Add missing project files
parent
11b875d84d
commit
3c7e87bacf
183
external/source/meterpreter/workspace/ReflectiveDLLInjection/ReflectiveDLLInjection.vcxproj
vendored
Normal file
183
external/source/meterpreter/workspace/ReflectiveDLLInjection/ReflectiveDLLInjection.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{72F0246A-A38D-4547-9057-46020E8E503D}</ProjectGuid>
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<RootNamespace>ReflectiveDLLInjection</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
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|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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</ClCompile>
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<Lib>
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<IgnoreSpecificDefaultLibraries>libcmtd;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Midl>
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<TargetEnvironment>X64</TargetEnvironment>
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN64;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<Lib>
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<IgnoreSpecificDefaultLibraries>libcmtd;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<IntrinsicFunctions>false</IntrinsicFunctions>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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<AdditionalIncludeDirectories>..\..\source\openssl\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<FunctionLevelLinking>false</FunctionLevelLinking>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level4</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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||||||
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<CompileAs>CompileAsC</CompileAs>
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<InlineFunctionExpansion>Default</InlineFunctionExpansion>
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<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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</ClCompile>
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<Lib>
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<OutputFile>.\Release/ReflectiveDllInjection.lib</OutputFile>
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<AdditionalDependencies>backcompat.lib</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\backcompat\Release\</AdditionalLibraryDirectories>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Midl>
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<TargetEnvironment>X64</TargetEnvironment>
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</Midl>
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<ClCompile>
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<Optimization>MaxSpeed</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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||||||
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<WholeProgramOptimization>false</WholeProgramOptimization>
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<AdditionalIncludeDirectories>..\..\source\openssl\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN64;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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||||||
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<PrecompiledHeader>
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</PrecompiledHeader>
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|
<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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||||||
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<CompileAs>CompileAsC</CompileAs>
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</ClCompile>
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<Lib>
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<OutputFile>.\Release/ReflectiveDllInjection.lib</OutputFile>
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</Lib>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\..\source\ReflectiveDLLInjection\DelayLoadMetSrv.c" />
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<ClCompile Include="..\..\source\ReflectiveDLLInjection\GetProcAddressR.c" />
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<ClCompile Include="..\..\source\ReflectiveDLLInjection\LoadLibraryR.c" />
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<ClCompile Include="..\..\source\ReflectiveDLLInjection\ReflectiveLoader.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\source\ReflectiveDLLInjection\DelayLoadMetSrv.h" />
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<ClInclude Include="..\..\source\ReflectiveDLLInjection\GetProcAddressR.h" />
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<ClInclude Include="..\..\source\ReflectiveDLLInjection\LoadLibraryR.h" />
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<ClInclude Include="..\..\source\ReflectiveDLLInjection\ReflectiveDLLInjection.h" />
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<ClInclude Include="..\..\source\ReflectiveDLLInjection\ReflectiveLoader.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
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</ImportGroup>
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</Project>
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@ -1,37 +0,0 @@
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========================================================================
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STATIC LIBRARY : backcompat Project Overview
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========================================================================
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AppWizard has created this backcompat library project for you.
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This file contains a summary of what you will find in each of the files that
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make up your backcompat application.
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backcompat.vcxproj
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This is the main project file for VC++ projects generated using an Application Wizard.
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It contains information about the version of Visual C++ that generated the file, and
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information about the platforms, configurations, and project features selected with the
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Application Wizard.
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backcompat.vcxproj.filters
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This is the filters file for VC++ projects generated using an Application Wizard.
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It contains information about the association between the files in your project
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and the filters. This association is used in the IDE to show grouping of files with
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similar extensions under a specific node (for e.g. ".cpp" files are associated with the
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"Source Files" filter).
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/////////////////////////////////////////////////////////////////////////////
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StdAfx.h, StdAfx.cpp
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These files are used to build a precompiled header (PCH) file
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named backcompat.pch and a precompiled types file named StdAfx.obj.
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/////////////////////////////////////////////////////////////////////////////
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Other notes:
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AppWizard uses "TODO:" comments to indicate parts of the source code you
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should add to or customize.
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/////////////////////////////////////////////////////////////////////////////
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@ -1,6 +0,0 @@
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C:\USERS\DEVELOPER\DOCUMENTS\GITHUB\METASPLOIT-FRAMEWORK\EXTERNAL\SOURCE\METERPRETER\WORKSPACE\BACKCOMPAT\RELEASE\BACKCOMPAT.LIB
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C:\Users\Developer\Documents\GitHub\metasploit-framework\external\source\meterpreter\workspace\backcompat\Release\backcompat.obj
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C:\Users\Developer\Documents\GitHub\metasploit-framework\external\source\meterpreter\workspace\backcompat\Release\backcompat.write.1.tlog
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C:\Users\Developer\Documents\GitHub\metasploit-framework\external\source\meterpreter\workspace\backcompat\Release\lib.command.1.tlog
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C:\Users\Developer\Documents\GitHub\metasploit-framework\external\source\meterpreter\workspace\backcompat\Release\Lib-link.read.1.tlog
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C:\Users\Developer\Documents\GitHub\metasploit-framework\external\source\meterpreter\workspace\backcompat\Release\Lib-link.write.1.tlog
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@ -1,9 +0,0 @@
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Build started 6/24/2012 1:28:20 PM.
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1>Project "C:\Users\Developer\Documents\GitHub\metasploit-framework\external\source\meterpreter\workspace\backcompat\backcompat.vcxproj" on node 3 (clean target(s)).
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1>_PrepareForClean:
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Deleting file "Release\backcompat.lastbuildstate".
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1>Done Building Project "C:\Users\Developer\Documents\GitHub\metasploit-framework\external\source\meterpreter\workspace\backcompat\backcompat.vcxproj" (clean target(s)).
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Build succeeded.
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Time Elapsed 00:00:00.03
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Binary file not shown.
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// stdafx.cpp : source file that includes just the standard includes
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// backcompat.pch will be the pre-compiled header
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// stdafx.obj will contain the pre-compiled type information
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#include "stdafx.h"
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// TODO: reference any additional headers you need in STDAFX.H
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// and not in this file
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@ -1,14 +0,0 @@
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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//
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#pragma once
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#include "targetver.h"
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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// TODO: reference additional headers your program requires here
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#pragma once
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// Including SDKDDKVer.h defines the highest available Windows platform.
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// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
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// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
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#define _WIN32_WINNT 0x500
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#include <SDKDDKVer.h>
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<?xml version="1.0" encoding="utf-8"?>
|
||||||
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
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<ProjectConfiguration Include="Debug|Win32">
|
||||||
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<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
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</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
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<Configuration>Debug</Configuration>
|
||||||
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<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
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||||||
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<Configuration>Release</Configuration>
|
||||||
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<Platform>Win32</Platform>
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||||||
|
</ProjectConfiguration>
|
||||||
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<ProjectConfiguration Include="Release|x64">
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||||||
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<Configuration>Release</Configuration>
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||||||
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<Platform>x64</Platform>
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||||||
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</ProjectConfiguration>
|
||||||
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</ItemGroup>
|
||||||
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<PropertyGroup Label="Globals">
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<ProjectGuid>{9E4DE963-873F-4525-A7D0-CE34EDBBDCCA}</ProjectGuid>
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||||||
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<RootNamespace>common</RootNamespace>
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||||||
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</PropertyGroup>
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||||||
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
|
<UseOfMfc>false</UseOfMfc>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
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<ConfigurationType>StaticLibrary</ConfigurationType>
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||||||
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<UseOfMfc>false</UseOfMfc>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
|
<UseOfMfc>false</UseOfMfc>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>StaticLibrary</ConfigurationType>
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||||||
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<UseOfMfc>false</UseOfMfc>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
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</Project>
|
Loading…
Reference in New Issue