metasploit-framework/plugins/sounds.rb

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module Msf
###
#
# This class hooks all session creation events and plays a sound
#
###
class Plugin::EventSounds < Msf::Plugin
attr_accessor :theme, :base, :queue, :queue_thread
include Msf::SessionEvent
def play_sound(event)
self.queue.push(event)
end
def on_session_open(session)
event = 'session_open_' + session.type
play_sound(event)
end
def on_session_close(session, reason='')
sid = session.sid.to_s
play_sound('session')
sid.unpack("C*").each do |c|
play_sound("num" + [c].pack("C"))
end
play_sound('closed')
end
def on_plugin_load
play_sound('plugin_load')
end
def on_plugin_unload
play_sound('plugin_unload')
end
def start_sound_queue
self.queue_thread = Thread.new do
begin
while(true)
while(event = self.queue.shift)
path = ::File.join(self.base, self.theme, "#{event}.wav")
if(::File.exists?(path))
Rex::Compat.play_sound(path)
else
print_status("Warning: sound file not found: #{path}")
end
end
select(nil, nil, nil, 0.25)
end
rescue ::Exception => e
print_status("Sound plugin: fatal error #{e} #{e.backtrace}")
end
end
end
def stop_sound_queue
self.queue_thread.kill if self.queue_thread
self.queue_thread = nil
self.queue = []
end
def initialize(framework, opts)
super
self.queue = []
self.theme = opts['theme'] || 'default'
self.base = File.join(Msf::Config.install_root, "data", "sounds")
self.framework.events.add_session_subscriber(self)
start_sound_queue
self.on_plugin_load
end
def cleanup
self.on_plugin_unload
self.framework.events.remove_session_subscriber(self)
stop_sound_queue
end
def name
"sounds"
end
def desc
"Automatically plays a sound when various framework events occur"
end
end
end