Refactor railgun "DLL" references to library

bug/bundler_fix
Spencer McIntyre 2017-06-27 17:34:06 -04:00
parent ea83cb0bb6
commit 0da9f4d64a
4 changed files with 75 additions and 71 deletions

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@ -7,10 +7,10 @@ module Windows
module Railgun
# Go through each dll and add a corresponding convenience method of the same name
Rex::Post::Meterpreter::Extensions::Stdapi::Railgun::Railgun::BUILTIN_DLLS['windows'].each do |api|
Rex::Post::Meterpreter::Extensions::Stdapi::Railgun::Railgun::BUILTIN_LIBRARIES['windows'].each do |api|
# We will be interpolating within an eval. We exercise due paranoia.
unless api.to_s =~ /^\w+$/
print_error 'Something is seriously wrong with Railgun.BUILTIN_DLLS list'
print_error 'Something is seriously wrong with Railgun.BUILTIN_LIBRARIES list'
next
end

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@ -69,7 +69,7 @@ class Railgun
# class name: Def_my_dll
# entry below: 'my_dll'
#
BUILTIN_DLLS = {
BUILTIN_LIBRARIES = {
'linux' => [
'libc'
].freeze,
@ -95,33 +95,34 @@ class Railgun
}.freeze
##
# Returns a Hash containing DLLs added to this instance with #add_dll
# as well as references to any frozen cached dlls added directly in #get_dll
# and copies of any frozen dlls (added directly with #add_function)
# that the user attempted to modify with #add_function.
# Returns a Hash containing DLLs added to this instance with #add_library as
# well as references to any frozen cached libraries added directly in
# #get_library and copies of any frozen libraries (added directly with
# #add_function) that the user attempted to modify with #add_function.
#
# Keys are friendly DLL names and values are the corresponding DLL instance
attr_accessor :dlls
# Keys are friendly library names and values are the corresponding library instance
attr_accessor :libraries
##
# Contains a reference to the client that corresponds to this instance of railgun
attr_accessor :client
##
# These DLLs are loaded lazily and then shared amongst all railgun instances.
# For safety reasons this variable should only be read/written within #get_dll.
@@cached_dlls = {}
# These libraries are loaded lazily and then shared amongst all railgun
# instances. For safety reasons this variable should only be read/written
# within #get_library.
@@cached_libraries = {}
# if you are going to touch @@cached_dlls, wear protection
# if you are going to touch @@cached_libraries, wear protection
@@cache_semaphore = Mutex.new
def initialize(client)
self.client = client
self.dlls = {}
self.libraries = {}
end
def self.builtin_dlls
BUILTIN_DLLS[client.platform]
def self.builtin_libraries
BUILTIN_LIBRARIES[client.platform]
end
#
@ -196,106 +197,109 @@ class Railgun
end
#
# Adds a function to an existing DLL definition.
# Adds a function to an existing library definition.
#
# If the DLL definition is frozen (ideally this should be the case for all
# cached dlls) an unfrozen copy is created and used henceforth for this
# If the library definition is frozen (ideally this should be the case for all
# cached libraries) an unfrozen copy is created and used henceforth for this
# instance.
#
def add_function(dll_name, function_name, return_type, params, remote_name=nil, calling_conv="stdcall")
unless known_dll_names.include?(dll_name)
raise "DLL #{dll_name} not found. Known DLLs: #{PP.pp(known_dll_names, "")}"
def add_function(lib_name, function_name, return_type, params, remote_name=nil, calling_conv='stdcall')
unless known_library_names.include?(lib_name)
raise "Library #{lib_name} not found. Known libraries: #{PP.pp(known_library_names, '')}"
end
dll = get_dll(dll_name)
lib = get_library(lib_name)
# For backwards compatibility, we ensure the dll is thawed
if dll.frozen?
# Duplicate not only the dll, but its functions as well. Frozen status will be lost
dll = Marshal.load(Marshal.dump(dll))
# For backwards compatibility, we ensure the library is thawed
if lib.frozen?
# Duplicate not only the library, but its functions as well, frozen status will be lost
lib = Marshal.load(Marshal.dump(lib))
# Update local dlls with the modifiable duplicate
dlls[dll_name] = dll
# Update local libraries with the modifiable duplicate
libraries[lib_name] = lib
end
dll.add_function(function_name, return_type, params, remote_name, calling_conv)
lib.add_function(function_name, return_type, params, remote_name, calling_conv)
end
#
# Adds a DLL to this Railgun.
# Adds a library to this Railgun.
#
# The +remote_name+ is the name used on the remote system and should be
# set appropriately if you want to include a path or the DLL name contains
# set appropriately if you want to include a path or the library name contains
# non-ruby-approved characters.
#
# Raises an exception if a dll with the given name has already been
# Raises an exception if a library with the given name has already been
# defined.
#
def add_dll(dll_name, remote_name=dll_name)
if dlls.has_key? dll_name
raise "A DLL of name #{dll_name} has already been loaded."
def add_library(lib_name, remote_name=lib_name)
if libraries.has_key? lib_name
raise "A library of name #{lib_name} has already been loaded."
end
dlls[dll_name] = DLL.new(remote_name, constant_manager)
libraries[lib_name] = DLL.new(remote_name, constant_manager)
end
alias_method :add_dll, :add_library
def known_dll_names
return BUILTIN_DLLS[client.platform] | dlls.keys
def known_library_names
return BUILTIN_LIBRARIES[client.platform] | libraries.keys
end
#
# Attempts to provide a DLL instance of the given name. Handles lazy
# loading and caching. Note that if a DLL of the given name does not
# exist, returns nil
# Attempts to provide a library instance of the given name. Handles lazy
# loading and caching. Note that if a library of the given name does not exist
# then nil is returned.
#
def get_dll(dll_name)
# If the DLL is not local, we now either load it from cache or load it lazily.
# In either case, a reference to the dll is stored in the collection "dlls"
# If the DLL can not be found/created, no actions are taken
unless dlls.has_key? dll_name
# We read and write to @@cached_dlls and rely on state consistency
def get_library(lib_name)
# If the library is not local, we now either load it from cache or load it
# lazily. In either case, a reference to the library is stored in the
# collection "libraries". If the library can not be found/created, no
# actions are taken.
unless libraries.has_key? lib_name
# use a platform-specific name for caching to avoid conflicts with
# libraries that exist on multiple platforms, e.g. libc.
cached_lib_name = "#{client.platform}.#{lib_name}"
# We read and write to @@cached_libraries and rely on state consistency
@@cache_semaphore.synchronize do
if @@cached_dlls.has_key? dll_name
dlls[dll_name] = @@cached_dlls[dll_name]
elsif BUILTIN_DLLS[client.platform].include? dll_name
if @@cached_libraries.has_key? cached_lib_name
libraries[lib_name] = @@cached_libraries[cached_lib_name]
elsif BUILTIN_LIBRARIES[client.platform].include? lib_name
# I highly doubt this case will ever occur, but I am paranoid
if dll_name !~ /^\w+$/
raise "DLL name #{dll_name} is bad. Correct Railgun::BUILTIN_DLLS"
if lib_name !~ /^\w+$/
raise "Library name #{lib_name} is bad. Correct Railgun::BUILTIN_LIBRARIES['#{client.platform}']"
end
require "rex/post/meterpreter/extensions/stdapi/railgun/def/#{client.platform}/def_#{dll_name}"
dll = Def.const_get("Def_#{client.platform}_#{dll_name}").create_dll(constant_manager).freeze
require "rex/post/meterpreter/extensions/stdapi/railgun/def/#{client.platform}/def_#{lib_name}"
lib = Def.const_get("Def_#{client.platform}_#{lib_name}").create_dll(constant_manager).freeze
@@cached_dlls[dll_name] = dll
dlls[dll_name] = dll
@@cached_libraries[cached_lib_name] = lib
libraries[lib_name] = lib
end
end
end
return dlls[dll_name]
return libraries[lib_name]
end
alias_method :get_dll, :get_library
#
# Fake having members like user32 and kernel32.
# reason is that
# ...user32.MessageBoxW()
# is prettier than
# ...dlls["user32"].functions["MessageBoxW"]()
# ...libraries["user32"].functions["MessageBoxW"]()
#
def method_missing(dll_symbol, *args)
dll_name = dll_symbol.to_s
def method_missing(lib_symbol, *args)
lib_name = lib_symbol.to_s
unless known_dll_names.include? dll_name
raise "DLL #{dll_name} not found. Known DLLs: #{PP.pp(known_dll_names, '')}"
unless known_library_names.include? lib_name
raise "Library #{lib_name} not found. Known libraries: #{PP.pp(known_library_names, '')}"
end
dll = get_dll(dll_name)
lib = get_library(lib_name)
return DLLWrapper.new(dll, client)
return DLLWrapper.new(lib, client)
end
#

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@ -74,8 +74,8 @@ class MetasploitModule < Msf::Post
end
def init_railgun_defs
unless session.railgun.dlls.has_key?('libgnome_keyring')
session.railgun.add_dll('libgnome_keyring', 'libgnome-keyring.so.0')
unless session.railgun.libraries.has_key?('libgnome_keyring')
session.railgun.add_library('libgnome_keyring', 'libgnome-keyring.so.0')
end
session.railgun.add_function(
'libgnome_keyring',

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@ -42,7 +42,7 @@ class MetasploitModule < Msf::Post
def add_railgun_urlmon
if client.railgun.dlls.find_all {|d| d.first == 'urlmon'}.empty?
if client.railgun.libraries.find_all {|d| d.first == 'urlmon'}.empty?
session.railgun.add_dll('urlmon','urlmon')
session.railgun.add_function(
'urlmon', 'URLDownloadToFileW', 'DWORD',