metasploit-framework/lib/rex/encoder/alpha2/generic.rb

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#!/usr/bin/env ruby
require 'rex/text'
module Rex
module Encoder
module Alpha2
class Generic
@@accepted_chars = ('a' .. 'z').to_a + ('B' .. 'Z').to_a + ('0' .. '9').to_a
def Generic.gen_decoder_prefix(reg, offset)
# Should never happen - have to pick a specifc
# encoding:
# alphamixed, alphaupper, unicodemixed, unicodeupper
''
end
def Generic.gen_decoder(reg, offset)
# same as above
return ''
end
def Generic.gen_base_set(ignored_max=0x0f)
# 0xf is max for XOR encodings - non-unicode
max = 0x0f
Rex::Text.shuffle_a(
[* ( (0..(max-1)).map { |i| i *= 0x10 } ) ]
)
end
def Generic.gen_second(block, base)
# XOR encoder for ascii - unicode uses additive
(block^base)
end
def Generic.encode_byte(block, badchars)
first = 0
second = 1
randbase = 0
# Remove bad chars from the accepted_chars list. Sadly 'A' must be
# an accepted char or we'll certainly fail at this point. This could
# be fixed later maybe with some recalculation of the encoder stubs...
# - Puss
(badchars || '').split('').each { |c| @@accepted_chars.delete(c) }
gen_base_set(block).each do |randbase|
second = gen_second(block, randbase)
next if randbase == 0x10
next if second < 0
break if @@accepted_chars.include?(second.chr)
end
raise RuntimeError, "Negative" if second < 0
raise RuntimeError, "BadChar" if not @@accepted_chars.include?(second.chr)
if (randbase > 0xa0)
# first num must be 4
first = (randbase/0x10) + 0x40
elsif (randbase == 0x00)
# first num must be 5
first = (randbase/0x10) + 0x50
else
# pick one at "random"
first = (randbase/0x10)
if (first % 2)
first += 0x40
else
randbase += 0x50
end
end
# now add our new bytes :)
first.to_i.chr + second.chr
end
def Generic.encode(buf, reg, offset)
encoded = gen_decoder(reg, offset)
buf.each_byte {
|block|
encoded += encode_byte(block)
}
encoded += add_terminator()
return encoded
end
# 'A' signifies the end of the encoded shellcode
def Generic.add_terminator()
'AA'
end
end end end end