Copyright (c) 2011, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification, are permitted
|
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provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice, this list of
|
||||
conditions and the following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
conditions and the following disclaimer in the documentation and/or other materials provided
|
||||
with the distribution.
|
||||
|
||||
* Neither the name of Harmony Security nor the names of its contributors may be used to
|
||||
endorse or promote products derived from this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
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IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
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POSSIBILITY OF SUCH DAMAGE.
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|ARM">
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<Configuration>Debug</Configuration>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v100</PlatformToolset>
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<PlatformToolset>v120</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v110</PlatformToolset>
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<PlatformToolset>v120</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v110</PlatformToolset>
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<PlatformToolset>v120</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v110</PlatformToolset>
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<PlatformToolset>v120</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v110</PlatformToolset>
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<PlatformToolset>v120</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v110</PlatformToolset>
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<PlatformToolset>v120</PlatformToolset>
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||||
<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<IntDir>$(Configuration)\</IntDir>
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<LinkIncremental>false</LinkIncremental>
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<TargetName>exploit</TargetName>
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<SourcePath>$(VCInstallDir)atlmfc\src\mfc;$(VCInstallDir)atlmfc\src\mfcm;$(VCInstallDir)atlmfc\src\atl;$(VCInstallDir)crt\src;..\..\..\ReflectiveDLLInjection\dll\src\;</SourcePath>
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<IncludePath>$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);..\..\..\ReflectiveDLLInjection\dll\src\;</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
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<LinkIncremental>false</LinkIncremental>
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<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(Platform)\$(Configuration)\</IntDir>
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<LinkIncremental>false</LinkIncremental>
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<IncludePath>$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);..\..\..\ReflectiveDLLInjection\dll\src\;</IncludePath>
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<SourcePath>$(VCInstallDir)atlmfc\src\mfc;$(VCInstallDir)atlmfc\src\mfcm;$(VCInstallDir)atlmfc\src\atl;$(VCInstallDir)crt\src;..\..\..\ReflectiveDLLInjection\dll\src\;</SourcePath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\ReflectiveDLLInjection\dll\src\ReflectiveLoader.c" />
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<ClCompile Include="src\ReflectiveDll.c" />
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<ClCompile Include="src\ReflectiveLoader.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\..\ReflectiveDLLInjection\dll\src\ReflectiveDLLInjection.h" />
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<ClInclude Include="..\..\..\ReflectiveDLLInjection\dll\src\ReflectiveLoader.h" />
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<ClInclude Include="src\ComplexPath.h" />
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<ClInclude Include="src\ReflectiveDLLInjection.h" />
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<ClInclude Include="src\ReflectiveLoader.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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|
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@ -1,51 +0,0 @@
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//===============================================================================================//
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// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
// provided that the following conditions are met:
|
||||
//
|
||||
// * Redistributions of source code must retain the above copyright notice, this list of
|
||||
// conditions and the following disclaimer.
|
||||
//
|
||||
// * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
// conditions and the following disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// * Neither the name of Harmony Security nor the names of its contributors may be used to
|
||||
// endorse or promote products derived from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
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//===============================================================================================//
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#ifndef _REFLECTIVEDLLINJECTION_REFLECTIVEDLLINJECTION_H
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#define _REFLECTIVEDLLINJECTION_REFLECTIVEDLLINJECTION_H
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//===============================================================================================//
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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// we declare some common stuff in here...
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#define DLL_QUERY_HMODULE 6
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#define DEREF( name )*(UINT_PTR *)(name)
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#define DEREF_64( name )*(DWORD64 *)(name)
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#define DEREF_32( name )*(DWORD *)(name)
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#define DEREF_16( name )*(WORD *)(name)
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#define DEREF_8( name )*(BYTE *)(name)
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typedef DWORD (WINAPI * REFLECTIVELOADER)( VOID );
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typedef BOOL (WINAPI * DLLMAIN)( HINSTANCE, DWORD, LPVOID );
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#define DLLEXPORT __declspec( dllexport )
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//===============================================================================================//
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#endif
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//===============================================================================================//
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@ -1,496 +0,0 @@
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//===============================================================================================//
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// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
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// All rights reserved.
|
||||
//
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||||
// Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
// provided that the following conditions are met:
|
||||
//
|
||||
// * Redistributions of source code must retain the above copyright notice, this list of
|
||||
// conditions and the following disclaimer.
|
||||
//
|
||||
// * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
// conditions and the following disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// * Neither the name of Harmony Security nor the names of its contributors may be used to
|
||||
// endorse or promote products derived from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//===============================================================================================//
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#include "ReflectiveLoader.h"
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//===============================================================================================//
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// Our loader will set this to a pseudo correct HINSTANCE/HMODULE value
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HINSTANCE hAppInstance = NULL;
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//===============================================================================================//
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#pragma intrinsic( _ReturnAddress )
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// This function can not be inlined by the compiler or we will not get the address we expect. Ideally
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// this code will be compiled with the /O2 and /Ob1 switches. Bonus points if we could take advantage of
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// RIP relative addressing in this instance but I dont believe we can do so with the compiler intrinsics
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// available (and no inline asm available under x64).
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__declspec(noinline) ULONG_PTR caller( VOID ) { return (ULONG_PTR)_ReturnAddress(); }
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//===============================================================================================//
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// Note 1: If you want to have your own DllMain, define REFLECTIVEDLLINJECTION_CUSTOM_DLLMAIN,
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// otherwise the DllMain at the end of this file will be used.
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// Note 2: If you are injecting the DLL via LoadRemoteLibraryR, define REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR,
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// otherwise it is assumed you are calling the ReflectiveLoader via a stub.
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// This is our position independent reflective DLL loader/injector
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#ifdef REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR
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DLLEXPORT ULONG_PTR WINAPI ReflectiveLoader( LPVOID lpParameter )
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#else
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DLLEXPORT ULONG_PTR WINAPI ReflectiveLoader( VOID )
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#endif
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{
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// the functions we need
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LOADLIBRARYA pLoadLibraryA = NULL;
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GETPROCADDRESS pGetProcAddress = NULL;
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VIRTUALALLOC pVirtualAlloc = NULL;
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NTFLUSHINSTRUCTIONCACHE pNtFlushInstructionCache = NULL;
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USHORT usCounter;
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// the initial location of this image in memory
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||||
ULONG_PTR uiLibraryAddress;
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// the kernels base address and later this images newly loaded base address
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ULONG_PTR uiBaseAddress;
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// variables for processing the kernels export table
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ULONG_PTR uiAddressArray;
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ULONG_PTR uiNameArray;
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||||
ULONG_PTR uiExportDir;
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||||
ULONG_PTR uiNameOrdinals;
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||||
DWORD dwHashValue;
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||||
|
||||
// variables for loading this image
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||||
ULONG_PTR uiHeaderValue;
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||||
ULONG_PTR uiValueA;
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||||
ULONG_PTR uiValueB;
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||||
ULONG_PTR uiValueC;
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||||
ULONG_PTR uiValueD;
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||||
ULONG_PTR uiValueE;
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||||
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// STEP 0: calculate our images current base address
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// we will start searching backwards from our callers return address.
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uiLibraryAddress = caller();
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||||
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// loop through memory backwards searching for our images base address
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||||
// we dont need SEH style search as we shouldnt generate any access violations with this
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||||
while( TRUE )
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{
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||||
if( ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_magic == IMAGE_DOS_SIGNATURE )
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||||
{
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uiHeaderValue = ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew;
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// some x64 dll's can trigger a bogus signature (IMAGE_DOS_SIGNATURE == 'POP r10'),
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// we sanity check the e_lfanew with an upper threshold value of 1024 to avoid problems.
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if( uiHeaderValue >= sizeof(IMAGE_DOS_HEADER) && uiHeaderValue < 1024 )
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{
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uiHeaderValue += uiLibraryAddress;
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// break if we have found a valid MZ/PE header
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||||
if( ((PIMAGE_NT_HEADERS)uiHeaderValue)->Signature == IMAGE_NT_SIGNATURE )
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||||
break;
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||||
}
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||||
}
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uiLibraryAddress--;
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}
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// STEP 1: process the kernels exports for the functions our loader needs...
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||||
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// get the Process Enviroment Block
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||||
#ifdef WIN_X64
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uiBaseAddress = __readgsqword( 0x60 );
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||||
#else
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||||
#ifdef WIN_X86
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||||
uiBaseAddress = __readfsdword( 0x30 );
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||||
#else WIN_ARM
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||||
uiBaseAddress = *(DWORD *)( (BYTE *)_MoveFromCoprocessor( 15, 0, 13, 0, 2 ) + 0x30 );
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||||
#endif
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||||
#endif
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||||
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// get the processes loaded modules. ref: http://msdn.microsoft.com/en-us/library/aa813708(VS.85).aspx
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uiBaseAddress = (ULONG_PTR)((_PPEB)uiBaseAddress)->pLdr;
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||||
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||||
// get the first entry of the InMemoryOrder module list
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||||
uiValueA = (ULONG_PTR)((PPEB_LDR_DATA)uiBaseAddress)->InMemoryOrderModuleList.Flink;
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||||
while( uiValueA )
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||||
{
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||||
// get pointer to current modules name (unicode string)
|
||||
uiValueB = (ULONG_PTR)((PLDR_DATA_TABLE_ENTRY)uiValueA)->BaseDllName.pBuffer;
|
||||
// set bCounter to the length for the loop
|
||||
usCounter = ((PLDR_DATA_TABLE_ENTRY)uiValueA)->BaseDllName.Length;
|
||||
// clear uiValueC which will store the hash of the module name
|
||||
uiValueC = 0;
|
||||
|
||||
// compute the hash of the module name...
|
||||
do
|
||||
{
|
||||
uiValueC = ror( (DWORD)uiValueC );
|
||||
// normalize to uppercase if the madule name is in lowercase
|
||||
if( *((BYTE *)uiValueB) >= 'a' )
|
||||
uiValueC += *((BYTE *)uiValueB) - 0x20;
|
||||
else
|
||||
uiValueC += *((BYTE *)uiValueB);
|
||||
uiValueB++;
|
||||
} while( --usCounter );
|
||||
|
||||
// compare the hash with that of kernel32.dll
|
||||
if( (DWORD)uiValueC == KERNEL32DLL_HASH )
|
||||
{
|
||||
// get this modules base address
|
||||
uiBaseAddress = (ULONG_PTR)((PLDR_DATA_TABLE_ENTRY)uiValueA)->DllBase;
|
||||
|
||||
// get the VA of the modules NT Header
|
||||
uiExportDir = uiBaseAddress + ((PIMAGE_DOS_HEADER)uiBaseAddress)->e_lfanew;
|
||||
|
||||
// uiNameArray = the address of the modules export directory entry
|
||||
uiNameArray = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_EXPORT ];
|
||||
|
||||
// get the VA of the export directory
|
||||
uiExportDir = ( uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiNameArray)->VirtualAddress );
|
||||
|
||||
// get the VA for the array of name pointers
|
||||
uiNameArray = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNames );
|
||||
|
||||
// get the VA for the array of name ordinals
|
||||
uiNameOrdinals = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNameOrdinals );
|
||||
|
||||
usCounter = 3;
|
||||
|
||||
// loop while we still have imports to find
|
||||
while( usCounter > 0 )
|
||||
{
|
||||
// compute the hash values for this function name
|
||||
dwHashValue = hash( (char *)( uiBaseAddress + DEREF_32( uiNameArray ) ) );
|
||||
|
||||
// if we have found a function we want we get its virtual address
|
||||
if( dwHashValue == LOADLIBRARYA_HASH || dwHashValue == GETPROCADDRESS_HASH || dwHashValue == VIRTUALALLOC_HASH )
|
||||
{
|
||||
// get the VA for the array of addresses
|
||||
uiAddressArray = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfFunctions );
|
||||
|
||||
// use this functions name ordinal as an index into the array of name pointers
|
||||
uiAddressArray += ( DEREF_16( uiNameOrdinals ) * sizeof(DWORD) );
|
||||
|
||||
// store this functions VA
|
||||
if( dwHashValue == LOADLIBRARYA_HASH )
|
||||
pLoadLibraryA = (LOADLIBRARYA)( uiBaseAddress + DEREF_32( uiAddressArray ) );
|
||||
else if( dwHashValue == GETPROCADDRESS_HASH )
|
||||
pGetProcAddress = (GETPROCADDRESS)( uiBaseAddress + DEREF_32( uiAddressArray ) );
|
||||
else if( dwHashValue == VIRTUALALLOC_HASH )
|
||||
pVirtualAlloc = (VIRTUALALLOC)( uiBaseAddress + DEREF_32( uiAddressArray ) );
|
||||
|
||||
// decrement our counter
|
||||
usCounter--;
|
||||
}
|
||||
|
||||
// get the next exported function name
|
||||
uiNameArray += sizeof(DWORD);
|
||||
|
||||
// get the next exported function name ordinal
|
||||
uiNameOrdinals += sizeof(WORD);
|
||||
}
|
||||
}
|
||||
else if( (DWORD)uiValueC == NTDLLDLL_HASH )
|
||||
{
|
||||
// get this modules base address
|
||||
uiBaseAddress = (ULONG_PTR)((PLDR_DATA_TABLE_ENTRY)uiValueA)->DllBase;
|
||||
|
||||
// get the VA of the modules NT Header
|
||||
uiExportDir = uiBaseAddress + ((PIMAGE_DOS_HEADER)uiBaseAddress)->e_lfanew;
|
||||
|
||||
// uiNameArray = the address of the modules export directory entry
|
||||
uiNameArray = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_EXPORT ];
|
||||
|
||||
// get the VA of the export directory
|
||||
uiExportDir = ( uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiNameArray)->VirtualAddress );
|
||||
|
||||
// get the VA for the array of name pointers
|
||||
uiNameArray = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNames );
|
||||
|
||||
// get the VA for the array of name ordinals
|
||||
uiNameOrdinals = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNameOrdinals );
|
||||
|
||||
usCounter = 1;
|
||||
|
||||
// loop while we still have imports to find
|
||||
while( usCounter > 0 )
|
||||
{
|
||||
// compute the hash values for this function name
|
||||
dwHashValue = hash( (char *)( uiBaseAddress + DEREF_32( uiNameArray ) ) );
|
||||
|
||||
// if we have found a function we want we get its virtual address
|
||||
if( dwHashValue == NTFLUSHINSTRUCTIONCACHE_HASH )
|
||||
{
|
||||
// get the VA for the array of addresses
|
||||
uiAddressArray = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfFunctions );
|
||||
|
||||
// use this functions name ordinal as an index into the array of name pointers
|
||||
uiAddressArray += ( DEREF_16( uiNameOrdinals ) * sizeof(DWORD) );
|
||||
|
||||
// store this functions VA
|
||||
if( dwHashValue == NTFLUSHINSTRUCTIONCACHE_HASH )
|
||||
pNtFlushInstructionCache = (NTFLUSHINSTRUCTIONCACHE)( uiBaseAddress + DEREF_32( uiAddressArray ) );
|
||||
|
||||
// decrement our counter
|
||||
usCounter--;
|
||||
}
|
||||
|
||||
// get the next exported function name
|
||||
uiNameArray += sizeof(DWORD);
|
||||
|
||||
// get the next exported function name ordinal
|
||||
uiNameOrdinals += sizeof(WORD);
|
||||
}
|
||||
}
|
||||
|
||||
// we stop searching when we have found everything we need.
|
||||
if( pLoadLibraryA && pGetProcAddress && pVirtualAlloc && pNtFlushInstructionCache )
|
||||
break;
|
||||
|
||||
// get the next entry
|
||||
uiValueA = DEREF( uiValueA );
|
||||
}
|
||||
|
||||
// STEP 2: load our image into a new permanent location in memory...
|
||||
|
||||
// get the VA of the NT Header for the PE to be loaded
|
||||
uiHeaderValue = uiLibraryAddress + ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew;
|
||||
|
||||
// allocate all the memory for the DLL to be loaded into. we can load at any address because we will
|
||||
// relocate the image. Also zeros all memory and marks it as READ, WRITE and EXECUTE to avoid any problems.
|
||||
uiBaseAddress = (ULONG_PTR)pVirtualAlloc( NULL, ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.SizeOfImage, MEM_RESERVE|MEM_COMMIT, PAGE_EXECUTE_READWRITE );
|
||||
|
||||
// we must now copy over the headers
|
||||
uiValueA = ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.SizeOfHeaders;
|
||||
uiValueB = uiLibraryAddress;
|
||||
uiValueC = uiBaseAddress;
|
||||
|
||||
while( uiValueA-- )
|
||||
*(BYTE *)uiValueC++ = *(BYTE *)uiValueB++;
|
||||
|
||||
// STEP 3: load in all of our sections...
|
||||
|
||||
// uiValueA = the VA of the first section
|
||||
uiValueA = ( (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader + ((PIMAGE_NT_HEADERS)uiHeaderValue)->FileHeader.SizeOfOptionalHeader );
|
||||
|
||||
// itterate through all sections, loading them into memory.
|
||||
uiValueE = ((PIMAGE_NT_HEADERS)uiHeaderValue)->FileHeader.NumberOfSections;
|
||||
while( uiValueE-- )
|
||||
{
|
||||
// uiValueB is the VA for this section
|
||||
uiValueB = ( uiBaseAddress + ((PIMAGE_SECTION_HEADER)uiValueA)->VirtualAddress );
|
||||
|
||||
// uiValueC if the VA for this sections data
|
||||
uiValueC = ( uiLibraryAddress + ((PIMAGE_SECTION_HEADER)uiValueA)->PointerToRawData );
|
||||
|
||||
// copy the section over
|
||||
uiValueD = ((PIMAGE_SECTION_HEADER)uiValueA)->SizeOfRawData;
|
||||
|
||||
while( uiValueD-- )
|
||||
*(BYTE *)uiValueB++ = *(BYTE *)uiValueC++;
|
||||
|
||||
// get the VA of the next section
|
||||
uiValueA += sizeof( IMAGE_SECTION_HEADER );
|
||||
}
|
||||
|
||||
// STEP 4: process our images import table...
|
||||
|
||||
// uiValueB = the address of the import directory
|
||||
uiValueB = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_IMPORT ];
|
||||
|
||||
// we assume their is an import table to process
|
||||
// uiValueC is the first entry in the import table
|
||||
uiValueC = ( uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiValueB)->VirtualAddress );
|
||||
|
||||
// itterate through all imports
|
||||
while( ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->Name )
|
||||
{
|
||||
// use LoadLibraryA to load the imported module into memory
|
||||
uiLibraryAddress = (ULONG_PTR)pLoadLibraryA( (LPCSTR)( uiBaseAddress + ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->Name ) );
|
||||
|
||||
// uiValueD = VA of the OriginalFirstThunk
|
||||
uiValueD = ( uiBaseAddress + ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->OriginalFirstThunk );
|
||||
|
||||
// uiValueA = VA of the IAT (via first thunk not origionalfirstthunk)
|
||||
uiValueA = ( uiBaseAddress + ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->FirstThunk );
|
||||
|
||||
// itterate through all imported functions, importing by ordinal if no name present
|
||||
while( DEREF(uiValueA) )
|
||||
{
|
||||
// sanity check uiValueD as some compilers only import by FirstThunk
|
||||
if( uiValueD && ((PIMAGE_THUNK_DATA)uiValueD)->u1.Ordinal & IMAGE_ORDINAL_FLAG )
|
||||
{
|
||||
// get the VA of the modules NT Header
|
||||
uiExportDir = uiLibraryAddress + ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew;
|
||||
|
||||
// uiNameArray = the address of the modules export directory entry
|
||||
uiNameArray = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_EXPORT ];
|
||||
|
||||
// get the VA of the export directory
|
||||
uiExportDir = ( uiLibraryAddress + ((PIMAGE_DATA_DIRECTORY)uiNameArray)->VirtualAddress );
|
||||
|
||||
// get the VA for the array of addresses
|
||||
uiAddressArray = ( uiLibraryAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfFunctions );
|
||||
|
||||
// use the import ordinal (- export ordinal base) as an index into the array of addresses
|
||||
uiAddressArray += ( ( IMAGE_ORDINAL( ((PIMAGE_THUNK_DATA)uiValueD)->u1.Ordinal ) - ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->Base ) * sizeof(DWORD) );
|
||||
|
||||
// patch in the address for this imported function
|
||||
DEREF(uiValueA) = ( uiLibraryAddress + DEREF_32(uiAddressArray) );
|
||||
}
|
||||
else
|
||||
{
|
||||
// get the VA of this functions import by name struct
|
||||
uiValueB = ( uiBaseAddress + DEREF(uiValueA) );
|
||||
|
||||
// use GetProcAddress and patch in the address for this imported function
|
||||
DEREF(uiValueA) = (ULONG_PTR)pGetProcAddress( (HMODULE)uiLibraryAddress, (LPCSTR)((PIMAGE_IMPORT_BY_NAME)uiValueB)->Name );
|
||||
}
|
||||
// get the next imported function
|
||||
uiValueA += sizeof( ULONG_PTR );
|
||||
if( uiValueD )
|
||||
uiValueD += sizeof( ULONG_PTR );
|
||||
}
|
||||
|
||||
// get the next import
|
||||
uiValueC += sizeof( IMAGE_IMPORT_DESCRIPTOR );
|
||||
}
|
||||
|
||||
// STEP 5: process all of our images relocations...
|
||||
|
||||
// calculate the base address delta and perform relocations (even if we load at desired image base)
|
||||
uiLibraryAddress = uiBaseAddress - ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.ImageBase;
|
||||
|
||||
// uiValueB = the address of the relocation directory
|
||||
uiValueB = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_BASERELOC ];
|
||||
|
||||
// check if their are any relocations present
|
||||
if( ((PIMAGE_DATA_DIRECTORY)uiValueB)->Size )
|
||||
{
|
||||
// uiValueC is now the first entry (IMAGE_BASE_RELOCATION)
|
||||
uiValueC = ( uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiValueB)->VirtualAddress );
|
||||
|
||||
// and we itterate through all entries...
|
||||
while( ((PIMAGE_BASE_RELOCATION)uiValueC)->SizeOfBlock )
|
||||
{
|
||||
// uiValueA = the VA for this relocation block
|
||||
uiValueA = ( uiBaseAddress + ((PIMAGE_BASE_RELOCATION)uiValueC)->VirtualAddress );
|
||||
|
||||
// uiValueB = number of entries in this relocation block
|
||||
uiValueB = ( ((PIMAGE_BASE_RELOCATION)uiValueC)->SizeOfBlock - sizeof(IMAGE_BASE_RELOCATION) ) / sizeof( IMAGE_RELOC );
|
||||
|
||||
// uiValueD is now the first entry in the current relocation block
|
||||
uiValueD = uiValueC + sizeof(IMAGE_BASE_RELOCATION);
|
||||
|
||||
// we itterate through all the entries in the current block...
|
||||
while( uiValueB-- )
|
||||
{
|
||||
// perform the relocation, skipping IMAGE_REL_BASED_ABSOLUTE as required.
|
||||
// we dont use a switch statement to avoid the compiler building a jump table
|
||||
// which would not be very position independent!
|
||||
if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_DIR64 )
|
||||
*(ULONG_PTR *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += uiLibraryAddress;
|
||||
else if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_HIGHLOW )
|
||||
*(DWORD *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += (DWORD)uiLibraryAddress;
|
||||
#ifdef WIN_ARM
|
||||
// Note: On ARM, the compiler optimization /O2 seems to introduce an off by one issue, possibly a code gen bug. Using /O1 instead avoids this problem.
|
||||
else if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_ARM_MOV32T )
|
||||
{
|
||||
register DWORD dwInstruction;
|
||||
register DWORD dwAddress;
|
||||
register WORD wImm;
|
||||
// get the MOV.T instructions DWORD value (We add 4 to the offset to go past the first MOV.W which handles the low word)
|
||||
dwInstruction = *(DWORD *)( uiValueA + ((PIMAGE_RELOC)uiValueD)->offset + sizeof(DWORD) );
|
||||
// flip the words to get the instruction as expected
|
||||
dwInstruction = MAKELONG( HIWORD(dwInstruction), LOWORD(dwInstruction) );
|
||||
// sanity chack we are processing a MOV instruction...
|
||||
if( (dwInstruction & ARM_MOV_MASK) == ARM_MOVT )
|
||||
{
|
||||
// pull out the encoded 16bit value (the high portion of the address-to-relocate)
|
||||
wImm = (WORD)( dwInstruction & 0x000000FF);
|
||||
wImm |= (WORD)((dwInstruction & 0x00007000) >> 4);
|
||||
wImm |= (WORD)((dwInstruction & 0x04000000) >> 15);
|
||||
wImm |= (WORD)((dwInstruction & 0x000F0000) >> 4);
|
||||
// apply the relocation to the target address
|
||||
dwAddress = ( (WORD)HIWORD(uiLibraryAddress) + wImm ) & 0xFFFF;
|
||||
// now create a new instruction with the same opcode and register param.
|
||||
dwInstruction = (DWORD)( dwInstruction & ARM_MOV_MASK2 );
|
||||
// patch in the relocated address...
|
||||
dwInstruction |= (DWORD)(dwAddress & 0x00FF);
|
||||
dwInstruction |= (DWORD)(dwAddress & 0x0700) << 4;
|
||||
dwInstruction |= (DWORD)(dwAddress & 0x0800) << 15;
|
||||
dwInstruction |= (DWORD)(dwAddress & 0xF000) << 4;
|
||||
// now flip the instructions words and patch back into the code...
|
||||
*(DWORD *)( uiValueA + ((PIMAGE_RELOC)uiValueD)->offset + sizeof(DWORD) ) = MAKELONG( HIWORD(dwInstruction), LOWORD(dwInstruction) );
|
||||
}
|
||||
}
|
||||
#endif
|
||||
else if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_HIGH )
|
||||
*(WORD *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += HIWORD(uiLibraryAddress);
|
||||
else if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_LOW )
|
||||
*(WORD *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += LOWORD(uiLibraryAddress);
|
||||
|
||||
// get the next entry in the current relocation block
|
||||
uiValueD += sizeof( IMAGE_RELOC );
|
||||
}
|
||||
|
||||
// get the next entry in the relocation directory
|
||||
uiValueC = uiValueC + ((PIMAGE_BASE_RELOCATION)uiValueC)->SizeOfBlock;
|
||||
}
|
||||
}
|
||||
|
||||
// STEP 6: call our images entry point
|
||||
|
||||
// uiValueA = the VA of our newly loaded DLL/EXE's entry point
|
||||
uiValueA = ( uiBaseAddress + ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.AddressOfEntryPoint );
|
||||
|
||||
// We must flush the instruction cache to avoid stale code being used which was updated by our relocation processing.
|
||||
pNtFlushInstructionCache( (HANDLE)-1, NULL, 0 );
|
||||
|
||||
// call our respective entry point, fudging our hInstance value
|
||||
#ifdef REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR
|
||||
// if we are injecting a DLL via LoadRemoteLibraryR we call DllMain and pass in our parameter (via the DllMain lpReserved parameter)
|
||||
((DLLMAIN)uiValueA)( (HINSTANCE)uiBaseAddress, DLL_PROCESS_ATTACH, lpParameter );
|
||||
#else
|
||||
// if we are injecting an DLL via a stub we call DllMain with no parameter
|
||||
((DLLMAIN)uiValueA)( (HINSTANCE)uiBaseAddress, DLL_PROCESS_ATTACH, NULL );
|
||||
#endif
|
||||
|
||||
// STEP 8: return our new entry point address so whatever called us can call DllMain() if needed.
|
||||
return uiValueA;
|
||||
}
|
||||
//===============================================================================================//
|
||||
#ifndef REFLECTIVEDLLINJECTION_CUSTOM_DLLMAIN
|
||||
|
||||
BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD dwReason, LPVOID lpReserved )
|
||||
{
|
||||
BOOL bReturnValue = TRUE;
|
||||
switch( dwReason )
|
||||
{
|
||||
case DLL_QUERY_HMODULE:
|
||||
if( lpReserved != NULL )
|
||||
*(HMODULE *)lpReserved = hAppInstance;
|
||||
break;
|
||||
case DLL_PROCESS_ATTACH:
|
||||
hAppInstance = hinstDLL;
|
||||
break;
|
||||
case DLL_PROCESS_DETACH:
|
||||
case DLL_THREAD_ATTACH:
|
||||
case DLL_THREAD_DETACH:
|
||||
break;
|
||||
}
|
||||
return bReturnValue;
|
||||
}
|
||||
|
||||
#endif
|
||||
//===============================================================================================//
|
|
@ -1,202 +0,0 @@
|
|||
//===============================================================================================//
|
||||
// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
// provided that the following conditions are met:
|
||||
//
|
||||
// * Redistributions of source code must retain the above copyright notice, this list of
|
||||
// conditions and the following disclaimer.
|
||||
//
|
||||
// * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
// conditions and the following disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// * Neither the name of Harmony Security nor the names of its contributors may be used to
|
||||
// endorse or promote products derived from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//===============================================================================================//
|
||||
#ifndef _REFLECTIVEDLLINJECTION_REFLECTIVELOADER_H
|
||||
#define _REFLECTIVEDLLINJECTION_REFLECTIVELOADER_H
|
||||
//===============================================================================================//
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include <Winsock2.h>
|
||||
#include <intrin.h>
|
||||
#include "ReflectiveDLLInjection.h"
|
||||
|
||||
typedef HMODULE (WINAPI * LOADLIBRARYA)( LPCSTR );
|
||||
typedef FARPROC (WINAPI * GETPROCADDRESS)( HMODULE, LPCSTR );
|
||||
typedef LPVOID (WINAPI * VIRTUALALLOC)( LPVOID, SIZE_T, DWORD, DWORD );
|
||||
typedef DWORD (NTAPI * NTFLUSHINSTRUCTIONCACHE)( HANDLE, PVOID, ULONG );
|
||||
|
||||
#define KERNEL32DLL_HASH 0x6A4ABC5B
|
||||
#define NTDLLDLL_HASH 0x3CFA685D
|
||||
|
||||
#define LOADLIBRARYA_HASH 0xEC0E4E8E
|
||||
#define GETPROCADDRESS_HASH 0x7C0DFCAA
|
||||
#define VIRTUALALLOC_HASH 0x91AFCA54
|
||||
#define NTFLUSHINSTRUCTIONCACHE_HASH 0x534C0AB8
|
||||
|
||||
#define IMAGE_REL_BASED_ARM_MOV32A 5
|
||||
#define IMAGE_REL_BASED_ARM_MOV32T 7
|
||||
|
||||
#define ARM_MOV_MASK (DWORD)(0xFBF08000)
|
||||
#define ARM_MOV_MASK2 (DWORD)(0xFBF08F00)
|
||||
#define ARM_MOVW 0xF2400000
|
||||
#define ARM_MOVT 0xF2C00000
|
||||
|
||||
#define HASH_KEY 13
|
||||
//===============================================================================================//
|
||||
#pragma intrinsic( _rotr )
|
||||
|
||||
__forceinline DWORD ror( DWORD d )
|
||||
{
|
||||
return _rotr( d, HASH_KEY );
|
||||
}
|
||||
|
||||
__forceinline DWORD hash( char * c )
|
||||
{
|
||||
register DWORD h = 0;
|
||||
do
|
||||
{
|
||||
h = ror( h );
|
||||
h += *c;
|
||||
} while( *++c );
|
||||
|
||||
return h;
|
||||
}
|
||||
//===============================================================================================//
|
||||
typedef struct _UNICODE_STR
|
||||
{
|
||||
USHORT Length;
|
||||
USHORT MaximumLength;
|
||||
PWSTR pBuffer;
|
||||
} UNICODE_STR, *PUNICODE_STR;
|
||||
|
||||
// WinDbg> dt -v ntdll!_LDR_DATA_TABLE_ENTRY
|
||||
//__declspec( align(8) )
|
||||
typedef struct _LDR_DATA_TABLE_ENTRY
|
||||
{
|
||||
//LIST_ENTRY InLoadOrderLinks; // As we search from PPEB_LDR_DATA->InMemoryOrderModuleList we dont use the first entry.
|
||||
LIST_ENTRY InMemoryOrderModuleList;
|
||||
LIST_ENTRY InInitializationOrderModuleList;
|
||||
PVOID DllBase;
|
||||
PVOID EntryPoint;
|
||||
ULONG SizeOfImage;
|
||||
UNICODE_STR FullDllName;
|
||||
UNICODE_STR BaseDllName;
|
||||
ULONG Flags;
|
||||
SHORT LoadCount;
|
||||
SHORT TlsIndex;
|
||||
LIST_ENTRY HashTableEntry;
|
||||
ULONG TimeDateStamp;
|
||||
} LDR_DATA_TABLE_ENTRY, *PLDR_DATA_TABLE_ENTRY;
|
||||
|
||||
// WinDbg> dt -v ntdll!_PEB_LDR_DATA
|
||||
typedef struct _PEB_LDR_DATA //, 7 elements, 0x28 bytes
|
||||
{
|
||||
DWORD dwLength;
|
||||
DWORD dwInitialized;
|
||||
LPVOID lpSsHandle;
|
||||
LIST_ENTRY InLoadOrderModuleList;
|
||||
LIST_ENTRY InMemoryOrderModuleList;
|
||||
LIST_ENTRY InInitializationOrderModuleList;
|
||||
LPVOID lpEntryInProgress;
|
||||
} PEB_LDR_DATA, * PPEB_LDR_DATA;
|
||||
|
||||
// WinDbg> dt -v ntdll!_PEB_FREE_BLOCK
|
||||
typedef struct _PEB_FREE_BLOCK // 2 elements, 0x8 bytes
|
||||
{
|
||||
struct _PEB_FREE_BLOCK * pNext;
|
||||
DWORD dwSize;
|
||||
} PEB_FREE_BLOCK, * PPEB_FREE_BLOCK;
|
||||
|
||||
// struct _PEB is defined in Winternl.h but it is incomplete
|
||||
// WinDbg> dt -v ntdll!_PEB
|
||||
typedef struct __PEB // 65 elements, 0x210 bytes
|
||||
{
|
||||
BYTE bInheritedAddressSpace;
|
||||
BYTE bReadImageFileExecOptions;
|
||||
BYTE bBeingDebugged;
|
||||
BYTE bSpareBool;
|
||||
LPVOID lpMutant;
|
||||
LPVOID lpImageBaseAddress;
|
||||
PPEB_LDR_DATA pLdr;
|
||||
LPVOID lpProcessParameters;
|
||||
LPVOID lpSubSystemData;
|
||||
LPVOID lpProcessHeap;
|
||||
PRTL_CRITICAL_SECTION pFastPebLock;
|
||||
LPVOID lpFastPebLockRoutine;
|
||||
LPVOID lpFastPebUnlockRoutine;
|
||||
DWORD dwEnvironmentUpdateCount;
|
||||
LPVOID lpKernelCallbackTable;
|
||||
DWORD dwSystemReserved;
|
||||
DWORD dwAtlThunkSListPtr32;
|
||||
PPEB_FREE_BLOCK pFreeList;
|
||||
DWORD dwTlsExpansionCounter;
|
||||
LPVOID lpTlsBitmap;
|
||||
DWORD dwTlsBitmapBits[2];
|
||||
LPVOID lpReadOnlySharedMemoryBase;
|
||||
LPVOID lpReadOnlySharedMemoryHeap;
|
||||
LPVOID lpReadOnlyStaticServerData;
|
||||
LPVOID lpAnsiCodePageData;
|
||||
LPVOID lpOemCodePageData;
|
||||
LPVOID lpUnicodeCaseTableData;
|
||||
DWORD dwNumberOfProcessors;
|
||||
DWORD dwNtGlobalFlag;
|
||||
LARGE_INTEGER liCriticalSectionTimeout;
|
||||
DWORD dwHeapSegmentReserve;
|
||||
DWORD dwHeapSegmentCommit;
|
||||
DWORD dwHeapDeCommitTotalFreeThreshold;
|
||||
DWORD dwHeapDeCommitFreeBlockThreshold;
|
||||
DWORD dwNumberOfHeaps;
|
||||
DWORD dwMaximumNumberOfHeaps;
|
||||
LPVOID lpProcessHeaps;
|
||||
LPVOID lpGdiSharedHandleTable;
|
||||
LPVOID lpProcessStarterHelper;
|
||||
DWORD dwGdiDCAttributeList;
|
||||
LPVOID lpLoaderLock;
|
||||
DWORD dwOSMajorVersion;
|
||||
DWORD dwOSMinorVersion;
|
||||
WORD wOSBuildNumber;
|
||||
WORD wOSCSDVersion;
|
||||
DWORD dwOSPlatformId;
|
||||
DWORD dwImageSubsystem;
|
||||
DWORD dwImageSubsystemMajorVersion;
|
||||
DWORD dwImageSubsystemMinorVersion;
|
||||
DWORD dwImageProcessAffinityMask;
|
||||
DWORD dwGdiHandleBuffer[34];
|
||||
LPVOID lpPostProcessInitRoutine;
|
||||
LPVOID lpTlsExpansionBitmap;
|
||||
DWORD dwTlsExpansionBitmapBits[32];
|
||||
DWORD dwSessionId;
|
||||
ULARGE_INTEGER liAppCompatFlags;
|
||||
ULARGE_INTEGER liAppCompatFlagsUser;
|
||||
LPVOID lppShimData;
|
||||
LPVOID lpAppCompatInfo;
|
||||
UNICODE_STR usCSDVersion;
|
||||
LPVOID lpActivationContextData;
|
||||
LPVOID lpProcessAssemblyStorageMap;
|
||||
LPVOID lpSystemDefaultActivationContextData;
|
||||
LPVOID lpSystemAssemblyStorageMap;
|
||||
DWORD dwMinimumStackCommit;
|
||||
} _PEB, * _PPEB;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
WORD offset:12;
|
||||
WORD type:4;
|
||||
} IMAGE_RELOC, *PIMAGE_RELOC;
|
||||
//===============================================================================================//
|
||||
#endif
|
||||
//===============================================================================================//
|
Loading…
Reference in New Issue