metasploit-framework/lib/rex/proto/http/packet.rb

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# -*- coding: binary -*-
require 'rex/proto/http'
module Rex
module Proto
module Http
DefaultProtocol = '1.1'
###
#
# This class represents an HTTP packet.
#
###
class Packet
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#
# Parser processing codes
#
module ParseCode
Completed = 1
Partial = 2
Error = 3
end
#
# Parser states
#
module ParseState
ProcessingHeader = 1
ProcessingBody = 2
Completed = 3
end
require 'rex/proto/http/header'
#
# Initializes an instance of an HTTP packet.
#
def initialize()
self.headers = Header.new
self.auto_cl = true
reset
end
#
# Return the associated header value, if any.
#
def [](key)
if (self.headers.include?(key))
return self.headers[key]
end
self.headers.each_pair do |k,v|
if (k.downcase == key.downcase)
return v
end
end
return nil
end
#
# Set the associated header value.
#
def []=(key, value)
self.headers[key] = value
end
#
# Parses the supplied buffer. Returns one of the two parser processing
# codes (Completed, Partial, or Error).
#
def parse(buf)
# Append the incoming buffer to the buffer queue.
self.bufq += buf.to_s
begin
# Process the header
if(self.state == ParseState::ProcessingHeader)
parse_header
end
# Continue on to the body if the header was processed
if(self.state == ParseState::ProcessingBody)
# Chunked encoding sets the parsing state on its own
if (self.body_bytes_left == 0 and not self.transfer_chunked)
self.state = ParseState::Completed
else
parse_body
end
end
rescue
# XXX: BUG: This rescue might be a problem because it will swallow TimeoutError
self.error = $!
return ParseCode::Error
end
# Return completed or partial to the parsing status to the caller
(self.state == ParseState::Completed) ? ParseCode::Completed : ParseCode::Partial
end
#
# Reset the parsing state and buffers.
#
def reset
self.state = ParseState::ProcessingHeader
self.transfer_chunked = false
self.inside_chunk = false
self.headers.reset
self.bufq = ''
self.body = ''
end
#
# Reset the parsing state but leave the buffers.
#
def reset_except_queue
self.state = ParseState::ProcessingHeader
self.transfer_chunked = false
self.inside_chunk = false
self.headers.reset
self.body = ''
end
#
# Returns whether or not parsing has completed.
#
def completed?
return true if self.state == ParseState::Completed
# If the parser state is processing the body and there are an
# undetermined number of bytes left to read, we just need to say that
# things are completed as it's hard to tell whether or not they really
# are.
if (self.state == ParseState::ProcessingBody and self.body_bytes_left < 0)
return true
end
false
end
#
# Build a 'Transfer-Encoding: chunked' payload with random chunk sizes
#
def chunk(str, min_size = 1, max_size = 1000)
chunked = ''
# min chunk size is 1 byte
if (min_size < 1); min_size = 1; end
# don't be dumb
if (max_size < min_size); max_size = min_size; end
while (str.size > 0)
chunk = str.slice!(0, rand(max_size - min_size) + min_size)
chunked += sprintf("%x", chunk.size) + "\r\n" + chunk + "\r\n"
end
chunked += "0\r\n\r\n"
end
#
# Converts the packet to a string.
#
def to_s
content = self.body.to_s.dup
# Update the content length field in the header with the body length.
if (content)
if !self.compress.nil?
case self.compress
when 'gzip'
self.headers['Content-Encoding'] = 'gzip'
content = Rex::Text.gzip(content)
when 'deflate'
self.headers['Content-Encoding'] = 'deflate'
content = Rex::Text.zlib_deflate(content)
when 'none'
# this one is fine...
# when 'compress'
else
raise RuntimeError, 'Invalid Content-Encoding'
end
end
if (self.auto_cl == true && self.transfer_chunked == true)
raise RuntimeError, "'Content-Length' and 'Transfer-Encoding: chunked' are incompatible"
elsif self.auto_cl == true
self.headers['Content-Length'] = content.length
elsif self.transfer_chunked == true
if self.proto != '1.1'
raise RuntimeError, 'Chunked encoding is only available via 1.1'
end
self.headers['Transfer-Encoding'] = 'chunked'
content = self.chunk(content, self.chunk_min_size, self.chunk_max_size)
end
end
str = self.headers.to_s(cmd_string)
str += content || ''
end
#
# Converts the packet from a string.
#
def from_s(str)
reset
parse(str)
end
#
# Returns the command string, such as:
#
# HTTP/1.0 200 OK for a response
#
# or
#
# GET /foo HTTP/1.0 for a request
#
def cmd_string
self.headers.cmd_string
end
attr_accessor :headers
attr_accessor :error
attr_accessor :state
attr_accessor :bufq
attr_accessor :body
attr_accessor :auto_cl
attr_accessor :max_data
attr_accessor :transfer_chunked
attr_accessor :compress
attr_reader :incomplete
attr_accessor :chunk_min_size
attr_accessor :chunk_max_size
protected
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attr_writer :incomplete
attr_accessor :body_bytes_left
attr_accessor :inside_chunk
attr_accessor :keepalive
##
#
# Overridable methods
#
##
#
# Allows derived classes to split apart the command string.
#
def update_cmd_parts(str)
end
##
#
# Parsing
#
##
def parse_header
head,data = self.bufq.split(/\r?\n\r?\n/, 2)
return if not data
self.headers.from_s(head)
self.bufq = data || ""
# Set the content-length to -1 as a placeholder (read until EOF)
self.body_bytes_left = -1
# Extract the content length if it was specified
if (self.headers['Content-Length'])
self.body_bytes_left = self.headers['Content-Length'].to_i
end
# Look for a chunked transfer header
if (self.headers['Transfer-Encoding'].to_s.downcase == 'chunked')
self.transfer_chunked = true
self.auto_cl = false
end
# Determine how to handle data when there is no length header
if (self.body_bytes_left == -1)
if (not self.transfer_chunked)
if (self.headers['Connection'].to_s.downcase.include?('keep-alive'))
# If we are using keep-alive, but have no content-length and
# no chunked transfer header, pretend this is the entire
# buffer and call it done
self.body_bytes_left = self.bufq.length
elsif (not self.headers['Content-Length'] and self.class == Rex::Proto::Http::Request)
# RFC 2616 says: "The presence of a message-body in a request
# is signaled by the inclusion of a Content-Length or
# Transfer-Encoding header field in the request's
# message-headers."
#
# So if we haven't seen either a Content-Length or a
# Transfer-Encoding header, there shouldn't be a message body.
self.body_bytes_left = 0
#else
# Otherwise we need to keep reading until EOF
end
end
end
# Throw an error if we didnt parse the header properly
if !self.headers.cmd_string
raise RuntimeError, "Invalid command string", caller
end
# Move the state into body processing
self.state = ParseState::ProcessingBody
# Allow derived classes to update the parts of the command string
self.update_cmd_parts(self.headers.cmd_string)
end
#
# Parses the body portion of the request.
#
def parse_body
# Just return if the buffer is empty
if (self.bufq.length == 0)
return
end
# Handle chunked transfer-encoding responses
if (self.transfer_chunked and self.inside_chunk != 1 and self.bufq.length)
# Remove any leading newlines or spaces
self.bufq.lstrip!
# If we didn't get a newline, then this might not be the full
# length, go back and get more.
# e.g.
# first packet: "200"
# second packet: "0\r\n\r\n<html>..."
if not bufq.index("\n")
return
end
# Extract the actual hexadecimal length value
clen = self.bufq.slice!(/^[a-fA-F0-9]+\r?\n/)
clen.rstrip! if (clen)
# if we happen to fall upon the end of the buffer for the next chunk len and have no data left, go get some more...
if clen.nil? and self.bufq.length == 0
return
end
# Invalid chunk length, exit out early
if clen.nil?
self.state = ParseState::Completed
return
end
self.body_bytes_left = clen.to_i(16)
if (self.body_bytes_left == 0)
self.bufq.sub!(/^\r?\n/s,'')
self.state = ParseState::Completed
self.check_100
return
end
self.inside_chunk = 1
end
# If there are bytes remaining, slice as many as we can and append them
# to our body state.
if (self.body_bytes_left > 0)
part = self.bufq.slice!(0, self.body_bytes_left)
self.body += part
self.body_bytes_left -= part.length
# Otherwise, just read it all.
else
self.body += self.bufq
self.bufq = ''
end
# Finish this chunk and move on to the next one
if (self.transfer_chunked and self.body_bytes_left == 0)
self.inside_chunk = 0
self.parse_body
return
end
# If there are no more bytes left, then parsing has completed and we're
# ready to go.
if (not self.transfer_chunked and self.body_bytes_left == 0)
self.state = ParseState::Completed
self.check_100
return
end
end
# Override this as needed
def check_100
end
end
end
end
end